So I know this is an old problem that must have been discussed before but I'm doing again.
So everyone now knows getting fleet mates to donate dilithium is like pulling teeth. Why? Because the rarest and most expensive currency in the game rewards jacksh*t for your hard work!!! I mean seriously!
Cryptic dev's, please do us all a huge favor and bump the exchange rate to 1:2 or better yet 1:3, you really need to do this for all our sakes. Maybe it'll actually be the dilithium sink it is meant to be instead of people like me having the drop $50 to finish a holding!
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He did note it down and say he'd look into possibly upping the FC payout. Whether anything happens is another thing.
The other thing to do, make sure you're in an big fleet armada as a gamma fleet so you get maximum dili discount rates, and you should have your mine to T3 as first priority, again to get max dili discounts on projects.
50k from the main reward, 14k from the extra days and 7350 for playing the mission each of the 21 days gives a total of 71,350 per event per character.
a player with say 3 characters who plays both events will net 428,100 dilithium for your fleet.
even if you can only get 10 fleet members to do this you are looking at a substantial amount of dilithium to fill some of your projects, along with any regular donations you might get this alone will go a long way to saving you some money.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Donating 50,000 Dil gets you the same as 1,000 Fleet Marks.
And FMs aren't good for anything but donating.
(IMO, Dil should not be a currency at all. But that's a whole other rant.)
I mean I know dilithium is fairly easy to acquire but the refine cap means it is still a very limited resource so most people keep hold of it or use it for upgrades and zen conversion.
Hell even random look drops like commodities get a better deal than the one major currency does.
I'd happily donate more to my fleet if it was worth more fleet credits.
Let's hope this change will be made soon. It is indeed weird that one of the most valuable resources in the game is worth so little fleet credits when a resource that has literally no other purpose and will be dumped anyway (the marks) pays out so much more.
The Armada system and Dilithium mine bonuses and discounts are nice, but it's really only a marginal difference. The core of the problem is the exchange rate of dilithium to credits.
And of course it would be easier to get the large amounts of credits that are needed for Doffs, extra Doff assignment slots, Romulan Boffs, Fleet gear in general and extra reputation slots. I'd say it would be better for almost everyone if dilithium would be worth more fleet credits and it also would better reflect the actual value of dilithium.
Because people only need a certain amount of fleet credits to buy the things they want, it would only be a temporary solution to increase the payout on dil. Once they had the credits they need, the projects would stop filling again.
Another option would be to have fleet specific dilithium. They introduced this with the Delta Recruits as a 1 time claimable reward, so the coding is there. Could make fleet actions like SB24 reward fleet marks or fleet dilithium. That would make those queues far busier too.
32k for each set piece, thats 4x32 for a core, a deflector, an engine and a shield. Then you have the costs for fleet weapons which isnt too bad at 9k per item but with a 5x2 ship that soon adds up. Then add on top of that fleet consoles it just gets ridiculous!
It's gonna cost me 236k dilithium just to get a four piece set, weapons and tactical consoles. Add a little bit more for any science/engineering consoles I may want. I really pity any body who starts STO this late in the game.
An increase in the daily refinement would help. Say 16k a day? But I don't see it happening because it's another cash flow for cryptic. You know as well as ships that cost as much as a full ps4 game...
The Development Tier 3 upgrade requires a bit over 600k dilithium, even with Dilithium mine discounts and large Armada bonuses. So, you'd have to spend almost 1500 zen and fill 2/3 of the entire upgrade by yourself to get enough fleet credits, just to buy two items for two characters.
If you have four characters, you're looking at 3000 zen or the price of a T6 ship.
And of course that's just the huge costs for one person. The fleet also needs to run the XP projects to actually unlock the upgrades, provisional projects etc. which add another 16k -24k dilithium per project. I used to buy 2-3k Zen quite often to help filling my fleet's projects until a year ago or so, after that I just stopped because it paid out too little, considering how much Zen's worth.
Edit: I'm not arguing that the Dilithium costs are too high - just saying that it would be a lot easier, especially for small fleets, to donate dilithium if the reward in fleet credits actually reflected the value of dilithium a bit more accurately. Not to mention that it might motivate people to buy even a small amount of Zen if they're in need of credits, and that's on top of the playerbase-wide benefits that are related to fleet project becoming relatively easier to fill that I mentioned earlier.
(Btw, my earlier comment about boosts and discounts having only 'marginal' effects may not be correct - I remember that some of the other holdings required well over 1m dilithium just to upgrade a part of it. Meaning you often could buy 3000 zen and still not have enough to fill an upgrade. That's just not right IMO.)
Once players begin to build the amounts of refined dilithium available to them then perhaps it would be easier to persuade them to contribute the extra to fleet projects.
whether its refined or unrefined its still dilithium, ok so it will take the player 12 weeks to refine the dlithium from each event but the player does not have to donate the dilithium all at the same time, there are only two events (one of each) usually during the year so as long as the player promises to donate all of the haul to the fleet over the course of the year its better then getting none at all and as players often seem to put more stock in the shiny from the event then the dilithium they might be inclined to give it up at say 1170 a day over the course of the year to add up near enough to the total amount.
as the head of a fleet I can tell you now I would be very glad indeed to get a total of 1170 dilithium each day from each player in the fleet, this is assuming each player has 3 characters in the fleet as stated in my first comment.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
I sure hope so, because quite frankly, FM do not make money for Cryptic, trade of Zen for dilithium does, so do something to get that flow going smoother, and profit!!!
Praetor of the -RTS- Romulan Tal Shiar fleet!
LOL, while I completely agree with this, even fleets with 25 or more members, may only see around 1-10 members at any time contributing dilithium.
Not that fleets don't have high amounts of contributors, but on average I would say it is a small % of the fleets total members, that are actually contributing any!
Praetor of the -RTS- Romulan Tal Shiar fleet!
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
One thought which occurred to me: have some trade-in system where you could turn in surplus Fleet Marks for some sort of dilithium "voucher" that could only be contributed to fleet projects, standing in for real dilithium. I've got a surplus of Fleet Marks and am chronically short of dilithium, and I suspect I'm not alone in that. Any method of evening out the two would be appreciated.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
LOL, that's why I listed 1-10, as it could still wind up being just 1 person!
Praetor of the -RTS- Romulan Tal Shiar fleet!
Yeah well sorry but that would also mean your dilth farming for zen goes to hell. Think about it all of a sudden your hard work and time spent farming dilth becomes worthless when the excahnge rate skyrockets to 1 zen for 500 dilth. It's bad enough its hovering close to 300 right now. Dilth farming right now is the only way my Grandson whose Mom is the sole earner can get C-store items outside of when I send him cash. I would be so bold to say there are a lot of players who do this for items as well.
On the "project" side, I agree. 1:1 returns combined with the "omg, I need this for pick personal project" leads to it being the slowest track filled.
But on the other side, finding a fleet / armada that has an unfilled cosmetic project, and dropping what, $20 to single handedly fill said cosmetic project for (nominally) 200k FCs? And we're talking of doubling, tripling, or 10x-ing? this? While I like the concept of a pretty fleet, watching people swoop in and power-fill cosmetic projects is going to be teh-suck...
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