The Tzenkethi are a distinctive new enemy for Star Trek Online on PC. Find out how their starships were designed by the people that designed them.
Full details here:
http://www.arcgames.com/en/games/star-trek-online/news/detail/10341023-designing-the-tzenkethi-starships
Comments
I like the dreadnought design.
I am a bit mixed about the Battleship - Kinda wish front and back were reserved, because that would like one sleak mother...ship . The other way around, it's just a beast.
But it has a nice back.
I have an idea for what Season 11 should be; Season 11: The Big Bug Fix.
I have not been able to read my bug tickets in over a year, not even the tickets about not being able to see my tickets.
I find the drama of your signature proof of your immaturity, this means you, DR whiners.
I initially thought from the first picture that the Battleship was reversed, but I know why they didn't as not only would it look like a Star Destroyer it would also look like a Voth ship. On the other hand it still reminds me of Ruafo's So'na command ship.
Love the lighting choices too. Overall while the Tzenkethi look like Shokan, their ships look like fish. Which makes them look super Star Trek, outstanding job. I could easily see that Dreadnought having a face to face stand off with the Enterprise-D.
I'm curious how the inevitable Tzenkethi skin is gonna look on my ship.
I kind of like the idea of the battleships and dreadnoughts launching huge waves of drone fighters against us. Would be a neat departure from what we've seen before.
And I concur with the above posters, the Hammerhead is awesome. The battleship looks cool too, kind of what I would have preferred for the Xindi-Reptilians. Looking forward to seeing them in action.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
Going by the capabilities they describe in the blog, I wonder if one of the inevitable lockbox ships will have 6 fore and 2 aft weapons, with paper shields on the forward arc
To sum up: the Tzenkethi ships would be among the more agile examples of their classes, make extensive use of traits akin to Wing Man, and use analogues to the PEP torp whose clouds have the added effect of conferring benefits to allied ships (speculation: shield regen and hardness; resistances; hull regen)... it would not be unreasonable to believe this applies to their version of warp plasma ejection as well. I imagine that they will be making more extensive use of (drone) strikecraft than other forces encountered to date.
It will be interesting to see what other tricks they have up their proverbial sleeves.
Agreed; that pattern would be quite interesting to see on other ships. Sort of related: why isn't there a 'spook' vanity item we can buy for the shield-visual slot that gives Federation ships, for example, the pattern usually associated with their intel ships...?
When have ships like this not been put into a lockbox? Yeah it'd be nice to have them in the C-store but what do you think will actually happen?
So, FAW? I'm sure whatever they got can be FAW'd down.
They are all nice looking ships. The battleship is nearly exactly what I pictured they would fly after seeing the blog on the ground units.
The hammerhead is nice, but it appears to have less texture details than the battleship. Hopefully that's just an appearance issue due to the size difference.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
I would guess the Typhon Pact novels were deemed "non-canonical" by the devs and decided to use their own "cannon" interpretation of the Tzenkethi for this story arc. It is what it is, and we are once again forced to accept it. Nice modeling, but it was probably picked as it was going to require less coding and skinning than what the novel's renditions would have required. In fact, why even need to be beholden to the game name Star Trek Online, if they are going to change race descriptions on the fly?
And Cryptic's storyline departed from the Typhon Pact material a long time ago.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
That dread... *swoons*
I must have.
That was my first thought as well.
But damn one of my KDF Space Pirares needs some new command ships, I love them both, but especially that dread.
Lockbox when.
Probably the one after the next one, which is due with the Anniversary update. They have to get the FEs with these ships out before they can do a lockbox.
Time to start saving EC
Tyken's Rift it is.
If they have Lockboxes I want a storyline where they go after the Lobi Crystal Consortium for stealing their stuff.
Oh that would be nice...actually too nice. Because that's what my Assault Cruiser would look like.
That is an impressive design and properly alien looking which nice for a change.
Be nice for them to have some fancy tricks up their sleeves and I'm speaking as a scibship pilot who relies heavily on aoe attacks. I'd just love something a bit more challenging, maybe not so many Zerg rushes of npcs so we dont have to resort to aoe in the first place?
Thanks for pointing that one out and I agree with you, I prefer myself a pointy-forward ship.
Imagine this story twist: there is a cause for the Tzenkethi coming out to 'play', as it were; however, 20 Draconis can't be blamed on them because they suffered an Empty Quiver incident. Which would leave the questions of 'who' and 'why' for the use of that weapon on 20 Draconis up in the air...