I completely understand that English is a second or third language for many people here. Just a minor correction from a peon who only speaks one language and barely understands another; the proper spelling of the word to express an elevated value is, "high".
Now, some of us have builds linked in our signatures. Some have expressed that people can look at those for advice.
The main disagreement that I have with the OP's post is that it strongly implies that there is only one way to get high DPS.
Also, rainbow beam builds can achieve 50k+ DPS. Considering that I got 49k in my OverTheRainbow Tank build that's not even done yet should say something.... & I suck with beams :-).
STO isn't pay2win, it's pay to get it faster. If you invest time and put serious effort into this game, you can stay current and not spend a dime. Some of us do want it faster, while others want to support the studio to keep the game going, hence why we throw money at them.
I didn't say aux wasn't important, but on a heavy engineering ship with limited tac a2b will put out good numbers. Most of the new ship's have better boff layouts and can double up on tac powers which makes a2b less desirable.
Yes. This.
Also, I think that people in this thread, in general, seem to be 'talking past each other'; one general group of people agree with the OP because the advice is reasonably good to increase DPS, still, even today.
There is another group of people who are very much caught up in the DPS meta-verse, where a completely optimized build, based on their own current best resources and investment gives them better performance in many cases with a build contrary to what the OP advises. This requires more customization, more money/grind, and less (to no) STO immersion, than what the OP mentions.
It's two different mindsets. Understand that.
You can be logical in your play, and yet still maintain game immersion, all the while tweaking your build, introducing some optimizations etc, in exactly the way the OP describes... and I would say that many of the more intelligent players, who like Star Trek and Scifi, fall into this category. Players who play less than most of you do, who read this forum on a regular basis, because of careers and family. And I would be extremely confident in saying that they constitute a larger percentage of the STO game playing community than the members (or hopeful members)of the DPS-meta-verse that post to this forum, and that post to threads like this with childish "i'm more leet than you, like yeah, you're a dumbass" style posts.
"Intelligence is finite, stupidity is infinite" -- Umberto Eco
STO isn't pay2win, it's pay to get it faster. If you invest time and put serious effort into this game, you can stay current and not spend a dime. Some of us do want it faster, while others want to support the studio to keep the game going, hence why we throw money at them.
Pardon me... but pay to get it faster is P2W lol. All the PWE mmos based on the same micro finance model. It's just that STO is a carebear mmo compare to the rest of chinese mmos that are focused more on PvP. Therefore, STO players can relax and grind if they dont want to pay. However, if you play any other PWE pvp focused mmos, you have to pay or get pked by pricks lol. Actually STO has become harder to grind compare to before. I guess PWE want to milk more cash from players lol. It's still alot much better than other PWE chinese mmos tho. Well STO is an american game after all
Pardon me... but pay to get it faster is P2W lol. All the PWE mmos based on the same micro finance model. It's just that STO is a carebear mmo compare to the rest of chinese mmos that are focused more on PvP. Therefore, STO players can relax and grind if they dont want to pay. However, if you play any other PWE pvp focused mmos, you have to pay or get pked by pricks lol. Actually STO has become harder to grind compare to before. I guess PWE want to milk more cash from players lol. It's still alot much better than other PWE chinese mmos tho. Well STO is an american game after all
No, it's not...P2W simply means that you can't get the best stuff ingame without paying real money. Like premium ammo, or obviously stronger stats with stuff that is locked behind real money.
Nothing, besides 3 ships and a few costumes is locked behind real money.
Stretching the term P2W to your definition is simply wrong.
Additionaly you have to ask yourself "win what?" STO is a PVE game... win against an AI?
Disregard everything else. Style, Appearance, Canon, Skill-layout. The more attached for non-dps stuff for reasons like fun or coherence the more likely you will get hindered in your King of dps goal.
Pardon me... but pay to get it faster is P2W lol. All the PWE mmos based on the same micro finance model. It's just that STO is a carebear mmo compare to the rest of chinese mmos that are focused more on PvP. Therefore, STO players can relax and grind if they dont want to pay. However, if you play any other PWE pvp focused mmos, you have to pay or get pked by pricks lol. Actually STO has become harder to grind compare to before. I guess PWE want to milk more cash from players lol. It's still alot much better than other PWE chinese mmos tho. Well STO is an american game after all
No, it's not...P2W simply means that you can't get the best stuff ingame without paying real money. Like premium ammo, or obviously stronger stats with stuff that is locked behind real money.
