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Admirality is feeling like a big *bird* to RR and KDF...

lianthelialianthelia Member Posts: 7,884 Arc User
Seriously...as each day passes I'm getting more and more frustrated...I wasted almost a dozen pass tokens in one day just to try and get one mission that isn't Sci heavy...and when you think you have a passable one it end up with +20 or above to Sci.

I only have three or four ships that even break 30 science...two of them are event ships...thanks Cryptic...for yet another system that slows you down unless you're Fed!
Can't have a honest conversation because of a white knight with power
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Comments

  • cassiusdiocassiusdio Member Posts: 64 Arc User
    yep, in this regard admiralty system is a big fail.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited October 2015
    Imagine just for a moment you're a casual player that doesn't own dozens of C-Store ships.
    He will have the exact same challenges. It doesn't matter if he's Fed, KDF, or RR.

    But a 100 % success rate is not required to start missions, and there is a reason for that. If you can't achieve it, and you can't or don't want to spend any more pass tokens, you can simply do stuff with the risk of failure.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • ltminnsltminns Member Posts: 12,572 Arc User
    The one character all-in (went and claimed and dismissed all Ships owned) on the Admiralty is a Fed that has 69 ships in the Fleet. Even with all Fed C-Store Ships and Event Ships it is impossible for a Fed with all those Science Ships to get to the 200 mark. Even the 160s are tough with trying to balance the other career types.

    My Klingons and Romulans would be lucky to make it to 75 - 100 range and the ships they have are as above. No lovin' there.

    I have not failed a mission yet, but some were in the eighty % success range so it will be coming.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • bunansabunansa Member Posts: 928 Arc User
    The simple solution - roll fed
    The semi simple solution - buy the lock box and lobi ships
    The daunting solution - cryptic actually give kdf and romulans science oriented ships (specially romulans, I mean its nice we have like 2 but one of them has a turn rate of 5)
    tumblr_ndmkqm59J31r5ynioo2_r2_500.gif

  • koraheaglecrykoraheaglecry Member Posts: 250 Arc User
    I mean, its not a surprise to me at all that in a new system that they boasted about would fail miserably when it came to the RR and KDF.

    And Devs like Bort wonder why they get so much hate.
  • lianthelialianthelia Member Posts: 7,884 Arc User
    Imagine just for a moment you're a casual player that doesn't own dozens of C-Store ships.
    He will have the exact same challenges. It doesn't matter if he's Fed, KDF, or RR.

    But a 100 % success rate is not required to start missions, and there is a reason for that. If you can't achieve it, and you can't or don't want to spend any more pass tokens, you can simply do stuff with the risk of failure.

    I've kept that in mind...I haven't started something that hasn't had at least 90% success, still failed one or two :P

    Feds can obtain plenty of Sci ships without having to own lots of c-store ships...Feds had what...least 3 or 4 Mirror Sci ship...Romulans 1, KDF none. Lots of fleet ship and Dilithium options...RR and KDF only 1 each...

    While yes, a new player wont get very far very fast...least they have the options to obtain others...RR and KDF just doesn't have that.
    Can't have a honest conversation because of a white knight with power
  • kiralynkiralyn Member Posts: 1,576 Arc User
    A way to avoid using so many Pass tokens.... assign your T1 ship alone to the mission you want gone. Only 30m maintenance on that dinky ship, so you get it back fast.
  • talonxvtalonxv Member Posts: 4,257 Arc User
    You'd think that with the KDF missions they would be more tactical heavy than science. I think PWE screwed up on that one. More like they did a bunch of fed ones trying to boost science ship sales and just copy and pasted(like usual) to KDF missions.
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    Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!

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  • spyralpegacyonspyralpegacyon Member Posts: 408 Arc User
    Huh, and here I thought the Admiralty system was another incentive to get the KDF and Rommies to start buying all those sci ships they already have.​​
    tumblr_n1hmq4Xl7S1rzu2xzo2_400.gif
  • davefenestratordavefenestrator Member Posts: 10,659 Arc User
    Huh, and here I thought the Admiralty system was another incentive to get the KDF and Rommies to start buying all those sci ships they already have.​​

    My sarcasm detector just exploded, you owe me a new one.

    I'd love to buy the T6 Rom and KDF science ships to fly them, but there's one little problem with that.
  • lianthelialianthelia Member Posts: 7,884 Arc User
    Did it again...got a mission with 30 Sci...low and behold it has a +50 Sci modifier...so a 30 goes to a 80! >.<
    Can't have a honest conversation because of a white knight with power
  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    lianthelia wrote: »
    Did it again...got a mission with 30 Sci...low and behold it has a +50 Sci modifier...so a 30 goes to a 80! >.<

    You should just do them and see what happens? worst that can happen is that it'll fail.

