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orion slavers

olliereportolliereport Member Posts: 721
edited June 2015 in PC Gameplay Bug Reports
not sure, but I think my elite slavers stopped stealing stuff
Post edited by olliereport on

Comments

  • patientnr0patientnr0 Member Posts: 234 Arc User
    edited June 2015
    In the last weeks i only got one single "Water Purification"!
    I don't run High DPS Groups, so there should be quite some time for Slavers to steal
  • olliereportolliereport Member Posts: 721
    yeah, I think this is a thing, the behavior isn't happening or is so radically different I'm missing it
  • sunseahlsunseahl Member Posts: 827 Arc User
    It's simply not happening. I have Elite Slavers and started running them in Reunion(Haven't run Argala yet) and even against 3 kazon, and 6 Malon...

    On Advanced difficulty they looted absolutely nothing. They ALL survived to rank 2 against the 3 Kazon(thanks to Scramble Fighters), and to rank 3/4 loosing 3 against the 3 waves of Malon... Nothing... not even a single energy credit.

    Slavers are supposed to checksum raid once every 15 seconds per ship(as per an old Borticus explination)... Either I had extremely bad luck and they failed constantly this whole mission or they're not doing their job properly anymore.​​
    Member of the "Disenchanted"
    We don't want what the Feds have. We want the equivalent. We want fairer treatment. Concern, desire, greed to some extent, and passionate belief that the enough people would buy KDF items to make it worth Cryptic's while.
  • welcome2earfwelcome2earf Member Posts: 1,746 Arc User
    I would not at all be surprised if Raiding got borked again. Is there a way someone could look into it?
    T93uSC8.jpg
  • xepthrixepthri Member Posts: 56 Arc User
    Bumping. Used advanced slavers recently. Not sure if they did any work too.
  • sunseahlsunseahl Member Posts: 827 Arc User
    I wonder if this started after the patch to "fix" them not using Coordinated Assault properly, or before.


    I'm gonna run Japori patrol on solo today to fully test them. Expect a post later today​​
    Member of the "Disenchanted"
    We don't want what the Feds have. We want the equivalent. We want fairer treatment. Concern, desire, greed to some extent, and passionate belief that the enough people would buy KDF items to make it worth Cryptic's while.
  • mosul33mosul33 Member Posts: 836 Arc User
    They are broke and dont steal anything. Elite versions, 2 hangars (or may aswell be hangers now lol) - nothing stolen.
  • sunseahlsunseahl Member Posts: 827 Arc User
    edited September 2015
    Patrol Engagement Report: Carraya System Patrol

    Mission Type:
    Solo

    Difficulty:
    Advanced

    Pet Personal Trait:
    Eyes of the Swarm

    Pet Starship Trait:
    Scramble Fighters

    Personal Traits:
    Techie
    Warp Theorist
    Grace Under Fire
    Living Hull
    Elusive
    Astrophysicist
    Accurate

    Starship Traits:
    The Best Defense
    Emergency Response

    Space Reputation Traits:
    Enhanced Shield Penetration
    Tactical Precision
    Energy Refrequencer
    Advanced Targeting Systems


    Ship:
    T5-U Marauder Flight Deck Cruiser

    Hangar:
    Ultra Rare, Elite Orion Slavers

    Fore Weapons:
    Very Rare, Polarized Disruptor Beam Array Mk XIII [ACC]x2
    Very Rare, Resonant Disruptor Beam Array Mk XIV
    Very Rare, Gravimetric Torpedo Launcher Mk XII
    Very Rare, Coalition Disruptor Beam Array Mk XIII [ACC][CrtD][DMG]

    Aft Weapons:
    Very Rare, Elachi Crescent Turret Mk XI [ACC]x2[DMG]
    Very Rare, Resonant Transphasic Torpedo Launcher Mk XII
    Very Rare, Heavy Bio-Molecular Disruptor Turret Mk XII
    Very Rare, Elachi Crescent Turret Mk XI [ACC]x2[DMG]


    Space Gear Set:
    Very Rare, Assimilated Deflector Array Mk XII
    Very Rare, Assimilated Subtranswarp Engines Mk XII
    Rare, Deuterium-Stabilized Warp Core Mk XI [A->E][Eff][SST]
    Very Rare, Assimilated Regenerative Shield Array Mk XII

