Hi I know I've said this once before but there are a few things I would love to see on Star Trek Online and if possible help the development team out in creating the modifactions there are three main things that I think would really enhance the game experience one is to be able to run you're ship from inside with working interactive consoles through out the ship in addition to the current standard tactical view second thing is to have a cannon galaxy refit class interior like the voyager and defiant class interiors to name a few that are currently available and the third idea is for a mirror universe playable character with all the quadrants of space and ships and bridge packs that are available in the game now but revamped for the mirror universe and like I said I would love to help out in creating these modifactions if i could get feed back from the development team and other fellow players i would appreciate it thank you
Only way you're going to make stuff for STO outside of the foundry, is by applying for - and getting - a job with Cryptic.
And even then, you will most likely not get to work on what you want. The only suggestion that I can see happening in this game is the Galaxy interior since commanding from the bridge has been suggested numerous times and rejected by the devs and the Mirror Universe idea would take too much work.
Ok I do understand that working with he dev's is out but I do think that the mirror universe idea is feasible I also know it would be a lot of work but it would add to the gaming experience and I need to read some of the older post to find out why the playing from the bridge idea is out but dose anyone know if there is a galaxy bridge pack in the works as of yet?
Ok I do understand that working with he dev's is out but I do think that the mirror universe idea is feasible I also know it would be a lot of work but it would add to the gaming experience and I need to read some of the older post to find out why the playing from the bridge idea is out but dose anyone know if there is a galaxy bridge pack in the works as of yet?
Here is the problem with flying from the bridge idea according to Tacofangs.
I've definitely gone over this plenty of times in the past, but my search-fu seems to be weak today.
Note that I don't think I've ever used the word 'impossible.' It's all code, nothing is impossible given enough time, money, and manpower.
However, what I have said in the past, and will repeat now, is that our game, as it stands today, is not set up for this at all. It's not an engine limitation per se, and it's not because our engine is old. It's because it's not how the game was designed. Again, possible, but not probable.
The problem, as stated by others, is that your "character" is both a ship, and a captain, simultaneously. When you are in space, you are drawn as a ship. When you are on the ground, you are drawn as a person. So, when you are in sector space (as a ship) and go to your bridge (as a person), your ship ceases to exist in sector space. You are no longer there. You are ONLY on your bridge. When you leave your bridge, and go back to sector space, you become a ship again, and your captain (and the bridge) cease to exist.
So, there is no easy way to track you through sector space while you are actually on another map. Again, this is likely possible, but is not set up, and would require significant coding.
To my (non-programmer) mind, the best alternative is the count-down method others have mentioned. Instead of "flying" your ship from the bridge, you go to your helm officer, tell him which system to go to, and a timer counts down however long it takes to get there. During the countdown you can meander around your interior, doing whatever captainy things captains do. When the timer is up, your helm officer informs you that you have arrived, and you can load that map.
The problem with the above is what happens when you leave your bridge part way through the count down. If you leave at the start, you go back to where ever you left to get to your bridge. If you leave at the end, you go to your destination. If you leave in the middle, where do you go? Remember, there is nothing tracking you through sector space, so we have no functional idea where your "ship" is right now. Instead, we just know that you're 50% done with the countdown. So, we can't drop you in the right spot in sector space, do we dump you back at the start? We can't let you cheat by going to the end point. . .
Another issue is how to determine the timing. I guess we could manually fly from every planet to every other planet to get a baseline, but that's annoying. IMO I think this idea best works with a unified sector space, so that there is no map loading between sectors. Timing things in that mode would be a much simpler task, as we could just determine distances between them. A unified sector space would also make it easier to drop you in an appropriate spot if you were to leave your bridge part way through your journey. It's something that has been tossed about, but I haven't heard anything concrete about that in a while.
In addition, I wouldn't really want to do this unless we did some major bridge refresh as well. I think we have a lot of terrible bridges in the game. I also think it would be cool if your viewscreen could reflect the system you are at, but that would be more tech, and wouldn't really work until the above bits happened. They're all nice ideas, and I think everyone on the team would love to see it, but there is a LOT of work involved, and a lot of edge cases that can break things horribly. It's not a trivial undertaking.
Keep in mind, the above suggestion would only be for travel, not fighting anything. That would be an even bigger can of worms to wrestle with.
The monitor overlay idea has been raised a number of times before, but imo it would just feel chintzy. We couldn't do a full 3d bridge overlay, it would just be a texture. Basically cutting a viewscreen out of cardboard and pasting it onto your monitor. I don't think anyone would be satisfied by that.
The problem with the Mirror Universe idea is that the devs would have to change each ship and Bridge to look like it belongs in the Mirror Universe and adding Mirror Universe missions. There is also the problem that Cryptic wants to only do Cross-faction missions for endgame content. So the Mirror Universe would have to be friends with the Federation, Klingon Empire, and Romulan Republic which defeats the whole purpose of being a part of the Mirror Universe.
As far as the Galaxy Interior goes, Cryptic has gotten to the point where they won't design interiors unless it is being used somewhere else which is why we have the Voyager Interior. If Cryptic has to make a mission that has us on a Galaxy, then there is very good chance that we will see the Galaxy Interior soon.
Thank you starkaos i do understand more about the hurtles that the dev's would have making those add on's and I still think it would be really cool even for just the galaxy bridge and the mirror faction but i do understand the difficulty's in implementing them
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And even then, you will most likely not get to work on what you want. The only suggestion that I can see happening in this game is the Galaxy interior since commanding from the bridge has been suggested numerous times and rejected by the devs and the Mirror Universe idea would take too much work.
Here is the problem with flying from the bridge idea according to Tacofangs.
The problem with the Mirror Universe idea is that the devs would have to change each ship and Bridge to look like it belongs in the Mirror Universe and adding Mirror Universe missions. There is also the problem that Cryptic wants to only do Cross-faction missions for endgame content. So the Mirror Universe would have to be friends with the Federation, Klingon Empire, and Romulan Republic which defeats the whole purpose of being a part of the Mirror Universe.
As far as the Galaxy Interior goes, Cryptic has gotten to the point where they won't design interiors unless it is being used somewhere else which is why we have the Voyager Interior. If Cryptic has to make a mission that has us on a Galaxy, then there is very good chance that we will see the Galaxy Interior soon.