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Freelance faction

This is just idea for Freelance faction, like trade captains or smugglers, so please don't write NO MORE factions, i would like to hear your idea if they ever decide to do something similiar, how would you do it work.

By playing my unaligned romulan i think there is nothing to do with him, excpet replaying missions and doing doffing, so that gived me idea how could Freelance faction look if we ever get them.

Freelance faction, maybe to get only 2 or 3 their missions, in which they align as trade captains that obbey law or smugglers, in case that they decide:
1. To become a Trade Captains(then to allow them to play Spectres and Wasteland ARC) and that a contact for mission is Franklin Drake, as section 31 can mobilise anyone who fit for task.
2. In case of smugglers also (Spectres and Wasteland ARC, contact would be Klingon Inteligence guy or someone from House of Pegh)

And maybe some other mission, which is not pure kill-destroy and related with task of Starfleet or Klingon Defense Forces.

Things what Freelance Captain or Smugller would be able to do:
1. Colonisation chains
2. Doffing
3. Unique Doff assignments at locations of (Drozana, Ganalda, Sierra 39, Ds9, Bajor, Cardasssia, Ferenginar, Vulcan, Andoria, Qu'Nos, Earth, Tellar Prime, New Romulus, Rator and K-7 and Argelius Outost, Celes trade station and starbase 157) Tho that they don't need to enter that they can come near and that window like for Colonisation clusters pop up, and offer them assignemts for Doffs.
4. Doff assignemts brings latinum, commodities, EC and some dilithium, tho not much
5. Ships they could use to be a Lockboxes(unique and lockboxes only way to get so Tuffli, D'kora, Suliban cell and Nandi and Nagus ship perhaps), while other ships could be a Klingon transport ship, Federation transport ship, romulan and that one which we can disguase using holo emiter(not sure for name). So all other listed ship which aren't lockboxes cost latinum and EC, like:
--- Federation/klingon/romulan ship= 150k latinum, 25k dilithium and 5m EC
---Lets say so called "Holo disguase ship"(can't remeber name)= 200k, 40k dilithium and 8m EC
---Grand Cargo Vessel(something new :) )=500k latinum, 200k dilithium and 20m EC

and in case if some other missions would be allowed which allowing heavier weapons, then to give some uniue mercenary ships, which also would cost latinum and EC.

Also smuggler aligned could do trade with Orion syndicate, as they cooperate with KDF(cause KI liason)

And in case of guilds, maybe Trade/Mercenary guilds, tho then only one holding, which would grant a bonus on Latinum and exp and maybe faster warp speed, and unique warp cores/shields and enigines and some ground weapons like shotguns.

this is for now what is basic idea, tho if anyone can offer better suggestion how they would work i would like to see comments
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Comments

  • stobg2015stobg2015 Member Posts: 800 Arc User
    I do like the idea of a "Mercenary" faction that gets missions from various Intelligence officers in Section 31, the KDF, the Romulan Republic, the Cardassian Union, etc. Bring the "Renegades" concept into STO.
    (The Guy Formerly And Still Known As Bluegeek)
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  • zerokillcf2011zerokillcf2011 Member Posts: 545 Arc User
    I would go for a mercenary faction for sure. Ability to be able to go to ESD or Kronos or Romulus, etc. Better option would be that you play as ANY faction you want just like normal now, then at level 40 or so you have one mission added to the storyline that gives you the option to go "Rogue". At that point you can choose to not go rogue and everything continues as is now, if you go rogue you open up whatever special stuff?
  • where2r1where2r1 Member Posts: 6,054 Arc User
    Factions are split by "race" in this game. Right?

    Isn't "Mercenary" closer to what STO calls "Career"?
    "Spend your life doing strange things with weird people." -- UNK

    “Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
  • zerokillcf2011zerokillcf2011 Member Posts: 545 Arc User
    where2r1 wrote: »
    Factions are split by "race" in this game. Right?

    Isn't "Mercenary" closer to what STO calls "Career"?

    Not since Romulan came. A separate faction, but MUST ally with one of the original two. Then 23c "faction", forced to ally as fed. So this proposal is just the reverse. EVERY player at some point can play a mission and (just like romulan faction pick) once you make your choice it is a permanent choice.
  • stobg2015stobg2015 Member Posts: 800 Arc User
    where2r1 wrote: »
    Factions are split by "race" in this game. Right?

    Isn't "Mercenary" closer to what STO calls "Career"?

