This is just idea for Freelance faction, like trade captains or smugglers, so please don't write NO MORE factions, i would like to hear your idea if they ever decide to do something similiar, how would you do it work.
By playing my unaligned romulan i think there is nothing to do with him, excpet replaying missions and doing doffing, so that gived me idea how could Freelance faction look if we ever get them.
Freelance faction, maybe to get only 2 or 3 their missions, in which they align as trade captains that obbey law or smugglers, in case that they decide:
1. To become a Trade Captains(then to allow them to play Spectres and Wasteland ARC) and that a contact for mission is Franklin Drake, as section 31 can mobilise anyone who fit for task.
2. In case of smugglers also (Spectres and Wasteland ARC, contact would be Klingon Inteligence guy or someone from House of Pegh)
And maybe some other mission, which is not pure kill-destroy and related with task of Starfleet or Klingon Defense Forces.
Things what Freelance Captain or Smugller would be able to do:
1. Colonisation chains
2. Doffing
3. Unique Doff assignments at locations of (Drozana, Ganalda, Sierra 39, Ds9, Bajor, Cardasssia, Ferenginar, Vulcan, Andoria, Qu'Nos, Earth, Tellar Prime, New Romulus, Rator and K-7 and Argelius Outost, Celes trade station and starbase 157) Tho that they don't need to enter that they can come near and that window like for Colonisation clusters pop up, and offer them assignemts for Doffs.
4. Doff assignemts brings latinum, commodities, EC and some dilithium, tho not much
5. Ships they could use to be a Lockboxes(unique and lockboxes only way to get so Tuffli, D'kora, Suliban cell and Nandi and Nagus ship perhaps), while other ships could be a Klingon transport ship, Federation transport ship, romulan and that one which we can disguase using holo emiter(not sure for name). So all other listed ship which aren't lockboxes cost latinum and EC, like:
--- Federation/klingon/romulan ship= 150k latinum, 25k dilithium and 5m EC
---Lets say so called "Holo disguase ship"(can't remeber name)= 200k, 40k dilithium and 8m EC
---Grand Cargo Vessel(something new
)=500k latinum, 200k dilithium and 20m EC
and in case if some other missions would be allowed which allowing heavier weapons, then to give some uniue mercenary ships, which also would cost latinum and EC.
Also smuggler aligned could do trade with Orion syndicate, as they cooperate with KDF(cause KI liason)
And in case of guilds, maybe Trade/Mercenary guilds, tho then only one holding, which would grant a bonus on Latinum and exp and maybe faster warp speed, and unique warp cores/shields and enigines and some ground weapons like shotguns.
this is for now what is basic idea, tho if anyone can offer better suggestion how they would work i would like to see comments
Comments
Isn't "Mercenary" closer to what STO calls "Career"?
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Not since Romulan came. A separate faction, but MUST ally with one of the original two. Then 23c "faction", forced to ally as fed. So this proposal is just the reverse. EVERY player at some point can play a mission and (just like romulan faction pick) once you make your choice it is a permanent choice.
Can't see them letting things get too divergent. Once you get to "Sphere of Influence" (or before) the endgame storyline revolves around a common progression for every faction.
Or
Pirates of Orion
They can fly any ship
Join both KDF or Fed fleets
And be any character
It's pretty much this hard to keep just one timeline intact. ♪
That doesn't mean the Empire wants Starfleet sightseeing all over Qo'NoS. Or that the bar at ESD wants to hire more bouncers to deal with unruly warriors.
Both factions can already tramp all over Mol'Rihan, so the Republic homeworld need not be considered.
My character Tsin'xing
*cough* T6 Nebula! *cough* *cough*
Hirogen they are as freelance as you get, now how can it work?
A little history first.
Swg died because it had bad press, too much bad press, but thier was few things they got right. One of them being Bounty hunting of other players. Now a freelance faction like the Hirogen would require allot of episodes for them specifically, so you run into the same problem with say cardassians or Domminion. What if you were to take a chapter out of the original KDF? Create a Hrigeon a hunt down Starfleet, Romulan, and KDF players with bounties on their head. When you find them in sector space you can pull them into a space map, or ground map, then you kill them. I would love to see perma death, but the now and days crowd would never survive or stand for that. Any rate thats my crazy idea.
What would be the bounty guidelines? If you get killed by someone in pvp you can place a bounty on the person that killed you. If you dont like someone in a pve group, you can place a bounty on them. I get the second could open the door to harassment but it would put a old school mmorpg mechanic into effect. Meaning back then you ticked someone off by getting mouthy you could find yourself without a pve group for end game content on the entire server. In this case however you could find yourself with a bounty on your head. What currency for the bounty? Credits and or Dilithium to make things interesting.
Thats my crazy idea.
Sela did it first.
We don't have an Alliance. We have a cessation of hostilities. Besides, we just now got the stench of the Federation out of First City from the Iconian Wars. I'd prefer that it stay that way.
As far as the Mercenary type, I would say they get to choose a starting faction, then choose to become a Mercenary at level 10 or 20. While this doesn't open up any of the other faction specific story lines, or ability to go to their home planets. It would open up the ability to visit their space stations and give them ability to play either Fed or Klingon foundry missions. Which is where this type or work is actually done. In the foundry, created by other players.
Uhh no back at you, you smart**** All the chancellor did was declare a cease fire with the federation, and the Fed/kdf came together because they had to. They did this for the Borg and have done this for other threats. Their is no Khitomer accord or anything like it in place. I would suggest you read up on the history of the Korean War, there is a odd detail to that war, that most people do not know.
Its an interesting concept, but most people who play STO don't want anything to do with PvP or PvP mechanics hijacking their space Barbie time.
This idea might be better suited to a game like EvE or something.
Its not bad though, but just wouldn't work here in STO...I can only imagine the forum rage if such a thing was introduced.
(and I'm a someone who still enjoys the odd space PVP here in STO)
But, your description does make me regret not playing SWG .... Maybe one day we'll get lucky and there will be a SWG2 at some point in the future.
I wouldn't miss a second opportunity to see what all the fuss was about.
Well you are not off on your view of this, but if people gave it a chance, I think they would love it. I can still remember when someone put a bounty on my Jedi, I was helping to teach new players about the game, with a couple others. The bh went prone and well a few seconds later I was dead. My reaction? I couldn't stop laughing my TRIBBLE off about how I just died. On topic if you do it any other way you run into the same problem. They would have to create spcific episodes for said faction for all levels, and that is allot of work. Not to beat a dead horse, but look how long it took them to bring the KDF into line with the Fed faction, by way of content. That took years to complete. The KDF is still lacking in equal ship numbers by a large number. My point is a new faction freelance or what not you run into the problem I described. At least with aa freelance faction the Hirogen hunting down other players, their is no need for episode content, and it becomes possible. I agree today's players would not handle it well, it was a good thought well it lasted.
The downside of having the playable factions aligned together is that there's no strong rationale for any kind of PvP and even in PvE that dynamic is gone and doesn't drive the story anymore.
Sure we still have Sela scheming with what's left of the RSE, and we have rogue pirates and gorn separatists in the Empire. But those are NPC factions.
I understand that we have what we have because Cryptic simply didn't/doesn't have the resources to keep them separate and because the canon timeline says we'll all be one big happy eventually anyhow.