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Downgraded Fleet T6 rip off

euar0euar0 Member Posts: 68 Arc User
I got the Iconic ships pack ... Great

I go to look in the ship yard on a lark ... t6 FLEET ship of the iconic pack .. WOW

I buy t6 11 console fleet ship ship ... Cool

It does NOT have console <no surprise> and no t5 MASTERY ... WTF ?



Why force all the grinding!? ... Grind the t6 ship to mastery THEN start over again on the SAME type of ship to get t4 mastery?!

Someone at Cryptic needs slapped around .. alot!
Post edited by euar0 on
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  • architect13architect13 Member Posts: 1,076 Arc User
    edited April 2015
    euar0 wrote: »
    I got the Iconic ships pack ... Great

    I go to look in the ship yard on a lark ... t6 FLEET ship of the iconic pack .. WOW

    I buy t6 11 console fleet ship ship ... Cool

    It does NOT have console <no surprise> and no t5 MASTERY ... WTF ?



    Why force all the grinding!? ... Grind the t6 ship to mastery THEN start over again on the SAME type of ship to get t4 mastery?!

    Someone at Cryptic needs slapped around .. alot!

    So the t4 mastery takes what . . . 100 . . . 200 hours to complete?
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  • edited April 2015
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  • architect13architect13 Member Posts: 1,076 Arc User
    edited April 2015
    Fleet ships never come with consoles or mastery.

    However I can save you the bother with the Galaxy at least, don't bother, the T5 Mastery that works with RSP is simply TRIBBLE and certainly not worth giving up another trait for.

    I skipped the the c-store Negh’Tev and went straight to the Fleet version. The console and Mastery trait did not seem like world beaters.
    Have you tried the new forum on your phone?
  • euar0euar0 Member Posts: 68 Arc User
    edited April 2015
    Thank you gents, your right of course ... however that said I still find myself extremely annoyed .. bad enough to get 1/2 the reason to buy a ship .. consoles .. but instead I now get 1/3 a ship ..

    So going to do the right thing. I am lifer, and every year <5years> around christmas I put $12 a month into supporting my favorite game .. basically I add $120-150 to cover what would be a normal subscript. Hey, you have to support your artists ..

    Well, no more. Not another freaking $0.01 will they see from me.

    I'm just one .. and they screwed me. Fine I will vote with my pocketbook .. you get NOTHING.
  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited April 2015
    Umm fleet ships have never come with consoles, and the t5 trait is also part of the c store exclusives.

    It's always been that way and if you expected different then its your own fault.

    Is it fair, idk

    Is it par for the course, yep.
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  • euar0euar0 Member Posts: 68 Arc User
    edited April 2015
    Naw .. it's not the consoles .. its not the 10 vs 11 slots etc etc .. it's the grind. I have to pay to grind a ship that I will then not use while I grind it's upgrade .. that's just messed up.

    Like I said .. vote with my wallet .. they just lost a customer.
  • tostrek2012tostrek2012 Member Posts: 71 Arc User
    edited April 2015
    I agree with the OP because I also have the Iconic ships pack and the galaxy ships pack. I am surprised that the game doesn't give us, the C-store buyers, the 5th mastery trait for upgrading our C-store ship to the fleet ship.
  • vsilverwings1vsilverwings1 Member Posts: 572 Arc User
    edited April 2015
    I noticed that compared to the Command pack;

    Command vs Iconic:
    55k hull vs 54k
    1.1 shields vs 1.0
    8 turn rate vs 5 turn rate
    1 hanger bay vs 0 hanger bay.

    Unless I made a mistake or missed something the iconic ships have nothing compared to the iconic in any shape or form. Didn't look at Fleet stats but I don't think that's positive.
  • seriousxenoseriousxeno Member Posts: 473 Arc User
    edited April 2015
    I noticed that compared to the Command pack;

    Command vs Iconic:
    55k hull vs 54k
    1.1 shields vs 1.0
    8 turn rate vs 5 turn rate
    1 hanger bay vs 0 hanger bay.

    Unless I made a mistake or missed something the iconic ships have nothing compared to the iconic in any shape or form. Didn't look at Fleet stats but I don't think that's positive.

    The fleet version does matter. +10% more hul and shields based on your numbers gives them more than command cruisers, the shields end up equal.

    True on the turn rate and hangar bay, but as far as turn rate is concerned, it doesn't matter much with the gazillion ways in which turn rate can be improved.

