I'm with you OP, it could be nice, if done properly, offering something new. It could give us nice things like Cooperative reputation, with a focus on liberation and actual rebuilding; finding them a homeworld, and build it up. It'd be more in sync with the whole exploring and rebuilding promise we were given at the end of Iconian war, too. And we could perhaps get some visual improvement for the Borg, both NPCs, who look more like they could use a sammich and our Liberated Borg Captains, who have yet to get a full-body skins. The opportunities to make this into something neat & new are there.
I am pretty sure our personal views on that topic differ, but I do think the cooperative should play a bigger role as well but in the way that it restores the original Borg collective mind. I would support a story helping the cooperative to end the VOY Borg collective completely, but afterwards it turns out the cooperative forming a hive mind which is slowly "swallowing" the "liberated" drones. We get the Borg super user again but minus the petty emotions and agendas of the Borg queen but return to the collective roaming the depths of space in search for perfection again. As such the Borg should be removed from being a "villian" with a agenda but returned to being a "hazard", one that could completely unaffiliated show up and ruin your day. That's when the Borg was most impressive and also the most interesting, in my opinion. The whole zombie-vampire thing and liberating people from the Borg with the push of a single button really killed the concept off, I think.
So, am I the only person here who read and mostly liked the Destiny trilogy? Because having the Borg get one last huge hurrah where they reshape the quadrant on a world-burning rampage through the Federation before being wiped off the field entirely worked for me. It took the Federation down some necessary pegs so that they could be properly challenged by smaller powers again (the whole Typhon Pact series), it created interesting internal fracturing (the Andorians leave the Federation), it finally decisively removed the Borg as the ever-present-but-rarely-manifest threat without them having to become the sort of lingering minor threat/embarrassment we see in STO. And it set the stage for a return to pure exploration as a thing Starfleet truly aspires to and excels at (the whole Titan series).
Seriously, let them go out with some dignity.
I haven't read it, but that sounds awful (in my opinion of course)
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
I've been waiting for a Borg return with assimilated Iconian tech myself. Preferably with a new queue that features just a single, extremely OP borg cube
I've been waiting for a Borg return with assimilated Iconian tech myself. Preferably with a new queue that features just a single, extremely OP borg cube
Which would be very quickly despatched by a single Scimitard spamming BFAW.
I said extremely OP, I'm imagining some unique mechanics that give it periods of invulnerability, self repair, and some really nasty attacks, something to truly fear
The stop-dead-in-their-tracks solution to 90% of the blind BFAW spamming is a skill/weapon that launches about 6-8 "albedo" mines that reflect 150% of the directed energy damage they take back at the attacker. They pop instantly if you smack them with kinetic or exotic damage. They still act like somewhat weak mines, so flying through them also lets you clear them. With their high numbers they suck up a huge fraction of BFAW volleys and can also melt your face off if you do a cannon barrage into a cloud of them.
Reflection is one of those mechanics that admits players are usually the most dangerous thing in the instance and invites them to kill themselves through inattention and sloppy target selection.
Then you just need to post signs: "Scimitards welcome."
The stop-dead-in-their-tracks solution to 90% of the blind BFAW spamming is a skill/weapon that launches about 6-8 "albedo" mines that reflect 150% of the directed energy damage they take back at the attacker. They pop instantly if you smack them with kinetic or exotic damage. They still act like somewhat weak mines, so flying through them also lets you clear them. With their high numbers they suck up a huge fraction of BFAW volleys and can also melt your face off if you do a cannon barrage into a cloud of them.
Reflection is one of those mechanics that admits players are usually the most dangerous thing in the instance and invites them to kill themselves through inattention and sloppy target selection.
Then you just need to post signs: "Scimitards welcome."
Oh, the glorious wailing and gnashing of teeth that would ensue. I approve this message.
The stop-dead-in-their-tracks solution to 90% of the blind BFAW spamming is a skill/weapon that launches about 6-8 "albedo" mines that reflect 150% of the directed energy damage they take back at the attacker. They pop instantly if you smack them with kinetic or exotic damage. They still act like somewhat weak mines, so flying through them also lets you clear them. With their high numbers they suck up a huge fraction of BFAW volleys and can also melt your face off if you do a cannon barrage into a cloud of them.
