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So.. no character sharing on PC > Console. Great for new players! Sad for current players...

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  • berginsbergins Member Posts: 3,453 Arc User
    xyquarze wrote: »
    stumperud wrote: »
    The character, it's inventory etc are simple text files that doesn't contain any codes related to either versions of the game itself.

    Are they? (I don't know so I'm asking) How do you know that?
    They don't, which makes this all the more ironic:
    stumperud wrote: »
    I would however, like for some people in this thread to enlighten themselves a bit better before making stuff up...

    "Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited September 2016
    kelshando wrote: »
    jaturnley wrote: »
    kelshando wrote: »
    There is no reason other then greed on Perfect worlds part for this...

    You can link accounts already.. just not what you bought.. so that is already there. There is no reason other then wanting players to spend more money.

    I have no issue starting a new captain that's fine.. but to force people to rebuy all the ships they already paid for.. ya only reason for that is greed..

    You realize that Cryptic is losing 30% to MS/Sony on every ship sold compared to the PC version, right? And if you brought $100 worth of stuff you bought on the PC over they would still want their 30% of it?

    What the heck does that have to do with anything.... I as in a consumer of STO already paid for said product. So that has nothing at all to do with anything..

    ESO allowed a limited time for loyal vet consumers to transfer their accounts.. We are talking full leveled characters,,,

    Many here are asking just to be allowed accesses to already purchased items... Even if its a limited one time offer to transfer currant paid for items from their pc accounts...

    Also Sony/Microsoft does not get 30% for digital purchase from a game... They make about 7 bucks off a 60 dollar game.. that's 11%.. not anywhere close to 30%... In fact both Sony and Xbox stopped charging for certification on patch's for games.. back in 2013 they used to charge about ten thousand per patch/dlc and they have since removed that fee...

    <Sigh> I see you have read the one single article that exists about this. Bravo. Pity you didn't understand it. They make 11% on RETAIL games, as in physical copies. There are a bunch of other costs, like distribution, etc. attached to the $60 retail game that equal about 27% of that cost as well, and yet a digital copy has no physical copy to distribute and costs the same. Who do you think gets some or most of that money? Hint: it's the people distributing the game to players digitally.

    Companies actually negotiate with distributors individually about distribution fees, and F2P games get higher rates than paid ones. STO is a 15GB game, MS is not ponying up the costs for tens of terabytes of bandwidth to get that into thousands of people's hands for a chance that they will make 11% on DLC sold later. Whether PWE is ponying up front for that bandwidth, or MS is taking a larger share of the DLC as a fee to cover it, PWE is making significantly less money per unit sold than they are on the PC.

    I can't speak to ESO; but unilke STO, ESO required a game purchase AND an active XBL Gold/PSN+ account to play (or it did when it launched, not sure about now once it went F2P). So each player transferred was funneling money into those systems on a monthly basis. That's two revenue streams to negotiate down fees with that STO does not have.
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    liyamu86 wrote: »
    azrael605 wrote: »
    Empirical evidence, fellow Cryptic game Neverwinter, been on PC & Console for years. Plus statements from multiple devs interviews for the last couple of months.

    Don't play Neverwinter but that is a shame :-( hopefully in the future it will be addressed.

    No, it won't. They LIKE it this way because it means they have a horde of new players that will happily spend money - and NOT have the expectations/player baggage from a 6 year old MMO. They are by no means abandoning the PC as it's still the most current version of the game - and VERY profitable; but the Console port was done to access a whole different segment of the gaming market; and if you want to switch platforms you can, but that's not their focus for Consoles..
    Formerly known as Armsman from June 2008 to June 20, 2012
    TOS_Connie_Sig_final9550Pop.jpg
    PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
  • the1tiggletthe1tigglet Member Posts: 1,421 Arc User
    jaturnley wrote: »
    kelshando wrote: »
    There is no reason other then greed on Perfect worlds part for this...

    You can link accounts already.. just not what you bought.. so that is already there. There is no reason other then wanting players to spend more money.

    I have no issue starting a new captain that's fine.. but to force people to rebuy all the ships they already paid for.. ya only reason for that is greed..

    You realize that Cryptic is losing 30% to MS/Sony on every ship sold compared to the PC version, right? And if you brought $100 worth of stuff you bought on the PC over they would still want their 30% of it?