Nothing, besides 3 ships and a few costumes is locked behind real money.
Stretching the term P2W to your definition is simply wrong.
Additionaly you have to ask yourself "win what?" STO is a PVE game... win against an AI?
There is no such mmo - as far as I know - that have such system. No1 would play it anyway. The whole concept of free-to-play mmo is to attract and obtain a solid number of players to form a viable gaming community. All the free-to-play mmos out there let players either grind or pay to get the stuff. P2W = pay to get it faster because it would take certain amount of time for a player to rely solely on grind to get the best gears in game, but by the time this player get these stuff, the new gears are out. In a competitive mmo, lagging behind is same as losing. That is why ppl say P2W since a player can pay for stuff without the long hours grinding.
I'm not saying STO is really a P2W mmo since it's not a pvp oriented mmo. I love playing STO 'cause 1st and foremost I'm a trekkie, and second it's a stress free gameplay. There are so many things we can do to have fun beside going nut over best gears/dps. If any1 has played a mmo such Swordmen where once the players step outside a town, they are prone to be pked, then he/she understands what P2W means.
The mmo term P2W doesnt literally mean "unless one paid, they cant win."
Anyway, this is how I get a whole range of different amounts of DPS and it sums up quite nicely how much I care about DPS. If you like to fly around like crazy... then you most likely are. You should get extra fun when you don't care about DPS.
Seems like the way to go is not to listen to anyone as they will argue about any suggestion or 'self-evident' truth.
'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
Judge Dan Haywood
'As l speak now, the words are forming in my head.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Wow! I nearly passed out from laughter after reading how wrong this guy is.
jarvisandalfred pretty much covers who wrong that dude is...
But to add my two cents:
Here's how I did it in my last 75k on my science (non-main toon) in a vesta recently
1. Mark 14 Rare Blue Retro Phasers types.
2. All my consoles were offense in nature
3. OMG... don't use A2B unless you absolutely have to - it is ship dependent.
4. W->A Fleet core. Unless you run a rep core it is the only core you should be running
5. Like I said I was a science in a Vesta on this example.
6. FAW, TBR3 were pretty much my only offensive damage abilities - Only has 3 plasma explosion consoles fitted out of 5 sci slots. .
7. In no way supporting the Acc & CrtH claims as Dmgx3/Pen epics for tac and Crtdx3/Pen Epic for others is the way to go. The Retro phasers on my Vesta were CrtHx2....
However, there is another way of getting high DPS.... being an OP as this baby.
There is no such mmo - as far as I know - that have such system. No1 would play it anyway. The whole concept of free-to-play mmo is to attract and obtain a solid number of players to form a viable gaming community. All the free-to-play mmos out there let players either grind or pay to get the stuff. P2W = pay to get it faster because it would take certain amount of time for a player to rely solely on grind to get the best gears in game, but by the time this player get these stuff, the new gears are out. In a competitive mmo, lagging behind is same as losing. That is why ppl say P2W since a player can pay for stuff without the long hours grinding.
I'm not saying STO is really a P2W mmo since it's not a pvp oriented mmo. I love playing STO 'cause 1st and foremost I'm a trekkie, and second it's a stress free gameplay. There are so many things we can do to have fun beside going nut over best gears/dps. If any1 has played a mmo such Swordmen where once the players step outside a town, they are prone to be pked, then he/she understands what P2W means.
The mmo term P2W doesnt literally mean "unless one paid, they cant win."
this is a TRIBBLE argument, because what would you call it if there was a superiour item, ship, whatever that was only available via real cash, if your definition of P2W is already used to describe bypassing grinding. P2W²?
If you use up already terminology to describe something where the definition doesn't apply, you run out of definitions really fast.
"as far as I know" pretty much describes the (non)validity of your argument...you obviously don't know.
SWTOR...you have to buy an expansion pack to obtain certain advanced gear. With the F2P version, you can't get the best gear and be competitive. Sure, don't buy gear directly with real cash, but you need to drop some cash to get the access, no way around it.
And SWTOR's model is widely spread in similar forms throughout the "F2P" MMO market.
You write: The mmo term P2W doesnt literally mean "unless one paid, they cant win."
How you like to define phrases and words is your thing, but to give a clearly defined phrase a vague meaning to incorporate anything you think fits isn't going to make a discussion easier.
