Since crafting was revamped (for the better, I think) we still have several missions to earn random weapons/consoles/shields/etc. and the old Alien Artifact missions which provide random consoles. Could these be looked at as a way to provide things not found in game in any other fashion? E.g. Infuse Alien Artifact could provide a chance for a universal console not found anywhere else in game (or one of several) and the other missions could provide hybrid tech not found elsewhere also.
I'm sure this could be worded better but I have too much blood in my caffeine stream.
"...we are far more united and have far more in common with each other than the things that divide us.”
Jo Cox 22.6.1974 - 16.6.2016
submit any questions that you may have regarding Season 11.5 or any major burning issues that the game needs addressed.
1. Server Connectivity - many are still experiencing lag and random disconnects, interface buttons delayed or failing to activate on selection
2. Code Improvements - bugs that are long-standing, interfere with gameplay, and result in hard to acquire/expensive content failing to work as advertised
3. Graphics Responsiveness - user interface generated frames-per-second lag, delta quadrant mission maps, that caused by certain known bugs, addition of a special-effects graphics slider
4. STO Popularity - expanding on or refreshing existing end-game team PvE content, balanced PvP for ground and space, independent Romulan faction and more faction-specific content
Thanks.
Devs: Provide the option to Turn OFF full screen flashes from enemy ship explosions
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Will we being seeing Cryptic addressing the issue of limited inventory space and non-combat pets (both ground and space) in the near future? Personally, I would like to see another tab specifically for them so that we, players, can free up Bank and Inventory spaces and have our non-combat pets located in one spot as well as not having to switch them around to have them be placed onto the tray to be activated.
Will Cryptic finally add Traits to the loadout system?!
And, speaking of loadout, will Cryptic make it so that dry-docked ships will retain their loadouts? Without them, the whole drydocking feature is mostly useless.
What plans are there to fix broken content that is either in game in a bugged state (Defera ground) and has been altered because "the is no time to fix it" (plasma consoles crit) etc etc.......
Do you feel that by improving some of the content already in game so as it plays and works as intended might encourage players to promote the game?
1. KDF and Romulan T6 Science ships -- will you be giving me a reason to throw money at my screen?
2. Skill respec revamp -- are you paying attention to all of us saying that at 500 zen per respec we will NOT be getting much benefit from this? The boff respec made experimentation with different skill sets free and fun. At 500 zen we will set our skills once to some safe compromise and leave them that way forever.
"Could prior event rewards like the Zefram shotgun ever be put into the lobi store (even for a higher than normal price), or made flat out reclaimable account-wide instead of per character like event ships are now?"
(...)
(And I know this question won't get asked - because you know...reasons )
The podcasts aren't really there to answer critical or unpleasant questions, never have and probably never will. I can't blame them, I understand what they do here and that they follow some rules in the process but it is sometimes a bit disappointing as there are quite a few legitimate critical questions burning on a part of the communities' minds. Of course there's also the usual unfounded raging rant of negativity <.<
^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
"No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
"A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
"That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
The most important question of them all : When will we see the Grand nagus staff replica??? It was mentioned in the live stream with aron eisenberg, why the delay??
Do you believe in UFOs, astral projections, mental telepathy, ESP, clairvoyance, spirit photography, telekinetic movement, full trance mediums, the Loch Ness monster, and the theory of Atlantis?
1: Are there any plans to make a seperate Pet Tab for inventory (ala R&D stuff) or Bank? The number of pets we have in game now are taking up LOTS of space and some way to consolidate that would be nice.
2: Any plans to unleash Tacofangs on DS9 anytime soon? The station's showing its age.
Are there plans to turn any other PvE queues into 'minor' events?
What are your thoughts on the difficulty of getting particular queues to start? Say somebody wants to run Infected on Normal difficulty but nobody else is queuing up for it. Any solutions in mind? Are you open to the idea of a mechanism for launching a queue with fewer than the full number of players?
Any hints on the big news coming for the Foundry? Will that come after the launch of S11.5 and before S12?
Since we're seeing a re-emergence of the Sphere Builders, is there anything new in the works regarding the Xindi?
What else can you tell us about the Na'khul Red Alerts? How will they be different from the Borg, Elachi, and Undine Red Alerts? Since we know T'ket is still out there somewhere, any plan to include an Iconian Red Alert in the future?
We were told that crafting specific mods in R&D would not be available when the R&D revamp launched, but that they could be added in at some later point. Is this still a possibility?
There will be new ways to create satellite turrets?, lije advanced ones with shields?, for now they serve no purpose, last toó Little and their damage is toó low..
When will we see something more than a single episode relating to exploration. "New Dawn" was hyped as being a return to exploration, and here we are about to get caught up in another war ?
I guess my question is .... "Geko, do you remember when we used to be explorers?"
When will Cryptic's/PWE's PNAP be fully implemented to help alleviate network issues?
Will the game client be rebuilt to take advantage of modern software & hardware, as well as have a better performance overall (re: the netcode delivering data to the client, and the client handling an influx of combat data).