    There are other ways of dealing with that such as making different ship combinations. So far they are doing great with that however I agree with the OP.

    The OP is talking about not having the character's progression. We're talking the grind of the reputation, the grind of the crafting and the grind of the commendations all over again and I happen to agree with him it's ridiculous to have to do that all over again.

    What exactly is the point of linking accounts?
  • the1tiggletthe1tigglet Member Posts: 1,421 Arc User
    xyquarze wrote: »
    stumperud wrote: »
    The character, it's inventory etc are simple text files that doesn't contain any codes related to either versions of the game itself.

    Are they? (I don't know so I'm asking) How do you know that?

    Well not simple but definitely easily moved yes. They are basically archives of data about the character that is linked it several other files concerning the rest of it such as the current look you've chosed, the stance animations, the ship that we see. It's simply a file that can be moved.
  • furiousfred77furiousfred77 Member Posts: 20 Arc User
    jaturnley wrote: »
    kelshando wrote: »
    jaturnley wrote: »
    kelshando wrote: »
    There is no reason other then greed on Perfect worlds part for this...

    You can link accounts already.. just not what you bought.. so that is already there. There is no reason other then wanting players to spend more money.

    I have no issue starting a new captain that's fine.. but to force people to rebuy all the ships they already paid for.. ya only reason for that is greed..

    You realize that Cryptic is losing 30% to MS/Sony on every ship sold compared to the PC version, right? And if you brought $100 worth of stuff you bought on the PC over they would still want their 30% of it?

    What the heck does that have to do with anything.... I as in a consumer of STO already paid for said product. So that has nothing at all to do with anything..

    ESO allowed a limited time for loyal vet consumers to transfer their accounts.. We are talking full leveled characters,,,

    Many here are asking just to be allowed accesses to already purchased items... Even if its a limited one time offer to transfer currant paid for items from their pc accounts...

    Also Sony/Microsoft does not get 30% for digital purchase from a game... They make about 7 bucks off a 60 dollar game.. that's 11%.. not anywhere close to 30%... In fact both Sony and Xbox stopped charging for certification on patch's for games.. back in 2013 they used to charge about ten thousand per patch/dlc and they have since removed that fee...

    <Sigh> I see you have read the one single article that exists about this. Bravo. Pity you didn't understand it. They make 11% on RETAIL games, as in physical copies. There are a bunch of other costs, like distribution, etc. attached to the $60 retail game that equal about 27% of that cost as well, and yet a digital copy has no physical copy to distribute and costs the same. Who do you think gets some or most of that money? Hint: it's the people distributing the game to players digitally.

    Companies actually negotiate with distributors individually about distribution fees, and F2P games get higher rates than paid ones. STO is a 15GB game, MS is not ponying up the costs for tens of terabytes of bandwidth to get that into thousands of people's hands for a chance that they will make 11% on DLC sold later. Whether PWE is ponying up front for that bandwidth, or MS is taking a larger share of the DLC as a fee to cover it, PWE is making significantly less money per unit sold than they are on the PC.

    I can't speak to ESO; but unilke STO, ESO required a game purchase AND an active XBL Gold/PSN+ account to play (or it did when it launched, not sure about now once it went F2P). So each player transferred was funneling money into those systems on a monthly basis. That's two revenue streams to negotiate down fees with that STO does not have.

    I disagree with this. If STO wasn't going to make good money going to consoles they wouldn't go to consoles it wouldn't make business sense at all. Asking for C-store purchases is to be open on the console should be done. Smite did this when it launched on the X-Box One and PS4 every and all my items were moved to the XBox free of charge. Paragon did this for PS4 and has cross play with PC players. These companies would not do this if they were losing money to do it. I get that the games are not the same version but I see them selling LTS and ships that I paid for on the C stores for both consoles. They should transfer these items to my account.
  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    kelshando wrote: »
    jaturnley wrote: »
    kelshando wrote: »
    There is no reason other then greed on Perfect worlds part for this...

    You can link accounts already.. just not what you bought.. so that is already there. There is no reason other then wanting players to spend more money.

    I have no issue starting a new captain that's fine.. but to force people to rebuy all the ships they already paid for.. ya only reason for that is greed..

