The Samsar, as nice looking as it is, was a disappointment boff seating wise. If it had a LT Cmd tac, I'd proably be using it a LOT more. Will the dreadnought end up the same? I don't eve know what's the requirement for a dreadnought. Cruisers have 4x4, BC's have 5x3, escorts have 4x3 with cmd tac. Science ships typically seems to have 3x3 with many sci boff seating.
How would they fit out a dreadnought class? Are there even any specific guide lines for dreadnoughts? Does it get LOTS of hp and sacrifice the boff seating? or do they increase a little bit of HP and add fighter bays?
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Edit: as for the dreadnought as a class the guidelines seem pretty lose. Sto has a lot of ship's called dreadnought with very different layouts. The only consistent thing seems to be a hangar.
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
Dyson - worst ship in the game
Samsar - very durable but not enough oomph
Breen carrier - sci tac hybrid. I still use it for 1 character. top marks
Ferengi - just blows up
"With the first link, the chain is forged. The first speech censured, the first thought forbidden, the first freedom denied, chains us all irrevocably."
Command is probably the only likely Specialization available, unless they choose to make it a double Hybrid; then whatever is the Lt Seat is likely to be Hybrid as well, probably Intel. Assuming a Tac layout of the Samsar as mentioned above, then the Lt Sci seat would play host to the second Hybrid, with the Ensign Uni being left to slot Sci Team 1.
Probably have a special console that gives it a lance type weapon to fit the 'Dreadnought' theme. Probably be Polaron though, since it's a Breen Ship. Probably have a moderately useful defensive oriented trait.
One hangar bay with fighter pets. Hopefully, it will be able to stock Plesh Brek Raiders.
The Give Away ships are usually ships that are useful to those that don't have any purchased T6 ships. They're designed to be good enough to handle end game content and be serviceable all around ships. If you're expecting something that's going to put C-Store ships to shame, then you'll likely be disappointed.
If you're expecting a good ship that works well and can get you though end game content, then your expectations should be met.
Dyson (sci mode) - does just as fine as any other science ship of that tier
Dyson (tac mode) - only useful in a specialized protonic poloron drain build. (It can also close rifts just as fast as science ships in the mirror universe event.)
Samsar - agree with you
Sar Theln - never liked carriers, slow turn, etc.
Nandi - just blows up everything
Support 90 degree arc limitation on BFaW! Save our ships from looking like flying disco balls of dumb!
l don't know.
l really don't know what l'm about to say, except l have a feeling about it.
That l must repeat the words that come without my knowledge.'
Weapon Slots 5/5
Shield Mod 1.4 (I had to reign in the power creep a bit)
Hullpoints 55k-65k
Impulse Mod 0.23
Turn Rate 15
BOFF Stations:
Cmdr Universal / Intel
LtCmdr Universal / Pilot
LtCmdr Universal / Command
Universal Lt
Universal Ens
Enhanced Battle Cloak
Gather Intel, Inspiration, Pilot Maneuvers Built in
Subsystem Power Bonus +10 All Systems
Console Slots: 2 ENG, 4 SCI, 5 TAC
2 Hangar Bays with Unique Frigates that have:
4 fwd Antiproton Beam Arrays
4 aft Antiproton Beam Arrays
1 fwd Quantum Torpedo Launcher
1 aft Quantum Mine Launcher
Torpedo Spread 3
Dispersal Pattern Alpha 3
Emergency Power to Shields 3
Beam Fire At Will 3
Engineering Team 3
I mean c'mon, these days rainbow beams are even viable. How much ship do we ever actually need eh?
whether you ever or never fly it, like or don't like the design or weapons/console slots layout I really cant see what anyone has to be disappointed about.
I have received many free ships from cryptic, some I have used, some I have not used but regardless they are always gratefully received even more so now I can use them with the admiralty system even if I never fly them.
When I think about everything we've been through together,
maybe it's not the destination that matters, maybe it's the journey,
and if that journey takes a little longer,
so we can do something we all believe in,
I can't think of any place I'd rather be or any people I'd rather be with.
Nonsense! There is always room for unwarranted demands!
http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253
Why are you not rejoicing?
It's one of the best Tier 5 Science Vessels.
They pretty much all give an introduction into a certain class of ship or a piloting style so if you do enjoy them you can go and buy a c-store ship version in that area that will be better overall.
But for freebies they are more than adequate for any content in STO, besides maybe elite pve queues.
And now, a free UR admiralty card is already good enough for me, so the ship itself could basically be a steaming pile of s*** and I still wouldn't be disappointed in it.
On the other hand, if you're asking "will there be whiners on the forums complaining that the ship is not a totally overpowered I Win button perfectly tailored to their individual preferences"...duh, of course there will. That's like asking if the sun is going to rise in the morning.
Depends on stat's, console and trait, like most ships these days.
4/4 weapon layout
4 tac 4 eng 3 sci or 3 tac 5 eng 3 sci
1.1 to 1.2 shield modifier
Built in polaron spinal lance
1 hangar
+10 to weapons +10 to shields or +5 weapons +5 aux +10 shields
Commander engineer, lt. cmdr engineer command, lt. tac, ensign tac, lt. sci.
Universal console: best guess "siege breaker mode" increase weapon power and maybe damage, decrease shields or "crioshell" increase damage resistance and temporary hit points, 4pc bonus: +polaron damage +damage resistance
Trait: +5 to maximum power levels
Weapon System Efficiency
Attract Fire
It's just as bad as the Doomsday Machine mission, especially if you (re)play it on a high level character - a Tier 1 ship against Level 60 shuttle pets is suddenly a totally tedious and boring affair.
The only thing that kept it from being great was the mediocre BOFF layout but now with T6 it can have an extra LTCMDR Science which will really make it awesome.
Get the Forums Enhancement Extension!
Might as well release a Malon trash disposal unit heavy escort carrier with toxic barrels as fighters with ramming speed at this point as far as aesthetics - causing the water to become thick glowing sludge as it sits there polluting Risa.
I only like the Samsar cause it both looks good and tanks great, and still want to fly it on rare occasion.
Wasn't here for the Dysons, and instead of buying a Rom Dyson I've settled on the seemingly-eternal wait for a proper Rom T6 Science ship without gimmicks and that are actually flexible in gear set up, as a real Sci should be.
The Corvette was unfairly taken from us by not giving proper notice to slot the ship if you want it before exclusivity hit, and after much feedback we all got a good trade-off: account-wide event ship unlocks.
A T6 Risian Corvette, Boat, Submarine, whatever, for Risa would be highly anticipated. Perhaps promoting some other species' ships by approximating something new for Andorian, Caitian, Ferasan, Vulcan, etc., might also boost participation and metrics if followed up on with C-Store versions.
-Dedication plaque of the Federation Starship U.S.S. Merkava