Reflection is one of those mechanics that admits players are usually the most dangerous thing in the instance and invites them to kill themselves through inattention and sloppy target selection.
Then you just need to post signs: "Scimitards welcome."
I still want to subscribe to your newsletter.
They don't need to overdo it, but a few more enemies that might use Feedback Pulse from time to time and Aceton Assimilators wouldn't hurt variety in player builds... They could add Reverse Shield Polarity for fun (it would not help against all the bleedthrough).
I think a single Super Borg Cube however would be lame. We already have Crystalline Entity, and I think it's not that exciting. Just easy and fairly rewarding.
Since people complain the Borg are always draining shields away with Tachyon Beam and Shield Neutralizer, Cryptic should add a Sphere variant and a Cube variant that use Feedback Pulse instead of Tachyon Beam...
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
I think a single Super Borg Cube however would be lame. We already have Crystalline Entity, and I think it's not that exciting. Just easy and fairly rewarding.
There was a time when the CE was all but impossible to kill. It had some unique, engaging mechanics that required tactics to overcome, but needed some tweaking to the CE's ability to heal (a single mistake from anyone in the group could allow it to heal to full health, even from the brink of death). Instead they removed the healing and added a fleet of Tholians, taking what was a very challenging encounter and turning it into a complete joke.
A single, OP boss fight CAN work and can be fun and exciting, it just needs some unique mechanics and proper tuning.
The Borg should be the ultimate big bad in this game. The endgame to end all endgame.
I disagree. They have been milked utterly dry, both by the series and by STO. Time to give the Borg a break and come up with something more interesting.
As the previous poster mentioned the Destiny series of books was (mostly) well written and gave a very good origin for the Borg, in addition to a great ending for the Borg. (Well I think so, not everyone may agree).
Getting back to your own post; I agree there is a lot of trash in the Trek universe - sometimes it's very hard to find a well written book because alot of authors think:
"ooh sci fi, I can say whatever I like and it won't matter!"
Whilst in actual fact its pretty hard to write sci fi that is still 'believable'.
Case in point: I've just stopped reading "Deep Space 9 (Invasion): Time's Enemy. It started off well (in fact I could not put it down) but it has now become so ridiculously unbelievable it became a chore to read (for instance a digested fraction of a Vulcans brain having a full scale logical conversation with the crew of DS9 whilst sitting in the stomach of an alien).
That said, definitely give the Destiny Novels a try, they are very good for the most part
To me its like most of the writers don't even watch the shows or movies of their subject. I read a couple books, and they was so off it was horrible. Even I could write a better book than they could ever done.
I just kept getting bad books, and just had enough. Since then I don't touch them.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
The stop-dead-in-their-tracks solution to 90% of the blind BFAW spamming is a skill/weapon that launches about 6-8 "albedo" mines that reflect 150% of the directed energy damage they take back at the attacker. They pop instantly if you smack them with kinetic or exotic damage. They still act like somewhat weak mines, so flying through them also lets you clear them. With their high numbers they suck up a huge fraction of BFAW volleys and can also melt your face off if you do a cannon barrage into a cloud of them.
Reflection is one of those mechanics that admits players are usually the most dangerous thing in the instance and invites them to kill themselves through inattention and sloppy target selection.
Then you just need to post signs: "Scimitards welcome."
What about people who have beam arrays but don't have BFaW slotted? You'd penalize them with these "albedo" mines too?
If you don't use bfaw, you wouldn't be hitting them unless you actually targeted them ...
I appreciate every single bit of content that is not "temporal" themed. Although I have to say every new Borg content would further devalue our debile space zombies as well.
You'll probably not like some up and coming ships and new specialization, then!
Did we ever find out what happened to Vega Colony? Last I remember hearing is that Starfleet was hoping to retake it, but I don't think it was mentioned again.
Nope, we haven't, but the STO plot is like Swiss cheese: Full of holes..
I hope we've seen the last of them personally, they bore the hell out of me both narratively and gameplay wise (which consists mostly of cubes exploding).
I wouldn't mind seeing more Breen, Tholians or Elachi personally. Especially the Tholians. Heck, maybe give us the Typhon Pact as the antagonists for the next 5 years. It'd be nice to face people who aren't our technological superiors (yet die to a second of FAW) but rather a darker reflection of the Federation. Be far more interesting to explore too.
