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Reclaim ALL Purchased/Earned Ships

he11bladehe11blade Member Posts: 98 Arc User
Charles Gray, Lead Content Designer, recently said that adding new ship slots, even for purchase, is a difficult undertaking. OK. So, give us the ability to discharge any ship we own and reclaim it later. We can already reclaim C-store ships. We bought 'em and if we have to discharge them, we can reclaim them at a later date. Same with many consoles and other goodies.

This game encourages you, even PUSHES you, to acquire more and more ships. Open a lock box and get lucky? Tadaa! New ship! Participate in the seasonal event? Congrats! New ship. Play a spacial mission? Wow, new ship. Buy a few ship modules from Cryptic? Spend some Fleet Cred? Now you've got a Fleet ship.

While devs may not be willing to add new ship slots, the massive influx of ships needs to be addressed other than, "just get rid of the ones you've already earned or paid for".

Add ALL ships to the reclaim system. Done. No more slots but we can safely discharge our ships, then reclaim them later for play.

I, for one, rotate through ships almost weekly for the sheer variety of it. Now, with ship mastery, the game encourages you to level up multiple ships. It's time to get serious about addressing this.
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Post edited by he11blade on
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    dkratascodkratasco Member Posts: 585 Arc User
    edited February 2015
    I support that. Especially with event ships which you can "reclaim" only once a year.
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    ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited February 2015
    This is an excellent idea. +1

    Make them account openable as well. I'm not saying give all my characters the Recluse, just when I'd like to try it on another toon, let me move the ship there.
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    leethorogoodleethorogood Member Posts: 302 Arc User
    edited February 2015
    How about a ship turn-in/re-claim system?

    You turn in your lockbox/lobi ship and receive a token which is account bound, you place the token in your account bank, on one of your other characters you use the token to claim the lockbox/lobi ship. The token would be account bound to prevent selling/trading and if necessary could be ship specific i.e. trade in a Tal Shiar Adapted Destroyer and get a Tal Shiar Adapted Destroyer Claim Token or trade in a Temporal Science Vessel and get a Temporal Science Vessel Claim Token.

    Ideally this process should be free, at least to begin with, Cryptic could then use their metrics to compare before and after data and IF there was a loss in revenues add an appropriate service charge (Zen, Dilithium or Lobi) to the system to compensate.

    Just a thought. :rolleyes:
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    he11bladehe11blade Member Posts: 98 Arc User
    edited February 2015
    Why add a new system? The game already supports ship boxes, so keep those. When I discharge a ship, give me the option to "Discharge or Rebox." if I choose the latter, it appears in my storage, just like it did the first time I picked it up.
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    he11bladehe11blade Member Posts: 98 Arc User
    edited February 2015
    And here we go again - Tier 6 Command Ships. More darned ships being SOLD to us without giving us a way to safely store the ships we have!
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    organicmanfredorganicmanfred Member Posts: 3,236 Arc User
    edited February 2015
    How about a ship turn-in/re-claim system?

    You turn in your lockbox/lobi ship and receive a token which is account bound, you place the token in your account bank, on one of your other characters you use the token to claim the lockbox/lobi ship. The token would be account bound to prevent selling/trading and if necessary could be ship specific i.e. trade in a Tal Shiar Adapted Destroyer and get a Tal Shiar Adapted Destroyer Claim Token or trade in a Temporal Science Vessel and get a Temporal Science Vessel Claim Token.

    Ideally this process should be free, at least to begin with, Cryptic could then use their metrics to compare before and after data and IF there was a loss in revenues add an appropriate service charge (Zen, Dilithium or Lobi) to the system to compensate.

    Just a thought. :rolleyes:

    I proposed that several times in different threads. Reaction from the players: stupid idea, we don't need this...
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    captaind3captaind3 Member Posts: 2,449 Arc User
    edited February 2015
    I think the largest problem is of course that it wouldn't sell ship slots. Which I feel is a primary motivator behind creating new ships and giving them to us rather than introducing systems or revamps that would allow us to alter how are own ships play.

    That said I don't like be cynical.

    These would be ships that would be mothballed. They would be removed from the ship switch feature.

