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We need this Change!! Ground/Space Active Trait Option!

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  • overkilltbpoverkilltbp Member Posts: 68 Arc User
    edited February 2015
    That's what I was talking about, nothing about how many traits this or that, I just want an option loadout that simply said "load all ground personal and active ground rep traits.... Then when you were done just a "load all space personal and active space rep traits"

    This would ofcoarse mean only the traits that you had access to in the first place. Just a simple switch is all.

    Instead of having to manually pick each one wasting 5-10 mins of my time every time I go from Bug Hunt to Borg DC. Or even just doing a episode run that requires both space and ground at various parts of the mission, I said to hell with it and just kept the space traits active for a ground mission since it didn't take long to complete the mission.

    Some people on this thread seemed to have missed that point, while some actually got it, and thanks for the replies for that.
  • rsoblivionrsoblivion Member Posts: 809 Arc User
    edited February 2015
    Yeah all Ground and Space should be active simultaneously. They are seperate facets of the game and shouldn't interfere with each other in any way.
    Chris Robert's on SC:
    "You don't have to do something again and again and again repetitive that doesn't have much challange, that's just a general good gameplay thing."
  • overkilltbpoverkilltbp Member Posts: 68 Arc User
    edited February 2015
    rsoblivion wrote: »
    Yeah all Ground and Space should be active simultaneously. They are seperate facets of the game and shouldn't interfere with each other in any way.

    Hell this even makes more sense!
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited February 2015
    Signed, make setting ground/space traits more user friendly.
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  • colonelchenchuancolonelchenchuan Member Posts: 0 Arc User
    edited February 2015
    Why this hasn't been done yet is beyond me.

    If we can change traits at will then they might as well just give us ground and space.

    I honestly don't know anyone who runs around with the mixed. A lot of us just stopped even worrying about ground skills since its such a pain to to click everything one by one. But hey wasn't that the POINT of opening up skills in the first place because no one was taking ground skills.

    AND WHILE THEY ARE AT IT - SEPARATE THE TRAIT LIST by space and ground or at least add a freaking sort. Toooooooooooooo many traits to scroll thru. That adds to the tedium of switching skills.
    [SIGPIC][/SIGPIC]
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited February 2015
    Devs say:
    We keep the traits separate to maintain balance in PvE episodes.

    Player:
    Activates space traits for start of episode
    Finishes space portion gets to ground and warps out
    Changes traits to ground
    Continues on ground with traits, finishes and gets to space portion again and warps out

    Well, you know where this is going. They're not really preventing players from using both sets of traits on PvE content, just making it annoying as heck.

    This feature needs to be implemented just for player's peace of mind.
  • overkilltbpoverkilltbp Member Posts: 68 Arc User
    edited February 2015
    Bump :D And I'll do it as often as we need to.... To get the change, as it is needed.
  • overkilltbpoverkilltbp Member Posts: 68 Arc User
    edited May 2015
    Bump Again :D
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    Bump :D And I'll do it as often as we need to.... To get the change, as it is needed.
    Bump Again :D

    Bumping is spamming...will just tick the mods and devs off.

    Besides, it was already covered by Geko in the PO219 podcast and subsequent threads that arose after that...
  • simeion1simeion1 Member Posts: 898 Arc User
    edited May 2015
    While it has been covered, this along with the FPS/LAG are my two biggest quality of life changes needed in the game. Anytime you have to spend more time managing things a UI can handle, it turns into a bad design. I know this was not on purpose, but it is something the devs can do to make life better.
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  • rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    edited May 2015
    Short version. They are working on giving us 9/9 space/ground traits. The thing slowing them down is some races are short on space/ground traits
  • johnstewardjohnsteward Member Posts: 1,073 Arc User
    edited May 2015
    That what lockbox and such traits are for
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2015
    That what lockbox and such traits are for

    They don't want to force that.

    Some species have access to 4-6 + 2, for 6-8 Space Traits.
    Some species only have access to 2 + 2, for 4 Space Traits.
  • overkilltbpoverkilltbp Member Posts: 68 Arc User
    edited May 2015
    Talking about personal traits more then any extras!!!!!!

    If your on the ground, the game should automatically select your preselected ground personal traits just like your taskbar would go from space to ground.

    And Vise Versa.
  • benjaminmsbenjaminms Member Posts: 0 Arc User
    edited May 2015
    coldnapalm wrote: »
    There was talk about having one set of traits for ground and one for space given by the devs. The forumites flamed it as a BAD thing and called devs all sorts of name for daring to give us this QoL option. So expect it to show up in 3 years with a dil cost now. Actually that was gonna happen reguardless...but honestly the amount of cryptic can do no right is staggeringly stupid on this board.

    Eh? It got flamed down?... *frown* In the fleet I"m part of (STO Academy) it is actually by the fleet-active members commonly agreed it would be a GOOD thing... Why oh why did it get flamed down? o.O
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  • stuart1965stuart1965 Member Posts: 691 Arc User
    edited May 2015
    I remember writing a thread about this ages ago.
    We should be entitled to full benefits of both ground and space traits separately.
    It is a real royal pain to have to keep switching traits everytime you do ground or space visa-versa.
    Come on cryptic, make it easier for us players please.
    The current system is awful, please change it in the way mentioned already.
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited May 2015
    benjaminms wrote: »
    Why oh why did it get flamed down? o.O

    Because the players expected it to go the same way the rep ones went where we went from having 8 of our choice to having four of each.
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  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited May 2015
    adamkafei wrote: »
    Because the players expected it to go the same way the rep ones went where we went from having 8 of our choice to having four of each.
    8 of each to 4 of each. The rep nerf had nothing to do with splitting ground and space, since rep traits have always had separate ground and space for as long as the rep system has existed. The nerf was purely about stopping the increase of the trait slot count every time new reps are added (we'd be up to 14/14/7 now, under the old system). But for some reason, certain people just continue to bring up that red herring whenever the personal traits are discussed.
  • robert359robert359 Member Posts: 355 Arc User
    edited May 2015
    warpangel wrote: »
    8 of each to 4 of each. The rep nerf had nothing to do with splitting ground and space, since rep traits have always had separate ground and space for as long as the rep system has existed. The nerf was purely about stopping the increase of the trait slot count every time new reps are added (we'd be up to 14/14/7 now, under the old system). But for some reason, certain people just continue to bring up that red herring whenever the personal traits are discussed.

    I don't know about others, but what I point out when I bring it up is, at the time we had 8/8/4. Cryptic reduced it to 4/4/4. Yes they had to stop the power creep or it would have become ridiculous. It is the reduction many had a problem with.

    My concern is if they change the current system, we will again see a loss of some of the number of traits we can slot.
    "The soldier above all others prays for peace, for it is the soldier who must suffer and bear the deepest wounds and scars of war."
    Douglas MacArthur - Quote on the dedication plaque of the U.S.S. Ranger NCC-97332-A Armitage class Fleet Heavy Strike Wing Escort.
  • xenificationxenification Member Posts: 615 Arc User
    edited May 2015
    js26568 wrote: »
    The OP posted a valid question and you respond with this troll post?

    Nice.

    so trolling amounts to telling the truth these days? interesting.
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