    You also neglected the cruiser command auras. Command Cruisers have only 2, the iconics (bare the D'kellra for obvious reasons) have all 4 of them and that does matter. Strategic maneuvering helps with the turn rate and weapon efficiency is hands down the best aura in 80% of situations.

    IMO, you HAVE to compare the fleet versions to the command cruisers because they are on equal footing. Considering the above and the fact that these ships have different BOFF layouts, I find neither superior to the other, even considering the command cruiser inspiration mechanic.
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  • vsilverwings1vsilverwings1 Member Posts: 572 Arc User
    edited April 2015
    I don't see why a t6 fleet iconic should be the one to compare against a t6 iconic, really why one fleet and the other no other than there is no fleet command? Just because it makes the stats match doesn't mean that's right.

    Good point about the auras but command have their own,

    Still doesn't see what tangible benefits the iconic has other than boff layout might be more to your liking. It also will cost more for the fleet module so even if you did compare, cost wise wouldn't it still be a ripoff?

    Maybe you're right but it seems baffling the iconic has nothing to balance it out unless you spend more on it. It seems to be a glaring issue to me.
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    edited April 2015
    euar0 wrote: »
    I got the Iconic ships pack ... Great

    I go to look in the ship yard on a lark ... t6 FLEET ship of the iconic pack .. WOW

    I buy t6 11 console fleet ship ship ... Cool

    It does NOT have console <no surprise> and no t5 MASTERY ... WTF ?



    Why force all the grinding!? ... Grind the t6 ship to mastery THEN start over again on the SAME type of ship to get t4 mastery?!

    Someone at Cryptic needs slapped around .. alot!

    I was about to explain it as a difference in price and such, but then something occurred to me. Fleet T6, with no c-store discount, is 5 modules, or $25 (not sure how much the 4 module bundle is off the top of my head). They should just up it to 6 modules, which would be the same price as the cstore version, and give it the trait. You would still have incentive to get the cstore version (console, available to alts, etc), but would only need to level one ship if you got both (which would still only require one module). It may not seem like a lot of time to most, but those of us with limited play time just aren't able to grind traits like that.
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  • davidwforddavidwford Member Posts: 1,836 Arc User
    edited April 2015
    I agree with the OP because I also have the Iconic ships pack and the galaxy ships pack. I am surprised that the game doesn't give us, the C-store buyers, the 5th mastery trait for upgrading our C-store ship to the fleet ship.

    Yes, I am surprised they haven't updated the Fleet Galaxy, Fleet Negh'Var, and Fleet D'D to T6. Allow players who have them already to improve them from Fleet T5-U to Fleet T6, and make all future Fleet Galaxys, Negh'Vars, and D'Ds purchased from the Fleet Shipyards T6.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited April 2015
    davidwford wrote: »
    Yes, I am surprised they haven't updated the Fleet Galaxy, Fleet Negh'Var, and Fleet D'D to T6. Allow players who have them already to improve them from Fleet T5-U to Fleet T6, and make all future Fleet Galaxys, Negh'Vars, and D'Ds purchased from the Fleet Shipyards T6.

    Name one instance, one example, one point in this game since STO launched, before DR, after DR... at any time, did Cryptic allow upgrade of a lower tiered ship into a higher tiered one.

    Answer: NONE.

    What I am surprised about are people acting like this is a new thing.
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  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited April 2015
    Perhaps what they need is some sort of legacy mastery system. When they implemented the mastery there were no t6 ships in the fleet store, so the t5 mastery wasn't an issue.

    Now that there are fleet versions of t6 ships perhaps some or all of your ship mastery should carry over.
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  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited April 2015
    What I am surprised about are people acting like this is a new thing.
    Considering the density of the entitlement on these forums, I'm not surprised at all that some people are surprised when their angry demand threads and wishful thinking turn out not to dictate company policy after all.
  • dareaudareau Member Posts: 2,390 Arc User
    edited April 2015
    euar0 wrote: »
    Naw .. it's not the consoles .. its not the 10 vs 11 slots etc etc .. it's the grind. I have to pay to grind a ship that I will then not use while I grind it's upgrade .. that's just messed up.

    Like I said .. vote with my wallet .. they just lost a customer.

    I'm trying to wrap my head around this "grind" concept, as I might just not be getting it.

    So far, I get that you have to:

    1. Procure C-store version for console and trait. Actually use said C-store version for XX hours / missions / whatever till the trait is unlocked.