    I think that it should definitely be a feature for Lockbox ships though. Zen ships have this as a standard feature. Since Lobi is now account bound I think all Lobi ships should be account bound and claimable on all characters. Since lockboxes are the primary Lobi engine, and they are sold for real money they should fall under the same circumstances as the zen ships.
    This is an excellent idea. +1

    Make them account openable as well. I'm not saying give all my characters the Recluse, just when I'd like to try it on another toon, let me move the ship there.

    That could work.
    How about a ship turn-in/re-claim system?

    You turn in your lockbox/lobi ship and receive a token which is account bound, you place the token in your account bank, on one of your other characters you use the token to claim the lockbox/lobi ship. The token would be account bound to prevent selling/trading and if necessary could be ship specific i.e. trade in a Tal Shiar Adapted Destroyer and get a Tal Shiar Adapted Destroyer Claim Token or trade in a Temporal Science Vessel and get a Temporal Science Vessel Claim Token.

    Ideally this process should be free, at least to begin with, Cryptic could then use their metrics to compare before and after data and IF there was a loss in revenues add an appropriate service charge (Zen, Dilithium or Lobi) to the system to compensate.

    Just a thought. :rolleyes:
    A good thought though.
    he11blade wrote: »
    Why add a new system? The game already supports ship boxes, so keep those. When I discharge a ship, give me the option to "Discharge or Rebox." if I choose the latter, it appears in my storage, just like it did the first time I picked it up.

    That would likely be the simplest method.
    tumblr_mr1jc2hq2T1rzu2xzo9_r1_400.gif
    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
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    he11bladehe11blade Member Posts: 98 Arc User
    edited February 2015
    captaind3 wrote: »
    I think the largest problem is of course that it wouldn't sell ship slots. Which I feel is a primary motivator behind creating new ships and giving them to us rather than introducing systems or revamps that would allow us to alter how are own ships play.

    That said I don't like be cynical.

    These would be ships that would be mothballed. They would be removed from the ship switch feature.

    I agree that placing ships back in boxes wouldn't directly give money to Cryptic. Personally, I'd prefer to buy more ship slots. The problem is, the devs don't want to add ship slots because of data storage issues (ships and loadouts). I've already bought every extra ship slot available. So, ships continue to pour into the game but not slots to put them in.

    This suggestion is a way of addressing the database issues while still allowing us to keep ships and not lose them permanently. Yes, mothballing them back into a box isn't as nice as buying more ship slots but it seems more doable for the devs.
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    executiveoneexecutiveone Member Posts: 45 Arc User
    edited February 2015
    Think this is a terrific idea, even if it would need to be monetized a bit to make up for the lost revenue from buying new ship slots.
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    theanothernametheanothername Member Posts: 1,508 Arc User
    edited February 2015
    I support that. While not really a many ship user person myself it would be nice to have some kind of safe net for my rarer ships.
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    dkratascodkratasco Member Posts: 585 Arc User
    edited February 2015
    captaind3 wrote: »
    I think the largest problem is of course that it wouldn't sell ship slots. Which I feel is a primary motivator behind creating new ships and giving them to us rather than introducing systems or revamps that would allow us to alter how are own ships play.

    New BOff system also make BOff slots less needed (one boff for all builds instead 2-3 boffs) yet it was implemented.

    If you want option to fast change to other ships you still need ship slots to keep them in active duty.
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    qc124qc124 Member Posts: 11 Arc User
    edited February 2015
    skollulfr wrote: »
    a lot of people had well over taxed the previous boff system, and it was enough of a mess to cause people to use spreadsheets to keep builds intact.

    I believe his point was simply that Cryptic doesn't always make changes based solely on whether or not we'll pay for something. ;)
    [SIGPIC][/SIGPIC]
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    xardriaxardria Member Posts: 4 Arc User
    edited February 2015
    he11blade wrote: »
    Charles Gray, Lead Content Designer, recently said that adding new ship slots, even for purchase, is a difficult undertaking.

    Sorry if this has already been asked, but why is it a difficult undertaking? You can buy them two at a time, I believe. I've done this once just to have a bit more access. I agree we should have an "Armada" screen or something to choose from at this point.
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    eradicator84eradicator84 Member Posts: 1,116 Arc User
    edited February 2015
    Agree with OPs suggestion.

