Notice I said nothing about fail...this toxic community apparently can't read either, no wonder the devs are canstantly having to post secondary messages....bunch of illiterate....
The purpose of this thread is to simply explain this game is fighting game, it's not an exploration game, it's not a poker game, it's not all the dumb TRIBBLE everyone says "it had better become or I am going to quit" wha wha wha!
Most literate people read titles to know what to expect for the content of what they are about to read. Your title starts with "Dooooom!" and ends with "No use in hope." Sounds pretty fail-tastic to me.
Maybe the responders in this thread shouldn't have their ability to read questioned as much as you should have your ability to express yourself called out on the floor.
"Logic is a little tweeting bird chirping in a meadow. Logic is a wreath of pretty flowers which smell BAD." - Spock
Reputation is not even worth touching. The best thing to do is wait for the Summer or Winter event, and simply let the parrots and epohhs do all the reputation work for you, while you run around and have fun. Problem solved. Games are supposed to be about fun, so get out there and have fun.
Agreed.
I think they focus too much on episodes and reputation stuff. While those aren't bad things, but it's simply not enough imo.
Aside from doing episodes (which are by definition 100% the same thing everytime) you can do STFs (today only by joining some channels, because the queues are dead). Everyone who wants to play in a more casual way without any drama (STFs) or boredom (episodes, patrols, episodes, patrols...) has a hard time to find anything to to with it.
Of course i can only speak from my personal experience, but after you have equipped your ship/crew in a satisfying way, there's just nothing to do aside from grinding Spec points. (look above)
I may be not speaking the same voice as the big masses, but for me a game becomes interesting AFTER you have done the main Story and THEN have still plenty to do, preferably random created stuff/mods which can make the game go on indefinitely.
I think by removing Exploration the devs have taken away a big deal of freedom and room for RPG from the game. Surely those missions wheren't much different from each other, but you where finally alone with your crew and ship without any pressure and drama from other players, you could play on your own pace. That's what i like to do in a game.
Sure, coming back to one of the games social hub (excluding ESD ) is nice also, doing STFs is nice too, But i simply miss doing something without pressure and drama that does not feel totally repetitive (like patrols for ex.).
Heck, they could have simply added some more mission types (aside from kill 5 waves/scan 5 thingies), that would have done wonders. Just some more variables to include surprises now and then would have also given those missions a whole different feel. But as OP said Cryptic went the shameful lazy way and just removed them.
Their specious justification they didn't stand up to their quality is just laughable, if you consider they didn't add anything in four years, no wonder other parts of the game looked way better. (Bad written episodes and balance issues obviously don't count, lol).
There's a few things that strike me here and I'll just list them down below to avoid adding to the excesss of walls here.
1. STO is a video game. Its content is fundamentally based in Episodes, PVE's, Patrols, and Zones. Balance, gameplay, character development, incentives, they all feed into that structure and are in turn propped up by it. If you have a problem with this, you have a problem with the very core of this game. Its not going to change just because you'd fancy a nebulously defined something else at this point. There's a whole gaming industry out there ready to satisfy you without derailing the development of this small part of it.
2. They removed "exploration" (ie. mad-libbed patrols that followed only one of three formats, scan 5, replicate 5, or kill 5) but added exploration (foundry missions organically attached locations in a great big and open sector map.)
Its bull**** of the highest order to say that we've lost the Strange New Worlds aspect of STO. Its a nice, self-satisfying, narrative but its not supportable by what has actually happened to the game (I know cryptic didn't make a blog spelling out this transition in bold, easily digestible statements. But we do have exploration now.)
Bipedal mammal and senior Foundry author.
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
You can post all you want about Cryptic failing your expectations on providing an entertaining game, and calling for other players to join withholding cash from the game. Not many will listen, the current state of the game provides enjoyment to a number of players, and they are willing to enjoy the game to the fullest.