    You realize that Cryptic is losing 30% to MS/Sony on every ship sold compared to the PC version, right? And if you brought $100 worth of stuff you bought on the PC over they would still want their 30% of it?

    What the heck does that have to do with anything.... I as in a consumer of STO already paid for said product. So that has nothing at all to do with anything...
    You paid for it on PC. If you buy Fallout 4 for PC, you only get the PC version. You don't get the console version too.

    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    What exactly is the point of linking accounts?

    All of the limited time Event ships and other account equipment that is no longer available. Some new players might want to fly a T5-U Risian Corvette or Risian Luxury Cruiser.
  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    jaturnley wrote: »
    kelshando wrote: »
    There is no reason other then greed on Perfect worlds part for this...

    You can link accounts already.. just not what you bought.. so that is already there. There is no reason other then wanting players to spend more money.

    I have no issue starting a new captain that's fine.. but to force people to rebuy all the ships they already paid for.. ya only reason for that is greed..

    You realize that Cryptic is losing 30% to MS/Sony on every ship sold compared to the PC version, right? And if you brought $100 worth of stuff you bought on the PC over they would still want their 30% of it?

    There are other ways of dealing with that such as making different ship combinations. So far they are doing great with that however I agree with the OP.

    The OP is talking about not having the character's progression. We're talking the grind of the reputation, the grind of the crafting and the grind of the commendations all over again and I happen to agree with him it's ridiculous to have to do that all over again.

    What exactly is the point of linking accounts?

    Arc is on Xb1/PS4, I imagine it is just the beginning for that system.
  • jamin1jamin1 Member Posts: 6 Arc User
    Personally, I don't have a problem with it. After all, having played the pc version for over 6 years, I've got to that "too much choice" point I. E. Too many ships to choose from. This way, I have a fresh start.

    However, having said that, I do dislike two console issues. 1. You appear to be locked to 4 bridge officers for the whole game, though I'm only at tail end lt. Commander (works been hectic to say the least, and I've been spending more time on Deus Ex than STO.) so hold out hope the number may increase, and we aren't forced to buy the bridge officer increase pack. And 2. Even if they don't want to carry over proper game play content... Would it have hurt to carry over costumes? I miss my all good things uniform lol
  • darthjafodarthjafo Member Posts: 10 Arc User
    Was the same for neverwinter. And dc universe online. Seems like something that's common sense
  • jaturnleyjaturnley Member Posts: 1,218 Arc User
    edited September 2016
    jaturnley wrote: »
    kelshando wrote: »
    jaturnley wrote: »
    kelshando wrote: »
    There is no reason other then greed on Perfect worlds part for this...

    You can link accounts already.. just not what you bought.. so that is already there. There is no reason other then wanting players to spend more money.

    I have no issue starting a new captain that's fine.. but to force people to rebuy all the ships they already paid for.. ya only reason for that is greed..

    You realize that Cryptic is losing 30% to MS/Sony on every ship sold compared to the PC version, right? And if you brought $100 worth of stuff you bought on the PC over they would still want their 30% of it?

    What the heck does that have to do with anything.... I as in a consumer of STO already paid for said product. So that has nothing at all to do with anything..

    ESO allowed a limited time for loyal vet consumers to transfer their accounts.. We are talking full leveled characters,,,

    Many here are asking just to be allowed accesses to already purchased items... Even if its a limited one time offer to transfer currant paid for items from their pc accounts...

    Also Sony/Microsoft does not get 30% for digital purchase from a game... They make about 7 bucks off a 60 dollar game.. that's 11%.. not anywhere close to 30%... In fact both Sony and Xbox stopped charging for certification on patch's for games.. back in 2013 they used to charge about ten thousand per patch/dlc and they have since removed that fee...

    <Sigh> I see you have read the one single article that exists about this. Bravo. Pity you didn't understand it. They make 11% on RETAIL games, as in physical copies. There are a bunch of other costs, like distribution, etc. attached to the $60 retail game that equal about 27% of that cost as well, and yet a digital copy has no physical copy to distribute and costs the same. Who do you think gets some or most of that money? Hint: it's the people distributing the game to players digitally.

