rattler2Member, Star Trek Online ModeratorPosts: 58,558Community Moderator
Yes. I believe there are some warp cores that come with a slipstream cooldown mod. Also I believe that certain ships also have an effect, like the Vestas, on speed.
I honestly don't remember the specific mods for the warp cores though.
Off the top of my head there are warp cores that reduce the cooldowns (but you would potentially lose the higher sector speed buff from the same source) or with doffs. I forget the type but one of the eng doffs reduces the cd on travel buff. Those guys aren't terribly expensive and there might be a free one among the colonial missions (I can't remember for certain) You might want to have a travel build (specifically geared to rapid sector travel) slotted in your ship configurations; Just make sure to switch to your "fighting" build before going to combat.
I wanted to know for my pursuit of passing Touring the galaxy, however two issues come up with this core. A) my romulan characters cant use this on warbirds and B] it replaces my DSD core with teleport jump that is great for TtG.
Is a 50% cut to slipstream worth more than the teleport jump for TtG?
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rattler2Member, Star Trek Online ModeratorPosts: 58,558Community Moderator
While the Teleport is pretty good and has a short cooldown, it jumps for a fixed distance. Activate it at the wrong time and you can overshoot your target. Slipstream can be cut short on command. So... really... it is up to you on the advantages of either one.
Also... I don't know if you're using it, but either the full MACO set or the Assimilated Impulse Engines give a sector space speed boost as well. The Borg engines more so, and only take up a single slot.
Yes, it can be reduced to about 40 seconds from the standard of 2 minutes.
Transwarp can be reduced to about 3 minutes from the standard of 14 minutes.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Well I have my Tuffli spec'd out on one Character to zip around to the Star Clusters and this is what I use on that
Omega Force Hyper Impulse Engines which gives a 100% recharge time reduction to the Sliipstream Drive (really means cuts it in half)
Elite Fleet Hyper-Charged Warp Core [SSR] etc. 50% recharge reduction to Slipstream Drive. Though Advanced work as well with the SSR.
With those two it should be 30 seconds but Cryptic math being what it is....
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
I use the engineering Vesta with the Borg impulse engine, obelisk core, the polaric modulator thing from the Delta Flight mission, and the full Vesta set for tour the Galaxy, so long as I don't do anything stupid I can usually complete tour the galaxy with like 40-50 seconds to spare
Let us upgrade the Seleya Ceremonial Lirpa and Kri'stak Blade
From experience, Subspace Fold from the DSD core is better to have than a shorter CD on the Slipstream (and Vesta's set really is the best, because not only of the speed, but mainly the turn rate it gains in Slipstream).
Make sure you have picked the sector space speed bonus from the science skill track (along with the Borg engines, 21 transwarp speed base). And getting Diplomatic Immunity and/or raiding Party from someone is most useful as well.
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Another issue with the Vesta is its fed only, i want a solid build thats cross faction.
The only thing i havent tried is diplomatic immunity. How does that work? I just put a request in chat and hope someone who has it sees and is a nice person? I just dont want to hang around all day asking. Feds ask for diplomatic immunity and kdf ask for raiding party? Or visa versa?
I have asked people in the game and one has said the T.D.I warp core is equally good to the Borg subtranswarp or better in terms of speed. This is also with the sector speed increase skill in the skill system.
Update: So i just tried TtG, no slipstream, but added diplomatic immunity. Couldnt finish it, had like five systems left, but it was about the same when i tried some slipstream w/ no diplomatic immunity. Made 700k ec.
What sc rews me up is after i get to a system and set course for the next my ship has a hard time keeping a straight line and will radically go of course and i either have to stop the ship completely and reset course or click on the system again. It sometimes just wants to go its own direction bypassing the chosen system. I loose time with this cr ap.
My thoughts are to NOT ever open the map and just use the minimap and not click on systems but just fly free handed and use my memory on where to go, and steer around the sun. Because autocourse rams your ship right into the sun and dead stops your ship.
Yeah, but im finding it hard to manage everything in coordination. Always clicking. I cant help but think i doing things the hard way when it simplier than that.
Another issue with the Vesta is its fed only, i want a solid build thats cross faction.
The only thing i havent tried is diplomatic immunity. How does that work? I just put a request in chat and hope someone who has it sees and is a nice person? I just dont want to hang around all day asking.
Feds ask for diplomatic immunity and kdf ask for raiding party? Or visa versa?
Both FEDs and KDF can get both buffs at the same time. If you happen onto players from both factions that will grant it to you, that is.
I have asked people in the game and one has said the T.D.I warp core is equally good to the Borg subtranswarp or better in terms of speed. This is also with the sector speed increase skill in the skill system.
The Temporal core is very slightly better than the Borg engines. But 1) they don't stack together; 2) it precludes you from using the Solanae core with Subspace Fold.
Personally, I find the best setup is the Borg Subtranswarp Engines, Solanae warp core, the skill sector speed bonus (obviously), if possible the Diplo and raiding Party buffs and one of these ships: Vesta with it's two part set, any Odyssey variant, Risian cruiser, Veteran ships. These have a 1 minute long Slipstream instead of just 30 secs.
Just be careful when you activate the Slipstream, because you won't be able to turn with it much (except the Vesta that just barely manages to change course).
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Either warp cores or impulse engines have a reduction on slipstream drive cooldown. Can't remember which. Lots of posts here though. Good luck cooling down the slipstream drive! Warp Speed!
Update:
So i just tried TtG, no slipstream, but added diplomatic immunity.
Couldnt finish it, had like five systems left, but it was about the same when i tried some slipstream w/ no diplomatic immunity. Made 700k ec.