    Enginering Consoles:
    Ultra Rare, Enhanced Neutronium Alloy Mk XII [+Turn]
    Ultra Rare, Enhanced Neutronium Alloy Mk XII [+Turn]
    Ultra Rare, Enhanced RCS Accelerator Mk XII [+ResAll]
    Very Rare, Bio-Neural Gel Pack Mk XII

    Science Consoles:
    Epic, Plasmonic Leech
    Very Rare, Hydrodynamics Compensator Mk XII
    Very Rare, Proton Particle Stabilizer

    Tactical Consoles:
    Ultra Rare, Vulnerability Exploiter Mk XII [+Dis]
    Ultra Rare, Vulnerability Exploiter Mk XII [+Dis]
    Very Rare, Sustained Radiant Field Mk XII

    Officer Stations:
    Tactcial:
    Torpedo Spread I(unused)
    Beam, Fire at Will II

    Engineering:
    Emergency Power to Shields I
    Directed Energy Modulation I(unused)
    Engineering Team III
    Eject Warp Plasma II

    Engineering:
    Emergency Power to Shields I
    Reverse Shield Polarity I
    Auxiliary to Structural Integrity II

    Science:
    Hazard Emitters I
    Destabilizing Resonance Beam I

    Science:
    Science Team I


    Now, Ship Stats out of the way. The Engagement!

    In this patrol I layed down some ground rules:

    1. Abandon if Bortasqu shows up
    2. Do not pick up loot drops
    3. No Torpedoes, Energy Weapons only

    Launching the Pets initially was fine and keeping them alive was rather easy, thanks to Scramble Fighters.

    Wave 1:
    1-2 Minutes.
    Initial spawn of a Mogai and a Cratek
    Level 2 Achieved across the board.
    No EC, No Prisoners, No Commodities collected.

    Wave 2:
    1-2 Minutes.
    Several Mogai and a few T'Varo made this wave a bit more tough as the Cloaked Mine spam made it hard to keep the pets alive.
    Used Resonant Beam here to AoE damage the Ships, Torpedoes, and Mines
    Level 1-3 Achieved.
    No EC, No Prisoners, No Commodities collected.

    Wave 3:
    Another 1-2 minutes.
    Another Mogai Spawn mixed with T'varo squads. Easier to keep the pets alive as i began spamming the Launch Fighters button as often as I could.
    Level 4-5 Achieved.
    No EC, No Prisoners, No Commodities collected.

    Wave 4:
    1 Minute
    Mogai/T'varo spawn. I have Scramble Fighters timed now. Easy stuffs
    Level 5 Achieved across the board.
    No EC, No Prisoners, No Commodities collected.

    Final Wave:
    T'Varo Only spawn. No significant damage done as all T'varo attacked me.
    Used Eject Warp Plasma to try and catch the T'Varo up and finish the mission
    Level 5.
    No EC, No Prisoners, No Commodities collected.

    Mission Ends, No EC, No Prisoners, No Commodities collected.

    I can't be that "unlucky" ... Can I?​​
    Member of the "Disenchanted"
    We don't want what the Feds have. We want the equivalent. We want fairer treatment. Concern, desire, greed to some extent, and passionate belief that the enough people would buy KDF items to make it worth Cryptic's while.
  • sunseahlsunseahl Member Posts: 827 Arc User
    Another new oddity....

    While running Crystalline Cataclysm my Elite Slavers(having achieved Level 5) Suddenly began losing stars.

    I'm not sure if this also means losing levels, but by the time of warp-out they had gone from 5th Star down to 3rd Star.​​
    Member of the "Disenchanted"
    We don't want what the Feds have. We want the equivalent. We want fairer treatment. Concern, desire, greed to some extent, and passionate belief that the enough people would buy KDF items to make it worth Cryptic's while.
  • lopequillopequil Member Posts: 1,226 Arc User
    Were they ever fixed? I picked up a squadron recently but haven't seen any loot in my inventory yet. The idea of stealing stuff was the only reason I bought them!
    Q9BWcdD.png
  • hugin1205hugin1205 Member Posts: 489 Arc User
    Klingon Bugs have low priority. expect them to be a "known issue" in 6-12 months time
    18 characters
    KDF: 2 tacs, 2 engs, 3 scis
    KDF Roms: 3 tacs, 1 eng, 1 scis
    FED: 2 tacs, 1 eng, 2 scis
    TOS: 1 tac
    all on T5 rep (up to temporal)
    all have mastered Intel tree (and some more specs Points)
    highest DPS: 60.982
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