So, am I the only person here who read and mostly liked the Destiny trilogy? Because having the Borg get one last huge hurrah where they reshape the quadrant on a world-burning rampage through the Federation before being wiped off the field entirely worked for me. It took the Federation down some necessary pegs so that they could be properly challenged by smaller powers again (the whole Typhon Pact series), it created interesting internal fracturing (the Andorians leave the Federation), it finally decisively removed the Borg as the ever-present-but-rarely-manifest threat without them having to become the sort of lingering minor threat/embarrassment we see in STO. And it set the stage for a return to pure exploration as a thing Starfleet truly aspires to and excels at (the whole Titan series).
Seriously, let them go out with some dignity.
I stopped reading the books and comics. After most of those was so far fetched and basically garbage.
As the previous poster mentioned the Destiny series of books was (mostly) well written and gave a very good origin for the Borg, in addition to a great ending for the Borg. (Well I think so, not everyone may agree).
Agreed. On top of which the Borg's defeat was very much Star Trek in all the right ways (by which I mean, not just technobabble). Hopefully they stay dead because it really was a fitting end.
Honestly the Destiny trilogy (and many of the books after) have been exceptionally good. I suspect giving the writers actual freedom to write something new, rather than stick to the status quo, has enabled the quality to rise.
Not really a spoiler, but at this very moment in the novelverse the Romulans, Breen, Gorn and a number of other races have formed their own alliance to offset the Federation's. Frankly it's been really well handled.
The Borg should be the ultimate big bad in this game. The endgame to end all endgame.
They were, in the original STF's before they were neutered. I really have to hand it to Cryptic, the original STF's were freaking epic and with an actual story. You actually felt like you accomplished something.
Maybe they should bring them back, with the Borg assimilated set as a reward (like it used to be). The set is so old that it's now been superseded by standard mission space-set rewards.
They'd need to disable ground, space and ship traits though. Those things would make it way too easy.
What about people who have beam arrays but don't have BFaW slotted? You'd penalize them with these "albedo" mines too?
Fire at your actual target and they do nothing, or at most they plow into you as under-powered mines. Beam boats with captains that AIM will do just fine.
Fire at your actual target and they do nothing, or at most they plow into you as under-powered mines. Beam boats with captains that AIM will do just fine.
I like the idea. And if there's a bunch of enemies in a mission and those mines are deployed and you really need someone to BFAW, how about the teammates provide Transfer Shield Strength, Extend Shields and hull heals to mitigate the effect. You know, working together.
EDIT: I'd probably call them "Feedback Pulse Mines" so it's clear to all what they do. Don't the current mobs have something like that for ground, a Feedback Generator or something?
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
On the one hand, the Kazon use Aux2Dampeners. As I am often playing as a Science Captain in a Science Vessel with Gravity Well, I think that's completely overpowered and should be verboten for NPCs. On the other hand, Borg Cubes are also not attracted* by Gravity Wells. On the gripping hand, Spheres and Probes are attracted* by them, so overall I think the Kazon are meaner.
Mustrum "This post may be intended humorously" Ridcully
*) or more precisely, negatively repelled
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
I like the idea. And if there's a bunch of enemies in a mission and those mines are deployed and you really need someone to BFAW, how about the teammates provide Transfer Shield Strength, Extend Shields and hull heals to mitigate the effect. You know, working together.
Teamwork? Coordination? A moment for tanks to shine? Now that's just crazy talk. Report to sick bay at once.
EDIT: I'd probably call them "Feedback Pulse Mines" so it's clear to all what they do. Don't the current mobs have something like that for ground, a Feedback Generator or something?
Heh. If you know what albedo means it's plenty of warning what's coming. But I suppose for the sake of the children we can just call them "Mirror Mines" .
Teamwork? Coordination? A moment for tanks to shine? Now that's just crazy talk. Report to sick bay at once.
Yeah, I must have caught Aujeszky or something
Heh. If you know what albedo means it's plenty of warning what's coming. But I suppose for the sake of the children we can just call them "Mirror Mines" .
