Didn't see it, but was told that the static that screws with my targeting during the Mirror Invasion event is an anti-matter burst. Anyone verify this?
What I did notice was that it caused me to blast the heck out of one of the Friendlies (another player). Luckily, they were is a ship that could sponge it up. If I'd been doing the normal mode, I think I would have accidently destroyed a weak player's ship. Would have felt bad about it. But still...
Oops.
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Sci Team can clear it instantly.
Everything NPCs can throw at you is instantly cleared with either one of the teams or hazard emitters. And it all has to be simply lvl 1. The antimatter spread can even be auto-cleared by the intel tree or a myriad of items (redundant sensors I think).
It's really a shame how easy this game is. And that Cryptic doesn't realize that HP sponges don't make it more challenging but diverse tactics would. Imagine a antimatter spread would require the team to have a kitted out sci that could counter the effect or *gasp* it would be wise to stop shooting for a second otherwise.
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Well... the mentality of most people is "It can't hurt you if it is already dead", so they don't really slot anything that doesn't somehow augment damage output. Who needs a shield heal if your attacker is already dead?
I never leave home without all three team abilities myself. Means I may not do quite as much damage, but I'm able to adapt to most debuffs.
Also... Terrans are one of the few enemy groups that actually use other abilities like Antimatter Spread.
HERESY!
That's not a problem, i do it all the time, its good to see we have the same tactics
I just got caught by surprise as I've not shot another player by accident before.
On purpose in the warzones? heck yeah! pew-pew-pew!
lol! he was using one of the giant Romulan ships - slow, but with lots of hp. Lower level peeps are around the same hp or less than the Terran Escorts in the event. I can blow those up with one hit. I hit the Friendly with 4 volleys plus torps.... so... hehehe. was BIG oops.