With the launch of Season 12, the Tzenkethi are bringing the fight to Captains on two new fronts. Here's all the details on our newest Queues, "Gravity Kills" and "The Tzenkethi Front."
Full details here:
http://www.arcgames.com/en/games/star-trek-online/news/detail/10343853-season-12-queues:-gravity-kills-and-the-tzenkethi-front
Comments
I'm really not fond of the Tzenkethi acting like stereotypical genocidal invaders, wiping out planets and the like. We're already fought plenty of those types before. A more morally grey antagonist would be more interesting.
Still, I'll reserve judgement until I've played the missions.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
PLEASE do something with the massive list of STFs and queues that no one plays anymore.
The queue list is massive and 90% of it doesn't get played anymore, it's time to dump some of them!
Most of them have 2 or 3 difficulties, adjust the rewards and difficulty and instead of easy/advanced/expert just have 1 queue as "normal" difficulty. This will force the 2 people waiting for normal and the 3 people waiting for expert to play together and actually have a game.
And in cases where no other human players show up... it's time to add some AI as assistance so players can still enjoy the mission they like. Some of these missions are the only way to get certain marks and required items.... even if no one else is playing, people still need to be able to complete them, even if solo.
A massive list of queues looks impressive at first, a massive list of empty queues where the wait time is listed as "--" makes the game look empty and abandoned.
-General Chang
Technically full impulse doesn't go FTL so you shouldn't be able to escape an event horizon which is the point where greater than light speed is required to escape.
So we would need warp.
Exactly.
By that line of history the Tzenkethi just being genocidal conquerors would be a change of pace.
A good point. As for something as classic as the Borg STFs they could use some updating, but also they could use relevance. Another Borg story arc that would require the STFs would help. But a lot of people have so much Omega Rep mats (marks and elite marks) that they would be able complete anything else instantly. The All new everything attitude sadly lends things like the first STFs to becoming obsolete.
Sort of related: how closely does the Tzenkethi use of microquasar hypermasses parallel Romulan use of singularities? For all we know, the Tzenkethi might use 'hypermass cores', with abilities similar to singularity cores...
As for 'The Tzenkethi Front'... that reminds me a little bit of the final mission of Homeworld 2, where you have to fight off the last enemy fleet on your very doorstep while playing 'goalkeeper' with respect to their orbital bombardment weapons.
Indeed, sir, and I would hope they don't drop the ball here.
I'd rather they just streamline the Queue List Interface and maybe have Tabs across the top that group the PvE queue content by Reputation name. That would go a long way to alleviate the massive 'information vomit' list that is unwieldy to scroll down; and simplify and make the info easier to process for casual users who don't know how/r what to bother looking doing the long list of Filter boxes you can check off to streamline the list.
IMO - getting rid of content in an MMO is rarely a good idea because not everyone has been playing STO for years. The game still gets new players who haven't already grinded some content 100's of times.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
No ground queues either, although I'm hopeful that at least one ground mission is already a work in progress and will find its way to Holodeck sometime after Season 12 launches.
At least we have the Tzenkethi Battlezone so new characters have a reliable place to grind out Lukari marks and the elite currency for the Lukari reputation system once these queues become a ghost town, since it's only a matter of when, not if -- barring some innovative overhauling of the queued mission system, which many of us have been asking for.
Yeah, which is a good thing. I meant a ground-only queued mission, though. They clearly put a lot of work into the ground NPCs of the Tzenkethi, so it's kind of a disappointment players won't be able to team together to face them.
Just my 2 cents but am excited for Season 12
I did pvp, if you go into the singularity you explode unless you manage to warp out of the singularity on time.
My character Tsin'xing
Yes, it would be nice to have some motive behind their choice to wipe planets clean beyond pure xenophobia or hunger for territory. Maybe there's something specific that they are trying to eradicate/acquire, and they are wiping planets that have been "contaminated" by it? For example, those aliens that invaded the Draconians, whom the K-13 folks had to save them from? Perhaps the Tzenkethi are eradicating anybody who has had contact with those aliens?
Better file a bug report cos I was able to level up those reps when I hit level 50.
By the way, the Terran Reputation and Battlezone all tie in to the DS9, Mirror Universe & Bajor story arc and that's playable from level 35...
- Gravity Kills
- The Tzenkethi Front
Be warned: the protomatter bombs in the latter may have the same hazard to carriers as the dreadnought core in Days of Doom when the queue is released into the wild.Which leads to the sixty-four-million-credit questions: what's she getting up to, and when can we expect her to resurface...?