It's that time again! The time when one lockbox goes away soon, only to be replaced by a newer lockbox who's content will not be posted until after this event ends! Mystery! Suspense! Bans for anyone who posts unreleased content! It's like the first rule of Fight Club, folks.
Last Chance Lockbox Event begins this Thursday!~LaughingTrendy
Comments
My character Tsin'xing
I hope the next lockbox won't contain more universal kit modules btw. Access to different kit powers on the ground is the main reason I have characters of different careers
Getting really tedious to have to right click on the boxes to delete them, especially every time this not so last chance event comes around...
Failing that, can we have an option to turn them off from dropping? I won't ever open any of them, no matter how many you try and stuff into my inventory.
why not just horde them and sell on the exchange?
Increase the individual item count on Lockboxes per Single Inventory/Bank Space from 20 to 50 or 99.
Thank You.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Seems to contradict this:
I understand (and appreciate) that you went to the trouble of removing the need to run the seasonal events on multiple toons and even added a tab to the event store through which players can reclaim previous reward ships with newly created toons (which is really neat).
But, since new players are still locked out, it actually feels like a halfway (and half-hearted) compromise between the underlying philosophies of the first quote (inclusiveness) and the second one (exclusivity).
Because exclusivity means exactly that: excluding people that don't meet certain arbitrary criteria.
Edit: Also, I give two thumbs up (and a couple of toes) to the raising the stack idea.
Heh...
Grew up on my summer vacations from school at my Grandparents farm and was warned...
Never...,. EVER, poke the sleeping bull.
(Grandma warned me several times, but I'm a glutton for punishment)
Man, I also didn't realize how fast a bull could run!
<chuckle>
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
Tal'Shiar/Reman Resistance/Romulan Nemesis uniform, pls.
https://farm8.staticflickr.com/7403/13262502435_5604548f2c_o.png
This would be good, along with the ability to delete them from the replicator!
Cryptic is, well, cryptic. Consistency isn't their strong point.
Good catch there, but I suspect that the lockboxes simply make them a metric tonne of money so they are happy to keep throwing them out there every few months and still let us get the old ones too.
Whereas there's probably only a tiny minority that miss the event ships or would actually make use of them.
That said though, I fail to see how just adding an already existing item to a store somewhere would break the game, even if it made them a few dolars compared to the fortune people pay for keys it's still money in their pocket.
no, they will stay
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
1. Kits. Modules are useful, the kits, not so much.
2. R&D Catalysts. Leave these to R&D packs.
3. Bonus pool doodads. They're handy, but have too high a frequency of dropping and eventually there's no use for them.
Things I'd LIKE to see:
1. Epic mining claim packs.
2. Higher amounts of lobi.
3. Higher chances of ship drops.
4. Epic Bridge Officers of whatever race the new lockbox represents, with choice of gender. Have them capable of using faction uniforms (so joining a fed crew gives it fed uniform options, joining a romulan crew gives it romulan uniform options and kdf would get kdf).
Hehe was thinking same thing...
I too agree with Sov about better drops the themed BOFFs is a great idea but BOFF slots aren't super cheap hehe...perhaps have rare chance to get services and other things in the c-store already (Boff slot box etc)
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
I don't like the new tactic they use of having 2 lockbox ships, with one rare than the other. As if one lockbox ship wasn't bad enough along with the additional R+D event super rares, now we have super rares all the time.....
Can't wait too see what it is tho XD
Squeeee
Make them awarded less and fill them with more exotic materials. You will get more people to spend for them and also more to trade on the exchange. It will improve their value and become a "key" part of the game commerce . Right now they are just confetti filling up ones bank slots only being readied for mass deletion. Almost as bad as a tribble infestation.
I'm not awake yet and my reading comprehension skills are suffering for it.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
Thanx!
Ex-PWI player (Dawnglory): Ulsyr (BM 104/104/103)
Now on STO. More fun there.