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Starbase 234 can not be attacked with Ship Weapons

tyriniussstyriniusss Member Posts: 317 Arc User
edited June 2015 in PC Gameplay Bug Reports
System Patrol "Starbase 234":

It is possible to kill all the ships. The Starbase however cannot be attacked by ship weapons. It is shown as hostile, it can be targeted and it attacks the player, but the player's weapons stay greyed-out in the UI and as such don't fire. The Starbase can however be damaged using "Eject Warp Plasma" and the Set Ability "Heavy Bio-Molecular Turret Barrage".

This happened both on a normal solo run with a KDF character, and an elite two-team run with Federation characters (both players had this issue in the teamed run). So it should be replicable.
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    jam3s1701jam3s1701 Member Posts: 1,825 Arc User
    edited April 2015
    tyriniusss wrote: »
    System Patrol "Starbase 234":

    It is possible to kill all the ships. The Starbase however cannot be attacked by ship weapons. It is shown as hostile, it can be targeted and it attacks the player, but the player's weapons stay greyed-out in the UI and as such don't fire. The Starbase can however be damaged using "Eject Warp Plasma" and the Set Ability "Heavy Bio-Molecular Turret Barrage".

    This happened both on a normal solo run with a KDF character, and an elite two-team run with Federation characters (both players had this issue in the teamed run). So it should be replicable.


    I noticed this the other day when running patrol with fleet mate.

    I have a feeling it's due to a issue with the new mission and the starbase in question.

    However the patrol can be finished just waiting for timer to run out.

    Annoying but not breaking.

    Would be nice for it to be looked into though.
    JtaDmwW.png
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    hamerzeiterhamerzeiter Member Posts: 1 Arc User
    edited April 2015
    I've had the same problem. I would like to add that the mat'ha raptor's spinal cannons cannot damage the starbase.
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    quistraquistra Member Posts: 214 Arc User
    edited April 2015
    Same problem here, trying the 234 patrol on a Fed escort.

    I find if I get to point-blank and sit just inside the docking ring facing the top node, I can sometimes get a shot in, but any other angle, nothing.
    The artist formerly known as PlanetofHats.
    Actual join date: Open beta, 2009ish.
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    thenoname711thenoname711 Member Posts: 204 Arc User
    edited April 2015
    I would like to add that rarely the SB234 isn't marked as enemy and after destroying the mirandas and then the battleship map completes immediately.
    Gameserver not found.
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    jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    edited May 2015
    Can confirm, weapons simply wouldn't fire at the Starbase. During FAW they'd hit everything else, but not the starbase at all.
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

    Tacs are overrated.

    Game's best wiki

    Build questions? Look here!
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    ralphgraphiteralphgraphite Member Posts: 628 Arc User
    edited May 2015
    I've had this happen to me as well. Was unable to fire on the starbase. Patrol still "completed".
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    crypticfrostcrypticfrost Member Posts: 1,479 Cryptic Developer
    edited May 2015
    Issue verified. Thanks for the reports.
    STO QA Team
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    primar13primar13 Member Posts: 1,896 Bug Hunter
    edited May 2015
    Issue verified. Thanks for the reports.

    Frost for me, it would Spawn the First mob.

    Then only spawn 2/3 Ships for the Second Mob. Which would then not allow finishing.
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    illcadiaillcadia Member Posts: 1,412 Bug Hunter
    edited May 2015
    You can technically target it with weapons, but only from above, and only from a specific quadrant. It's very weird.
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    jarvisandalfredjarvisandalfred Member Posts: 1,549 Bug Hunter
    edited June 2015
    Issue verified. Thanks for the reports.

    Anything new on this?

    I've got some testing I'd just love to do against a highly defensive, stationary target, and I'm just not finding anything else.
    SCM - Crystal C. (S) - [00:12] DMG(DPS) - @jarvisandalfred: 8.63M(713.16K) - Fed Sci

    SCM - Hive (S) - [02:31] DMG(DPS) - @jarvisandalfred: 30.62M(204.66K) - Fed Sci

    Tacs are overrated.

    Game's best wiki

    Build questions? Look here!
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    tyriniussstyriniusss Member Posts: 317 Arc User
    We tested it yesterday. Bug still present.
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