We will be bringing down the Tribble server for maintenance to apply a new update: ST.55.20151101a.3.
New Feature:Dry Docking:
- Dry Docking is a new system which allows captains to store ships that are not needed for use.
- The system can be accessed by visiting any ship selector contact and press the Dry Dock button.
- Lifetime and Gold members will have access to 10 free slots.
- Silver members will have access to 5 free slots.
- An additional 300 slots can be purchased in the C-Store.
- This mean 305 maximum slots for Silver members and 310 maximum slots for Lifetime and Gold members.
- For more details, please visit the Dry Docking blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9610473-star-trek-online:-dry-docking
General:
- Winter Buyback: Beginning with the upcoming Winter Event, we will retire the "Autographed 8x10 Glossy Picture of Q".
- Players that still possess this retired item may now use it to purchase special limited-time items from the Winter Buyback store.
- The Winter Buyback Store is available by accessing the Store tab in the Event Reputation, or by visiting the Event Vendors on Risa or Q's Winter Wonderland.
- More details will be coming in a blog in the near future.
- PvP: Resolved an issue where players did not show up in the challenge window after right clicking to challenge them.
- Resolved an issue that was occasionally causing ships to be invisible after a map transfer.
- The ESD Shipyard has been reorganized and has had new ships added.
- Updated player power ground warning indicators like Grenades, Mortars, etc.
-
- Power indicators that hurt are red.
- Power indicators that won't affect the player are grey.
- Resolved an issue when changing Ships in space, they inherited the Banking Angle from the previously selected ship.
- When going into the tailor, the head of the EMH Fed Bridge Officer should no longer disappear.
- Resolved an issue where the Borg Impulse engine glow was out of place.
- The Guramba T5-U now has correct icons.
- Updated Memorial plaque to include Bruce Hyde.
- Resolved an issue where class icons for teammates would not appear while in space maps.
Content:
- The following queues have been updated so that Normal and Advanced versions have the same objectives, Advanced versions do not fail, and rewards are the same as or greater than before.
- The Cure: Found
- Khitomer Vortex
- Khitomer Stasis
- The Vault: Resolved an issue which was causing the USS Lhasa to never arrive.
- Badlands Battlezone:
- Revamped the look and FX of the tornados.
- Addressed an issue that could cause the I.S.S. Enterprise to spawn multiple times during one invasion stage, and cut down the area of players who receive Leeta's mini-contacts.
- Spoils of War: Adding in a few missing spots of VO.
- Jabberwocky:
- Bajorans now have the correct icons on Mirror Bajor.
- Added a few missing spots of VO.
- Resolved some inaccurate text throughout the episode.
- The Factory:
- Added background for Neman.
- Neman has the correct headshot in his mini contact windows.
- Added a harvest node to the space map.
- Resolved an issue that caused awkward running animation during a cutscene with Jem’Hadar Alphas.
- The New Link:
-
- Resolved some typos in the mission return text.
- Resolved an issue where the incorrect VO played during the reward window of the completed mission.
- Resolved an issue where only the player that interacted with the PADD on Orias III could read dialogue text.
- Resolved an issue where only the player interacting with Ketracel-White container could see dialogue.
- Increased the size of some interacts.
- Adjusted waypoints in a few areas.
- Sunrise: Adding in a few missing spots of VO.
- Assault on Terok Nor:
- Adding in a few missing spots of VO.
- Resolved an issue where FX would remain on Leeta in the end cutscene.
- Atmospheric Assault: Changed "Southeast" to "East" when giving enemy position information.
- Coliseum:
- Resolved some timing and subtitle issues with the cutscene for the final confrontation at end of the mission for Romulan captains.
- Resolved a cosmetic bug that caused heavy metal doors to appear open, then suddenly shut, and then slowly animate open when approached.
- Broken Circle: Resolved an issue where dying could result in not getting credit for defeating the Herald Reinforcements.
Systems:
- Admiralty:
- Small Craft are now available for the Admiralty System!
- Every Small Craft has its own unique Admiralty Ship, which will be granted automatically for each Small Craft currently commissioned.
- Small Craft Admiralty Ships have very low stats, but make up for this by having highly effective Special Abilities, and extremely short Maintenance timers.
- Small Craft do not trigger Special Abilities that look for EngShip, TacShip or SciShip types.
- Resolved an issue where completing a Tour of Duty assignment would occasionally grant more than one completion step in the chain.
- Tactical Escort Admiralty Ship now properly rewards +TAC per EngShip in Admiralty, as its Special Ability denote.
- Tal Shiar Adapted Battle Cruiser now properly categorized as an EngShip.
- Kar'Fi Carrier and Fleet Kar'Fi Carrier are now properly categorized as a SciShip.
- Fleet Daeinos Heavy Destroyer Warbird now has slightly improved stats over its non-fleet version.
- Negh'Tev Heavy Battle Cruiser (T6) and Kurak Battlecruiser (T6) are now correctly classified as EngShips, for the purpose of Ship Special Ability bonuses.
- Small updates made to the UI and quality updates to some icons of ships.
- Resolved an issue where KDF ship backgrounds were using FED icons.
- Resolved an issue where some abilities such as the Biochemist Duty Officer debuff were improperly enhancing the Chroniton Jolt, Overcharge Turret, Solar Gateway, Gravimetric Traps, and Mass Gravimetric Detonation Kit Modules.
