Hello Captains!
With your great help yesterday testing Infected: The Conduit and Crystalline Catastrophe, we were able to track some issues down and make fixes for them related to performance quality.
We will have a new build up on Tribble this afternoon and once again, we need your help. It would be a similar test as was done yesterday starting with Infected: The Conduit Crystalline Catastrophe. For today, the cooldowns have been put back in place so once you have run through these queues, please feel free to queue for others which are available.
This test will be from 3:00 PM to 4:00 PM (PST) today 8/11/15. Please use this thread for any feedback you have for this testing. Your help is much appreciated!
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Either way, a pre-emptive thank you to everyone who comes join the team to help with this!
Also, any specific abilities or builds you'd like to see this time around? (Last time was APB, Kemocite-Laced Weaponry, and a few others.)
Cryptic - Lead Systems Designer
"Play smart!"
could announce it in the arc page as a "news" article to get more people to come help? or add it to the "Admin" system in game so everyone can see. @pwlaughingtrendy @borticuscryptic
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AAAaaarggg.!!
Oh wait... PST.
<em-bare-assed>
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Cryptic - Lead Systems Designer
"Play smart!"
3:00p-4:00p PST. If you're on the east coast, it's not going to happen for a few hours.
http://www.timeanddate.com/worldclock/fixedtime.html?msg=Play+with+the+Devs+Part+2&iso=20150811T15&p1=224&ah=1
However, the main focus of this playtest is to examine lag and performance. So even if things aren't working quite right, we still want to see how the servers perform now.
Star Trek Online Lead Programmer
This means making sure all of your abilities still perform the same as they do on Holodeck. All appropriate triggers trigger, procs proc, attachments attach, etc.
Thanks in advance!
Cryptic - Lead Systems Designer
"Play smart!"
Problems so far:
CSV was stopping and seemingly starting again in what should be a full cycle of it during CCA for some reason, not sure what was happening there. May have been just animation glitch, but the timer on the buff icon would be counting down, then no number, then counting down again.
Romulan and Kobali BOffs have no abilities listed when trying to seat them, as well as certain regular BOffs with Command Hybrid.
I transfered two characters shortly after this post was made, neither are too be found. It might be that I had too many others of the same character already, not sure what the limits are.
If you encountered any specific bugs, please call them out on this thread.
Also mention if you noticed any improvements to lag or general performance especially if you participated in yesterday's playtest as well.
Cryptic - Lead Systems Designer
"Play smart!"
the small esd event was laggy as hell, but lets hope this works on holodeck
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So are you planning on Pushing this Nuclear Code Branch this Week? or are you gonna give it another week of testing and Fixes?
To be Honest I am extremely happy with what I saw, today and I hope that we get to see if go live, but if you are as worried about bugs as I read from your post, maybe an extra week of testing may be prudent.