    Not since Romulan came. A separate faction, but MUST ally with one of the original two. Then 23c "faction", forced to ally as fed. So this proposal is just the reverse. EVERY player at some point can play a mission and (just like romulan faction pick) once you make your choice it is a permanent choice.

    Can't see them letting things get too divergent. Once you get to "Sphere of Influence" (or before) the endgame storyline revolves around a common progression for every faction.
    (The Guy Formerly And Still Known As Bluegeek)
  • blakes7tvseriesblakes7tvseries Member Posts: 704 Arc User
    edited September 2016
    You mean a Orion Pirate Faction
    Or
    Pirates of Orion

    They can fly any ship
    Join both KDF or Fed fleets
    And be any character
    download.jpg
  • commanderkassycommanderkassy Member Posts: 1,005 Arc User
    Doing this properly is probably way too much work to justify its cost, which is sad.
    ♪ I'm going around not in circles but in spirographs.
    It's pretty much this hard to keep just one timeline intact. ♪
  • zerokillcf2011zerokillcf2011 Member Posts: 545 Arc User
    edited September 2016
    I guess they could make it somehow attainable instead of a new mission? Just so that any character can visit any "homeworld". As mentioned above, storyline has everybody as allies already. So why can't my fed character visit kronos if I'm over there? or romulan flotilla? Same on my Klingon, let me visit ESD if I'm your ally?
  • stobg2015stobg2015 Member Posts: 800 Arc User
    I guess they could make it somehow attainable instead of a new mission? Just so that any character can visit any "homeworld". As mentioned above, storyline has everybody as allies already. So why can't my fed character visit kronos if I'm over there? or romulan flotilla? Same on my Klingon, let me visit ESD if I'm your ally?

    That doesn't mean the Empire wants Starfleet sightseeing all over Qo'NoS. Or that the bar at ESD wants to hire more bouncers to deal with unruly warriors.

    Both factions can already tramp all over Mol'Rihan, so the Republic homeworld need not be considered.
    (The Guy Formerly And Still Known As Bluegeek)
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    stobg2015 wrote: »
    I guess they could make it somehow attainable instead of a new mission? Just so that any character can visit any "homeworld". As mentioned above, storyline has everybody as allies already. So why can't my fed character visit kronos if I'm over there? or romulan flotilla? Same on my Klingon, let me visit ESD if I'm your ally?

    That doesn't mean the Empire wants Starfleet sightseeing all over Qo'NoS. Or that the bar at ESD wants to hire more bouncers to deal with unruly warriors.

    Both factions can already tramp all over Mol'Rihan, so the Republic homeworld need not be considered.
    But not in the flotilla, or official office buildings(except Embassy). Feds and KDF have to use sneaky tricks to get into those.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    Yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes... K sorry for the spam... But I do like the idea... No... I love...
    6tviTDx.png

  • gonaliusgonalius Member Posts: 893 Arc User
    Similar ideas have been suggested a few times over the years with no official comment, so...
  • zerokillcf2011zerokillcf2011 Member Posts: 545 Arc User
    Yeah, but when we all complain....errrrr....talk about things enough, sometimes they get fixed. Sometimes. Never hurts.

    *cough* T6 Nebula! *cough* *cough*
  • ichaerus1ichaerus1 Member Posts: 986 Arc User
    You would be looking at more than just trader/smuggler for roles in an independent faction. Slaver, pimp/matron, courtesan/companion(like Inara in Firefly), pirate, assassin, mercenary, bartender, artist for just a few examples.
  • gaalomgaalom Member Posts: 531 Arc User
    I am sure someone brought this up but I am kinda of excited something brought this topic up. So here it is one word
    Hirogen they are as freelance as you get, now how can it work?
    A little history first.
    Swg died because it had bad press, too much bad press, but thier was few things they got right. One of them being Bounty hunting of other players. Now a freelance faction like the Hirogen would require allot of episodes for them specifically, so you run into the same problem with say cardassians or Domminion. What if you were to take a chapter out of the original KDF? Create a Hrigeon a hunt down Starfleet, Romulan, and KDF players with bounties on their head. When you find them in sector space you can pull them into a space map, or ground map, then you kill them. I would love to see perma death, but the now and days crowd would never survive or stand for that. Any rate thats my crazy idea.

