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what's happened to the players in game??

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  • jstewart55jstewart55 Member Posts: 412 Arc User
    edited June 2015
    warpangel wrote: »
    People are not fundamentally different on the internet than they are off. Most people don't react well to random questions from passersby on the street, and you shouldn't expect any different just because the street is on a computer screen. Certainly, people in the game are less likely think you're nuts for talking to them, but they also won't be afraid you'll punch them in the face if they shout insults back at you. So your mileage will vary to a great degree.

    If you want to talk about a topic, better to find an appropriate channel and ask away.

    STO should really have a Newbie channel and new players should be subscribed to that instead of Zone.

    1: Could you tell me how to get to x?

    2: LOL! NOOB! Look on the map!
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited June 2015
    jstewart55 wrote: »
    It's a bad combination of factors:

    1) It's the school holidays, so there are more younger players about, and we all know what the youth of today are like. :rolleyes:

    2) It's the internet.

    3) People are ... precious. They like to hoard their information like it's dilithium ore; they could help you, but they feel that you ought to go through the same struggle that they did to get where they are.

    4) They think they're being funny and entertaining to others; that servile desire to please some randoms is really the worst, I think.

    In regards to #3, when you have people asking the most lame questions like, beaming down to Risa and asking something dumb like, where is the bank or, where is the bird lady, etc.

    Than those people, deserve imo to get the silent treatment, because if they actually bothered to do some exploring instead of sitting there where they beamed down, they might actually learn something!!!

    :rolleyes:
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • jstewart55jstewart55 Member Posts: 412 Arc User
    edited June 2015
    In regards to #3, when you have people asking the most lame questions like, beaming down to Risa and asking something dumb like, where is the bank or, where is the bird lady, etc.

    Than those people, deserve imo to get the silent treatment, because if they actually bothered to do some exploring instead of sitting there where they beamed down, they might actually learn something!!!

    :rolleyes:

    Well, I agree with you there.
  • kittyhawknx91036kittyhawknx91036 Member Posts: 41 Arc User
    edited June 2015
    I have noticed that in many cases player attitude is linked to games they play. For example:
    Guild Wars, and Guild Wars 2 have some of the nicest people in gaming. Just last week once person left a meta event and walked a full minute across the map to rez me. On the other hand WOW is probably the worst when it comes to helpful friendly players. Though this is just my experiences.

    Where I see STO: The forums are fairly helpful here if you watch you tone. In game seem to be too busy and the chat window a little cumbersome to hold chats. I also think there are limits for non-lifetime players that hurt in game chats. All and all I Find STO somewhere in the middle leaning to the good side for friendly players. Jerks and Trolls are everywhere soon as the community leans to ignore them the faster they will go away.
  • killer1986chriskiller1986chris Member Posts: 382 Arc User
    edited June 2015
    I don't really start chatting people up but I do reply and help answer questions
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited June 2015
    shaitan100 wrote: »
    whats happened to the players in-game? it used to be you could talk to someone "a stranger" in game and get a descent response... nowadays ppl are just as mean and nasty as can be over no reason at all and then they just put you on ignore. some even seem to go out of their to way to TRIBBLE you over or be cruel. i'd chalk this up to just randomness or a person having a bad day and let it go....but it seems to be, more often than not, the players i come into contact with are just nasty and vicious and out to be mean as possible.

    i dont understand this at all.

    very discouraging.

    Lots of reasons why the feedback wasn't polite. Or helpful.

    It really depends on when and where you interact. In general I find most of the players are still supportive, but I'd never ask for help on ESD/drozana/ds9 zone chat. That's akin to asking for help from a stranger in the dark alley behind the place your mother warned you not go ;)

    I will say that the number of players has dropped since DR, by any metric I'd trust. So the ones left perhaps represent the extremes of the spectrum.
  • capemike4capemike4 Member Posts: 394 Arc User
    edited June 2015
    If I'm not in the middle of a firefight or otherwise tied up on the Exchange I'm always happy to talk to a new friend, or my longtime friends, heh.... :D
    When in doubt...Gravity Well TO THE FACE!! :D
  • oldkhemaraaoldkhemaraa Member Posts: 1,039 Arc User
    edited June 2015
    serious lack of happy happy joy joy helmets!

    There are some jerks always in MMO games.. and player that aren't jerks, that have delt with jerk have developed an a bit of a knee jerk reaction. It's nothing your doing.. you'll just have to work past it, just like would out here in the real world..

    There is no requirement in the TOS that player be nice or polite or well mannered to each other.

    And pretty much zero dealing with disruptive players issues involving harassment or griefing of other players. Sorry to tell you this, I truly am.. It drove me away from the game for about 6 months.. Matter have improved lately as some of the very worse offenders managed to offend just about every single player in the game at Vulcan at the spock statue. Offended the Devs too.

    Something got done, and there are a whole bunch of disruptive jerks I haven't seen in quite some time. They either managed to finally get perma banned, or the boom got lowered HARD on them and the persons in question finally grew up, and chilled out.