I mean what does the word "pay" mean? It clearly involves some form of currency, presumably real world currency. In your definition the word "pay" could be substituted with "play" or "time invested". In my book however this completely butchers the actual meaning, because "paying" is not "spending time"
Another thing that utterly destroys the argument that STO is P2W would be the Specialisation system and some accolades reputation captain powers...the grind can't be bypassed, even with actual cash. And I'm inclined to say that those are more important than the gear you can buy with real cash.
So no, the term P2W quite literally means that goods payed with real cash are stronger than grinded (obtained via free gameplay) stuff. And there are a ton of MMO's out there that fit that definition of P2W perfectly...STO does not.
Sometimes it seems to me that the term P2W is often just used to compensate for people's own shortcomings...like, "I lost, but the other guy had a P2W ship"
And by repeating that so often, the meaning became completely deluted and almost meaningless since it is applied to anything anywhere.
Pay-to-win means only real cash for best stuff in game, in the games where it's literaly impossible or extremely hard and time consuming to gain it otherwise. A quick example was BSGO, I used to play it two years ago, had a strike with Mk15 gear on it and redtips (premium money ammo), paid quite a lot for this - if flown semi-decently, eats all other strikes, pretty much every liner out there and also large majority of escorts (it's an strike anti-class in that game) - only the highest levels and with comparable gear levels (which is much more expensive because of the bigger ship's more expensive upgrades, thus the only pilots having a chance were paying more then I did) escorts did have a chance against -- that to me is pay to win. It was fun while it lasted, though.
STO isn't pay to win, everything's accessable to a free to play captain, and it isn't nearly as time consuming. I'd play WoW 4-5 hours a day to stay competitive in both PvP and PvE in terms of gear and that I could stay in line with my guild's progression (which was, no pun intended, progressive), I don't play even 2 hours a day STO and have epic gears, shiny new 'better' ship every once in a while, a high dps build and comparable ground gear.
It's still alot much better than other PWE chinese mmos tho. Well STO is an american game after all
PWE is also USA-based company that only releases asian games for overseas market. Superiority undertones aside, where's the game based says nothing of how good it is, as is where a person comes from does not dictate how good he or she is.
The ANCIENT Welsh ART based on a BRILLIANTLY simple I-D-E-A, which is a SECRET. The best form of DEFENCE is ATTACK (Clausewitz) and the most VITAL element of ATTACK is SURPRISE (Oscar HAMMERstein). Therefore, the BEST way to protect yourself AGAINST any ASSAILANT is to ATTACK him before he attacks YOU... Or BETTER... BEFORE the THOUGHT of doing so has EVEN OCCURRED TO HIM!!! SO YOU MAY BE ABLE TO RENDER YOUR ASSAILANT UNCONSCIOUS BEFORE he is EVEN aware of your very existence!
This sounds a lot like what you would use a cloaking device for.
No...the cake is a lie, the pie is in the sky and the cheesecake is the truth.
No. "The cake is a lie." is a lie! There really *was* cake, so delicious and moist!
Yes yes, I know there was a cake at the end...but you never get any. So the cake is a lie.
Dunno about that. We don't actually get to see Chell eat the cake, so it could go either way. Also, Chell was the first test subject to ever make it out alive, so we have no one to corroborate.
No...the cake is a lie, the pie is in the sky and the cheesecake is the truth.
No. "The cake is a lie." is a lie! There really *was* cake, so delicious and moist!
Yes yes, I know there was a cake at the end...but you never get any. So the cake is a lie.
Dunno about that. We don't actually get to see Chell eat the cake, so it could go either way. Also, Chell was the first test subject to ever make it out alive, so we have no one to corroborate.
Corollary: If Chell is the first to make it out alive, how old is the cake?
Comments
Now, some of us have builds linked in our signatures. Some have expressed that people can look at those for advice.
The main disagreement that I have with the OP's post is that it strongly implies that there is only one way to get high DPS.
Also, rainbow beam builds can achieve 50k+ DPS. Considering that I got 49k in my OverTheRainbow Tank build that's not even done yet should say something.... & I suck with beams :-).
STO isn't pay2win, it's pay to get it faster. If you invest time and put serious effort into this game, you can stay current and not spend a dime. Some of us do want it faster, while others want to support the studio to keep the game going, hence why we throw money at them.
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
Yes. This.
Also, I think that people in this thread, in general, seem to be 'talking past each other'; one general group of people agree with the OP because the advice is reasonably good to increase DPS, still, even today.