What sc rews me up is after i get to a system and set course for the next my ship has a hard time keeping a straight line and will radically go of course and i either have to stop the ship completely and reset course or click on the system again. It sometimes just wants to go its own direction bypassing the chosen system.
I loose time with this cr ap.
My thoughts are to NOT ever open the map and just use the minimap and not click on systems but just fly free handed and use my memory on where to go, and steer around the sun. Because autocourse rams your ship right into the sun and dead stops your ship.
If you just want to finish "Tour the Galaxy", then the most important things are (1) route and (2) learning to navigate. The route includes knowing exactly when to hit slipstream and when to come out of it. Navigation involves things like stopping and turning, knowing when to stop, and flying around stars.
For what it's worth, I can finish the Tour in a Chimera Heavy Destroyer with the Borg engines and the Obelisk warp core; that's when I'm paying attention. If I'm not paying attention, I usually miss by one or two systems. Search the forums. There are several guides written long ago. You can also construct your own route by trial and error or by combining routes from different guides; that's what I did.
^Well i cant use guides long ago because of the sector maps changed.
Is it possible to have one of your toons grant another diplomatic immunity? I tried to ask in three different channels and waited like ten minutes and just got ignored. Its completely unreliable when i need it.
Is it possible to have one of your toons grant another diplomatic immunity?
Thanks
No, because you can't log in into two characters of th same account at once. Has to be two accounts.
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Comments
I honestly don't remember the specific mods for the warp cores though.
I wanted to know for my pursuit of passing Touring the galaxy, however two issues come up with this core. A) my romulan characters cant use this on warbirds and B] it replaces my DSD core with teleport jump that is great for TtG.
Is a 50% cut to slipstream worth more than the teleport jump for TtG?
Also... I don't know if you're using it, but either the full MACO set or the Assimilated Impulse Engines give a sector space speed boost as well. The Borg engines more so, and only take up a single slot.
Using a veteran destroyer that give 60s of slipstream.
http://sto.gamepedia.com/Experimental_Systems_Set#Console_-_Universal_-_Multidimensional_Wave-Function_Analysis_Module
Transwarp can be reduced to about 3 minutes from the standard of 14 minutes.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Whats your method for reducing slipstream cooldown to 40s?
Omega Force Hyper Impulse Engines which gives a 100% recharge time reduction to the Sliipstream Drive (really means cuts it in half)
Elite Fleet Hyper-Charged Warp Core [SSR] etc. 50% recharge reduction to Slipstream Drive. Though Advanced work as well with the SSR.
With those two it should be 30 seconds but Cryptic math being what it is....
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Let us upgrade the Seleya Ceremonial Lirpa and Kri'stak Blade
Now, I have to go figure out which DOFF I am thinking about....
OOps sorry...that is Transwarp cooldowns.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
You hardly use slipstream?
Yes, i have determined slipstream just sc rews me up on TtG, i would like to not use it at all if possible.
Is it possible?
Right now i have Assimilated impluse engines and the solenae dsd warp core with subspace fold teleport.
Make sure you have picked the sector space speed bonus from the science skill track (along with the Borg engines, 21 transwarp speed base). And getting Diplomatic Immunity and/or raiding Party from someone is most useful as well.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
Another issue with the Vesta is its fed only, i want a solid build thats cross faction.
The only thing i havent tried is diplomatic immunity. How does that work? I just put a request in chat and hope someone who has it sees and is a nice person? I just dont want to hang around all day asking.
Feds ask for diplomatic immunity and kdf ask for raiding party? Or visa versa?
So i just tried TtG, no slipstream, but added diplomatic immunity.
Couldnt finish it, had like five systems left, but it was about the same when i tried some slipstream w/ no diplomatic immunity. Made 700k ec.
What sc rews me up is after i get to a system and set course for the next my ship has a hard time keeping a straight line and will radically go of course and i either have to stop the ship completely and reset course or click on the system again. It sometimes just wants to go its own direction bypassing the chosen system.
I loose time with this cr ap.
My thoughts are to NOT ever open the map and just use the minimap and not click on systems but just fly free handed and use my memory on where to go, and steer around the sun. Because autocourse rams your ship right into the sun and dead stops your ship.
I cant help but think i doing things the hard way when it simplier than that.
The Temporal core is very slightly better than the Borg engines. But 1) they don't stack together; 2) it precludes you from using the Solanae core with Subspace Fold.
Personally, I find the best setup is the Borg Subtranswarp Engines, Solanae warp core, the skill sector speed bonus (obviously), if possible the Diplo and raiding Party buffs and one of these ships: Vesta with it's two part set, any Odyssey variant, Risian cruiser, Veteran ships. These have a 1 minute long Slipstream instead of just 30 secs.
Just be careful when you activate the Slipstream, because you won't be able to turn with it much (except the Vesta that just barely manages to change course).
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
Yes, but it may not work as described. Long bug report that I wrote over a year ago:
Holodeck ticket 3,426,084: Errors with slipstream cooldown times
If you just want to finish "Tour the Galaxy", then the most important things are (1) route and (2) learning to navigate. The route includes knowing exactly when to hit slipstream and when to come out of it. Navigation involves things like stopping and turning, knowing when to stop, and flying around stars.
For what it's worth, I can finish the Tour in a Chimera Heavy Destroyer with the Borg engines and the Obelisk warp core; that's when I'm paying attention. If I'm not paying attention, I usually miss by one or two systems. Search the forums. There are several guides written long ago. You can also construct your own route by trial and error or by combining routes from different guides; that's what I did.
Is it possible to have one of your toons grant another diplomatic immunity?
I tried to ask in three different channels and waited like ten minutes and just got ignored. Its completely unreliable when i need it.
Thanks
No, because you can't log in into two characters of th same account at once. Has to be two accounts.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!