    Couldn't tell ya which, and the Devs aren't talking..

    SO let yer sparkling personality out, and go get to know folks..! It's a whole lot safer then it used to be.. Hopefully it'll last.
    "I aim to misbehave" - Malcolm Reynolds
  • coulomb2coulomb2 Member Posts: 40 Arc User
    edited June 2015
    quintaris wrote: »
    It's the summer, and all the kids are home from school without supervision.

    I do think this does contribute - been playing for over two years, and I do notice the trollish nastiness increases during the summer. For that matter, on off days I even notice that the terrible behavior tends to increase incrementally as the day wears on, especially after 3 pm (as though schools are letting out in each successive time zone in the US).

    But there's another factor. There are many studies that show that when you cut humans off from each other's body language and facial expressions, people who would normally be nice and polite turn into raging ***holes. It's why normally calm, polite, or nice people turn into immature idiots if you put them in a car...
  • millimidgetmillimidget Member Posts: 0 Arc User
    edited June 2015
    jstewart55 wrote: »
    3) People are ... precious. They like to hoard their information like it's dilithium ore; they could help you, but they feel that you ought to go through the same struggle that they did to get where they are.
    It's possible that the act of going through something is itself the learning experience.

    I can describe to you in explicit detail the act of sex, but without engaging in it yourself, what understanding are you capable of?

    Alternatively, recall the expression many (most? all?) parents tell their children; "you'll understand when you have kids of your own."

    That said, in this context you're right that such responses seem more driven by a desire to troll than to help.
    "Tolerance and apathy are the last virtues of a dying society." - Aristotle
  • xtern1tyxtern1ty Member Posts: 796 Arc User
    edited June 2015
    All the good people lost patience

    While the jerks and trolls stick around to TRIBBLE off those frustrated players who haven't left yet

    That's life on an online video game for you. Quoted for an almost-truth being bad ones are the minority and there are quite a few enduring helpful players who do chat. The bad ones only seem a majority because they move in groups and shout louder. Consider it a reflection of society today, visible in an environment of minimal consequences where people feel free to behave as they feel. The vast majority though are players who mind their own business and scarcely chat at all. They are the smart ones. As patient good people best we can do is stick together and promote a better atmosphere.

    What you're seeing is what you get when you put a bunch of random people in a free game all together and everyone knows there are absolutely no rules at all.

    The rudeness, the comments in zone chat, it all comes down to the fact that Cryptic does not enforce the code of conduct in any way, shape or form. You can literally say anything you can imagine to anyone (or the entire zone) and no matter how horrible or offensive it is, you will never receive any form of punishment. When you add this system of 'anything goes,' you sadly see the worst side of people come out.

    When people have free reign to say anything they want from the anonymity of their computer they take full advantage. Honestly, I have played many MMO's and I have never seen one like this where you were allowed to just say or do anything you want. It's the one thing I consider the worst aspect of STO. The first thing I do when I log into game is close my chat window. I already know that everything being said is hateful and offensive.

    Freedom is good. That's how it is in the real world and that's the way it should be. Now all it needs is for devs to add a system of liability to chat. The real world has freedom, but it also has consequences to balance and restrain ill actions. Just like the use of Bott's Dots in the middle of a road helps keep cars in their lanes, a prospering social environment cannot function well without the addition of consequences to balance and guide ill use of freedom.
  • dukhattdukhatt Member Posts: 236 Arc User
    edited June 2015
    iconians wrote: »
    People are jerks over the internet who don't care about your feelings or emotional state.

    I do generally care about other people's feelings & emotions.
  • xenificationxenification Member Posts: 615 Arc User
    edited June 2015
    It's the internet. It's an MMO. They are strangers. Some will be nice, some won't. There's no reason to assume ahead of time either way.

    thats true but it does seem to of gotten worse. I dont know why.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited June 2015
    In regards to #3, when you have people asking the most lame questions like, beaming down to Risa and asking something dumb like, where is the bank or, where is the bird lady, etc.

    Than those people, deserve imo to get the silent treatment, because if they actually bothered to do some exploring instead of sitting there where they beamed down, they might actually learn something!!!

    :rolleyes:


    LOL. I think I actually asked *both* questions myself on my first day at Risa: where is the Exchange, and where is the bird lady?! :P

    Then again, when in sector space, for example, and people ask for directions, I help em out too if I can. Or I could just do a rude "Look at the map yourself, lazy bum!" (And find a lot of forumites agree even, sadly) Nothing wrong with helping each other out a bit, though, I reckon: makes for a nicer place, and is better for the soul. :)
    3lsZz0w.jpg
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  • bloodyrizbloodyriz Member Posts: 1,756 Arc User
    edited June 2015
    I have noticed that in many cases player attitude is linked to games they play. For example:
    Guild Wars, and Guild Wars 2 have some of the nicest people in gaming. Just last week once person left a meta event and walked a full minute across the map to rez me. On the other hand WOW is probably the worst when it comes to helpful friendly players. Though this is just my experiences.