There is another group of people who are very much caught up in the DPS meta-verse, where a completely optimized build, based on their own current best resources and investment gives them better performance in many cases with a build contrary to what the OP advises. This requires more customization, more money/grind, and less (to no) STO immersion, than what the OP mentions.
It's two different mindsets. Understand that.
You can be logical in your play, and yet still maintain game immersion, all the while tweaking your build, introducing some optimizations etc, in exactly the way the OP describes... and I would say that many of the more intelligent players, who like Star Trek and Scifi, fall into this category. Players who play less than most of you do, who read this forum on a regular basis, because of careers and family. And I would be extremely confident in saying that they constitute a larger percentage of the STO game playing community than the members (or hopeful members)of the DPS-meta-verse that post to this forum, and that post to threads like this with childish "i'm more leet than you, like yeah, you're a dumbass" style posts.
via Imgflip Meme Generator
Pardon me... but pay to get it faster is P2W lol. All the PWE mmos based on the same micro finance model. It's just that STO is a carebear mmo compare to the rest of chinese mmos that are focused more on PvP. Therefore, STO players can relax and grind if they dont want to pay. However, if you play any other PWE pvp focused mmos, you have to pay or get pked by pricks lol. Actually STO has become harder to grind compare to before. I guess PWE want to milk more cash from players lol. It's still alot much better than other PWE chinese mmos tho. Well STO is an american game after all
No, it's not...P2W simply means that you can't get the best stuff ingame without paying real money. Like premium ammo, or obviously stronger stats with stuff that is locked behind real money.
Nothing, besides 3 ships and a few costumes is locked behind real money.
Stretching the term P2W to your definition is simply wrong.
Additionaly you have to ask yourself "win what?" STO is a PVE game... win against an AI?
Disregard everything else. Style, Appearance, Canon, Skill-layout. The more attached for non-dps stuff for reasons like fun or coherence the more likely you will get hindered in your King of dps goal.
This would be awesome. Awe-some. Although most of the population would be walking around with duct-tape wrapped around their heads
There is no such mmo - as far as I know - that have such system. No1 would play it anyway. The whole concept of free-to-play mmo is to attract and obtain a solid number of players to form a viable gaming community. All the free-to-play mmos out there let players either grind or pay to get the stuff. P2W = pay to get it faster because it would take certain amount of time for a player to rely solely on grind to get the best gears in game, but by the time this player get these stuff, the new gears are out. In a competitive mmo, lagging behind is same as losing. That is why ppl say P2W since a player can pay for stuff without the long hours grinding.
I'm not saying STO is really a P2W mmo since it's not a pvp oriented mmo. I love playing STO 'cause 1st and foremost I'm a trekkie, and second it's a stress free gameplay. There are so many things we can do to have fun beside going nut over best gears/dps. If any1 has played a mmo such Swordmen where once the players step outside a town, they are prone to be pked, then he/she understands what P2W means.
The mmo term P2W doesnt literally mean "unless one paid, they cant win."
Warning: there's a lot of apathy towards DPS in this post.
1. Don't care.
2. Don't care.
3. Don't care.
4. Don't care.
5-7. Don't care.
Anyway, this is how I get a whole range of different amounts of DPS and it sums up quite nicely how much I care about DPS. If you like to fly around like crazy... then you most likely are. You should get extra fun when you don't care about DPS.
_____
Also, meow.
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
The pie is a lie, but cheesecake is truth!
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
I stand corrected. Carry on, good sir.
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
jarvisandalfred pretty much covers who wrong that dude is...
But to add my two cents:
Here's how I did it in my last 75k on my science (non-main toon) in a vesta recently
1. Mark 14 Rare Blue Retro Phasers types.
2. All my consoles were offense in nature
3. OMG... don't use A2B unless you absolutely have to - it is ship dependent.
4. W->A Fleet core. Unless you run a rep core it is the only core you should be running
5. Like I said I was a science in a Vesta on this example.
6. FAW, TBR3 were pretty much my only offensive damage abilities - Only has 3 plasma explosion consoles fitted out of 5 sci slots. .
7. In no way supporting the Acc & CrtH claims as Dmgx3/Pen epics for tac and Crtdx3/Pen Epic for others is the way to go. The Retro phasers on my Vesta were CrtHx2....
However, there is another way of getting high DPS.... being an OP as this baby.
