Dear devs, could you, please, replace background image of Milky Way in sector space with high resolution picture? Present low-res image spoils everything.
13. The beam-in and warp-in animations are broken, though the beam-out and warp-out animations still work. Also, the screen flashes when you beam down to Starfleet Academy or Klingon Academy: it looks as though you enter the map twice.
Increased the turn rate when at Warp speed in Sector Space.
Played Herald Sphere normal:
I know that it's not in final state but I have to say I would like some objectives and optionals that are not kill wave 1, 2 and 3 - enter - kill - exit - kill. Something like Kithomar or Cure.
***Not to disrespect your hard work*** but now it looks like Deep Space Encounter (and I love new DSE - look under The new DSE) listed in PVE queue. In most PVEs the team is rushing not to fail the timer or desperately trying to stay as long as possible alive to deal as much damage possible to kill the entity.
On Holodeck in PVEs Optional is a timer (or 33% of ships killed) which you fail it is Game Over. I am not native English speaker and please correct me if I'm wrong but that would be an Objective. I think that would be the reason lot of the queues fail. People just think that it is an option.
Turn rate increase at Warp speed:
Is welcome, appreciated and thank you for that.
The new Deep Space Encounters:
1. They are refreshing. I am trying to cross as fast as possible from one corner of the map to ketch them... The chase is already a trill...
2. New displays before and after of skill, XP, dil and goodies is clear and informative so that I don't have to wonder if I will get something and how much did I earned.
3. Enemies that warp in and are not all present upon arrival in system - I LOVE IT
Sector Space:
I love everything done to it.
It fills like travelling.
Systems look stunning.
Would love if:
I could zoom out a little bit more,
all MK 14 Warp cores would give warp factor 14, 13, 15 or something
and star streaks for ALL warp speeds like we saw on TV for NCC 1701-D or NCC 74656 would be great.
Above are all subjective observations and preferences.
After 21 crafting assignments and burning 1575 dil to bypass 2h building time to build MK II dual cannon I got:
0, yes zero very rare AP MK II dual canons
p.s. I will execute my rare Jamhadar who is serving under me for 1,5 years for incompetence its just a MK II dual canon, he is Energy Weapons Officer not a Doctor.
Dear devs, could you, please, replace background image of Milky Way in sector space with high resolution picture? Present low-res image spoils everything.
I was posting about that yesterday.
Its been bugging some of us since beta, I mean at the time we thought it was just a "placeholder"
The other day I was in the foundry and it had a really, really old sector. Then going to tribble it was nice how far its come. But it still has that low rez background that brings the map down.
To me it looks like someone googled milky way, copied a thumbnail image, pasted it in and called it a day.
Some of the stuff Taco and his people do is stunning. The sector back drop isn't one of them.
An entire album with hopefully useful comments for each image. No worries, only 15 images.
All screenshots taken with maximum settings and Bloom at 20%. Lensflare on/off doesn't seem to make any difference for the looks.
I am quite fine with the looks of our suns in sector space on Holodeck. They don't have such an intense glow at larger distances. Googling for "Elite Dangerous Sun" shows more stylized suns with more surface texture and not so much glow of the corona.
Close up the suns and planets as well) look already fine!
An entire album with hopefully useful comments for each image. No worries, only 15 images.
All screenshots taken with maximum settings and Bloom at 20%. Lensflare on/off doesn't seem to make any difference for the looks.
I am quite fine with the looks of our suns in sector space on Holodeck. They don't have such an intense glow at larger distances. Googling for "Elite Dangerous Sun" shows more stylized suns with more surface texture and not so much glow of the corona.
Close up the suns and planets as well) look already fine!
I didn't see some of the effects with post processing off.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
An entire album with hopefully useful comments for each image. No worries, only 15 images.
All screenshots taken with maximum settings and Bloom at 20%. Lensflare on/off doesn't seem to make any difference for the looks.
I am quite fine with the looks of our suns in sector space on Holodeck. They don't have such an intense glow at larger distances. Googling for "Elite Dangerous Sun" shows more stylized suns with more surface texture and not so much glow of the corona.
Close up the suns and planets as well) look already fine!
Make sure you have prost processing on, I think that effects it.
An entire album with hopefully useful comments for each image. No worries, only 15 images.
All screenshots taken with maximum settings and Bloom at 20%. Lensflare on/off doesn't seem to make any difference for the looks.
I am quite fine with the looks of our suns in sector space on Holodeck. They don't have such an intense glow at larger distances. Googling for "Elite Dangerous Sun" shows more stylized suns with more surface texture and not so much glow of the corona.
Close up the suns and planets as well) look already fine!
Ok, so the bottom line here, is that you don't like the lens flare suns at a distance.
Note that your "This is how distant stars" should look image is essentially what we have, minus the cross (which only happens in camera lenses with specific filters).
These look like some good notes, however I'm wondering when we will see a Dev Blog about Pilot Specialization abilities for our BOffs. I don't suppose either Taco or Bort can give us a heads up about that, please*?
Ok, so the bottom line here, is that you don't like the lens flare suns at a distance.
Note that your "This is how distant stars" should look image is essentially what we have, minus the cross (which only happens in camera lenses with specific filters).
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
Ok, so the bottom line here, is that you don't like the lens flare suns at a distance.
Note that your "This is how distant stars" should look image is essentially what we have, minus the cross (which only happens in camera lenses with specific filters).