- Resolved an issue that would cause Destabilized Resonance Beam III to be useable while captaining a Dyson Science Destroyer variant while Tactical Mode is active.
- Resolved an issue that would cause Focused Assault III to be useable while captaining a Dyson Science Destroyer variant while Tactical Mode is inactive.
- The descriptions on Expose Weakness and Violent Detonation, Command Officer Specialization, have been reworded to show as "Armor Penetration" and both now work with torpedoes that deal damage other than Kinetic.
- Krenim Duty Officers "Lemou" and "Gipprouze" now improve melee critical hits for the correct amount befitting their Very Rare status.
- Torpedo Barrage, Sheshar Dreadnought Starship Trait, can no longer be used by Hangar Pets, while it’s slotted.
- It only applies to High Yields fired from the captain’s vessel.
- Multi-Vector Advanced Escort now reflects the proper Special Ability benefit of "+15 All when Alone".
- Resolved an issue that would cause the Multi-Vector Assault Module to create more spawns than is intended under certain circumstances.
- Resolved an issue that caused the Supplemental Subsystems consume for a Romulan player to no longer be part of the Romulan Maneuvering Protocol set.
- Resolved an issue that prevented All Hands on Deck from reducing the cooldown on the Photonic Officer Bridge Officer ability.
- Corrected the name of the reputation project that awards the Adapted MACO Covariant Shield Array Mk XII to accurately reflect the item that is awarded.
- Corrected a text issue in Fleet Starbase Science V that states it unlocks "Very Rare Hangar Items".
- It now correctly states that it unlocks "Ultra Rare Hangar Items"
- Resolved various tooltip errors present on the High Yield version of the Gravimetric Photon Torpedo.
- Resolved an issue that would cause the Partners in Arms trait to not trigger at the end of channeling Extend Shields.
- Resolved an issue that would cause the Time to Kill starship trait to trigger multiple buff stacks off of a single use of certain Science Bridge Officer abilities.
- Polaron Bombardment Assault Kit Module Skill description no longer says "Null".
UI:
- Resolved an issue where recharge cooldown times were not always displaying the correct times.
- Resolved an issue where Ultra-rare Duty Officer assignments were marked as Tour of Duty Assignments.
- Resolved an issue where some Bridge Officers were labeled with an incorrect class.
- The Social Window now closes properly when pressing Esc.
- Purchasing a new ship in the C-Store no longer displays the previous ship clicked on before the purchase.
Known Issues:
- Foundry functions are temporarily unavailable.
- Mac clients can now log in but experience a crash a few minutes into play.
- The ground of Vulcan has incorrect art textures.
Comments
I betting they will be similar to "Loadout Slots" in pricing.
So, some dude who played a character I had to look up and still don't remember gets added to the plaque and yet Cecily Adams who played the rather memorable character of Ishka is still absent. What gives? Is there a reason she's not on there. *Points at George Coe* Yes I have great respect for the man, but he was in one episode in a minor-ish role all things considered. Isn't it about time she gets added?
Let us upgrade the Seleya Ceremonial Lirpa and Kri'stak Blade
It says in the notes. free players get 5, sub and lifers get 10 and everyone can buy more, although I don't think tribble recognises subs so you will probably find everyone has 5 on tribble
Glad to see "Vault" will be fixed and some other missions touched up.
Was kind of expecting Small Craft to be added to Admiralty System; though if their stats aren't at least on par with Tier 1 ships, those are going to have to be some really 'highly effective special abilities'. Though I will say that once again Fed and Fed-Rom characters will have a bit of an advantage over KDF and KDF-Rom with all the Small Craft they have; Each side has a shuttle, a runabout, a fighter and a Captain's Yacht, but then the Feds get a second fighter (Stalker), two more shuttles (Class-F and Type-10/Chaffee), two more Runabouts (Yellowstone and Delta), plus a 'Support Vessel' in the Tal'kyr - six more Small Craft than the KDF has...
Hm, I'm going to have to re-arrange some of my usual AdSys combinations that I've gotten used to using with some of these changes to the Kar'fi and Negh'tev, but that's minor.
All-totaled, looking good...
^Words that every player should keep in mind, especially whenever there's a problem with the game...
Not sure if this matters much, but...
Always thought silver and F2P were two separate entities.
STO Resources: <Ship Comparison - All Tiers + Small Craft + Hangar Pets> <Damage Resistance>
<R&D + Upgrade Costs> <Duty Officer Finder> <Suliban Doff Reqs> <Fleet Costs> <Rep Costs>
<Keybind Tour the Galaxy> <Fleet / Armada Management> <Currency Exchange> <Other STO Links>
They should be null. I haven't checked the latest tribble build yet but are they displaying or counting as tac?
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
It's the icon border displaying tactical for all of them, even those with stats leaning toward engineering and science. The shuttle tier is 'Small Craft'.
STO Resources: <Ship Comparison - All Tiers + Small Craft + Hangar Pets> <Damage Resistance>
<R&D + Upgrade Costs> <Duty Officer Finder> <Suliban Doff Reqs> <Fleet Costs> <Rep Costs>
<Keybind Tour the Galaxy> <Fleet / Armada Management> <Currency Exchange> <Other STO Links>
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
Rather than removing Biochemist benefits from Universal abilities, is it possible to make it so that Active Immunity Overload doesn't debuff yourself when activated?
actaully he was in a couple of episodes. and i am sure this person you speak of will get added eventually don't go getting your panties in a twist bcuz someone is not on the plaque yet.