I just gone through "A Step Between Stars" with my level 60 Caitan - science toon.
And i have only one word - ugh...
First some of Voth soldiers did not enter the beam/swarmer room, and stayed behind door, which closed and could not be opened
- needed to repeat whole station ground map....
Then first space enemy was 5 Undine ships! - which at once one-shoot kill me with Focused Beam.
Alright - respawn - try once more - 6 or 10 Undine Heavy Torpedos - dead second time in moments after respawn....
After that i slowly managed to kill them with Photonic Fleet help.
I'm not sure what hapened, but i'm thinking the game adapted to my 60 level, but did not notice that my ship is T5 Dyson Sci-Destroyer - with gear provided from devs.
Edit:
Oh - and that was on Normal difficulty
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That's exactly what happens. You are forced into a lower level ship, probably off-spec, and presented with a challenge designed for your level. It makes it even harder when a certain Klingon captain suddenly refuses to fight. They should probably change it so that you can't be killed, like with the Enterprise-C.
Up scaled enemies + down scaled weapons = fail
After a bunch of failed attempts to clear that up via logouts and logins, I restarted the client and the problem went away.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Defending The Galaxy By Breaking One Starfleet Regulation After The Next.
I actually play this mission twice today on a level 60 Fed Sci toon for the 1st time. The last time I played this mission was back in 2014.
I found the space battle with the Federation T5 DSD was doable, but it took awhile. The most jarring thing to me was not playing the mission in a T5 ship at level 60, but it was flying a ship that did not have abilities that I was used to because you are basically stuck with the USS Dyson's Boffs, not my own Boffs. I did blow up twice in the first time around, but I managed not to blow up on the 2nd run... well at least until I decided to rush into the soon to explode Undine starships at the end of the mission because I released I did not blow up during the 2nd play through.
Probably my biggest gripe about the mission is it's length especially since it takes longer to destroy Undine starship while playing at level 60 in only a T5 starship.
Than the Lisiat sat there doing nothing.. the mission took FOREVER to complete and I died a ton to massive hits from ramped up undine cirts.
Its not that what is going on is your put in a seriously weak ship against NPC of a much much higher level then what your ship is intended to fight, there for you wind up out gunned and unable to do much damage due to the undine regening faster then you can do damage.
In short it needs to be adjusted either have that mission be level specific, or adjust it with a T6 vessel that can fight off the high level undine.
It is a story mission. I have no problem that allies take the big part. We are almost always railroaded through this kind of content. If we are supposed to go on our knees, I would not mind, but please, let me bring my own ship and crew.
I ran it on normal, and the species 8472 dreadnoughts were regenerating their shields faster than I was damaging them, while my buddies did nothing.
Clearly, there IS an issue.