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Tetryon Sets/Antichroniton Focusing Emitters and Nukara Appropriated Munitions

To whom it may concern:
Just recently tried the two sets combined in an attempt to get away from the standard antiproton build. With both sets, Nukara Appropriated Munitions or NAM granting 8.4% tetryon damage and Antichroniton Focusing Emitters or AFE 13.3%, the two sets combined with a tetryon build should be one of the best in game: by the numbers. Much to my dismay I found that the percentages do not represent actual damage. They do not even represent actual base damage. If I recall: the base damage for the beam I used was around 615.7, after adding NAM it jumped to 628.1 with a gain of 12.4 which is actually only around 2% of the base damage far short of it's advertised 8.4%. On to AFE which again starts with a base of 615.7 and jumps to 634.3 with a gain of 18.6 which is only around 2.9 - 3%. Please note that this was not cheap to create. The combined set, plus the beams to use them, costs a great deal of resource and if it doesn't actually do what it says is completely useless to build considering we have antiproton in game. The obelisk set says it will boost antiproton damage by 10% and actually does. This is what prompted me to try the tetryon set thinking it would reflect the same. This type of mislead would cost newer players dearly and a vast majority of them would most likely quit on the spot. Please either adjust the percentages to reflect their actual damage gains or adjust the sets to do the damage boosts they say they do.

On another short note: it would be nice to have more viable options for weapon choices in game as the 2.5% for most choices of procs cannot compete with antiproton. My advice would be to create or boost current in game sets to bolster the existing weapons choices to a more comparable level with antiproton. That is what I thought had been done with NAM and AFE.
Sincerely and Respectfully: Brandon R Anderson

Comments

  • bioixibioixi Member Posts: 764 Arc User
    edited September 2015
    There was something about cat 1 and cat 2, some weird and hard stuff to explain.

    The obelisk set is a cat 2 meaning that if it says it boost antiproton damage by 10% it does.

    But cat 1 boosts only the baseline damage, that means no skills, traits, bridge officers, energy configuration or items affect that boost, if you remove everything from your ship, leaving only the set and setting your weapon power to the lowest possible, reset your captain skills back to 0 and remove all your traits you'll indeed see the real percentage being applied correctly.
  • welcome2earfwelcome2earf Member Posts: 1,746 Arc User

    On another short note: it would be nice to have more viable options for weapon choices in game as the 2.5% for most choices of procs cannot compete with antiproton.
    Sincerely and Respectfully: Brandon R Anderson

    WELCOME TO ST:O. LOL

    So true. One proc is based off of the weapon chance, the other (AP) is based of the CHARACTER Crit chance. It sucks. I personally think all weps should get a 5% innate chance to proc and hybrid get a 7.5 -10% chance to proc.

    In the end: change this or make another lockbox: I wonder what would happen?
    T93uSC8.jpg
  • vetteguy904vetteguy904 Member Posts: 3,923 Arc User
    edited September 2015
    I did this testing a little while ago didn't have the nukara rep to toss on. tet is actually a viable option unless you need the Dee Pee Ess Epeen.

    Also I do not know how the two mission reward 360 beam arrays compare to each other. i am going to put a tet build on the Recluse

    Image1_zps0yxf6uvs.jpg
    sig.jpg
  • davefenestratordavefenestrator Member Posts: 10,662 Arc User
    FYI, your tac consoles don't really boost +35% each either :)

    I'm using both sets on my Fleet Scryer with refracting tet and a crafted 360. Stuff blows up good.
  • brandon3407brandon3407 Member Posts: 12 Arc User
    Thanks bioixi for the info. That helps a bit for sure. Still a mislead to me and still far short of AP which was the hope to surpass with the sets, but that does at least make sense. Everything was off the ship btw. The only thing left that would have effected the number would have been the weapons power. Only thing I can think of at least.
  • bioixibioixi Member Posts: 764 Arc User
    edited September 2015
    Thanks bioixi for the info. That helps a bit for sure. Still a mislead to me and still far short of AP which was the hope to surpass with the sets, but that does at least make sense. Everything was off the ship btw. The only thing left that would have effected the number would have been the weapons power. Only thing I can think of at least.

    And captain skills, that's what throws numbers off most of the time, people always forget about their captain skills, and those can't be removed without a respect token.
  • crzymn45crzymn45 Member Posts: 33 Arc User
    Thanks bioixi for the info. That helps a bit for sure. Still a mislead to me and still far short of AP which was the hope to surpass with the sets, but that does at least make sense. Everything was off the ship btw. The only thing left that would have effected the number would have been the weapons power. Only thing I can think of at least.

    dude anti is pure dmg. tet is antishield. i use rom plasma on my romulan. am about to go tet(the same sets you are speaking of plus nukara engine deflec. and shield with my kling and fed

    tet isnt supposed to totally beat out anti.