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  • azurealli4nceazurealli4nce Member Posts: 80 Arc User
    It doesn't seem that hard for the art team to make up some Admiralty-only sci ships for KDF & rom. Sell them in the dil store & this problem is solved with a new dil sink in the game.
    DPS-Bronze, DPS-Silver, DPS-Gold, etc. are FAKE! They were created by an outvoted minority who destroyed the original DPS channels!

    Tactical Team sucked, once upon a time. I got it buffed. Don't think for a minute that Cryptic ignores forum feedback.
  • ltminnsltminns Member Posts: 12,572 Arc User
    Fail!!! People that cuss out people for missing Optionals in PVE Queues won't accept those failures and will have to cuss themselves out. Just what were you thinking anyway. ;)
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • gulberatgulberat Member Posts: 5,505 Arc User
    lianthelia wrote: »
    Did it again...got a mission with 30 Sci...low and behold it has a +50 Sci modifier...so a 30 goes to a 80! >.<

    You should just do them and see what happens? worst that can happen is that it'll fail.

    If you do, just make sure you do NOT use a 1x card on it, or you'll be wasting it on nothing.

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  • questeriusquesterius Member Posts: 8,482 Arc User
    I'm betting that all those complaining about the lack of options for the RR and KDF haven't even claimed all the cards from tier 1-5 yet.

    Those lower tier ships with their abilities are worth their weight in latinum.

    Also claim all the event ships. You don't have to fly them, but claiming them gives the card.

    Once you've done that, take a moment to reflect on how silly your complaints are.​​
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • robbie222222robbie222222 Member Posts: 120 Arc User
    kiralyn wrote: »
    A way to avoid using so many Pass tokens.... assign your T1 ship alone to the mission you want gone. Only 30m maintenance on that dinky ship, so you get it back fast.

  • robbie222222robbie222222 Member Posts: 120 Arc User
    kiralyn wrote: »
    A way to avoid using so many Pass tokens.... assign your T1 ship alone to the mission you want gone. Only 30m maintenance on that dinky ship, so you get it back fast.
    Try using 2hr event ships....I slotted a 36 to get rid of a 265 mission sci heavy and succeeded. Using 1 ship instead of pass tokens succeeds in rewards more than you would think. Unless you play 24/7 you ships are going to spend more time unassigned than in maintenance. So over slot missions for critical success and don't try to fill up every slot. The exchange offers ships for sale such as mirror and low cost reward box ships if you need five or ten more ship cards per character. DISCHARGING SHIPS LEAVES THE SHIP CARD, so buying slots is not necessary.


  • enorats1enorats1 Member Posts: 11 Arc User
    I feel sorry for the KDF and Rom players.. because even as a Fed I'm struggling with science. I own almost every single T5 and T6 C-store science ship and still had to go out and get the mirror ones and T4 ones. Even then I'm almost always unable to fill the larger science requirements.
  • iceeaglexiceeaglex Member Posts: 375 Arc User
    questerius wrote: »
    I'm betting that all those complaining about the lack of options for the RR and KDF haven't even claimed all the cards from tier 1-5 yet.

    Those lower tier ships with their abilities are worth their weight in latinum.

    Also claim all the event ships. You don't have to fly them, but claiming them gives the card.

    Once you've done that, take a moment to reflect on how silly your complaints are.​​

    How do you claim 'all the cards'? I've been to the c-store, claimed the 2?3? That was in there, can you claim all the t1-5 ships you've dismissed somehow? Leveling ships maybe?
  • enorats1enorats1 Member Posts: 11 Arc User
    Tier 1-5? Seriously? Anything under T4 is going to be essentially useless in the admiralty system (they'll have really low stats, no point using a T2 science ship when a T6 engineering ship has quadruple the tac/eng stats and still has higher (if pitiful) science).. not to mention EXPENSIVE in terms of dilithium. I ended up paying 60k dilithium to buy the two federation T4 science ships because I needed anything I could get with a decent level of science. I throw those in with my bigger T6 ships on missions that have low to mid eng/tac requirements but stupid high science requirements.

    As for event ships.. not everyone has them. I only play intermittently, so I've only got a couple of event ships.
  • ltminnsltminns Member Posts: 12,572 Arc User
    If you own the ship, Claim itI, watch that it gets added to the Admiralty Roster and Dismiss. I found it easier to rename the ship to ABC and then saving u.s.s. ABC. When you dismiss just paste that in.

    The one character I did this on, I claimed every Fed ship (I owned them all but the Hestia), ALL varieties. T1 to T6. It makes no matter if you have a Fleet Version and Regular; you only get credit for the Fleet one. These supplemented the ones auto added there that were in your Ship Slots.

    I then did the same for all Event Ships. Gave me 69 total. You can use the lower Tiered ones for some of the simplest Missions. That character had NO Lobi or Lockbox Ships.

    People have added Mirror Versions as well, especially Science to get more options for Science requirements.

    That claiming took two evenings.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • questeriusquesterius Member Posts: 8,482 Arc User
    edited October 2015
    iceeaglex wrote: »
    questerius wrote: »
    I'm betting that all those complaining about the lack of options for the RR and KDF haven't even claimed all the cards from tier 1-5 yet.