    Companies actually negotiate with distributors individually about distribution fees, and F2P games get higher rates than paid ones. STO is a 15GB game, MS is not ponying up the costs for tens of terabytes of bandwidth to get that into thousands of people's hands for a chance that they will make 11% on DLC sold later. Whether PWE is ponying up front for that bandwidth, or MS is taking a larger share of the DLC as a fee to cover it, PWE is making significantly less money per unit sold than they are on the PC.

    I can't speak to ESO; but unilke STO, ESO required a game purchase AND an active XBL Gold/PSN+ account to play (or it did when it launched, not sure about now once it went F2P). So each player transferred was funneling money into those systems on a monthly basis. That's two revenue streams to negotiate down fees with that STO does not have.

    I disagree with this. If STO wasn't going to make good money going to consoles they wouldn't go to consoles it wouldn't make business sense at all. Asking for C-store purchases is to be open on the console should be done. Smite did this when it launched on the X-Box One and PS4 every and all my items were moved to the XBox free of charge. Paragon did this for PS4 and has cross play with PC players. These companies would not do this if they were losing money to do it. I get that the games are not the same version but I see them selling LTS and ships that I paid for on the C stores for both consoles. They should transfer these items to my account.

    I in no way implied they were going to lose money. It's just on PC they make 100% of any sales they make, vs 70-75% on consoles after the distribution and licensing cuts are taken. The installed base of consoles is in the tens of millions now, many of wich have multiple accounts attached to them. Even if they hit a 5% attach rate, it will be a user base several times larger than they could hope to get on the PC, which couple with the fact that any content released gets sold on all three platforms more than makes up for the lost revenue from the console costs.
    jamin1 wrote: »
    Personally, I don't have a problem with it. After all, having played the pc version for over 6 years, I've got to that "too much choice" point I. E. Too many ships to choose from. This way, I have a fresh start.

    However, having said that, I do dislike two console issues. 1. You appear to be locked to 4 bridge officers for the whole game, though I'm only at tail end lt. Commander (works been hectic to say the least, and I've been spending more time on Deus Ex than STO.) so hold out hope the number may increase, and we aren't forced to buy the bridge officer increase pack. And 2. Even if they don't want to carry over proper game play content... Would it have hurt to carry over costumes? I miss my all good things uniform lol

    There's certainly something to be said for that. Having several dozen ships on the PC, I certainly know which ones are not worth getting on the console now should I decide to dedicate some time to playing there.
  • furiousfred77furiousfred77 Member Posts: 20 Arc User
    jaturnley wrote: »
    jaturnley wrote: »
    kelshando wrote: »
    jaturnley wrote: »
    kelshando wrote: »
    There is no reason other then greed on Perfect worlds part for this...

    You can link accounts already.. just not what you bought.. so that is already there. There is no reason other then wanting players to spend more money.

    I have no issue starting a new captain that's fine.. but to force people to rebuy all the ships they already paid for.. ya only reason for that is greed..

    You realize that Cryptic is losing 30% to MS/Sony on every ship sold compared to the PC version, right? And if you brought $100 worth of stuff you bought on the PC over they would still want their 30% of it?

    What the heck does that have to do with anything.... I as in a consumer of STO already paid for said product. So that has nothing at all to do with anything..

    ESO allowed a limited time for loyal vet consumers to transfer their accounts.. We are talking full leveled characters,,,

    Many here are asking just to be allowed accesses to already purchased items... Even if its a limited one time offer to transfer currant paid for items from their pc accounts...

    Also Sony/Microsoft does not get 30% for digital purchase from a game... They make about 7 bucks off a 60 dollar game.. that's 11%.. not anywhere close to 30%... In fact both Sony and Xbox stopped charging for certification on patch's for games.. back in 2013 they used to charge about ten thousand per patch/dlc and they have since removed that fee...

    <Sigh> I see you have read the one single article that exists about this. Bravo. Pity you didn't understand it. They make 11% on RETAIL games, as in physical copies. There are a bunch of other costs, like distribution, etc. attached to the $60 retail game that equal about 27% of that cost as well, and yet a digital copy has no physical copy to distribute and costs the same. Who do you think gets some or most of that money? Hint: it's the people distributing the game to players digitally.