Not necessarily children, but "Feedback Pulse" is actually a canon Trek term and does exactly what we're talking about here. You could understand "Albedo mine" but it would technically not make sense as directed energy weapons aren't reflected but the feedback pulse is supposed to be send through the particle beam connecting the two targets. So the mine would be a generator sensing the pulse through the "cord" which is the nadion beam. As such it would make sense to let them do "exotic" damage instead of reflected energy damage, just like the BOFF ability. So either Albedo or Mirror are inadequate terms in my opinion although you could get what they are doing of course.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Fire at your actual target and they do nothing, or at most they plow into you as under-powered mines. Beam boats with captains that AIM will do just fine.
Technically speaking, BFaW is firing at an actual target too, it's just including other targets at the same time. If you want to penalize players for using a legitimate BOFF ability, then you may as well remove BFaW along with every other BOFF ability from the game.
I'd much prefer that BFaW get a balance pass/adjustment by the Devs. Something like these mines seem to have little to no use beyond penalizing people who want to slot BFaW.
BFAW isn't even OP its just MADE that way by the bajillion things players can do to boost damage. Crit severity, SRO stacking, Kemo, what have you.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
Technically speaking, BFaW is firing at an actual target too, it's just including other targets at the same time. If you want to penalize players for using a legitimate BOFF ability, then you may as well remove BFaW along with every other BOFF ability from the game.
I'd much prefer that BFaW get a balance pass/adjustment by the Devs. Something like these mines seem to have little to no use beyond penalizing people who want to slot BFaW.
Is letting mobs use feedback pulse "penalizing" players who like to shoot enemies? If a enemy would use such mines, which wold be a refreshing new ability, it would simply mean players using BFAW have to be careful. If asking players to do anything but shoot all the time is "penalizing" and equivalent to removing their abilities from the game I don't know what kind of game you like to play aside from shooting immobile hp sponges which do not defend themselves.
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Technically speaking, BFaW is firing at an actual target too, it's just including other targets at the same time. If you want to penalize players for using a legitimate BOFF ability, then you may as well remove BFaW along with every other BOFF ability from the game.
I'd much prefer that BFaW get a balance pass/adjustment by the Devs. Something like these mines seem to have little to no use beyond penalizing people who want to slot BFaW.
Is letting mobs use feedback pulse "penalizing" players who like to shoot enemies? If a enemy would use such mines, which wold be a refreshing new ability, it would simply mean players using BFAW have to be careful. If asking players to do anything but shoot all the time is "penalizing" and equivalent to removing their abilities from the game I don't know what kind of game you like to play aside from shooting immobile hp sponges which do not defend themselves.
Oh you mean Voth aceton drones?
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
I don't think so. I don't think those have been mentioned
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
Comments
I am pretty sure our personal views on that topic differ, but I do think the cooperative should play a bigger role as well but in the way that it restores the original Borg collective mind. I would support a story helping the cooperative to end the VOY Borg collective completely, but afterwards it turns out the cooperative forming a hive mind which is slowly "swallowing" the "liberated" drones. We get the Borg super user again but minus the petty emotions and agendas of the Borg queen but return to the collective roaming the depths of space in search for perfection again. As such the Borg should be removed from being a "villian" with a agenda but returned to being a "hazard", one that could completely unaffiliated show up and ruin your day. That's when the Borg was most impressive and also the most interesting, in my opinion. The whole zombie-vampire thing and liberating people from the Borg with the push of a single button really killed the concept off, I think.
I haven't read it, but that sounds awful (in my opinion of course)
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I said extremely OP, I'm imagining some unique mechanics that give it periods of invulnerability, self repair, and some really nasty attacks, something to truly fear
Reflection is one of those mechanics that admits players are usually the most dangerous thing in the instance and invites them to kill themselves through inattention and sloppy target selection.
Then you just need to post signs: "Scimitards welcome."
Oh, the glorious wailing and gnashing of teeth that would ensue. I approve this message.
They don't need to overdo it, but a few more enemies that might use Feedback Pulse from time to time and Aceton Assimilators wouldn't hurt variety in player builds... They could add Reverse Shield Polarity for fun (it would not help against all the bleedthrough).
I think a single Super Borg Cube however would be lame. We already have Crystalline Entity, and I think it's not that exciting. Just easy and fairly rewarding.
Since people complain the Borg are always draining shields away with Tachyon Beam and Shield Neutralizer, Cryptic should add a Sphere variant and a Cube variant that use Feedback Pulse instead of Tachyon Beam...
