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Constant Disconnects

Hi been having constant disconnects from server today. Not had this issue before.
STO NPC AI LEVEL--->
bollywood15_zpskyztknwo.gif
Post edited by Unknown User on

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    ceramiciceramici Member Posts: 3 Arc User
    edited April 2015
    Since I apparently cannot post my own thread, Hojain and I have the similar issue.

    My internet is fast and reliable (most of the time), but when I play STO I can get about 5 minutes of gameplay but then I lose connection to the server. Much worse, the internet itself stalls, and I must exit out of the game entirely. After a couple minutes my internet returns to normal. This has never happened to any online game I play.

    My internet provider is Charter. I have found similar threads but they date back to 2013 and I'm not sure how relevant they are two years later. If anyone can provide assistance to myself and Hojain that would be most appreciative. Thank you.
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    jkersjkers Member Posts: 75 Arc User
    edited April 2015
    I'm having the same problem...and I am also with Charter. Disconnect from game and my internet goes off too. Have never had that happen till this latest patch..new season..thought it was just me
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    ceramiciceramici Member Posts: 3 Arc User
    edited April 2015
    I have sent a support ticket, and if I don't get a reply I'll follow up and mention that others are having this issue. Regardless, I will post my findings once they come available.
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    redcomet319redcomet319 Member Posts: 1 Arc User
    edited April 2015
    ive been having constant disconnects and major rubberbanding issues too. At 11:26 i had nearly 5 min of nothing at all at 147s i got a notifaction that server was not responding. Then i tried to hit the next missio and got the to location just to rubberband back to my starting point. I have AT&T Suckverse.
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    tarran61tarran61 Member Posts: 827 Arc User
    edited April 2015
    I too have been having constant disconnects and major rubberbanding issues. I cannot even complete a mission. Once it crashed to the desktop it takes forever to get logged back in. This has been going on since session 10 went live for me.
    Positive thoughts.
    NeAC.gif
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    ceramiciceramici Member Posts: 3 Arc User
    edited April 2015
    Still haven't heard anything from them. Makes you wonder why you committed to lifetime back in beta and this is the kind of TRIBBLE you deal with 5 years later. Pretty sad.
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    thegcbaconthegcbacon Member Posts: 434 Arc User
    edited April 2015
    You'll be lucky if it's fixed by S11. Maybe the luck is it'll force you to find a better game :)
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    pastelnerdpastelnerd Member Posts: 1 Arc User
    edited April 2015
    Been having the exact same problem the past couple of days.
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    jkoby89jkoby89 Member Posts: 0 Arc User
    edited April 2015
    The last half hour has been terrible for me with this issue.
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    captrikercaptriker Member Posts: 0 Arc User
    edited April 2015
    last hour been getting dc'd alot.. hard to even get back into char select screen.... STO netop's sucx!
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    hagar3hagar3 Member Posts: 145 Arc User
    edited April 2015
    Poseted on STO Twitter 23rd April 2015

    "We're looking into the possibility of a DDoS affecting our network connections. We'll update as we have more information."
    In case no one can hear you...scream
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    shandarilshandaril Member Posts: 20 Arc User
    edited April 2015
    gonna quit for the day .. its not even lag really just suddenly server not responding every few second and then droped... was especialy bad on qonos first city for me

    putting the normal lag down to "just released new seasonitis" but the rest is new for today =X
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    captwcaptw Member Posts: 492 Arc User
    edited April 2015
    same here, even got bored while the multiple "Server Not Responding XX.XX.XXs" messages,

    so... what's up with all the LAG?
    Microsoft Windows [Version 6.3.9600]
    (c) 2013 Microsoft Corporation. All rights reserved.