The question you should be asking is the player base is worthy of more investment and diverse playing options. One of MANY examples I could list, is why cater to players who advocate putting a women in her place though physical violence? Players who use racial and sexual words to describe the development team, mod team or other players? Those who are presented on why things are being changed in game and just keep posting to nitpick instead of providing any meaningful feedback?
If you have lost the entertainment value in the game and faith in the company that provides it, why are you still here trying to upset the rest of the playerbase that does not share you views on these subjects? Present a civil, meaningful discussion, and you will get the same in return.
Reputation is not even worth touching. The best thing to do is wait for the Summer or Winter event, and simply let the parrots and epohhs do all the reputation work for you, while you run around and have fun. Problem solved. Games are supposed to be about fun, so get out there and have fun.
So, in other words, to have fun, wait for a special seasonal grind that's supposed to be fun because we can't do it all the time.
So, in other words, to have fun, wait for a special seasonal grind that's supposed to be fun because we can't do it all the time.
No, in other words find something fun to do in the game, as opposed to simply grinding reputation for the sake of grinding reputation. If you've actually managed to play all the story content (and some of it does play differently depending on your faction - it's fun to be a Romulan rescuing the Rapier), try some of the Foundry missions - there are some good ones out there. Or replay something you liked the first time, see if it's still as good as you remember. Or, if this is how you get your jollies, sit in Chat somewhere and argue with people - I don't get it, but it does seem to appeal to a substantial fraction of the playerbase.
If you can't find anything fun, maybe it's time to take a break. Go do something else for a while, until the hankering to pilot a starship grows again. It's okay - we'll be here when you get back.
OP goes DERP DERP I'm smarter then you DERP DERP Because I just figured out it's a combat game DERP DERP ... OP goes HODOR HODOR... I can't understand how people can have fun doing anything DERP DERP...
Hey OP need a binky and a bottle?
I can see Star Trek Timelines is going to pull people away from STO. About time a game came out that actually utilizes what Star Trek is all about.
Also, OP, I noticed your post about STO on the STT forums. Very accurate indeed. *hugs man* Glad I am not the only one.
I think not. Based off the other game made by the creators of STT I see this game more Farmville than EVE/Star Citizen. IE most of the "gameplay" will be the same thing you get with doffing.
This might be fine for some and that is great but for me, STO was my first real step into Trek and I like it here.
Edit: A Quote that really scares me when hearing the story of STT
Temporal anomalies, mirror universes and time travel have been recurring themes throughout all the Star Trek series and several of the films. This will form the basis of Star Trek Timelines, and gives us the opportunity to explore a lot of “what-if” scenarios: what if Spock and Jean-Luc Picard got to serve on the same ship?
STO and STT both have a heavy deal of fanservice but STO's greatest form of it is the ships. STT looks to be the characters and that just feels wrong to me
0
rattler2Member, Star Trek Online ModeratorPosts: 58,729Community Moderator
edited June 2015
So... is this a DOOOOOM thread? Because those are kinda frowned upon these days via FCT.
I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
normal text = me speaking as fellow formite colored text = mod mode
I can see Star Trek Timelines is going to pull people away from STO. About time a game came out that actually utilizes what Star Trek is all about.
What? They made a game that just outright gives profits to CBS/Paramount/GR's Estate?:eek:
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
STO and STT both have a heavy deal of fanservice but STO's greatest form of it is the ships. STT looks to be the characters and that just feels wrong to me
That may be one of the strongest marks against that game. In STO, I can still get some immersion with all the different ships in space - I can ignore that the Captain of that Undine ship is actually some Starfleet member, it could just be a visiting ship and all, or it might be a Starfleet officer on a temporary assignment. And if I fly an Undine vessel, well, it's a spoil of war and also just temporary assignment, I am probably doing some subterfuge mission or doing work for R&D.
But a crew with, say, Chekov, Troi and Tom Paris in their best years at the same time, experiencing possibly multiple adventures? No. That's highly unlikely.