    I personally think antiproton sets are a too easy and a tad lazy. great to start with at end game tho.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,590 Community Moderator
    I actually took it one step further. I have the Nukara space set, the 2 piece console/mine set, AND the full Krenim set on an Assault Cruiser Refit packing Phased Tetryon Beam Arrays and a Wide angle Quantum, with T5 Nukara power and BOTH set powers.

    Tetryon. Tetryon for Days and for EVERYONE!
    img-3714387-1-pinkie_pie_party_vector_by_pikn2-d4phjc7.png
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • crzymn45crzymn45 Member Posts: 33 Arc User
    rattler2 wrote: »
    I actually took it one step further. I have the Nukara space set, the 2 piece console/mine set, AND the full Krenim set on an Assault Cruiser Refit packing Phased Tetryon Beam Arrays and a Wide angle Quantum, with T5 Nukara power and BOTH set powers.

    Tetryon. Tetryon for Days and for EVERYONE!
    img-3714387-1-pinkie_pie_party_vector_by_pikn2-d4phjc7.png

    how well is it going? im looking to get this on two of my char. even from what ive read here i still want it. badly.
  • eighrichteeighrichte Member Posts: 338 Arc User
    Thanks bioixi for the info. That helps a bit for sure. Still a mislead to me and still far short of AP which was the hope to surpass with the sets, but that does at least make sense.

    Bear in mind that the Temporal Core also gets [AMP] at ultra-rare, whereas the Obelisk core gets [Trans]. So you do have another damage increase coming with that set.

    Also, the Hirogen lobi set may be a fun addition. Additional +tetryon damage with the two-piece set bonus, and the heavy cannon, while it doesn't fit with your beam skills, is kind of fun. 12KM range, and no damage drop-off with range.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,590 Community Moderator
    edited September 2015
    crzymn45 wrote: »
    how well is it going? im looking to get this on two of my char. even from what ive read here i still want it. badly.

    Well... I think I was topping out around 8k DPS with 5 Mk XI Beam Arrays and the Omni Beam with 2 Fleet Tetryon Locators. Not too bad for the balanced setup IMO. She's not a DPS beast, but she stays consistant and she can still dance.

    But being in a group of enemies, hitting the T5 Nukara power, followed by the Nukara set power, followed by the Krenim set power... is... well... one of those sick pleasures you get I guess. Cue evil laugh.

    Also... I haven't been flying my Regent much lately. Mostly been flying my Phased Biomatter Phantom and my Phaser Guardian. But I pull out the Tet Regent every once in a while because I just love flying a Sovereign.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • seaofsorrowsseaofsorrows Member Posts: 10,919 Arc User
    edited September 2015
    If you really want to test the damage gain, you have to strip everything off your ship. If you didn't get the full 8.4% then it's probably exactly as someone said above, you have reached the maximum gain in Cat 1 buffs. Take everything off the ship, in mission space (not sector space) and look at the numbers that way.

    As for weapon type, I have said before and I'll say it again.. every single energy type in STO is viable.. all of them. I have been running Tetryon for the last 2 years and anyone that thinks it can't cut it simply hasn't tried it. The damage of the weapons is exactly the same, and while some people obsess over the weapon proc, it makes far less difference then what you're thinking. Your damage comes from the Mods on the Weapon, The Mark, and the Rarity. The proc is icing on the cake and is far from being 'make or break.' I have 5 characters that all use different energy types and they all perform on par with one another using equivalent builds. The difference gained from the proc can only be noticed in parsed runs and even then the gain/loss is negligible at best. The biggest advantage that Tetryon or Antiproton has is the ability to slot 2 Omni's of that damage type.

    Don't obsesses too much over weapon proc, spend that time working on your mods, mark and rarity. It's a much better use of your time. :)

    As for the Nukara 2pc. try re-testing it on a bare ship and see if that gets closer to the promised results. Personally, I haven't used that set since none of the pieces fit in with my build and wasn't worth the trade off for the damage boost. It's entirely possible it's not working correctly, it would be interesting to find out. I do use the 2pc bonus from the Butterfly Mission (Warp Core and Omni Beam) and that appears to be working as it should.
    Insert witty signature line here.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    rattler2 wrote: »
    crzymn45 wrote: »
    how well is it going? im looking to get this on two of my char. even from what ive read here i still want it. badly.

    Well... I think I was topping out around 8k DPS with 5 Mk XI Beam Arrays and the Omni Beam with 2 Fleet Tetryon Locators. Not too bad for the balanced setup IMO. She's not a DPS beast, but she stays consistant and she can still dance.

    But being in a group of enemies, hitting the T5 Nukara power, followed by the Nukara set power, followed by the Krenim set power... is... well... one of those sick pleasures you get I guess. Cue evil laugh.

    Also... I haven't been flying my Regent much lately. Mostly been flying my Phased Biomatter Phantom and my Phaser Guardian. But I pull out the Tet Regent every once in a while because I just love flying a Sovereign.