    Where I see STO: The forums are fairly helpful here if you watch you tone. In game seem to be too busy and the chat window a little cumbersome to hold chats. I also think there are limits for non-lifetime players that hurt in game chats. All and all I Find STO somewhere in the middle leaning to the good side for friendly players. Jerks and Trolls are everywhere soon as the community leans to ignore them the faster they will go away.

    I hear ya. People on GW (I don't play GW2) rock. Almost always friendly and helpful.
    signature.png
    We come in peace, SHOOT TO KILL!
  • mrsinister82mrsinister82 Member Posts: 83 Arc User
    edited June 2015
    If you really want to get "deep".

    What do you see when you go in the major towns and citys.........

    It isnt just a "degeneration online" or typical online behavior. We have a degeneration of society going on at an ever increasing rate, on pretty much every level you can imagine.

    It isn't a recent thing either, its just becoming ever more apparent as the human race gets increasingly dumber, and the world goes flat bankrupt because the financial system is (and that bankruptcy instead of taking down the problem is being foisted upon the people).......

    Complete degeneration.
    I could go on all day, point out some facts on say, the likes of Greece, such as since the bail-out" (of the banks) in 2008 there has been a 150% increase in prostitution and a population retraction of 10%........

    I could literally go on all day.

    But people trust their "representatives" and mainstream media so, its pointless.

    Humanity has been and is being, driven down to the level of an animal.

    People sadly just don't get it, because they have never known anything else.
    [SIGPIC][/SIGPIC]
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2015
    xtern1ty wrote: »
    That's life on an online video game for you. Quoted for an almost-truth being bad ones are the minority and there are quite a few enduring helpful players who do chat. The bad ones only seem a majority because they move in groups and shout louder. Consider it a reflection of society today, visible in an environment of minimal consequences where people feel free to behave as they feel. The vast majority though are players who mind their own business and scarcely chat at all. They are the smart ones. As patient good people best we can do is stick together and promote a better atmosphere.

    It's odd, imho, how that generally ends up being a losing battle. I think it, again imho, requires a far greater amount of effort that some folks might imagine. It's something where folks might need to take a break from time to time...otherwise they might snap.

    It's something where if folks were to organize more, they might be able to go through rotations.

    Adam, Betty, and Charlie are up. Then they take a break. Deborah, Ed, and Francine are up next. Then they take a break. George, Harry, and Ida are up next. Etc, etc, etc.

    Cause it can wear on folks. They might not even notice it. Some frustration simmering just there beneath the surface. Everything looks fine, but they're a bomb just waiting to go off and when they lash out/snap/etc...it can end up undermining all the help they'd been trying to provide.

    It's not about having any sort of savior complex either...folks aren't there to save the masses. Just a case of trying to help out like they may have been helped out in the past, yeah? But one has to keep an eye on their own mental health in the process...cause boom...doesn't go over that well.
  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited June 2015
    There is no community. For a Star Trek game I tend to think it's actually quite segregated.

    There are plenty of mini-communities that just stick to their own channels and spaces. And most of the time when any of these communities mingle it inevitably ends in a fight. So what's the point? Better to keep to your group and save yourself from abuse.

    And until everyone who plays this game can appreciate every sort of gameplay there is it won't change. The casual freeloader, DPS e-peen stroker, freaky roleplayer, PVP elitist and yes, even the disco ball spamming troll will all have to learn to tolerate each other.
  • nimbullnimbull Member Posts: 1,566 Arc User
    edited June 2015
    *Yells from the bridge on a rocking chair* Get off mah space lawn! Where's my prune juice? Dang it Borf! Stop drinking all my prune juice! I need to stay regular!
    Green people don't have to be.... little.
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  • hyperionx09hyperionx09 Member Posts: 1,709 Arc User
    edited June 2015
    I've noticed that the PA:PSTS Trade/Fleet Requisition channel has gone kaput and only NoP Public Service channel remains.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited June 2015
    I've noticed that the PA:PSTS Trade/Fleet Requisition channel has gone kaput and only NoP Public Service channel remains.

    Just part of the campaign to undermine those that do not follow Dear Leader. Hell, it's how the whole NoP thing came to be in the first place...one could not stand for the Legend of Zelda when there is only one Dear Leader. ;)
  • erei1erei1 Member Posts: 4,081 Arc User
    edited June 2015
    Just part of the campaign to undermine those that do not follow Dear Leader. Hell, it's how the whole NoP thing came to be in the first place...one could not stand for the Legend of Zelda when there is only one Dear Leader. ;)
    They basically pulled a Steam on everyone. Nobody liked them, so they conveniently offered something for free, when the alternative was mysteriously shutdown through trolls and mismanagement. And suddenly, everyone love them.

    This world is full of coincidence, it never cease to amuse me.
    [SIGPIC][/SIGPIC]
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