Trying to decide whether to get a vesta or Pathfinder, my sci cap is heavily invested in polaron weapons (shutting things down is fun) and grav/tykens rifting.
Got the zen nearly, and not sure what to get. I like the pathfinder cause of voyager-ness, but I also like teh Vesta because its got the carrier pets, and feels beefier.
Is it worthwhile getting a vesta and not using the Aux Phaser cannons? All my tac consoles are set for polaron.
Also, I like hangar pets, and the pathfinder has a kinda-hangar pet in the Aero. But its not quite the same.
Any advice on what would be the right choice is appreciated.
Have you considered the Scryer Intel Science Vessel? It has comparable hull and shield strength to the other two, but it can cloak and it's console unleashes a swarm of sensor probes.
It's not a dedicated hangar of course, but it's actually a pretty nice ship.
I had considered it briefly, as its a pretty ship, but my fed-sci has no points in intel, as she's been speccing pilot.
I do love the saucer design though, and it definately suits a exotic build.
Maybe rework my fedsci to a section 31/covert ops sci character and go for that one
Shame about lack of hangar, but its not the end of the world - my rom Tac is a pimped arkif tactical carrier and my orion sci is sitting happily in a vo'quv.
I had considered it briefly, as its a pretty ship, but my fed-sci has no points in intel, as she's been speccing pilot.
I do love the saucer design though, and it definately suits a exotic build.
Maybe rework my fedsci to a section 31/covert ops sci character and go for that one
Shame about lack of hangar, but its not the end of the world - my rom Tac is a pimped arkif tactical carrier and my orion sci is sitting happily in a vo'quv.
You do not need points in intel for the scryer at all. You can get a free intel BOFF in one of the delta mission (the hierarchy boff) and train him with manuals from the exchange/boff trainer. You can even fly the scryer without intel abilities at all, but some of them are pretty useful.
The scryer has really been growing on me now, I think its gonna be the one I have to go for.
Had a read on the intel boff skills, and looking at screenies of it, and I'm really starting to love the design.
Headcanon wise I feel it works kinda cool with my polaron build, with the proc disabling ships, I can picture warping out in the scryer, disabling ships and boarding them for intel downloads or HVT extractions.
It feels science-y, but less explorer science, and more undercover espionage science.
Vesta's a great ship, however, it gets expensive in these days, quick - especially if you go 3-pack for the console set and then T5U-itize at least one.
Pathfinder starts at T6, and can be "fleetified" with a (join) visit to a T5 fleet shipyard.
Personally, I flew the Vesta (many claim her to be the #2 science ship behind the Wells, mainly for the LtCmdr Uni that often goes Tac) for many a moon, until I got my T6 Pathfinder that's spamming APB & BFaW while still maintaining LtCmdr & Cmdr Sci...
Scryer, not intimately familiar with - though it can be fleetified at a much smaller shipyard...
Do remember, though, that both T6 fleet ships you don't want to rush to the fleetyards for, fly the C-store version for a few days and collect that trait before jumping to the fleet version, as the fleet version won't let you earn the trait at all...
Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
What about the Science Battle cruiser? How does she stack up?
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
What about the Science Battle cruiser? How does she stack up?
As a Science Ship?
She doesn't stack up at all because she's not a Science Vessel.
The "Science Command Battle Cruiser" is a little deceptive in it's name. This ship is a regular cruiser with a Lt. Commander Science Station and a console layout that favors science consoles. It is not however, a 'science vessel.' It does not have sensor scan or subsystem targeting. It has the hull and shield modifier of a cruiser as well.
It's a great ship, it's just not actually a 'Science Vessel.'
She doesn't stack up at all because she's not a Science Vessel.
The "Science Command Battle Cruiser" is a little deceptive in it's name. This ship is a regular cruiser with a Lt. Commander Science Station and a console layout that favors science consoles. It is not however, a 'science vessel.' It does not have sensor scan or subsystem targeting. It has the hull and shield modifier of a cruiser as well.
It's a great ship, it's just not actually a 'Science Vessel.'
Let me 2nd that statement. I ended up getting the sci command battle cruiser for my RomSci and I wish I didn't. Ultimately it is still a cruiser, even with 4 sci consoles and a LtC Sci boff slot. And all my core ship gear was all sci focused and frankly did not make for a good cruiser build.
Honestly as Feds were are so spoiled on the sci side. 3 T6 sci ships (now all with fleet upgrades) plus several good C-store (and T5Uable) T5 ships, plus a whole assortment of T5Uable fleet sci ships.
