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[PC] Designing the Tzenkethi Starships

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  • solarwraithsolarwraith Member Posts: 191 Arc User
    I am a bit mixed about the Battleship - Kinda wish front and back were reserved, because that would like one sleak mother...ship . The other way around, it's just a beast. ;)
    But it has a nice back.
    d9feb9d56495989a8693191cd7177d331483490789.jpg

    Hmm, that Battleship reminds me of a Gallente Dominix. The Tzenkethi ships somewhat fit the Gallente design aesthetic...sleeker and not as asymmetrical, but similar.
  • psiameesepsiameese Member Posts: 1,650 Arc User
    I am a bit mixed about the Battleship - Kinda wish front and back were reserved, because that would like one sleak mother...ship . The other way around, it's just a beast. ;)

    Thanks for pointing that one out and I agree with you, I prefer myself a pointy-forward ship.
    Did you mean something akin to the generic TNG model that floated around? The point is the bow in this example:

    latest?cb=20161130013037&path-prefix=en
    (/\) Exploring Star Trek Online Since July 2008 (/\)
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited January 2017
    Ya know... just because they are X in body shape/size doesn't mean their ships need to be X in shape/size. I know for a game it's good to have a recognizable theme for players to know who's who, but for all we 'know' their ships could be delicate and pretty! :wink:

    I mean, Romulans, Vulcans, Humans, Andorians, Klingons & etc. are all pretty much the same body-wise, but the ships are not alike! So just cause they have reptile/turtle-ish bodies doesn't mean their ships have to have the same aesthetic.
    I prefer myself a pointy-forward ship.

    Yeah, some ships look backwards. I at first thought the pointy end was fore on this one... :s
    bb_avalon.jpg
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    The Tzenkethi would not allow such a flaw with their weaponry setup to exist on its own. In response, they equipped all of their ships with familiar mobile capabilities to more than make up for the weapon loadout disparity.

    I wonder what this means? Pilot ship maneuver on NPCs? That would be fascinating, especially with beasts like this.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • themadprofessor#9835 themadprofessor Member Posts: 1,203 Arc User
    Am I the only one that thinks the Tzenkenthi, when designing the Hammerhead, took cues from Cardassian design aesthetics? Big front, tapered rear, etc.
    Space Barbie Extraordinaire. Got a question about Space Barbie? Just ask.

    Things I want in STO:

    1) More character customization options such as more clothing options, letting the toon complexion affect the entire body, not just the head. Also a true RGB color picker applied to all costume and appearance options, which would allow for true appearance customization and homogenous colors instead of "this same exact color looks vastly different on two different pieces."
    2) Bridge customization, not bridge packs. Let us pick a general layout and adjust the color palette, console appearance, and chair types, as well as more ready room layout options.
    3) Customizable ground weapons, i.e. The aesthetic look of phaser dual pistols but they shoot antiproton bolts. For obvious reasons this would only apply to standard ground weapons.
    4) For the love of Q please revamp Plasma Ground Weapons. They look like demented Supersoakers right now.
    5) True Vanity Impulse and Deflector effects similar to Vanity Shields.
    6) A greater payout for hitting T6 Reputations. Currently it takes more time and resources to get from T5 to T6 than it does to get from nothing to T5. Make that grind really pay out at the end.
    7) Mirrorverse Refugee event similar to AoY/Delta/Gamma, complete with new Mirrorverse recruits for all factions.
    8) Independent Faction, because yo ho yo ho a pirate's life for me!
  • shadowfirefly00shadowfirefly00 Member Posts: 1,026 Arc User
    Interesting... do the Tzenkethi not use frigates and cruisers?
    They do; they can be seen in this video covering 'Gravity Kills' (in its current state on Tribble; kudos to Timberwolf), identified as, respectively, Shuk-din and Broln'ta-class vessels. Broln'tas, you will note, are distinctly flatter than the battleships.

    Rhas'bej and Tzen'tar are the respective class designations for battleships and dreadnoughts.
  • rpenrodrpenrod Member Posts: 9 Arc User
    I am a bit mixed about the Battleship - Kinda wish front and back were reserved, because that would like one sleak mother...ship . The other way around, it's just a beast. ;)
    But it has a nice back.
    d9feb9d56495989a8693191cd7177d331483490789.jpg

    Hmm, that Battleship reminds me of a Gallente Dominix. The Tzenkethi ships somewhat fit the Gallente design aesthetic...sleeker and not as asymmetrical, but similar.

    Side view = Kazon Battleship? kazon-carrier.jpg
    Front view = Praying Mantis? ?u=http%3A%2F%2Fseveringhaus.org%2Fpictures%2Fnature%2Ffauna%2Farthropoda%2Fpraying_mantis%2FDSCF3411_mantis_eyes_sm.jpg&f=1

    Rear view = Tie Fighter Pilot Helmet? ?u=http%3A%2F%2F2.bp.blogspot.com%2F-SV5s9NO-QU0%2FVHjGriYrSeI%2FAAAAAAAAFxs%2FPfMhtyVGNho%2Fs1600%2FTIEpilot_anh1080hd.png&f=1


    Just sayin' ;)
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