Of course we still have to see the stats, but I like the pic. add to that, a new trait for cannon users...
http://www.arcgames.com/en/games/star-trek-online/news/detail/9624643-star-trek-online:-defiant-bundle-announcement
Starship Trait
Each of these starships can unlock the Withering Barrage starship trait by achieving level 5 in their Starship Mastery. While this trait is equipped, the duration of your Cannon: Scatter Volley is increased by 4 seconds.
My mother always told me to walk away from a fight, The Marines taught me how.
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Still finally a T6 BoP, now I just pray they havent screwed up the stats.
"It appears we have lost our sex appeal, captain."- Tuvok
I reserve judgement of course on the T'varo at least until I see further angles.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
Also, it looks fantastic, as Klingon ships in the game usually do. Ship guys did a great job with it. Hopefully the stats aren't dreadful, though...fingers crossed!
I was hoping for a Ning'tao or Hoh'sus-type design, but I guess that was asking too much.
RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
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Likely it will be more in line with Iconic Pack with each ship in the bundle being fairly unique based off of their older models, rather than 3 of basically the same ship. Even the Battlecruiser pack had the Morrigu which was drastically different to the Kurak and Arbiter (which were highly similar).
That's a possibility, they did re-mix the Kolasi a bit (added hangar) and the Kara massively (lance and hangar added). It might be the Baltim is a prototype for newer raiders, like the Breen Plesh Brek being the prototype for Raider Flanking. Baltim has a full 13 BOff abilities, 5 fore weapons (unlikely to get back-ported, but who knows), and a 0.95 Shield mod (they'll drop that lower for C-Store/Fleet raiders, but still higher shield mod than usual factoring in the usual difference between Lobi and Fleet). Probably only one Lt. Comm Uni/Hybrid, with Hybrid likely being Pilot.
<wipes eye buggers away>
so, I was thinking about this last night ,and it made me curious, But I wonder what the crew compliment will be on this new bird as well. I'm hoping it is still in the low teens, given the way that aspect of the game works.
Also, did the KDF ever get an energy draining quad weapon? I know the Roms and The Fed have one. But for the life of me, I can't remember if we ever got one. If not, this would be a great opportunity. Maybe with a 5/2 or slot set up. I imagine it fitting a dual purpose role as a torp boat or as a cannon ship with that kind of layout.
The KDF quad cannons come with the T3 BoP refit, which is odd because the model doesn't even have four weapon hardpoints - you don't notice with the Sao Paolo, but the cannons on the Raiders are very prominent and they could have just doubled them per wing, but meh. I guess the T6 B'Rel will have a little bit more crew than it's canonical, the T5 retrofit has 30 while 12+officers are canonical.
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I agree as well, I'm very interested in seeing the hard points on the new ship. I know back in the day, when we had to level by PvP Cannons and torps seemed to be my go to. Of course so much has changed, but still, with the new torp benefits, and the added + From the ships trait to cannons, Man This ship is going to be a fun one to pilot.
Yup, after we got an evidently better BoP in almost everything in the Baltim, one is led to believe they'd at least try something, but I really don't want to prime myself for disappointment.
I'm not sure if I misunderstand you, but 0.95 is well above normal Raider (0.8) or even Fleet Raider (0.88) shield mods.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
I'm happy with that as well but I've been away for a while and was expecting the cross faction ship to be a copy/paste across the three with custom visuals. I forgot about the negh'var/galaxy/d'deridex set; Really enjoyed that one because it had something special for all my faction captains . I hope you are right. That would be awesome.
I mean a non-lockbox raider would have lower than 0.95, meaning they would drop that number lower when making a Fleet version, and even lower for C-Store. I think that factoring in the difference between Lobi store and Fleet ships, that it'll come out higher than 0.88 for a comparable Fleet level raider based off this template.
I didn't word that very well the first time.
But holy TRIBBLE they remembered the T1 C-store b'rel had a console so we get a 2 piece set bonus the same as the defiant refit.
Thats an 'I win' button if I ever saw one.
Awoken Dead
Now shaddup about the queues, it's a BUG
That does happen from time to time. When they made it before, and then again, the console pieces come together for a nice bonus. I don't think they so much forget to offer set bonuses, as much as given there were no previous editions with consoles, there were no bonuses to be had. This happens as a result of the bad business practice of being guided by spite, even vengeance than profit (the failure of the Borta-TRIBBLE). I am not a fan of KDF ships being left out in the cold at T5. We can decide to fault them for the sins of the past given the effect they have on today's T6 ships. I however decide to look at the glass half full, and after a few gulps, then call it all gone.
I was expecting Cryptic to forget about the EIC Console from the T1 B'Rel. Very surprised they remembered that. The T6 B'Rel came out good.
There's still other BOP options.
T6 Norgh with the full BOFF skill count and -1 console slot would be interesting.
A T6 BOP with 5 TAC would be very nice. Maybe a T6 Hegh'ta? Hegh'ta never got a T5 C-Store nor Fleet version. Not even a cheapo 200k FC version in the fleet shipyards and was ignored more than the Guramba. Hegh'ta's possible conversion to T6 has all kinds of potential because there's very little to base the conversion on.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
CDR, Lcdr x2 and Lt... Are there pilot powers to enhance a bomber?
The quantum console for the Kor might be a misprint. I've seen a lot of Feds pleading for a switchover to quantum. Not so much here for the Kor.
Another satisfied customer!
Not underwhelmed, but disappointed.
It could have been usable if it had a 4/3 weapons layout and 4 Sci consoles.
Pilot...really Cryptic?
Verdict:
New player at 50?...buy it.
Have the T5 B'rel?...pass.
How depressing.
RIP KDF and PvP 2014-07-17 Season 9.5 - Death by Dev
4/3 or 5/2 was never going to happen, its a Raider not an Escort, Raiders have never had more than 6 weapon slots. Holding faint hope for 5/1 like the herald Raider, that was potentially possible, though unlikely when looking at cryptics T5 to T6 re-releases, they have always kept the same weapon layout as their T5 version. 7 slots wasn't going to happen from the start.