    2. Procure Fleet Module then procure fleet version for updated stats. Proceed to use said ship for X amount of time...

    Now, is X amount of time just till the next shiny pops out? And then said fleet version is discarded - permanently?

    Are you such a completionist that you need to have mastered every version of every ship in the game? Is there an accolade for this?

    Or are you just such a min-maxxer that flying a ship at even .01% less efficiency than maximum is a "painful" act that must be corrected yesterday, if not even earlier than that?

    I mean, even for the PvPer, it's a given fact that many games attempt to "force" PvPers to, at least periodically, grind PvE and "experience all the game has to offer"... And if you're investing in the fleet ship, I would sort of expect that your use of the ship is going to be much longer than just the length of time to get T4 mastery then move on - permanently...

    Just trying to figure out why "let the mastery come as I use the ship" isn't a valid playstyle anymore...
    Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...

    To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited April 2015
    Cryptic has set some basic rules about what Fleet ships are and they're sticking to them. To their credit, they're also sticking to their rules about what you're getting when you buy a C-Store ship.

    Fleet ships are Premium items that provide a slight advantage over the C-Store versions in terms of specs. In order to avoid devaluing C-Store ships and preserve the prestige and advantage of the Fleet ships, they follow the following rules:

    1. Fleet ships are only available to fleets which have completed the prerequisite Shipyard upgrades. They are not available for everyone to purchase. Furthermore, the purchaser needs a certain amount of fleet credits and they have to buy the FSM's.

    2. Fleet ships require the purchase of 4 FSM's (no matter what tier they are). If the corresponding C-Store ship was purchased first, there is a discount and the Fleet version can be obtained for only 1 FSM.

    3. C-Store ships come with specials, such as universal consoles. Fleet ships do not, but they can equip those consoles if the C-Store ship was also purchased.

    4. C-Store ships are still account-wide purchases that can be claimed by any same-faction character on the account. Fleet ships are per-character.


    Am I openly critical of the high cost of fully kitting out a Fleet ship? Yes. Is it paying twice (or more) for the same ship? Sort of. We could debate whether it's really the same item or not, but I won't go there.

    Let's not forget that nobody's twisting any arms to buy the C-Store ship if you don't care about T5 Mastery traits or universal "gimmick" consoles and console sets. You could skip that and buy only the one fleet ship. For single-character accounts, it's not a bad deal.

    And please remember that the advantages of a Fleet ship are not so superior to the C-Store version that you can't do without one. For players like me with a lot of alts, it makes way more sense to buy the account-wide C-Store ships. I have yet to purchase a Fleet ship. I have LOTS of C-Store ships in my personal shipyard. By no means close to all, but a lot.

    If people want to act like Pokemon collectors (Gotta have 'em all), far be it from Cryptic to discourage them from throwing money at them. You want to fly like a space whale, you'd best be at peace with the idea of paying like a space whale.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
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  • rickdankorickdanko Member Posts: 470 Arc User
    edited April 2015
    Fleet ships should have everything C store ships have and then some.
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  • davidwforddavidwford Member Posts: 1,836 Arc User
    edited April 2015
    Name one instance, one example, one point in this game since STO launched, before DR, after DR... at any time, did Cryptic allow upgrade of a lower tiered ship into a higher tiered one.

    Answer: NONE.

    What I am surprised about are people acting like this is a new thing.

    But you are comparing apples to oranges. When it comes to upgrading T1-T4 ships to T5, you are correct. But FLEET ships are a different matter. Fleet ships can upgrade to T5-U which is T6 minus one BOFF ability.

    As for my suggestion to change Fleet T5 Galaxy, Negh'Var, D'D and others (such as the proposed T6 Sovy, Defiant, Mogai, Vor'Cha, and other "Hero" ships), I was following the example set by the upgrade that occurred for the Fleet Patrol Escort.
  • evilmark444evilmark444 Member Posts: 6,951 Arc User
    edited April 2015
    bluegeek wrote: »
    Cryptic has set some basic rules about what Fleet ships are and they're sticking to them. To their credit, they're also sticking to their rules about what you're getting when you buy a C-Store ship.

    Fleet ships are Premium items that provide a slight advantage over the C-Store versions in terms of specs. In order to avoid devaluing C-Store ships and preserve the prestige and advantage of the Fleet ships, they follow the following rules:

    1. Fleet ships are only available to fleets which have completed the prerequisite Shipyard upgrades. They are not available for everyone to purchase. Furthermore, the purchaser needs a certain amount of fleet credits and they have to buy the FSM's.