    With the ship slot limit and so many new ships for T6 and various specialisations coming online, this needs to happen.
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    bloodyrizbloodyriz Member Posts: 1,756 Arc User
    edited February 2015
    I also agree with this. I hate throwing a lower tier (but still cool) ship out just to make room to get a different one.
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    he11bladehe11blade Member Posts: 98 Arc User
    edited February 2015
    bloodyriz wrote: »
    I also agree with this. I hate throwing a lower tier (but still cool) ship out just to make room to get a different one.

    Agreed. I wouldn't mind having to reclaim them but I truly enjoy rotating through ships. Now, with the loadout system, Cryptic has made that easier.

    I even recently ran through several missions and patrols using my light science vessel (the Grissom). It was fun doing Argala and kept me on my toes!
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    ralphgraphiteralphgraphite Member Posts: 628 Arc User
    edited February 2015
    I'd like some way to rebox my lockbox or event ships.

    Heck - I'd probably pay some nominal dil fee to be able to make a character-bound box for them.

    I'm eventually going to run out of ship slots, and don't look forward to having to decide which event ships to let go to make room. I don't fly them often, but would still like a way to fly them (say at the next year's event).
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    he11bladehe11blade Member Posts: 98 Arc User
    edited February 2015
    xardria wrote: »
    Sorry if this has already been asked, but why is it a difficult undertaking? You can buy them two at a time, I believe. I've done this once just to have a bit more access. I agree we should have an "Armada" screen or something to choose from at this point.

    Charles Gray said it is difficult because the database isn't just storing which ships you have anymore. It's also storing all the equipment you have on the ship as well as any loadouts. Basically, each slot is taking up more database space now. To me, this seems like a non-issue. We PAY for more ships slots, so theoretically, some of that income should go to paying for a larger database.

    Still, I don't want to beat a dead horse. If he says adding slots is difficult, that probably translates to "it ain't gonna happen". The reason I'm taking this different approach, reclaiming all ships, is that it shouldn't add much to the database since equipment and loadouts won't be stored. The only thing the database would have to store is whether or not I earned or purchased a ship. It already does that with C-store ships, so it seems to me that there's no reason not to expand this in order to keep us buying ships! :D
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    he11bladehe11blade Member Posts: 98 Arc User
    edited February 2015
    It doesn't take long. Take part in a few events, buy a ship pack or two, win a few lock box ships and upgrade to some fleet ships and you're there. That's how I got here anyway!
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    jivedutchjivedutch Member Posts: 357 Arc User
    edited February 2015
    The way we get ships has been changed over the years ... imho all it takes is for a token to be added to your account stats, and a box in the dilithium/reclaim shop for the vessel.

    That seems to me the simplest version to do it ... with the least amount of "junk" in the databases about reboxing or transferring.

    At least that should work for all the event ships.

    Then there are some other oddities ... like needing to unpack the pleshk to unlock the frigate pets ... i like them as pets .. but the ship takes up a "useless" slot like this, and i cannot stash it away, coz then i would loose it (for a year). Same goes for the grett and other ships.


    PLEASE let us reclaim the event ships via the promotions or reclaim tab of the stores.
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    evilmark444evilmark444 Member Posts: 6,950 Arc User
    edited February 2015
    he11blade wrote: »
    I agree that placing ships back in boxes wouldn't directly give money to Cryptic. Personally, I'd prefer to buy more ship slots. The problem is, the devs don't want to add ship slots because of data storage issues (ships and loadouts). I've already bought every extra ship slot available. So, ships continue to pour into the game but not slots to put them in.

    This suggestion is a way of addressing the database issues while still allowing us to keep ships and not lose them permanently. Yes, mothballing them back into a box isn't as nice as buying more ship slots but it seems more doable for the devs.