    What would be the bounty guidelines? If you get killed by someone in pvp you can place a bounty on the person that killed you. If you dont like someone in a pve group, you can place a bounty on them. I get the second could open the door to harassment but it would put a old school mmorpg mechanic into effect. Meaning back then you ticked someone off by getting mouthy you could find yourself without a pve group for end game content on the entire server. In this case however you could find yourself with a bounty on your head. What currency for the bounty? Credits and or Dilithium to make things interesting.

    Thats my crazy idea.
  • gonaliusgonalius Member Posts: 893 Arc User
    gaalom wrote: »
    Thats my crazy idea.
    Force someone into PvP against their will? Never going to happen.
  • scarletbattlesonscarletbattleson Member Posts: 56 Arc User
    Mmmm Terran Freighter class Light Producing Insect ;) making an appearance near you. I can hear those western chords already.
  • hanover2hanover2 Member Posts: 1,053 Arc User
    The idea of taking the old freighter models and giving them T6 stats has a sort of perverse appeal to me...
  • scarletbattlesonscarletbattleson Member Posts: 56 Arc User
    T6 Space Freighter Trait: Moneymaker: 25% bonus to sales to other freighter merchants including the SS Azura II, Suliban Cell Ship and the Vow'L. Freighter cooldown decreased by half.
  • anazondaanazonda Member Posts: 8,399 Arc User
    I like it, but based on previous statements from cryptic, I would have to say that a non-aligned factions is beyond their skill-level.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • gonaliusgonalius Member Posts: 893 Arc User
    hanover2 wrote: »
    The idea of taking the old freighter models and giving them T6 stats has a sort of perverse appeal to me...

    Sela did it first.
  • doomfrostdoomfrost Member Posts: 25 Arc User
    It would be interesting, they could technically revamp the alien line of ships that used to be used for random deep space encounters and use them as a "Civilian" ship line for higher level tiers.
  • trennantrennan Member Posts: 2,839 Arc User
    edited September 2016
    I guess they could make it somehow attainable instead of a new mission? Just so that any character can visit any "homeworld". As mentioned above, storyline has everybody as allies already. So why can't my fed character visit kronos if I'm over there? or romulan flotilla? Same on my Klingon, let me visit ESD if I'm your ally?

    We don't have an Alliance. We have a cessation of hostilities. Besides, we just now got the stench of the Federation out of First City from the Iconian Wars. I'd prefer that it stay that way.

    As far as the Mercenary type, I would say they get to choose a starting faction, then choose to become a Mercenary at level 10 or 20. While this doesn't open up any of the other faction specific story lines, or ability to go to their home planets. It would open up the ability to visit their space stations and give them ability to play either Fed or Klingon foundry missions. Which is where this type or work is actually done. In the foundry, created by other players.
    Mm5NeXy.gif
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    This content has been removed.
  • gaalomgaalom Member Posts: 531 Arc User
    trennan wrote: »
    We don't have an Alliance. We have a cessation of hostilities.
    Uhh no. The Alliance was officially formed, in game lore, after the Undine attacks on Earth and Qo'noS.

    The Federation, Romulan Republic, and Klingon Empire, are directly called "The Alpha Quadrant Alliance" throughout Delta Rising and since. And while not officially part of the Alliance, the Ferengi and Cardassians do help out.

    Uhh no back at you, you smart**** All the chancellor did was declare a cease fire with the federation, and the Fed/kdf came together because they had to. They did this for the Borg and have done this for other threats. Their is no Khitomer accord or anything like it in place. I would suggest you read up on the history of the Korean War, there is a odd detail to that war, that most people do not know.
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    gaalom wrote: »
    I am sure someone brought this up but I am kinda of excited something brought this topic up. So here it is one word
    Hirogen they are as freelance as you get, now how can it work?
    A little history first.
    Swg died because it had bad press, too much bad press, but thier was few things they got right. One of them being Bounty hunting of other players. Now a freelance faction like the Hirogen would require allot of episodes for them specifically, so you run into the same problem with say cardassians or Domminion. What if you were to take a chapter out of the original KDF? Create a Hrigeon a hunt down Starfleet, Romulan, and KDF players with bounties on their head. When you find them in sector space you can pull them into a space map, or ground map, then you kill them. I would love to see perma death, but the now and days crowd would never survive or stand for that. Any rate thats my crazy idea.

