test content
What is the Arc Client?
Install Arc

Boring and badly written

OMG...I have to get something off my chest...

I've been playing the 'Intruder' level of 'Boldly they Rode' and have to say it's so boring and really badly thought through.

Coming up against that amount of Jemh'adar is completely unrealistic (in trek universe terms) on your own (especially as I'm an Admiral?!?!?). But then to die so may times and keep respawning in the same place (now miles away from where I died). I then have to keep running back through the level...and I've literally lost the will to live.

Come on...this really is completely mind numbing stuff.
«1

Comments

  • ilithynilithyn Member Posts: 903 Arc User
    Coming up against an illogical high number of enemies is standard fare in this game, something you really ought to have noticed by now.
    And why do you die so much? The only time I died during that stage of mission was the first time I played it in the first room (the one where the exchange is sitting), as I had a few more enemies to content with than I thought I would. (And I forgot to have my back against something so the damn Jem'hadars kept flanking me while they were cloaked. Ouch.)
    Logic is the beginning of wisdom, not the end of it.
  • fovrelfovrel Member Posts: 1,448 Arc User
    Perhaps OP forgets to blow up the turbo lift in the final stage. I have made that mistake to. In fact as I remember in my first playthrough I did not use any of the features to knock out groups of enemies and I died a couple of times of course. Thinking of it, it might be a challenge to play it again that way.
  • This content has been removed.
  • delliboydelliboy Member Posts: 288 Arc User
    ruinthefun wrote: »
    But remember: KURLAND HERE!

    and don't forget, PREPARE TO FACE THE WRATH OF THE TERRAN EMPIRE
  • cidjackcidjack Member Posts: 2,017 Arc User
    Meh, more bitching.
    Armada: Multiplying fleet projects in need of dilithium by 13."
    95bced8038c91ec6f880d510e6fd302f366a776c4c5761e5f7931d491667a45e.jpgvia Imgflip Meme Generator
  • ilithynilithyn Member Posts: 903 Arc User
    delliboy wrote: »
    ruinthefun wrote: »
    But remember: KURLAND HERE!

    and don't forget, PREPARE TO FACE THE WRATH OF THE TERRAN EMPIRE

    I got one to top you all: SNOWMEN ARE COMING DOWN ALL FOUR LANES!
    fovrel wrote: »
    Perhaps OP forgets to blow up the turbo lift in the final stage. I have made that mistake to. In fact as I remember in my first playthrough I did not use any of the features to knock out groups of enemies and I died a couple of times of course. Thinking of it, it might be a challenge to play it again that way.

    Actually I did that the first time too, but the last fight still didn't kill me. (This time I did remember to keep my back against the wall.)
    Logic is the beginning of wisdom, not the end of it.
  • berginsbergins Member Posts: 3,453 Arc User
    Yes, the OP was boring and badly written, a very informative thread title.
    "Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
  • rahmkota19rahmkota19 Member Posts: 1,929 Arc User
    Somebody doesn't like a story mission? Sports at evelen.

    You don't like it. I do. And considering that having a debate around taste is pointless, this is all I will say on the subject.
  • This content has been removed.
  • twg042370twg042370 Member Posts: 2,312 Arc User
    edited December 2015
    I just did that mission last night. Always loved the spacewalk.

    Thing is, Karukan KOs me 90% of the time but I just ROFLStomped him this time. Maybe the much improved Science class? Or maybe its the same bug that has Nausican raiders sit there in space letting my Romulan shoot them to death without fighting back?

    Pity the Borg and Breen laugh at all of the Jem'Hadar gear you get over that story line..
    <3
  • kjwashingtonkjwashington Member Posts: 2,529 Arc User
    OP, there's several different ways you can kill enemies without fighting them in this part. (Notice those optional objectives?) One is actually not listed in the optional objectives, but one group of patrolling Jem'Hadar will pass by a bunch of stacked cans. These cans are explosives, that you can target and shoot to deal significant damage to this group, before finishing them off yourself. The Jem'Hadar that aren't near any of the optional killing things will need to be fought. Try kiting them away from the other groups, not just rushing forward and agroing not just that group, but the next group.
    FaW%20meme_zpsbkzfjonz.jpg
    Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
  • kayajaykayajay Member Posts: 1,990 Arc User
    It's those nasty Cardassians in the reworked episodes that get me...they're tough, they swarm, no matter the build they seem able to cut through you and it's not even fun! Respawn, respawn, respawn...yawn.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    ilithyn wrote: »
    delliboy wrote: »
    ruinthefun wrote: »
    But remember: KURLAND HERE!

    and don't forget, PREPARE TO FACE THE WRATH OF THE TERRAN EMPIRE

    I got one to top you all: SNOWMEN ARE COMING DOWN ALL FOUR LANES!
    fovrel wrote: »
    Perhaps OP forgets to blow up the turbo lift in the final stage. I have made that mistake to. In fact as I remember in my first playthrough I did not use any of the features to knock out groups of enemies and I died a couple of times of course. Thinking of it, it might be a challenge to play it again that way.