    Companies actually negotiate with distributors individually about distribution fees, and F2P games get higher rates than paid ones. STO is a 15GB game, MS is not ponying up the costs for tens of terabytes of bandwidth to get that into thousands of people's hands for a chance that they will make 11% on DLC sold later. Whether PWE is ponying up front for that bandwidth, or MS is taking a larger share of the DLC as a fee to cover it, PWE is making significantly less money per unit sold than they are on the PC.

    I can't speak to ESO; but unilke STO, ESO required a game purchase AND an active XBL Gold/PSN+ account to play (or it did when it launched, not sure about now once it went F2P). So each player transferred was funneling money into those systems on a monthly basis. That's two revenue streams to negotiate down fees with that STO does not have.

    I disagree with this. If STO wasn't going to make good money going to consoles they wouldn't go to consoles it wouldn't make business sense at all. Asking for C-store purchases is to be open on the console should be done. Smite did this when it launched on the X-Box One and PS4 every and all my items were moved to the XBox free of charge. Paragon did this for PS4 and has cross play with PC players. These companies would not do this if they were losing money to do it. I get that the games are not the same version but I see them selling LTS and ships that I paid for on the C stores for both consoles. They should transfer these items to my account.

    I in no way implied they were going to lose money. It's just on PC they make 100% of any sales they make, vs 70-75% on consoles after the distribution and licensing cuts are taken. The installed base of consoles is in the tens of millions now, many of wich have multiple accounts attached to them. Even if they hit a 5% attach rate, it will be a user base several times larger than they could hope to get on the PC, which couple with the fact that any content released gets sold on all three platforms more than makes up for the lost revenue from the console costs.
    jamin1 wrote: »
    Personally, I don't have a problem with it. After all, having played the pc version for over 6 years, I've got to that "too much choice" point I. E. Too many ships to choose from. This way, I have a fresh start.

    However, having said that, I do dislike two console issues. 1. You appear to be locked to 4 bridge officers for the whole game, though I'm only at tail end lt. Commander (works been hectic to say the least, and I've been spending more time on Deus Ex than STO.) so hold out hope the number may increase, and we aren't forced to buy the bridge officer increase pack. And 2. Even if they don't want to carry over proper game play content... Would it have hurt to carry over costumes? I miss my all good things uniform lol

    There's certainly something to be said for that. Having several dozen ships on the PC, I certainly know which ones are not worth getting on the console now should I decide to dedicate some time to playing there.

    See this is still wrong...I have paid for this content already....so they still made a 100 percent on it. Just let me use it on the console is all. they are not losing sales but sync'ing what I have already paid for..they are not losing any money to do this
  • salazarrazesalazarraze Member Posts: 3,794 Arc User
    edited September 2016
    jaturnley wrote: »
    jaturnley wrote: »
    kelshando wrote: »
    jaturnley wrote: »
    kelshando wrote: »
    There is no reason other then greed on Perfect worlds part for this...

    You can link accounts already.. just not what you bought.. so that is already there. There is no reason other then wanting players to spend more money.

    I have no issue starting a new captain that's fine.. but to force people to rebuy all the ships they already paid for.. ya only reason for that is greed..

    You realize that Cryptic is losing 30% to MS/Sony on every ship sold compared to the PC version, right? And if you brought $100 worth of stuff you bought on the PC over they would still want their 30% of it?

    What the heck does that have to do with anything.... I as in a consumer of STO already paid for said product. So that has nothing at all to do with anything..

    ESO allowed a limited time for loyal vet consumers to transfer their accounts.. We are talking full leveled characters,,,

    Many here are asking just to be allowed accesses to already purchased items... Even if its a limited one time offer to transfer currant paid for items from their pc accounts...

    Also Sony/Microsoft does not get 30% for digital purchase from a game... They make about 7 bucks off a 60 dollar game.. that's 11%.. not anywhere close to 30%... In fact both Sony and Xbox stopped charging for certification on patch's for games.. back in 2013 they used to charge about ten thousand per patch/dlc and they have since removed that fee...

    <Sigh> I see you have read the one single article that exists about this. Bravo. Pity you didn't understand it. They make 11% on RETAIL games, as in physical copies. There are a bunch of other costs, like distribution, etc. attached to the $60 retail game that equal about 27% of that cost as well, and yet a digital copy has no physical copy to distribute and costs the same. Who do you think gets some or most of that money? Hint: it's the people distributing the game to players digitally.