Regards,
Snipey47a
this is a TRIBBLE argument, because what would you call it if there was a superiour item, ship, whatever that was only available via real cash, if your definition of P2W is already used to describe bypassing grinding. P2W²?
If you use up already terminology to describe something where the definition doesn't apply, you run out of definitions really fast.
"as far as I know" pretty much describes the (non)validity of your argument...you obviously don't know.
SWTOR...you have to buy an expansion pack to obtain certain advanced gear. With the F2P version, you can't get the best gear and be competitive. Sure, don't buy gear directly with real cash, but you need to drop some cash to get the access, no way around it.
And SWTOR's model is widely spread in similar forms throughout the "F2P" MMO market.
You write: The mmo term P2W doesnt literally mean "unless one paid, they cant win."
How you like to define phrases and words is your thing, but to give a clearly defined phrase a vague meaning to incorporate anything you think fits isn't going to make a discussion easier.
I mean what does the word "pay" mean? It clearly involves some form of currency, presumably real world currency. In your definition the word "pay" could be substituted with "play" or "time invested". In my book however this completely butchers the actual meaning, because "paying" is not "spending time"
Another thing that utterly destroys the argument that STO is P2W would be the Specialisation system and some accolades reputation captain powers...the grind can't be bypassed, even with actual cash. And I'm inclined to say that those are more important than the gear you can buy with real cash.
So no, the term P2W quite literally means that goods payed with real cash are stronger than grinded (obtained via free gameplay) stuff. And there are a ton of MMO's out there that fit that definition of P2W perfectly...STO does not.
Sometimes it seems to me that the term P2W is often just used to compensate for people's own shortcomings...like, "I lost, but the other guy had a P2W ship"
And by repeating that so often, the meaning became completely deluted and almost meaningless since it is applied to anything anywhere.
STO isn't pay to win, everything's accessable to a free to play captain, and it isn't nearly as time consuming. I'd play WoW 4-5 hours a day to stay competitive in both PvP and PvE in terms of gear and that I could stay in line with my guild's progression (which was, no pun intended, progressive), I don't play even 2 hours a day STO and have epic gears, shiny new 'better' ship every once in a while, a high dps build and comparable ground gear.
PWE is also USA-based company that only releases asian games for overseas market. Superiority undertones aside, where's the game based says nothing of how good it is, as is where a person comes from does not dictate how good he or she is.
No. "The cake is a lie." is a lie! There really *was* cake, so delicious and moist!
The ANCIENT Welsh ART based on a BRILLIANTLY simple I-D-E-A, which is a SECRET. The best form of DEFENCE is ATTACK (Clausewitz) and the most VITAL element of ATTACK is SURPRISE (Oscar HAMMERstein). Therefore, the BEST way to protect yourself AGAINST any ASSAILANT is to ATTACK him before he attacks YOU... Or BETTER... BEFORE the THOUGHT of doing so has EVEN OCCURRED TO HIM!!! SO YOU MAY BE ABLE TO RENDER YOUR ASSAILANT UNCONSCIOUS BEFORE he is EVEN aware of your very existence!
This sounds a lot like what you would use a cloaking device for.
The crumbs and frosting on your face betray you....
Fleet Defiant Kinetic Heavy Fire Support | Fleet Manticore Kinetic Strike Ship | Tactical Command Kinetic Siege Refit | Fleet Defiant Quantum Phase Escort | Fleet Valiant Kinetic Heavy Fire Support
Turning the Galaxy-X into a Torpedo Dreadnought & torpedo tutorial, with written torpedo guide.
"A good weapon and a great strategy will win you many battles." - Marshall
I knew using Kinetics would be playing the game on hard mode, but what I didn't realize was how bad the deck is stacked against Kinetics.
Did you not finish Portal?! (All the way to the end) Here it is:
https://youtube.com/watch?v=mVkL9ZstFfI
Tbh, that could only be holodeck or another illusion of some kind.
U.S.S. Buteo Regalis - Brigid Multi-Mission Surveillance Explorer build
R.R.W. Ri Maajon - Khopesh Tactical Dreadnought Warbird build
My Youtube channel containing STO videos.
Dunno about that. We don't actually get to see Chell eat the cake, so it could go either way. Also, Chell was the first test subject to ever make it out alive, so we have no one to corroborate.
My character Tsin'xing
Reciprocity and other cool down reducers are prohibitively expensive especially the attack pattern DOFF.