    2. Fleet ships require the purchase of 4 FSM's (no matter what tier they are). If the corresponding C-Store ship was purchased first, there is a discount and the Fleet version can be obtained for only 1 FSM.

    3. C-Store ships come with specials, such as universal consoles. Fleet ships do not, but they can equip those consoles if the C-Store ship was also purchased.

    4. C-Store ships are still account-wide purchases that can be claimed by any same-faction character on the account. Fleet ships are per-character.


    Am I openly critical of the high cost of fully kitting out a Fleet ship? Yes. Is it paying twice (or more) for the same ship? Sort of. We could debate whether it's really the same item or not, but I won't go there.

    Let's not forget that nobody's twisting any arms to buy the C-Store ship if you don't care about T5 Mastery traits or universal "gimmick" consoles and console sets. You could skip that and buy only the one fleet ship. For single-character accounts, it's not a bad deal.

    And please remember that the advantages of a Fleet ship are not so superior to the C-Store version that you can't do without one. For players like me with a lot of alts, it makes way more sense to buy the account-wide C-Store ships. I have yet to purchase a Fleet ship. I have LOTS of C-Store ships in my personal shipyard. By no means close to all, but a lot.

    If people want to act like Pokemon collectors (Gotta have 'em all), far be it from Cryptic to discourage them from throwing money at them. You want to fly like a space whale, you'd best be at peace with the idea of paying like a space whale.

    I understand and, for the most part, agree with you. My only issue is that if you do buy the cstore version, you have to first grind the trait on that ship, then switch to the fleet version and go back to zero mastery. With the amount of time they had before releasing fleet T6, they could have worked out a system that avoided this, such as possibly making the cstore purchase unlock the ability to earn the trait on all versions of the ship.

    It's just another example of an unnecessary grind in a game full of endless grinding.
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  • johnluckpicartjohnluckpicart Member Posts: 68 Arc User
    edited April 2015
    I understand and, for the most part, agree with you. My only issue is that if you do buy the cstore version, you have to first grind the trait on that ship, then switch to the fleet version and go back to zero mastery. With the amount of time they had before releasing fleet T6, they could have worked out a system that avoided this, such as possibly making the cstore purchase unlock the ability to earn the trait on all versions of the ship.

    It's just another example of an unnecessary grind in a game full of endless grinding.

    My thoughts excactly. It's a ridiculous game-designing idea and -more importantly- a horrible, horrible business model. The idea alone that I now have to grind for hours on end to unlock something that I paid for with my hard-earned cash is so off-putting that I don't feel like buying any new ships at all. I have the Delta pack and can't even get myself to grind for the traits on those trait-containers. Why would I get yet another one of those? I do like the idea of having to do it once per account, but over and over again? And yet again for the fleet version? No thanks...
    Horrible design, only good for scaring away casuals from ever buying anything. And most annoying for non-casuals. I hope they come to their senses and get rid off it, make it more accessible and enjoyable. Make it account-wide. It's the way to go, Cryptic. Do it! Nao!!!
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  • rickdankorickdanko Member Posts: 470 Arc User
    edited April 2015
    The idea alone that I now have to grind for hours on end to unlock something that I paid for with my hard-earned cash is so off-putting that I don't feel like buying any new ships at all.

    "Never thought I'd have to pay so dearly
    For what was already mine
    For such a long long time..."
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  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited April 2015
    rickdanko wrote: »
    Fleet ships should have everything C store ships have and then some.

    Um, they basically do, minus the 5th mastery trait and a console.

    Those are exclusive to the C-store versions and, not to be handed over to a fleet version for free.
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  • arrmateysarrmateys Member Posts: 466 Arc User
    edited April 2015
    free? fleet ships cost 2500 zen per character rather than 3000 per account, so they're much more expensive.
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  • mimey2mimey2 Member Posts: 0 Arc User
    edited April 2015
    arrmateys wrote: »
    free? fleet ships cost 2500 zen per character rather than 3000 per account, so they're much more expensive.

    IF you don't buy them from the C-store, OR your only option is to buy it for four fleet modules, then yes, that is true.