These look like some good notes, however I'm wondering when we will see a Dev Blog about Pilot Specialization abilities for our BOffs. I don't suppose either Taco or Bort can give us a heads up about that, please*?
*Pretty please?
Actually I think they're already in the BOFF trainer on Tribble.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
that one looks more like a ball of water in space than a star
In all honesty up close a star does look like a storming ocean of never ending flame. It's burning electrified gas so dense that portions of the interior are as dense as lead.
"Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many they are few"
In all honesty up close a star does look like a storming ocean of never ending flame. It's burning electrified gas so dense that portions of the interior are as dense as lead.
but in this case, it looks like an actual ocean in space - or like a stargate's event horizon
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
Comments
The last time I checked, the beam-in and warp-in animations were broken not only in mission maps, but in social zones too.
Played Herald Sphere normal:
I know that it's not in final state but I have to say I would like some objectives and optionals that are not kill wave 1, 2 and 3 - enter - kill - exit - kill. Something like Kithomar or Cure.
***Not to disrespect your hard work*** but now it looks like Deep Space Encounter (and I love new DSE - look under The new DSE) listed in PVE queue. In most PVEs the team is rushing not to fail the timer or desperately trying to stay as long as possible alive to deal as much damage possible to kill the entity.
On Holodeck in PVEs Optional is a timer (or 33% of ships killed) which you fail it is Game Over. I am not native English speaker and please correct me if I'm wrong but that would be an Objective. I think that would be the reason lot of the queues fail. People just think that it is an option.
Turn rate increase at Warp speed:
Is welcome, appreciated and thank you for that.
The new Deep Space Encounters:
1. They are refreshing. I am trying to cross as fast as possible from one corner of the map to ketch them... The chase is already a trill...
2. New displays before and after of skill, XP, dil and goodies is clear and informative so that I don't have to wonder if I will get something and how much did I earned.
3. Enemies that warp in and are not all present upon arrival in system - I LOVE IT
Sector Space:
I love everything done to it.
It fills like travelling.
Systems look stunning.
Would love if:
I could zoom out a little bit more,
all MK 14 Warp cores would give warp factor 14, 13, 15 or something
and star streaks for ALL warp speeds like we saw on TV for NCC 1701-D or NCC 74656 would be great.
Above are all subjective observations and preferences.
0, yes zero very rare AP MK II dual canons
p.s. I will execute my rare Jamhadar who is serving under me for 1,5 years for incompetence its just a MK II dual canon, he is Energy Weapons Officer not a Doctor.
transwarp for excelsior class ships will crash and send you to desktop upon pressing t or the transwarp icon.
Reported this awhile back, still happening
My ship turns faster now at regular warp, but not while in slipstream. Do you intend to increase slipstream turn rates as well?
The warp trails for the Borg and Omega engines are smaller now, but they sputter.
I was posting about that yesterday.
Its been bugging some of us since beta, I mean at the time we thought it was just a "placeholder"
The other day I was in the foundry and it had a really, really old sector. Then going to tribble it was nice how far its come. But it still has that low rez background that brings the map down.
To me it looks like someone googled milky way, copied a thumbnail image, pasted it in and called it a day.
Some of the stuff Taco and his people do is stunning. The sector back drop isn't one of them.
working as intended.
Best wishes, Dev Montgomery Scott
Fleet Staff Officer - Sigma Task Group
I still see very bright glowing suns on Tribble, all bloom and lensflare. What happened to the pretty suns?
Yeah okay, not "final state". Hope it it turns out nicely in the end.
when you crash to desk top you should get a pop up that says "Good Morning Captain" :P
^^^^^^^^ This +++++
Wha?
Here's two shots of Pellme (I htink?) that I took just now on Tribble.
High Graphics Settings
Low Graphics Settings
Obviously, low won't look as good, but there should be nowhere that is just a giant circle of color like it was before. Can you post a screenshot?
:P
I chuckled... yeah that'd make me laugh... hard... but to be honest that's how it should be when your excel transwarp hits that 1 percent fail chance.
http://imgur.com/a/sP7Co#0
An entire album with hopefully useful comments for each image. No worries, only 15 images.
All screenshots taken with maximum settings and Bloom at 20%. Lensflare on/off doesn't seem to make any difference for the looks.
I am quite fine with the looks of our suns in sector space on Holodeck. They don't have such an intense glow at larger distances. Googling for "Elite Dangerous Sun" shows more stylized suns with more surface texture and not so much glow of the corona.
Close up the suns and planets as well) look already fine!
I didn't see some of the effects with post processing off.
Make sure you have prost processing on, I think that effects it.
Ok, so the bottom line here, is that you don't like the lens flare suns at a distance.
Note that your "This is how distant stars" should look image is essentially what we have, minus the cross (which only happens in camera lenses with specific filters).
I'd say Elite Dangerous' stars look similar to our close up stars, just higher resolution.
*Pretty please?
I thought the stars looked fine, even Elite's stars are usually just big bright balls of light at long range than close up.
Commanding Officer: Captain Pyotr Ramonovich Amosov
Dedication Plaque: "Nil Intentatum Reliquit"
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Actually I think they're already in the BOFF trainer on Tribble.
Actually... now that I think about it... where IS that in the DQ?
My character Tsin'xing
In all honesty up close a star does look like a storming ocean of never ending flame. It's burning electrified gas so dense that portions of the interior are as dense as lead.
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Oh? I'll have to give that a peak some time. Thanks!