    Easy way to monetize it, put a dil cost on the rebox option. And put the option itself into the c store as an account unlock that requires all ship slots be purchased first. Boom, mo money for Greedtic, I mean Cryptic. Oops.
    Lifetime Subscriber since Beta
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    kintishokintisho Member Posts: 1,040 Arc User
    edited February 2015
    PLUS 1 For sure
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    seifer1701seifer1701 Member Posts: 109 Arc User
    edited February 2015
    +1

    viva la revolucion! (<< jiberish to fill post reqs)
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    captaind3captaind3 Member Posts: 2,449 Arc User
    edited March 2015
    dkratasco wrote: »
    New BOff system also make BOff slots less needed (one boff for all builds instead 2-3 boffs) yet it was implemented.

    If you want option to fast change to other ships you still need ship slots to keep them in active duty.
    That's true.
    qc124 wrote: »
    I believe his point was simply that Cryptic doesn't always make changes based solely on whether or not we'll pay for something. ;)
    And I'd like to point out that that's a good thing.

    The money shouldn't drive everything.

    Cryptic has proven that they're not above a Quality of Life improvement for its own sake.
    jivedutch wrote: »
    The way we get ships has been changed over the years ... imho all it takes is for a token to be added to your account stats, and a box in the dilithium/reclaim shop for the vessel.

    That seems to me the simplest version to do it ... with the least amount of "junk" in the databases about reboxing or transferring.

    At least that should work for all the event ships.

    Then there are some other oddities ... like needing to unpack the pleshk to unlock the frigate pets ... i like them as pets .. but the ship takes up a "useless" slot like this, and i cannot stash it away, coz then i would loose it (for a year). Same goes for the grett and other ships.


    PLEASE let us reclaim the event ships via the promotions or reclaim tab of the stores.

    All true.

    I'm all aboard on the repack ships for a dilithium fee suggestion.
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    "Rise like Lions after slumber, In unvanquishable number, Shake your chains to earth like dew, Which in sleep had fallen on you-Ye are many — they are few"
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    ltminnsltminns Member Posts: 12,571 Arc User
    edited March 2015
    jivedutch wrote: »
    The way we get ships has been changed over the years ... imho all it takes is for a token to be added to your account stats, and a box in the dilithium/reclaim shop for the vessel.

    That seems to me the simplest version to do it ... with the least amount of "junk" in the databases about reboxing or transferring.

    At least that should work for all the event ships.

    Then there are some other oddities ... like needing to unpack the pleshk to unlock the frigate pets ... i like them as pets .. but the ship takes up a "useless" slot like this, and i cannot stash it away, coz then i would loose it (for a year). Same goes for the grett and other ships.


    PLEASE let us reclaim the event ships via the promotions or reclaim tab of the stores.
    During the Winter Event I ended up getting a second copy of all the Breen ships. Left the second boxed and opened the first copy as needed for Frigate unlocks, use, or console Reclaims. I could then dispose of the unpacked ship if needed. Works well with the account-wide discount; one Race and you have another ship copy.

    What I don't like is having to maintain the Dyson Anniversary ship after having bought the C-Store versions just to maintain the Reclaim. And don't get me going about putting that ship into the Lobi Store for 600 Lobi, when all some people really wanted was the Secondary Deflector or Warp/Singularity core. Ridiculous given the account-wide unlocks available since then. If Alts that weren't 'born' at the time wanted to get the Secondary Deflector, let's say, having to pay that ridiculous Lobi price for the privilege is not in keeping with the current alt-friendliness added since the Summer Event.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
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    nerd2224nerd2224 Member Posts: 9 Arc User
    edited November 2015
    How about a ship turn-in/re-claim system?

    You turn in your lockbox/lobi ship and receive a token which is account bound, you place the token in your account bank, on one of your other characters you use the token to claim the lockbox/lobi ship. The token would be account bound to prevent selling/trading and if necessary could be ship specific i.e. trade in a Tal Shiar Adapted Destroyer and get a Tal Shiar Adapted Destroyer Claim Token or trade in a Temporal Science Vessel and get a Temporal Science Vessel Claim Token.

    Ideally this process should be free, at least to begin with, Cryptic could then use their metrics to compare before and after data and IF there was a loss in revenues add an appropriate service charge (Zen, Dilithium or Lobi) to the system to compensate.

    Just a thought. :rolleyes:

    this needs to happen.
    Post edited by nerd2224 on
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