    Actually I did that the first time too, but the last fight still didn't kill me. (This time I did remember to keep my back against the wall.)

    Or, the troop transports are making there run to the planet!
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • leemwatsonleemwatson Member Posts: 5,469 Arc User
    kayajay wrote: »
    It's those nasty Cardassians in the reworked episodes that get me...they're tough, they swarm, no matter the build they seem able to cut through you and it's not even fun! Respawn, respawn, respawn...yawn.

    Yes indeed....it's about time the tables got turned on us and we died time and time again! Now you know what it's like to be a Red-Shirt (NPC)! lol :-p
    "You don't want to patrol!? You don't want to escort!? You don't want to defend the Federation's Starbases!? Then why are you flying my Starships!? If you were a Klingon you'd be killed on the spot, but lucky for you.....you WERE in Starfleet. Let's see how New Zealand Penal Colony suits you." Adm A. Necheyev.
  • kontarnuskontarnus Member Posts: 289 Arc User
    OP, that mission, fighting your way through Jem Hadar is not excessively difficult.
    It's only mind numbing if your mind is not active enough to learn from mistakes.
    It's a game, being realistic can only be taken so far.

    When I was first going through story missions, there were a few that were frustrating to me, but that was only because I was being lazy and not actively using my mind to change my tactics effectively, in order to complete the missions.
    "Intelligence is finite, stupidity is infinite" -- Umberto Eco
  • lianthelialianthelia Member Posts: 7,887 Arc User
    edited December 2015
    bwbriscoe wrote: »
    OMG...I have to get something off my chest...

    I've been playing the 'Intruder' level of 'Boldly they Rode' and have to say it's so boring and really badly thought through.

    Coming up against that amount of Jemh'adar is completely unrealistic (in trek universe terms) on your own (especially as I'm an Admiral?!?!?). But then to die so may times and keep respawning in the same place (now miles away from where I died). I then have to keep running back through the level...and I've literally lost the will to live.

    Come on...this really is completely mind numbing stuff.

    This is a MMO...you don't like MMO's then go play something else? Seriously every MMO you can play generally has place where you fight many foes...you have trouble fighting multiple foes but it's fine you can chop someone down with a bat'leth or fire on someone with a kill setting numerous times and they still aren't dead?

    Welcome to MMOs 101
    Can't have a honest conversation because of a white knight with power
  • lowy1lowy1 Member Posts: 964 Arc User
    Get better gear.
    HzLLhLB.gif

  • kodachikunokodachikuno Member Posts: 6,020 Arc User1
    if you're dying more than maybe once... you really are doing something very wrong
    tumblr_mr1jc2hq2T1rzu2xzo1_400.gif
    tacofangs wrote: »
    STO isn't canon, and neither are any of the books.
  • gradiigradii Member Posts: 2,824 Arc User
    if you're dying more than maybe once... you really are doing something very wrong

    Probably aggroing too many Jem'hadar. there's also a bug in that mission where your traits sometimes entirely unslot themselves.

    If you're still leveling at the time you play it it's also a ton harder. you're alone and your away team can't come, and theres Jem'hadar everywhere

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • shrimphead2015shrimphead2015 Member Posts: 535 Arc User
    At the beginning I was nervous and scared of the mission and didn't really want to step out of the airlock. Who knew what dangers awaited me on the darkened hull of DS9? I could only hear the sound of my breathing and the heavy metal plated footfalls I created and then...a voice..

    "Kurland here!"

    Ah! The familiar voice of my guiding light through this nightmare mission! Almost got hit by a plasma eruption..

    "This is Kurland!"

    Thanks Kurland, just letting your presence known before I did something dumb or even after the fact saved me from feeling alone in the void...

    "Kurland here!"

    You didn't do a damn thing to help me solve the puzzles but somehow your voice was what gave me the drive to carry on...

    "Kurland here!"

    Ah the airlock! Time to get in and take DS9 all by myself. Kurland you are an inspiration in my fight as I can imagine you drinking tea in your cozy ship hand just inches from the intercom button to give me one more affirmation of your presence...