Will you upgrade your IRC server version to fix some of the chat bugs that currently exist?
Will there be new queues in development within the next 6mo (both Ground and Space)?
Will there be an Exploration system designed and released?
Will we see a return of PvP to have an environment that was pre-Legacy of Romulus?
Not so related to S11.5 but game related nonetheless;
Seeing that ST: 50th Anniversary is nearing, what plans do you guys have for the convention, or is that too soon to ask? Also is there a high possibility that we will see an Expansion 3 or details revealed at ST50th???
and my most important question hat I really really really really want to be answered; No Win??? Officially dead or will it come back????
Comments
I'm sure this could be worded better but I have too much blood in my caffeine stream.
Jo Cox 22.6.1974 - 16.6.2016
1. Server Connectivity - many are still experiencing lag and random disconnects, interface buttons delayed or failing to activate on selection
2. Code Improvements - bugs that are long-standing, interfere with gameplay, and result in hard to acquire/expensive content failing to work as advertised
3. Graphics Responsiveness - user interface generated frames-per-second lag, delta quadrant mission maps, that caused by certain known bugs, addition of a special-effects graphics slider
4. STO Popularity - expanding on or refreshing existing end-game team PvE content, balanced PvP for ground and space, independent Romulan faction and more faction-specific content
Thanks.
Where's the Rivera Epohh, the Ricosssa Epohh?
Where's the Epohh Test Server?
Where's the buffs you get for using your Epohh?
I call for Tribble/Epohh Equity!
Ground and PVP revamps.
And, speaking of loadout, will Cryptic make it so that dry-docked ships will retain their loadouts? Without them, the whole drydocking feature is mostly useless.
Do you feel that by improving some of the content already in game so as it plays and works as intended might encourage players to promote the game?
2. Skill respec revamp -- are you paying attention to all of us saying that at 500 zen per respec we will NOT be getting much benefit from this? The boff respec made experimentation with different skill sets free and fun. At 500 zen we will set our skills once to some safe compromise and leave them that way forever.
"Could prior event rewards like the Zefram shotgun ever be put into the lobi store (even for a higher than normal price), or made flat out reclaimable account-wide instead of per character like event ships are now?"
The podcasts aren't really there to answer critical or unpleasant questions, never have and probably never will. I can't blame them, I understand what they do here and that they follow some rules in the process but it is sometimes a bit disappointing as there are quite a few legitimate critical questions burning on a part of the communities' minds. Of course there's also the usual unfounded raging rant of negativity <.<
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original join date 2010
Member: Team Trekyards. Visit Trekyards today!
What about some more Science ships for all 3 factions.
Are we going to explore more stuff, some missions that don't require a lot of killing.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
3. Did you bring Shatner a wheelbarrow full of money for his birthday so he'd do some voice acting for STO?
https://youtu.be/AZhvs6XjE68
1: Are there any plans to make a seperate Pet Tab for inventory (ala R&D stuff) or Bank? The number of pets we have in game now are taking up LOTS of space and some way to consolidate that would be nice.
2: Any plans to unleash Tacofangs on DS9 anytime soon? The station's showing its age.
What are your thoughts on the difficulty of getting particular queues to start? Say somebody wants to run Infected on Normal difficulty but nobody else is queuing up for it. Any solutions in mind? Are you open to the idea of a mechanism for launching a queue with fewer than the full number of players?
Any hints on the big news coming for the Foundry? Will that come after the launch of S11.5 and before S12?
Since we're seeing a re-emergence of the Sphere Builders, is there anything new in the works regarding the Xindi?
What else can you tell us about the Na'khul Red Alerts? How will they be different from the Borg, Elachi, and Undine Red Alerts? Since we know T'ket is still out there somewhere, any plan to include an Iconian Red Alert in the future?
We were told that crafting specific mods in R&D would not be available when the R&D revamp launched, but that they could be added in at some later point. Is this still a possibility?
Seems we went from one bloody war, straight into another...
LoL, Oh that was good @meimeitoo
Darn mobile won't quote ya, but nice matrix reference.
I guess my question is .... "Geko, do you remember when we used to be explorers?"
When will Cryptic's/PWE's PNAP be fully implemented to help alleviate network issues?
Will the game client be rebuilt to take advantage of modern software & hardware, as well as have a better performance overall (re: the netcode delivering data to the client, and the client handling an influx of combat data).
Will you upgrade your IRC server version to fix some of the chat bugs that currently exist?
Will there be new queues in development within the next 6mo (both Ground and Space)?
Will there be an Exploration system designed and released?
Will we see a return of PvP to have an environment that was pre-Legacy of Romulus?
Thank you.
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
Seeing that ST: 50th Anniversary is nearing, what plans do you guys have for the convention, or is that too soon to ask? Also is there a high possibility that we will see an Expansion 3 or details revealed at ST50th???
and my most important question hat I really really really really want to be answered; No Win??? Officially dead or will it come back????