IBM says it is 3X more expensive to manage PCs than Macs, full article can be found
here! and
here!
Perhaps this time "cider" should not be used to emulate windows since it worked so badly. I am a mac user and I play on "PlayOnMac" app that works OK though Steam upstart. But I think it would be better if STO was directly compatible with OSX, like what you have done with comsol.
Side note:
For a few days I am having trouble seeing the forum page with safari browser. The frame is collapsed, this is what I see,
https://goo.gl/photos/NhUXDsNCgy9ANthi6
Is there someone working on this?
Comments
HAHA funny....macs are how expensive to buy , locked in and drmed? NO THANKS....
and linux on a pc is pretty cheap too....
windows 7 is cheap now too and it runs just fine heck it cost me a lot less then a mac in fact i could have 10 of these pcs for price a one mac....
so how does IBM come up with that? were they trying to use watson in a joke on you?
It costs money. They would probably have to double some of their budget to support Macs. I doubt there's enough players on Macs to make it worthwhile, and I have no doubt they looked at the revenue metrics and ran the numbers and decided that for themselves.
Most male Mac users' trouser bulge? Le Chairman Mao's TRIBBLE just fell off.
http://priorityonepodcast.com/po270/
That fraction of a percent does not justify the cost involved with developing and supporting a STO client that is compatible with OSX. Sure, it sucks that Mac owners do not have a native STO client, but at least there are alternatives to play the game on a Mac laptop / desktop such as using PlayOnMac. A more expensive option would be to use Bootcamp and either a retail or OEM version of Windows OS.
Cryptic developed STO for consoles, but that is because console players represents an untapped player base. I am sure there is an untapped player base in the Mac community, but consider this... every PS4 and Xbox One is a potential customer because people buy those consoles to play games. Not everyone that owns a Mac is a potential customer because not all Mac owners play games.
According to the following article, IDC published data which that as of Q1 2016 Apple has a 7.4% world wide marketshare and 13% of the US marketshare for computers.
https://9to5mac.com/2016/04/11/apple-mac-market-numbers-idc/
Also, I would not trust the percentages they give as far as MAC users go; see the Mac Pack debacle for proof that the devs had no idea who played on a Mac.
bootcamp Let's you have both and really puts to rest the complaints anyone has about the shutdown of the Mac client.
Since Mac uses Intel chips, Macs are just narrow focused PCs with limited part selections. They can run Windows and STO supports windows. So, yeah, where's the problem?
I'd love it if they'd make a real Mac client instead of that Cider wrapper they were using before, but as mentioned above, it's all about the Benjamins and there simply weren't enough of us Mac users around for them to justify spending the money on developing it.
It sucks, but at this point our only real options are to either buy or build a Windows computer, or run STO in Bootcamp on a Mac. If I were a serious gamer I'd just build a custom Windows gaming rig and be done with it.
Today - TL/DR; helpful links only
I've played STO almost exclusively on Macs (iMac & Powerbook) for over three years using wineskin as originally described in this thread. You can quite literally start with the software linked there and use its own update software to get the wineskin wrapper and engine to the current version. Best Engine I use currently is 1.9.15.
Here are bookmarks to the systems that I keep around for just such threads.
http://wineskin.urgesoftware.com/tiki-index.php
http://winebottler.kronenberg.org/
https://playonmac.com/en/
Or boot camp, or Parallels.
It works and it's possible to do it free or pay.
Agreed, ... oh well.. what can you do?
I use an app called "PlayOnMac". It works well for me.. I just hope it will continue to work after the new lightning upgrade. I would be lost if I could use my mac to play sto... and I dont want those terrible windows systems.
No matter the OS, there is a certain level of technical savvy a user must have to use it effectively and get the most out of it.
You have the tools and abilities to play the game on a Mac. It's your choice to do it or not. I suppose that is all you can do.
Fine, you want STO on your Mac... I can respect that... But don't pretend it's a "practical thing" to make it work on mac.
Also, I would not trust the percentages they give as far as MAC users go; see the Mac Pack debacle for proof that the devs had no idea who played on a Mac.[/quote]
Agreed, ... oh well.. what can you do?
[/quote]
No matter the OS, there is a certain level of technical savvy a user must have to use it effectively and get the most out of it.
You have the tools and abilities to play the game on a Mac. It's your choice to do it or not. I suppose that is all you can do.[/quote]
Precisely. And as I have a PC that I only ever use for x86 Assembly Programming and for my job, I just decided to run it on that and move on. The option to put it back on my Mac through either BootCamp or Parallels (though only do Parallels if you have the RAM to support it) is an excellent safety net.
Just imagine ... KDF-only PVPers on a Mac! How small is that population?
Yeah, if you want to play STO on a Mac, then the best option is to buy an OEM version of Windows 10 for $100 and use Bootcamp. Though I prefer to get the retail version instead for $130; less headaches if you want to re-install or install on a different computer (still can only be activated on once computer though).
http://www.newegg.com/Product/Product.aspx?Item=N82E16832416892
http://www.newegg.com/Product/Product.aspx?Item=N82E16832588528
You can try the emulators first though since they should not cost you any money.
I think you mean "Windows" experience. OSX is just another operating system. The hardware the Operating System is installed on is a Personal Computer in both cases.
Nah, what kjfett (I believe) is saying is, that PC experience is both with Windows and OSX, since a Mac is as much a PC as any other home computer / laptop running Windows or Linux or any other BSD. The hardware's the same. It used to be different, when Macs were running on Power PC CPUs (the irony being in the name of that architecture ) and were regarded as separate to PCs.
Nowadays you get either Windows experience, Linux experience, OSX, BSD experience, or any other Unix or other OS experience (if you want, you can count your OSX experience as BSD experience and Unix experience too), but they all are PC experience.
Sure, it appears counterproductive in the beginning, getting Windows for an Apple, but if the tool fits the job, nothing wrong with it
Correct!