    My Tet build does around 50k with a good team.

    I'm running A2B in a Krenim Sci Dreadnought.

    I didn't notice a lot of difference running AP although maybe I should run another test.

    I'm debating the Lobi addition. It wouldn't probably be worth it unless it was the "after everything" Tetryon boost.
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    Not only does the weapon proc make far less difference than what you're thinking but anything without shields should go down in about 10 seconds and anything with shields should die fairly quickly after shields are down.

    Where ship procs go, IMHO, there's:

    1. Antiproton
    2. Plasma (Handy mostly if you want to do piloting that takes things out of arc while fighting high HP targets, keeps your damage going)
    3. Everything else

    What kind of bonuses you can get to an energy type matter more than anything else. The thing I don't get is why the better quality of set bonuses is apparently applied to everything except Tetryon set bonus boosts.
  • crzymn45crzymn45 Member Posts: 33 Arc User
    wow. now i dont want it. oh well next project.
  • brandon3407brandon3407 Member Posts: 12 Arc User
    Okies. For starters I should state that I am no noob. I have about 13 toons at present and know my ways around ship builds. Have been in game for about three years now, and yes I did have everything stripped off the ship save for the weapons power and was in SOL system. It is not an argument against tetryon. I want to use it see. I want better opportunities for people to use it. Procs do matter a great deal. The difference between them is substantial, but a proc that strips shields on an un-shielded enemy wont do much. The problem with tet is that once the shields are gone it starts to fall off damage wise compared to ap and there are a few very important un-shielded enemies in several very popular pves. This accounts for a loss of dps. I would like to see it more comparable and thought that the new set would get it there. The problem I have is that we have two different standards for percentages in game. The bottom line to this is that if someone with as much experience as I have cannot find that base number for the percentage then how is someone new supposed to? This is very misleading and it should be generalized to a single theory. I am no dps master but I do pull about 40k out of a sci ship without the embassy consoles, plasmonic leach, inspirational leader, and most other would be gains so no noob either. The bottom line is you can stack up tet versus ap right now in a parsed run and use the exact same build minus sets and ap will win. You can throw sets into the equation and ap wins even more. A little lopsided in my view. Would it not be better to have more equality in game? Also please take into account that new players don't have the option to replace something most times should it not work properly. This is a great concern of mine. Have seen many simply quit. The idea that anyone would generally run lower weapons power than 125 is somewhat absurd to me. I do realize that there are some specific builds that simply require it for other subsystems but for most people the power will be set to 125 with the current availability of overcapping. I can pretty much promise that anyone running short of that and not running a sci/debuff ship is going to take a significant loss in dps. This being said having to set weapons power to minimum for a readout on something with a power level you will never actually see in game is a bit off imo. There must be a better way, and anything in game that gives a percentage should be capable of being compared to something else that gives a percentage. This is certainly not the case via that antichroniton/Obelisk sets. With regards to amp. AMP does matter if you are running in excess of 50k dps. Short of that the damage gain from it is small enough that it doesn't seem to be worth the trade from obelisk or any other set to something else in order to gain it. Anytime I have dropped one for the other I have lost dps. I hate it but that's simply the way it is. Tetryon could surpass this all given it has the perfect set via a console and an omni allowing for the full iconian set to still be run while gaining AMP. This would be in my opinion a very strong build. One capable of surpassing ap finally in dps. I have no illusions of anything doing more raw damage than ap. The others just are not designed for it, but it would be nice if they didn't leave quite so much on the table. I thank you all btw for the great feedback and awesome comments. Keeps me thinking and on my toes. ^^ Lets please focus on keeping Cryptic on theirs. :)
  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    I actually read the entire post there, and very good points indeed sir, however might I suggest an edit of such a well thought out post to split up the text a tad, it would make it much easier to read. :smile:
    But I'm curious to know if this is bugged or not, I have been considering a tetryon build for...maybe years now but never gotten around to it.
    These days I have one or two heavy dps builds but mostly my builds are centered around fun, and these new tetryon items do sound that indeed, (to me anyway).
    Nimoysig1_zpsr79joxz3.jpg
    "If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    Tetryons are a joke, and you forgot 1 Tetryon boosting set. Apex.
  • brandon3407brandon3407 Member Posts: 12 Arc User
    Thanks for the insight. Will try to do a bit better in the future for spacing things out. It's not bugged just misrepresented as to proper values I feel. Tetryon still works and it is a fun build it just lacks a bit in dps compared to antiproton is all. The new set was a bit disappointing but it is still a gain. Just not as much as is really needed to bring it up to par with AP.

    I am aware of the apex pieces but don't use them personally as I only use beams at the moment, but thanks though for mentioning it. I should have included that one. I cant speak to what it does performance wise though as I don't have it myself.

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