Despite using the exact same equipment, traits, power levels etc while floating around ESD the Vengence gets 500 more dps out of each DHC then my arbiter and I cant for the life of me figure out why. Its making a big difference in my DPS once I start amping up the damage with attack patterns and such and was just curious If anyone knew what was causing it.
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yes weapons cons traits skills power levels and doffs. everything is identical to my arbiter build exept powers and even then that shouldnt change anything. Im talking about the Level of dps each cannon sits at naturally while floating around ESD. the arbiter is at around 1400 per cannon while the Vengence is sitting ataround 2000 thats a realy big jump and I cant figure out the cause. Best guess the vengence has some inherant buff to weapon damage the arbiter lacks but thats a really big leap in dps for a built in buff
EDIT
Yes both ships are using phased biomatter with the quantum phase three pice set and the kelvin two pice bonus
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im not firing the weapons at all. Im going off of the numbers the game provides while hovering over the weapon icons in the button trays in orbit around esd though my damage meter also agrees that cannon damage from the veangence is much higher then that from the arbiter
...Oh. Check the starship mastery I-IV bonuses.
already thought of that. non of vengeance mastery traits increase damage. just criticals
The seats aren't exactly the same. Maybe there was a Boff that gave a bonus?
Also, in the Arbiter picture you have override subsystem safeties on cooldown - so you may have been strongly debuffed at that moment.
I feel very silly right now
GG
@ OP thread title... That it comes in black, too?
Being critical doesn't take skill. Being constructively critical- which is providing alternative solutions or suggestions to a demonstrated problem, however, does.