    Companies actually negotiate with distributors individually about distribution fees, and F2P games get higher rates than paid ones. STO is a 15GB game, MS is not ponying up the costs for tens of terabytes of bandwidth to get that into thousands of people's hands for a chance that they will make 11% on DLC sold later. Whether PWE is ponying up front for that bandwidth, or MS is taking a larger share of the DLC as a fee to cover it, PWE is making significantly less money per unit sold than they are on the PC.

    I can't speak to ESO; but unilke STO, ESO required a game purchase AND an active XBL Gold/PSN+ account to play (or it did when it launched, not sure about now once it went F2P). So each player transferred was funneling money into those systems on a monthly basis. That's two revenue streams to negotiate down fees with that STO does not have.

    I disagree with this. If STO wasn't going to make good money going to consoles they wouldn't go to consoles it wouldn't make business sense at all. Asking for C-store purchases is to be open on the console should be done. Smite did this when it launched on the X-Box One and PS4 every and all my items were moved to the XBox free of charge. Paragon did this for PS4 and has cross play with PC players. These companies would not do this if they were losing money to do it. I get that the games are not the same version but I see them selling LTS and ships that I paid for on the C stores for both consoles. They should transfer these items to my account.

    I in no way implied they were going to lose money. It's just on PC they make 100% of any sales they make, vs 70-75% on consoles after the distribution and licensing cuts are taken. The installed base of consoles is in the tens of millions now, many of wich have multiple accounts attached to them. Even if they hit a 5% attach rate, it will be a user base several times larger than they could hope to get on the PC, which couple with the fact that any content released gets sold on all three platforms more than makes up for the lost revenue from the console costs.
    jamin1 wrote: »
    Personally, I don't have a problem with it. After all, having played the pc version for over 6 years, I've got to that "too much choice" point I. E. Too many ships to choose from. This way, I have a fresh start.

    However, having said that, I do dislike two console issues. 1. You appear to be locked to 4 bridge officers for the whole game, though I'm only at tail end lt. Commander (works been hectic to say the least, and I've been spending more time on Deus Ex than STO.) so hold out hope the number may increase, and we aren't forced to buy the bridge officer increase pack. And 2. Even if they don't want to carry over proper game play content... Would it have hurt to carry over costumes? I miss my all good things uniform lol

    There's certainly something to be said for that. Having several dozen ships on the PC, I certainly know which ones are not worth getting on the console now should I decide to dedicate some time to playing there.

    See this is still wrong...I have paid for this content already....so they still made a 100 percent on it. Just let me use it on the console is all. they are not losing sales but sync'ing what I have already paid for..they are not losing any money to do this
    Nope. Said it before, I'll say it again. You didn't pay for it on Xbox One. You paid for it on PC. It's not a matter of them "just letting you use it" on Console. They don't just take your money and make big piles of it and lie on it. They pay their employees, server maintenance, electricity, rent, taxes etc. After all that, there's whatever's left over for profit isn't going to be used to pay Microsoft or Sony for your benefit. PC and Console are different platforms. Get used to the idea.
    When you see "TRIBBLE" in my posts, it's because I manually typed "TRIBBLE" and censored myself.
  • chrishellmax2363chrishellmax2363 Member Posts: 132 Arc User
    Having played both atm . I am happy with the ps4 version. I have learnt stuff on ps4 that i have passed unto my chars on pc. I will play both. I really am looking forward to crafting on ps4 as that makes the game feel better for me. Ive skipped some of the ships ive bought on pc for ps4. I am waiting for t6 odessy to come to ps4 then i will buy it. I am grateful for the ps4 version as it plays better than the pc version. This morning i did pc again and it felt clunky to me to do pve or a mission or two. I am hoping they bring to the pc an abillity to automate some of the ship things. Like beam fire at will.
    Keep playing, as you get higher level on ps4 you get more bridge officer spaces. It feels streamlined at the moment, but i am sure that as the time goes by more stuff will be put on ps4. For now the content on ps4 is less than pc, but its only a matter of time when they start those on ps4. Ill wait.
    Whether you think you are right or wrong, either way you are RIGHT.
  • kikskenkiksken Member Posts: 664 Arc User
    There's only one decent console, called PC.
    Klingons don't get drunk.
    They just get less sober.
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