I've been a proponent of this for AGES, but Mine Trap was and still is my favourite PvE in the game.
It's been dead, ever since the scheduled events ended and I literally haven't been able to play it in years...until yesterday. I was able to encourage enough players on ESD to join the queue and we knocked it out of the ball park!
I earned the title "Savoir", maybe 200-Romulan Marks and earned some very impressed R&D.
What I'd like to encourage is that whenever you log into the game...join the Mine Trap Advanced queue, because it really is amazing fun and has some great rewards :-)
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Still fun mission, though.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
My character Tsin'xing
Mind you it doesn't happen too often, but it seems, we're not alone in missing this great mission.
I actually got to play it myself, like 2-3 weeks ago. We totally dominated it.
It was really nice taking the TR116b in there, pegging off salt Vampires at distance, was awesome.
And it totally shreds them, when all buffed up.
Most unexpectedly, this turned into a flame-fest! Closed it goes!. /sigh What flamefestery is this? pwlaughingtrendy
Tactical Team sucked, once upon a time. I got it buffed. Don't think for a minute that Cryptic ignores forum feedback.
The mission is a good fun one, but in the end it still is just another STF mission that's very old. I see no reason that a similar principles in mine trap couldn't be applied to make more STFs, perhaps on a rotating basis, as I doubt the level editor is all that hard to use, and there's plenty of in-game graphics that could be recycled to make new levels and scenarios just like mine trap.
It really is such a great game though and anyone who joins STO from now on, will never get to play it without organization.
Yesterday, someone on ESD said they'd join the queue and asked for more players...I badgered everyone and whored it, until I got 20 people...join the queue whenever you can and also sing its praises :-)
Why dont you create a public chat channel and publish within your fleet then open up to others? If you need more people you can advertise in ESD zone chat to get more people enrolled in this chat channel. Some of use would love to do it and in same boat as you do....just a matter of finding the same peeps with same motivations to do them.
And First City, and NR Command. Some people don't go to ESD
I queued up, there was 6 of us already... and I got disconnected, and can't log back in
However, I do understand why it's been more or less abandoned. It takes a long time to run, longer than missions like Azure Nebula Rescue, with not much more reward. It is also quite sensitive to players who don't know the mission well. (Edit: Wait, did you say 200 romulan marks?? Woah. They have apparently updated the rewards since last time I was able to play it)
I've been thinking that a possible, but by no means easy solution could be to remodel it into an open adventure zone. Make it so that it's possible to drop into the various parts of it independently, with each part giving rewards independently, but with a bigger reward if you see it through to the end (and perhaps only then receiving the daily rep mark bonus?)
This may not be feasible, by adventure zone standards the map is pretty small, but I don't really see any other way of bringing players back to it in any significant numbers.
Speaking of adventure zones (and slightly off topic), I think we need a "Rebuild New Talax" zone, similar to New Romulus. Just sayin'.
That's the one :-) And I would create a channel, but not everyone checks them, especially newer players. It's not to try and steer ESD chat away from racism, sexism, homophobic, TRIBBLE and general filth anyway and try to get the subject back onto Star Trek! I wanted to make a post on the forums, because more people are likely to see this and also at their leisure. Spread the word though, whenever you're in a social zone. It's nice to play with new people and I'm always happy to help a newbie in any game, but Mine Trap is special and it's been near-long forgotten.
In all honesty...it might have been 290 or 295 Marks, but then it was Advanced and we got every bonus. Oh and the title. It really doesn't take that long...
You're in four districts...a team of five in each.
Get the people to go home and lock their doors...some are Salt Monster imposters that you have to fight. (They can turn you into Salt Monsters yourselves at times).
Fortify the buildings with materials from nearby bins.
Fight off the Vampires and stop them from destroying the buildings.
Herd the people through an ambush of Monsters.
Fight the Vampires while the shuttles get them off the planet
...and I know that might not sound exciting to anyone who's played it, but it really is the most fun I've had in STO in a LONG while! The only thing that takes time is the queues, but the game itself was beautifully designed and I want people to know what they're missing and since the schedules events were unfathomably stopped, for everyone to be able to play something more than just a Crystalline grind-fest!
join the chat channel 20player
ME and a fleet mate started that channel about 6 weeks ago and it is growing very well
We get mine trap qued as well as all the other 20 man ques
I will admit the sector got completely overrun, but it was fun.:P
It's not too difficult though with all the powercreep we've had but making sure people follow the mission is the challenge.
My character Tsin'xing
Test that theory! Test it, test it ;-)