    C:\Users\Sean Wirges>pathping patchserver.crypticstudios.com

    Tracing route to patchserver.crypticstudios.com [208.95.185.41]
    over a maximum of 30 hops:
    0 SeanWirges-PC [10.0.0.12]
    1 10.0.0.1
    2 96.120.23.29
    3 te-5-3-ur01.nlittlerock.ar.lrock.comcast.net [68.87.225.137]
    4 te-0-0-0-15-ar01.shackleford.ar.lrock.comcast.net [68.87.225.57]
    5 te-2-0-0-4-cr01.56marietta.ga.ibone.comcast.net [68.86.91.189]
    6 be-11214-cr02.56marietta.ga.ibone.comcast.net [68.86.85.166]
    7 c-eth-0-3-0-pe05.56marietta.ga.ibone.comcast.net [68.86.86.86]
    8 te0-0-0-19.ccr21.atl02.atlas.cogentco.com [154.54.10.233]
    9 be2051.ccr42.atl01.atlas.cogentco.com [154.54.0.161]
    10 be2171.mpd22.dca01.atlas.cogentco.com [154.54.31.110]
    11 be2151.ccr42.jfk02.atlas.cogentco.com [154.54.40.74]
    12 be2096.ccr22.bos01.atlas.cogentco.com [154.54.30.42]
    13 te0-0-0-0.rcr11.b002133-1.bos01.atlas.cogentco.com [154.54.46.130]
    14 * * *
    Computing statistics for 325 seconds...
    Source to Here This Node/Link
    Hop RTT Lost/Sent = Pct Lost/Sent = Pct Address
    0 SeanWirges-PC [10.0.0.12]
    0/ 100 = 0% |
    1 2ms 0/ 100 = 0% 0/ 100 = 0% 10.0.0.1
    0/ 100 = 0% |
    2 10ms 0/ 100 = 0% 0/ 100 = 0% 96.120.23.29
    0/ 100 = 0% |
    3 11ms 0/ 100 = 0% 0/ 100 = 0% te-5-3-ur01.nlittlerock.ar.lrock.c
    omcast.net [68.87.225.137]
    0/ 100 = 0% |
    4 11ms 0/ 100 = 0% 0/ 100 = 0% te-0-0-0-15-ar01.shackleford.ar.lr
    ock.comcast.net [68.87.225.57]
    0/ 100 = 0% |
    5 26ms 0/ 100 = 0% 0/ 100 = 0% te-2-0-0-4-cr01.56marietta.ga.ibon
    e.comcast.net [68.86.91.189]
    0/ 100 = 0% |
    6 26ms 0/ 100 = 0% 0/ 100 = 0% be-11214-cr02.56marietta.ga.ibone.
    comcast.net [68.86.85.166]
    0/ 100 = 0% |
    7 24ms 0/ 100 = 0% 0/ 100 = 0% c-eth-0-3-0-pe05.56marietta.ga.ibo
    ne.comcast.net [68.86.86.86]
    0/ 100 = 0% |
    8 25ms 0/ 100 = 0% 0/ 100 = 0% te0-0-0-19.ccr21.atl02.atlas.cogen
    tco.com [154.54.10.233]
    0/ 100 = 0% |
    9 --- 100/ 100 =100% 100/ 100 =100% be2051.ccr42.atl01.atlas.cogentco.
    com [154.54.0.161]
    0/ 100 = 0% |
    10 37ms 0/ 100 = 0% 0/ 100 = 0% be2171.mpd22.dca01.atlas.cogentco.
    com [154.54.31.110]
    0/ 100 = 0% |
    11 43ms 0/ 100 = 0% 0/ 100 = 0% be2151.ccr42.jfk02.atlas.cogentco.
    com [154.54.40.74]
    0/ 100 = 0% |
    12 49ms 0/ 100 = 0% 0/ 100 = 0% be2096.ccr22.bos01.atlas.cogentco.
    com [154.54.30.42]
    0/ 100 = 0% |
    13 49ms 0/ 100 = 0% 0/ 100 = 0% te0-0-0-0.rcr11.b002133-1.bos01.at
    las.cogentco.com [154.54.46.130]

    Trace complete.

    C:\Users\Sean Wirges>


    still want to say its our end? I'm pretty sure point 14 is suppose to be Cryptic Studios.
    lHut1H2.jpg
    "I rather believe that time is a companion who goes with us on the journey, and reminds us to cherish every moment... because they'll never come again. What we leave behind is not as important as how we lived" Picard to Riker
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    renner1964renner1964 Member Posts: 2 Arc User
    edited April 2015
    dose it really surprise you? Sence delta rising ESD's instance limit was 75 then they drop it to 50 then to 30,look like a hafe baked plan to slow down packet loses a bandage on a bullet wound.:rolleyes:
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