    What would be the bounty guidelines? If you get killed by someone in pvp you can place a bounty on the person that killed you. If you dont like someone in a pve group, you can place a bounty on them. I get the second could open the door to harassment but it would put a old school mmorpg mechanic into effect. Meaning back then you ticked someone off by getting mouthy you could find yourself without a pve group for end game content on the entire server. In this case however you could find yourself with a bounty on your head. What currency for the bounty? Credits and or Dilithium to make things interesting.

    Thats my crazy idea.

    Its an interesting concept, but most people who play STO don't want anything to do with PvP or PvP mechanics hijacking their space Barbie time.
    This idea might be better suited to a game like EvE or something.
    Its not bad though, but just wouldn't work here in STO...I can only imagine the forum rage if such a thing was introduced.
    (and I'm a someone who still enjoys the odd space PVP here in STO)

    But, your description does make me regret not playing SWG :disappointed: .... Maybe one day we'll get lucky and there will be a SWG2 at some point in the future.
    I wouldn't miss a second opportunity to see what all the fuss was about.
    [img][/img]OD5urLn.jpg
  • crivakcrivak Member Posts: 16 Arc User
    I like the idea. I have a character I consider a mercenary/privateer but as the OP said, there's not much she can do in that role.
  • gaalomgaalom Member Posts: 531 Arc User
    gaalom wrote: »
    I am sure someone brought this up but I am kinda of excited something brought this topic up. So here it is one word
    Hirogen they are as freelance as you get, now how can it work?
    A little history first.
    Swg died because it had bad press, too much bad press, but thier was few things they got right. One of them being Bounty hunting of other players. Now a freelance faction like the Hirogen would require allot of episodes for them specifically, so you run into the same problem with say cardassians or Domminion. What if you were to take a chapter out of the original KDF? Create a Hrigeon a hunt down Starfleet, Romulan, and KDF players with bounties on their head. When you find them in sector space you can pull them into a space map, or ground map, then you kill them. I would love to see perma death, but the now and days crowd would never survive or stand for that. Any rate thats my crazy idea.

    What would be the bounty guidelines? If you get killed by someone in pvp you can place a bounty on the person that killed you. If you dont like someone in a pve group, you can place a bounty on them. I get the second could open the door to harassment but it would put a old school mmorpg mechanic into effect. Meaning back then you ticked someone off by getting mouthy you could find yourself without a pve group for end game content on the entire server. In this case however you could find yourself with a bounty on your head. What currency for the bounty? Credits and or Dilithium to make things interesting.

    Thats my crazy idea.

    Its an interesting concept, but most people who play STO don't want anything to do with PvP or PvP mechanics hijacking their space Barbie time.
    This idea might be better suited to a game like EvE or something.
    Its not bad though, but just wouldn't work here in STO...I can only imagine the forum rage if such a thing was introduced.
    (and I'm a someone who still enjoys the odd space PVP here in STO)

    But, your description does make me regret not playing SWG :disappointed: .... Maybe one day we'll get lucky and there will be a SWG2 at some point in the future.
    I wouldn't miss a second opportunity to see what all the fuss was about.

    Well you are not off on your view of this, but if people gave it a chance, I think they would love it. I can still remember when someone put a bounty on my Jedi, I was helping to teach new players about the game, with a couple others. The bh went prone and well a few seconds later I was dead. My reaction? I couldn't stop laughing my TRIBBLE off about how I just died. On topic if you do it any other way you run into the same problem. They would have to create spcific episodes for said faction for all levels, and that is allot of work. Not to beat a dead horse, but look how long it took them to bring the KDF into line with the Fed faction, by way of content. That took years to complete. The KDF is still lacking in equal ship numbers by a large number. My point is a new faction freelance or what not you run into the problem I described. At least with aa freelance faction the Hirogen hunting down other players, their is no need for episode content, and it becomes possible. I agree today's players would not handle it well, it was a good thought well it lasted.

  • stobg2015stobg2015 Member Posts: 800 Arc User
    I for one would be adamantly opposed to open world non-consensual PvP in STO. I would most likely leave the game permanently if they did that. But I can appreciate why some other people would like it.

    The downside of having the playable factions aligned together is that there's no strong rationale for any kind of PvP and even in PvE that dynamic is gone and doesn't drive the story anymore.

    Sure we still have Sela scheming with what's left of the RSE, and we have rogue pirates and gorn separatists in the Empire. But those are NPC factions.

    I understand that we have what we have because Cryptic simply didn't/doesn't have the resources to keep them separate and because the canon timeline says we'll all be one big happy eventually anyhow.
    (The Guy Formerly And Still Known As Bluegeek)
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