The whole Doff assignment reward handling is just ridiculous anyway.
So the new 120 SP for a 12-hour assignment you can only find at certain periods of time is supposed to be a fix when 2-hour assignments you can find everywhere at anytime and and 40-hour very rare assignments reward the same amount or the double at best?
What's next? These 2-hour assignments will reward an impressive 20 SP next time to make the experience more "streamlined"?
And I'm not gonna talk about the graphical bugs of the Doff window (like showing the wrong Doffs and not showing the quick report text in the result window) plaguing it since the revamp.
Well Cosmic and Duncan I suppose we have more evidence of failed education systems. I said I'd barely need to login not "I quit". Please read before typing.
Duncan you obviously have no idea what has actually been impacted in this nerf. It's not 12 hour missions it's almost all missions you can see a 90% reduction in some here: http://i.imgur.com/1rFH90i.png (from linksword). This is not like a change in potion drops this is like cutting all magic damage by 90% one day.
Your image shows regular assignments unchanged and only the 12 hour ones fixed.
Well you fugged us all. You will notice that people never post things about shortcuts or little boosts. This is no accident, they do not want the devs to know how we make our lives easier...
The whole Doff assignment reward handling is just ridiculous anyway.
So the new 120 SP for a 12-hour assignment you can only find at certain periods of time is supposed to be a fix when 2-hour assignments you can find everywhere at anytime and and 40-hour very rare assignments reward the same amount or the double at best?
What's next? These 2-hour assignments will reward an impressive 20 SP next time to make the experience more "streamlined"?
And I'm not gonna talk about the graphical bugs of the Doff window (like showing the wrong Doffs and not showing the quick report text in the result window) plaguing it since the revamp.
Geko was talking aobut rebalancing the whole thing. I'm hoping that means he makes the long ones worthwhile....
Geko was talking aobut rebalancing the whole thing. I'm hoping that means he makes the long ones worthwhile....
Based on history .... it means that none of them will be worthwhile and that the game will be even more of a grind than it is now. Don't worry though they will sell more xp boosters.
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Sorry Cosmic took it differently. My apologise.
So the new 120 SP for a 12-hour assignment you can only find at certain periods of time is supposed to be a fix when 2-hour assignments you can find everywhere at anytime and and 40-hour very rare assignments reward the same amount or the double at best?
What's next? These 2-hour assignments will reward an impressive 20 SP next time to make the experience more "streamlined"?
And I'm not gonna talk about the graphical bugs of the Doff window (like showing the wrong Doffs and not showing the quick report text in the result window) plaguing it since the revamp.
Your image shows regular assignments unchanged and only the 12 hour ones fixed.
My character Tsin'xing
Based on history .... it means that none of them will be worthwhile and that the game will be even more of a grind than it is now. Don't worry though they will sell more xp boosters.