There was a time when the CE was all but impossible to kill. It had some unique, engaging mechanics that required tactics to overcome, but needed some tweaking to the CE's ability to heal (a single mistake from anyone in the group could allow it to heal to full health, even from the brink of death). Instead they removed the healing and added a fleet of Tholians, taking what was a very challenging encounter and turning it into a complete joke.
A single, OP boss fight CAN work and can be fun and exciting, it just needs some unique mechanics and proper tuning.
I disagree. They have been milked utterly dry, both by the series and by STO. Time to give the Borg a break and come up with something more interesting.
To me its like most of the writers don't even watch the shows or movies of their subject. I read a couple books, and they was so off it was horrible. Even I could write a better book than they could ever done.
I just kept getting bad books, and just had enough. Since then I don't touch them.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
If you don't use bfaw, you wouldn't be hitting them unless you actually targeted them ...
You'll probably not like some up and coming ships and new specialization, then!
Nope, we haven't, but the STO plot is like Swiss cheese: Full of holes..
I wouldn't mind seeing more Breen, Tholians or Elachi personally. Especially the Tholians. Heck, maybe give us the Typhon Pact as the antagonists for the next 5 years. It'd be nice to face people who aren't our technological superiors (yet die to a second of FAW) but rather a darker reflection of the Federation. Be far more interesting to explore too.
Agreed. On top of which the Borg's defeat was very much Star Trek in all the right ways (by which I mean, not just technobabble). Hopefully they stay dead because it really was a fitting end.
Honestly the Destiny trilogy (and many of the books after) have been exceptionally good. I suspect giving the writers actual freedom to write something new, rather than stick to the status quo, has enabled the quality to rise.
Not really a spoiler, but at this very moment in the novelverse the Romulans, Breen, Gorn and a number of other races have formed their own alliance to offset the Federation's. Frankly it's been really well handled.
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
They were, in the original STF's before they were neutered. I really have to hand it to Cryptic, the original STF's were freaking epic and with an actual story. You actually felt like you accomplished something.
Maybe they should bring them back, with the Borg assimilated set as a reward (like it used to be). The set is so old that it's now been superseded by standard mission space-set rewards.
They'd need to disable ground, space and ship traits though. Those things would make it way too easy.
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
Fire at your actual target and they do nothing, or at most they plow into you as under-powered mines. Beam boats with captains that AIM will do just fine.
I like the idea. And if there's a bunch of enemies in a mission and those mines are deployed and you really need someone to BFAW, how about the teammates provide Transfer Shield Strength, Extend Shields and hull heals to mitigate the effect. You know, working together.
EDIT: I'd probably call them "Feedback Pulse Mines" so it's clear to all what they do. Don't the current mobs have something like that for ground, a Feedback Generator or something?
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Mustrum "This post may be intended humorously" Ridcully
*) or more precisely, negatively repelled
Teamwork? Coordination? A moment for tanks to shine? Now that's just crazy talk. Report to sick bay at once.
Heh. If you know what albedo means it's plenty of warning what's coming. But I suppose for the sake of the children we can just call them "Mirror Mines" .
The gripping hand... Oh, when I am elevated to supreme master of the Q Continuum you get to stay a sapient vertebrate.
Others will not be so fortunate .
Yeah, I must have caught Aujeszky or something
Not necessarily children, but "Feedback Pulse" is actually a canon Trek term and does exactly what we're talking about here. You could understand "Albedo mine" but it would technically not make sense as directed energy weapons aren't reflected but the feedback pulse is supposed to be send through the particle beam connecting the two targets. So the mine would be a generator sensing the pulse through the "cord" which is the nadion beam. As such it would make sense to let them do "exotic" damage instead of reflected energy damage, just like the BOFF ability. So either Albedo or Mirror are inadequate terms in my opinion although you could get what they are doing of course.
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BFAW isn't even OP its just MADE that way by the bajillion things players can do to boost damage. Crit severity, SRO stacking, Kemo, what have you.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
Is letting mobs use feedback pulse "penalizing" players who like to shoot enemies? If a enemy would use such mines, which wold be a refreshing new ability, it would simply mean players using BFAW have to be careful. If asking players to do anything but shoot all the time is "penalizing" and equivalent to removing their abilities from the game I don't know what kind of game you like to play aside from shooting immobile hp sponges which do not defend themselves.
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Oh you mean Voth aceton drones?
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
I don't think so. I don't think those have been mentioned
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