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lucho80lucho80 Member Posts: 6,600 Bug Hunter
To those who worked on the new episode's ground map, excellent work, it looks awesome. By the way, the cut scene where your toon starts hitting the tricorder because it's not working, hilarious.
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Comments

  • saber1973asaber1973a Member Posts: 1,225 Arc User
    I think there is standard emote that should be something like "Tricorder - broken" name, that work like this...
  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    lucho80 wrote: »
    To those who worked on the new episode's ground map, excellent work, it looks awesome. By the way, the cut scene where your toon starts hitting the tricorder because it's not working, hilarious.

    agreed it was a beautiful map, I found it amusing that everyone is chilling but my Admiral Leeta holo-boff is the only one with a gun standing there at ready
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    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • risian4risian4 Member Posts: 3,711 Arc User
    Very nice map indeed, really liked it.
  • pweistheworstpweistheworst Member Posts: 986 Arc User
    Agreed. That is an AWESOME ground map ... amazing for a 7-year-old game. GREAT work on that, devs.
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  • nickcastletonnickcastleton Member Posts: 1,212 Arc User
    Hell i enjoyed all of it Lodek was just as i remember him the maps were great the only thing i had issue with was the Tenkethi and their ships were not very strong they went down easy, however i have only played it on my main so far who is well built.
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  • nimbullnimbull Member Posts: 1,564 Arc User
    I had a blast, need more of this regularly to really draw people in.
    Green people don't have to be.... little.
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    Glad you guys are liking the new map. The art side of it was mostly done by David Lopez (DLopezDev, I think?). He's been on board for about a year, and has done some great work in that time.
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  • theraven2378theraven2378 Member Posts: 6,015 Arc User
    tacofangs wrote: »
    Glad you guys are liking the new map. The art side of it was mostly done by David Lopez (DLopezDev, I think?). He's been on board for about a year, and has done some great work in that time.

    It's a beautiful map, very nice work
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    • dlopezdev#6284 dlopezdev Member Posts: 9 Arc User
      Thanks for all the kind words. I hope to keep producing great content for you guys and gals in the future.
      "My opinion is my own"
    • smokebaileysmokebailey Member Posts: 4,668 Arc User
      tacofangs wrote: »
      Glad you guys are liking the new map. The art side of it was mostly done by David Lopez (DLopezDev, I think?). He's been on board for about a year, and has done some great work in that time.

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      Give him a cookie for me, yo. :)<3
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    • sunderstone71sunderstone71 Member Posts: 18 Arc User
      I am very happy with the Tzenkethi inclusion into STO. The species themselves are visually impressive, walking tanks you don't want to mess with in ground ops and starships that match their species traits. I love the idea of a less expansive empire or organization than the Federation, Klingons, Romulans, and Cardassians but one you don't want to tangle with. The All Our Crusades piece added real depth to the Tzenkethi culture and I loved the whole "Paths" concept. This season ads fun gameplay but also new lore and depth.
    • qjuniorqjunior Member Posts: 2,023 Arc User
      Thanks for all the kind words. I hope to keep producing great content for you guys and gals in the future.

      It's really a great map. I even stood there a while just looking around. :)

      P.S. someone should give your profile the proper title. B)
    • lucho80lucho80 Member Posts: 6,600 Bug Hunter
      edited January 2017
      Thanks for all the kind words. I hope to keep producing great content for you guys and gals in the future.

      Ask the forum manager to give you a "Cryptic Developer" tag. Great job on the map.
    • iconiansiconians Member Posts: 6,987 Arc User
      Yeah, the new map was absolutely beautiful. I may have my complaints about the game, but I've always believed the art in STO has been one of its merits.
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    • groomofweirdgroomofweird Member Posts: 1,045 Arc User
      I've said it myself and seen it said in many channels ingame by many people, great map,very pretty :)
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    • e30erneste30ernest Member Posts: 1,794 Arc User
      Great work on this map! It's easily one of the best ground mission maps right now. :smile:
    • sunfranckssunfrancks Member Posts: 3,925 Arc User
      The whole featured episode was pretty good, but yeah, the ground map was lovely.
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    • dlopezdev#6284 dlopezdev Member Posts: 9 Arc User
      I remember pausing for a bit while going down the rapids and telling my GF to look how pretty. She said she wanted to live there. :)​​

      This is the best thing ever. Thank you.

      "My opinion is my own"
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    • tasshenatasshena Member Posts: 542 Arc User
      A big +1 to this thread, the new ground map looked fantastic, right from the get go. ^_^
    • oldschooldorkoldschooldork Member Posts: 426 Arc User
      edited January 2017
      Agree 100% with everyone here. Beautiful map, excellent job.
      lucho80 wrote: »
      By the way, the cut scene where your toon starts hitting the tricorder because it's not working, hilarious.
      I laughed so hard when I saw this. Got a flashback of when I was a kid way back in the 70's of my dad doing this to our old tv when it acted up. Funny part is, most of the time it worked! Thanks for a fond memory and the great artwork.
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    • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
      Yeah, the new ground map actually made me say 'whoa' when I zoned into it.

      Very impressive, probably the best I have seen this graphics engine produce. Quality work all the way around.
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    • officerbatman81officerbatman81 Member Posts: 2,761 Arc User
      Haven't been able to play the new content yet, so I'm rather disappointed to see this thread full of spoilers. You should have tagged this thread and used the spoilers hidey.

      Thanks.
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    • salazarrazesalazarraze Member Posts: 3,794 Arc User
      Agreed. The map is very nice.

      The small touch that I REALLY appreciated was the very short cinematic in which the Tzenkethi ships intially approach the player vessel. I think it's about a 5 second video. Very well done and really creates a more impressive visual for the player.
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    • thunderfoot#5163 thunderfoot Member Posts: 4,545 Arc User
      All of the Lukari related storyline missions have been impressive from a visual standpoint. They have all been impressive from a gameplay standpoint as well. The latest featured episode's ground map shows what the Devs can accomplish when they really want to. The Tzenkethi are not too shabby, either. I enjoyed everything about them. I look forward to seeing them more often. I did something I haven't done for quite awhile when playing 'Of Signs and Portents' - I had fun while playing STO.
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    • valarauko43valarauko43 Member Posts: 227 Arc User
      Wonderful map, and whomever was responsible for General Rodek also did an awesome job. He even moved "right". I don't want to spoil anything but that scene looked really good. Thanks all for the fun and the feels.
    • kodachikunokodachikuno Member Posts: 6,020 Arc User1
      thanks to taco for pointing the dev responsible for the map to this thread, I'm very glad he got to see how much we loved it
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      tacofangs wrote: »
      STO isn't canon, and neither are any of the books.
    • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
      Map artwork was great I'll reiterate the others here.

      But what really got me was how the map topography and elevations were used in such a smart way.
      It may seem like a small thing to praise, but following the waterfall down the hill was a great use of elevation and immersion !
      Great developer trick used there to make the world feel more alive with wild terrain. Excellent work.

      I also hope we get more more missions with Tony Todd ! Was a real treat to hear my favorite klingon back in action again after so long.
      Top notch voice acting in this mission once again.


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