    "This is Kurland!!"

    Forgive the OP, he knows not what he says. He has just ignored or cannot hear the call that drives us all to finish this mission. The call of Kurland...we couldn't have done it without you..​​
    "There is iron in your words of death for all Comanche to see, and so there is iron in your words of life. No signed paper can hold the iron. It must come from men. The words of Ten Bears carries the same iron of life and death. It is good that warriors such as we meet in the struggle of life... or death. It shall be life." - Ten Bears (Will Sampson)
  • ashstorm1ashstorm1 Member Posts: 679 Arc User
    Hmm. I don't remember being defeated during this mission, at least the ground portion following the spacewalk... My suggestion is that you make sure your gear is correctly updated to match your level (i suppose this is already done if you're a HL toon, though). After that, be sure to use covers whenever you can. Also, there are a few interactive triggers around the station that you can use to make your life easier with the Jem'Hadar (for instance the terminal allowing you to detonate charges next to their groups, or to disable the promenade's force fields to send them into the void). After that, Kar'Ukan (the Jem'Hadar boss) should be pretty easy to beat at your level.
  • davefenestratordavefenestrator Member Posts: 10,661 Arc User
    OP: did you remember to re-equip your regular body armor? The EV suit is not great for combat.
  • twg042370twg042370 Member Posts: 2,312 Arc User
    kayajay wrote: »
    It's those nasty Cardassians in the reworked episodes that get me...they're tough, they swarm, no matter the build they seem able to cut through you and it's not even fun! Respawn, respawn, respawn...yawn.

    Them being much tougher than before is fine. What I hate is when the Guls fire off team full of holo Cardies that effectively see you trying to get through a mob of 12 in one encounter. That is infuriating.

    <3
  • fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    Kurland here, the shipyard troop transports are making their way towards the planet that is feeling the wrath of the terran empire coming down all four lanes with cuddly and friendly epohhs that are trying to find the genious and so handsome Q
  • gradiigradii Member Posts: 2,824 Arc User
    Kurland here, the shipyard troop transports are making their way towards the planet that is feeling the wrath of the terran empire coming down all four lanes with cuddly and friendly epohhs that are trying to find the genious and so handsome Q

    This is not the end, You can feel pain, Earth Spacedock is taking severe structural damage!

    "He shall be my finest warrior, this generic man who was forced upon me.
    Like a badass I shall make him look, and in the furnace of war I shall forge him.
    he shall be of iron will and steely sinew.
    In great armour I shall clad him and with the mightiest weapons he shall be armed.
    He will be untouched by plague or disease; no sickness shall blight him.
    He shall have such tactics, strategies and machines that no foe will best him in battle.
    He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
    He is Tovan Khev... and he shall know no fear."
  • ilithynilithyn Member Posts: 903 Arc User
    edited December 2015
    Kurland here, the shipyard troop transports are making their way towards the planet that is feeling the wrath of the terran empire coming down all four lanes with cuddly and friendly epohhs that are trying to find the genious and so handsome Q

    Just remembered one that was missing: 'Waaaave your hands', alternately 'do the snaaaake'.

    (No need to thank me :P )
    Logic is the beginning of wisdom, not the end of it.
  • fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    Aww damn yea forgot the summer dance instructor :)
  • khan1000khan1000 Member Posts: 264 Arc User
    gradii wrote: »
    if you're dying more than maybe once... you really are doing something very wrong

    Probably aggroing too many Jem'hadar. there's also a bug in that mission where your traits sometimes entirely unslot themselves.

    If you're still leveling at the time you play it it's also a ton harder. you're alone and your away team can't come, and theres Jem'hadar everywhere

    And the clusterfuck fleets at the end.
    giphy.gif
    Fear the Dominion
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    twg042370 wrote: »
    kayajay wrote: »
    It's those nasty Cardassians in the reworked episodes that get me...they're tough, they swarm, no matter the build they seem able to cut through you and it's not even fun! Respawn, respawn, respawn...yawn.
    Them being much tougher than before is fine. What I hate is when the Guls fire off team full of holo Cardies that effectively see you trying to get through a mob of 12 in one encounter. That is infuriating.
    blow up the holo-turret and the holograms die. It's the same with Hirogen captains. Those turrets are effective force multipliers, but rather easy to break, a single grenade usually works.

    and yeah, the final fight? dang.... I learned so much about what good tanking means the first time I played that. :)
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • mackbolan01mackbolan01 Member Posts: 580 Arc User
    some asshats around here don't know how good they have it when playing STO​​
Sign In or Register to comment.