    I honestly really don't see what the issue is. People have always bought Fleet ships, since the day they came out, not for some 'mastery trait' but for the upgraded stats. Grinding out the mastery levels is NOT a big grind. It really isn't. Heck, most of the lower leveled stuff isn't really that great, and only adds a little bit here and there, depending on what ship you are flying.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited April 2015
    I'm kind of confused by the "grinding" out the Mastery bit, to be honest. Are folks looking to have the T4 Mastery on a boat they're not planning to take into combat or something? Cause otherwise, you know, playing the game...blowing stuff up...and yeah...hrmm...
  • arrmateysarrmateys Member Posts: 466 Arc User
    edited April 2015
    mimey2 wrote: »
    IF you don't buy them from the C-store, OR your only option is to buy it for four fleet modules, then yes, that is true.
    it really doesn't matter if you get the modules from cstore or exchange, because to get them off exchange someone who put them there had to buy them from cstore and pay with zen, and even if he got zen through dilithium exchange, someone else bought it for real money before selling it on the exchange.

    neither the fleet modules nor dil exchange zen come out of thin air, someone pays real money for them. it just changes who paid, but the end result is the same, $25 in cryptic's pocket.
    Now clowns, that's another story. They scare the cr​ap out of me.
    We fight them too. Entire armies spilling out of Volkswagens.
    We do our best to fight them off, but they keep sending them in.
  • orion0029orion0029 Member Posts: 1,122 Bug Hunter
    edited April 2015
    Ok, this isn't really anything new, for STO or the bulk of MMO's out there; they want players to keep busy, and making players grind out xp/dilithium(zen) is a good* way to do it.

    As for not getting the Trait with Fleet T6? I don't see a problem with that, Cryptic has to make C-store ships worth buying and if Fleet T6 has everything that a C-store T6 has, there will be little incentive to spend the Zen on a sub-par ship. Besides, a Fleet T6 has all the goodies that the T5 fleet ships have, Fleet T5's never came with special weapons/consoles, so it's not surpising that the special traits on T6's would also not carry over...

    I do wish that the Mastery experience would carry over from C-Store to Fleet, which would make upgrading from T6 to Fleet T6 less of a hassle, but that would likely be problematic from a programming viewpoint.

    Let's be thankful that Fleet T6 ships aren't as expensive as Lobi store ships...:eek:

    *Good as in, easy to accomplish and effective (I am not approving of this as I find it mildly annoying having to grind out so much XP/Dilithium just to get nice things)
  • mimey2mimey2 Member Posts: 0 Arc User
    edited April 2015
    I'm kind of confused by the "grinding" out the Mastery bit, to be honest. Are folks looking to have the T4 Mastery on a boat they're not planning to take into combat or something? Cause otherwise, you know, playing the game...blowing stuff up...and yeah...hrmm...

    Personally I've never minded the mastery leveling. It's spit compared to actually grinding out spec points. Long as you actually USE your ship, you'll get it eventually. At worst I considered gaining mastery levels a mild annoyance, as I simply wanted it done, especially if I was trying to get a level 5 mastery trait so I could switch back to something else.
    arrmateys wrote: »
    it really doesn't matter if you get the modules from cstore or exchange, because to get them off exchange someone who put them there had to buy them from cstore and pay with zen, and even if he got zen through dilithium exchange, someone else bought it for real money before selling it on the exchange.

    neither the fleet modules nor dil exchange zen come out of thin air, someone pays real money for them. it just changes who paid, but the end result is the same, $25 in cryptic's pocket.

    *shrugs* Fair enough on that. Point still being that I don't see what the fuss is about. People buy a tier 6 ship, get the mastery levels including trait, and then now that they can, go for fleet ships to have the better stats. They now HAVE the trait they already worked for, and while yes they need to get the mastery levels excluding the trait, it isn't that big of a deal IMO.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited April 2015
    arrmateys wrote: »
    it really doesn't matter if you get the modules from cstore or exchange, because to get them off exchange someone who put them there had to buy them from cstore and pay with zen, and even if he got zen through dilithium exchange, someone else bought it for real money before selling it on the exchange.

    neither the fleet modules nor dil exchange zen come out of thin air, someone pays real money for them. it just changes who paid, but the end result is the same, $25 in cryptic's pocket.
    arrmateys wrote: »
    free? fleet ships cost 2500 zen per character rather than 3000 per account, so they're much more expensive.

    Well, you can't have everything!

    Either pay the $25 sticker cost for just the fleet ship or, pay $35 sticker cost for the C-store ship + fleet version!

    My money would be on the $35 value, as opposed to the $25 fleet only any day.

    At least the $35 gets me a ship in the mean time, plus a console and work toward a mastery trait, plus it's account wide access.
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