So I think there is no wrong choice. The Vesta wins on the flexibility front -- you can pick from 3 flavors and get a LtC uni slot, plus the hangar pets allow you to complement or augment your build (ie Runabouts for crowd control, Delta flyers for shield drain, fighters of any flavor for DPS).
The Pathfinder is a great pure sci vessel, allowing you to do pretty much any traditional sci build plus carry plenty of self and team heals. Further the console based aeorshuttle is actually a useful pet that does good damage and tosses out plenty of disables -- only wish the management for console based pets was the same as hangar based pets.
The Scryer gains you access to all levels of intel abilities depending on how many sci abilities you want to give up. My cmdr sci/intel runs OSS1, Ionic1, SS1 and GW3. The gather intel mechanic lets you do a few different flavors of disables. Plus for me the big appeal of the Scryer is that of the three sci ships we are talking about here it is the most nimble.
Nimble is a huge point in favour, I currently run 2x Pol DBBs and a grav torp, and rear is 2 Pol Beam arrays and KCB (until I can get an omni beam). I'd prefer to keep my weapon loadout, so the more nimble the better.
Comments
It's not a dedicated hangar of course, but it's actually a pretty nice ship.
I do love the saucer design though, and it definately suits a exotic build.
Maybe rework my fedsci to a section 31/covert ops sci character and go for that one
Shame about lack of hangar, but its not the end of the world - my rom Tac is a pimped arkif tactical carrier and my orion sci is sitting happily in a vo'quv.
You do not need points in intel for the scryer at all. You can get a free intel BOFF in one of the delta mission (the hierarchy boff) and train him with manuals from the exchange/boff trainer. You can even fly the scryer without intel abilities at all, but some of them are pretty useful.
Had a read on the intel boff skills, and looking at screenies of it, and I'm really starting to love the design.
Headcanon wise I feel it works kinda cool with my polaron build, with the proc disabling ships, I can picture warping out in the scryer, disabling ships and boarding them for intel downloads or HVT extractions.
It feels science-y, but less explorer science, and more undercover espionage science.
Vesta's a great ship, however, it gets expensive in these days, quick - especially if you go 3-pack for the console set and then T5U-itize at least one.
Pathfinder starts at T6, and can be "fleetified" with a (join) visit to a T5 fleet shipyard.
Personally, I flew the Vesta (many claim her to be the #2 science ship behind the Wells, mainly for the LtCmdr Uni that often goes Tac) for many a moon, until I got my T6 Pathfinder that's spamming APB & BFaW while still maintaining LtCmdr & Cmdr Sci...
Scryer, not intimately familiar with - though it can be fleetified at a much smaller shipyard...
Do remember, though, that both T6 fleet ships you don't want to rush to the fleetyards for, fly the C-store version for a few days and collect that trait before jumping to the fleet version, as the fleet version won't let you earn the trait at all...
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
It's already out. Check your nearest shipyard.
As a Science Ship?
She doesn't stack up at all because she's not a Science Vessel.
The "Science Command Battle Cruiser" is a little deceptive in it's name. This ship is a regular cruiser with a Lt. Commander Science Station and a console layout that favors science consoles. It is not however, a 'science vessel.' It does not have sensor scan or subsystem targeting. It has the hull and shield modifier of a cruiser as well.
It's a great ship, it's just not actually a 'Science Vessel.'
Let me 2nd that statement. I ended up getting the sci command battle cruiser for my RomSci and I wish I didn't. Ultimately it is still a cruiser, even with 4 sci consoles and a LtC Sci boff slot. And all my core ship gear was all sci focused and frankly did not make for a good cruiser build.
Honestly as Feds were are so spoiled on the sci side. 3 T6 sci ships (now all with fleet upgrades) plus several good C-store (and T5Uable) T5 ships, plus a whole assortment of T5Uable fleet sci ships.
So I think there is no wrong choice. The Vesta wins on the flexibility front -- you can pick from 3 flavors and get a LtC uni slot, plus the hangar pets allow you to complement or augment your build (ie Runabouts for crowd control, Delta flyers for shield drain, fighters of any flavor for DPS).
The Pathfinder is a great pure sci vessel, allowing you to do pretty much any traditional sci build plus carry plenty of self and team heals. Further the console based aeorshuttle is actually a useful pet that does good damage and tosses out plenty of disables -- only wish the management for console based pets was the same as hangar based pets.
The Scryer gains you access to all levels of intel abilities depending on how many sci abilities you want to give up. My cmdr sci/intel runs OSS1, Ionic1, SS1 and GW3. The gather intel mechanic lets you do a few different flavors of disables. Plus for me the big appeal of the Scryer is that of the three sci ships we are talking about here it is the most nimble.