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Comments
Most literate people read titles to know what to expect for the content of what they are about to read. Your title starts with "Dooooom!" and ends with "No use in hope." Sounds pretty fail-tastic to me.
Maybe the responders in this thread shouldn't have their ability to read questioned as much as you should have your ability to express yourself called out on the floor.
My Ship Builds: USS Conqueror, HMS Victorious, HMS Concord, ISS Queen Elizabeth, Black Widow III
Click here to view my DeviantArt.
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Fleet Admiral Stowe - Dominion War Vet.
Hey, now! It's not Doom, it's "fact". Says so right there in the subject line! :rolleyes:
(I read it on the Internet! It must be true! :P)
There's a few things that strike me here and I'll just list them down below to avoid adding to the excesss of walls here.
1. STO is a video game. Its content is fundamentally based in Episodes, PVE's, Patrols, and Zones. Balance, gameplay, character development, incentives, they all feed into that structure and are in turn propped up by it. If you have a problem with this, you have a problem with the very core of this game. Its not going to change just because you'd fancy a nebulously defined something else at this point. There's a whole gaming industry out there ready to satisfy you without derailing the development of this small part of it.
2. They removed "exploration" (ie. mad-libbed patrols that followed only one of three formats, scan 5, replicate 5, or kill 5) but added exploration (foundry missions organically attached locations in a great big and open sector map.)
Its bull**** of the highest order to say that we've lost the Strange New Worlds aspect of STO. Its a nice, self-satisfying, narrative but its not supportable by what has actually happened to the game (I know cryptic didn't make a blog spelling out this transition in bold, easily digestible statements. But we do have exploration now.)
Notable missions: Apex [AEI], Gemini [SSF], Trident [AEI], Evolution's Smile [SSF], Transcendence
Looking for something new to play? I've started building Foundry missions again in visual novel form!
The question you should be asking is the player base is worthy of more investment and diverse playing options. One of MANY examples I could list, is why cater to players who advocate putting a women in her place though physical violence? Players who use racial and sexual words to describe the development team, mod team or other players? Those who are presented on why things are being changed in game and just keep posting to nitpick instead of providing any meaningful feedback?
If you have lost the entertainment value in the game and faith in the company that provides it, why are you still here trying to upset the rest of the playerbase that does not share you views on these subjects? Present a civil, meaningful discussion, and you will get the same in return.
via Imgflip Meme Generator
Every week same story, every expansion same story, every content add same story. . .
doom doom doom. . .
If I had money for every time doom threads pop up I would be a millionaire.
Well Yeh that too lol.
So, in other words, to have fun, wait for a special seasonal grind that's supposed to be fun because we can't do it all the time.
If you can't find anything fun, maybe it's time to take a break. Go do something else for a while, until the hankering to pilot a starship grows again. It's okay - we'll be here when you get back.
Hey OP need a binky and a bottle?
Also, OP, I noticed your post about STO on the STT forums. Very accurate indeed. *hugs man* Glad I am not the only one.
...cool looking ships, utopian idealism, and alien women in revealing clothes?
:P
edit: oh, and lens flare. Can't forget about modern Trek.
I think not. Based off the other game made by the creators of STT I see this game more Farmville than EVE/Star Citizen. IE most of the "gameplay" will be the same thing you get with doffing.
This might be fine for some and that is great but for me, STO was my first real step into Trek and I like it here.
Edit: A Quote that really scares me when hearing the story of STT
STO and STT both have a heavy deal of fanservice but STO's greatest form of it is the ships. STT looks to be the characters and that just feels wrong to me
normal text = me speaking as fellow formite
colored text = mod mode
What? They made a game that just outright gives profits to CBS/Paramount/GR's Estate?:eek:
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
But a crew with, say, Chekov, Troi and Tom Paris in their best years at the same time, experiencing possibly multiple adventures? No. That's highly unlikely.