    Those lower tier ships with their abilities are worth their weight in latinum.

    Also claim all the event ships. You don't have to fly them, but claiming them gives the card.

    Once you've done that, take a moment to reflect on how silly your complaints are.

    How do you claim 'all the cards'? I've been to the c-store, claimed the 2?3? That was in there, can you claim all the t1-5 ships you've dismissed somehow? Leveling ships maybe?

    You can (re)claim any ship from the C-store and claim any event ship you have access to.

    As for those who say that the tier 1-4 ships are worthless due to their low stats they obviously have not looked at the abilities of those ships. Use them as fillers, use them to boost crit gain, use them to ignore sci/eng/tac stats.

    My KDF-Rom delta is comfortably sitting on level 5 for both fed and kdf campaigns. Heck, my KDF and Fed aligned roms have access to more ships than the individual fed and KDF factions.​​
    This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
  • ltminnsltminns Member Posts: 12,572 Arc User
    edited October 2015
    Leveling ships you may have to rebuy. I believe that is also why they lowered the Dilithium cost for the Ship Vendor and put them on 50% off for the rollout of S11.

    I used to just get levelling Ships right from the C-Store so I have some of the Tokens still available to get some oddball ships.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • enorats1enorats1 Member Posts: 11 Arc User
    ltminns wrote: »
    If you own the ship, Claim itI, watch that it gets added to the Admiralty Roster and Dismiss. I found it easier to rename the ship to ABC and then saving u.s.s. ABC. When you dismiss just paste that in.

    The one character I did this on, I claimed every Fed ship (I owned them all but the Hestia), ALL varieties. T1 to T6. It makes no matter if you have a Fleet Version and Regular; you only get credit for the Fleet one. These supplemented the ones auto added there that were in your Ship Slots.

    I then did the same for all Event Ships. Gave me 69 total. You can use the lower Tiered ones for some of the simplest Missions. That character had NO Lobi or Lockbox Ships.

    People have added Mirror Versions as well, especially Science to get more options for Science requirements.

    That claiming took two evenings.

    Yeah, the claiming process really should have been automatically done for us. It took forever to go through and claim all my ships and dismiss them again. One thing to note though, you can get fleet versions AND still get other versions of the same ship. I've got two or three versions of the Avenger and several other ships as well. I got credit for the fleet version and still got credit for the "regular" c-store version as well - and again for the T6 version.

  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    Don't worry too much about the high science requirements. If you can hit the requirements for Eng and Tac you can still get your success rate pretty high, over 90%. That's pretty decent and you shouldn't fail too many assignments.

    The system was designed for high-risk-high-reward. Assignments that are hard to get (or impossible in some cases) 100% success rate on usually offer a pretty decent reward. Unfortunately in order to get a critical success you have to succeed first if I recall what Borticus said. Meaning, the game rolls to see if you succeed and if you do it rolls a second time to be a critical success. So if you don't succeed you won't get a critical at all.

    On the bright side you never have to worry about permanently losing ship tokens due to failure. The only exception would be the 1 time use tokens you get as rewards from assignments. It's best to save those for assignments you can get 100% on.
  • zero2362zero2362 Member Posts: 436 Arc User
    enorats1 wrote: »
    Tier 1-5? Seriously? Anything under T4 is going to be essentially useless in the admiralty system (they'll have really low stats, no point using a T2 science ship when a T6 engineering ship has quadruple the tac/eng stats and still has higher (if pitiful) science).. not to mention EXPENSIVE in terms of dilithium. I ended up paying 60k dilithium to buy the two federation T4 science ships because I needed anything I could get with a decent level of science. I throw those in with my bigger T6 ships on missions that have low to mid eng/tac requirements but stupid high science requirements.

    As for event ships.. not everyone has them. I only play intermittently, so I've only got a couple of event ships.

    You know there have been a number of missions I have run with a reliant, tos constitution and constitution refit that have not only succeeded but crited as well. T1 ships have there uses in the admiralty system. They are perfect for those 20, 20, 20 missions or to fill an empty slot in a mission to pump up the crit chance just a bit

    343rguu.jpg

  • enorats1enorats1 Member Posts: 11 Arc User
    Suppose that is true, using multiple low end ships on the really low end missions could get the job done and free up the high end ship you otherwise would have used. Not sure I'm willing to spend all that dilithium on it though.

    As for leaving missions sub 100% success.. I'm almost sure that there's a bug in the system there. Every last mission I've attempted that was sub 100% was a failure. Most were 85% or higher, and some as high as 99%. I'm beginning to think they somehow switched the numbers and a 99% success is in fact a 99% failure with 1% success. Probability, I know.. but it just feels off to me.
  • jade1280jade1280 Member Posts: 868 Arc User
    Vo'Quv dreadnaught +48 sci ftw
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