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Celebrating 5 Years Of Star Trek Online!

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  • phreakbeephreakbee Member Posts: 0 Arc User
    edited January 2015
    dkratasco wrote: »
    Dear STO Dev Team,

    I just wonder does your CEO know how much you f*** up company image with this "5th Aniversarry"? Main event mission/attraction is unplayable (did you even test it before putting it live?), launching another (previous were R&D and upgrade) unfinished major game system (no way to obtain some skills like Torpedo Spread III), one giant lags and rubber-banding, non-responsive skills (which were reported month ago on tribble, yet still go live).

    If you wanted to bring more new and old players to the game you actually you done opposite. You scare off any potential new player "If main event is bugged and unplayable, event that company advertise where ever it can, so how will work or rather doesn't work."

    Instead launching bugged content you should simply tell Smirk to come here and honestly explain that you found some major bugs and have to postpone event fore a week, just to make sure it will work. Believe me most players would then go with "No problem, nice that you care and want to bring good working product". This applies not only to this particular Event, but to every previous and future updates.

    There needs to be some kind of agree/second the motion clicky thing here.
  • vengefuldjinnvengefuldjinn Member Posts: 1,521 Arc User
    edited January 2015
    What would make a great start to year 5 of STO would be if Geko was fired for publicly bashing the players (CUSTOMERS, Geko. Players are CUSTOMERS!!!), and D'Angelo was fired for not firing Geko to begin with.

    I must have been under my rock, exactly how did Geko publicly bash players again? :confused:
    tumblr_o2aau3b7nh1rkvl19o1_400.gif








  • runningbotrunningbot Member Posts: 0 Arc User
    edited January 2015
    gfreeman98 wrote: »
    Really? You want a group mission that 75% of the players will TRIBBLE up to be your daily? No thanks.

    Sure would, at least I get to play the game instead of an app. Also you could make it like this years requirement if your that worried. Q doesn't care how well you do as long as you participate.
  • edited January 2015
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  • koihimenakamurakoihimenakamura Member Posts: 135 Arc User
    edited February 2015
    dkratasco wrote: »
    Dear STO Dev Team,

    I just wonder does your CEO know how much you f*** up company image with this "5th Aniversarry"? Main event mission/attraction is unplayable (did you even test it before putting it live?), launching another (previous were R&D and upgrade) unfinished major game system (no way to obtain some skills like Torpedo Spread III), one giant lags and rubber-banding, non-responsive skills (which were reported month ago on tribble, yet still go live).

    If you wanted to bring more new and old players to the game you actually you done opposite. You scare off any potential new player "If main event is bugged and unplayable, event that company advertise where ever it can, so how will work or rather doesn't work."

    Instead launching bugged content you should simply tell Smirk to come here and honestly explain that you found some major bugs and have to postpone event fore a week, just to make sure it will work. Believe me most players would then go with "No problem, nice that you care and want to bring good working product". This applies not only to this particular Event, but to every previous and future updates.

    I imagine their bosses TOLD them to launch on today. Look at how buggy Skyrim was but had to be out for 11-11-11.
  • liberatrixliberatrix Member Posts: 42 Arc User
    edited February 2015
    In addition to changes in research, upgrades and Boffs

    they go and decide to change all the 'artwork' and icon 'images' ... I had enough knew stuff to learn, I really did NOT want to relearn what everything was because a Deflector no longer looks like a Deflector, and my Science Team icon (along with the rest of them) has changed.

    What a pain in the butt.
    In this galaxy there’s a mathematical probability of three million Earth-type planets. And in the universe, three million million galaxies like this.
  • edited February 2015
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2015
    I must have been under my rock, exactly how did Geko publicly bash players again? :confused:
    He made a few comments about his honest opinion of the forums. Then people raged at how he didn't appreciate their "feedback" (aka whining).
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • derbitburgerderbitburger Member Posts: 0 Arc User
    edited February 2015
    I wouldn't even mind the new icons, but the skills are still inresponsive.

    "I would have survived this, but the skill won't fire..." :(
    Delta Rising is the best expansion ever and the players love it!
  • themariethemarie Member Posts: 1,055 Arc User
    edited February 2015
    I find it interesting...

    Saw virtually no one standing in-line at Q for the mission-pickups. Normally people are firing off new party-poppers as well -- have seen maybe three this year so far.

    Maybe it was just the time (afternoon to evening Central Time) but it doesn't look like very many people are lining up for this grind.

    On top of that, the channels I frequent in chat were full of complaints about the Omega spam, the broken timers and other issues related to the grind.

    So we're expected to grind for our reward, by using a broken grind system? Stay classy Cryptic. Rock that Quality Control thang, shake it now. :rolleyes:
  • wepsikwepsik Member Posts: 2 Arc User
    edited February 2015
    I dont know is this fault of this Anniversary pack or not , but

    I cant repair ship injuries any more.. When I go to dyson joint command to let engineer repair ship injuries , it shows no injuries at all.

    But when I take any dyson mission with ship I seen ca 13 injuries.. I have minor and major components to repair but they dont do anything...'

    damn...
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited February 2015
    themarie wrote: »
    I find it interesting...

    Saw virtually no one standing in-line at Q for the mission-pickups. Normally people are firing off new party-poppers as well -- have seen maybe three this year so far.

    Maybe it was just the time (afternoon to evening Central Time) but it doesn't look like very many people are lining up for this grind.

    On top of that, the channels I frequent in chat were full of complaints about the Omega spam, the broken timers and other issues related to the grind.

    So we're expected to grind for our reward, by using a broken grind system? Stay classy Cryptic. Rock that Quality Control thang, shake it now. :rolleyes:

    That's because 90% of the time, the daily people are getting is impossible to complete. I've had a daily active for three days now that I can't complete because there is no damned particle in Space above Bajor... So that's three days of the event that I'm just not able to complete it. If they don't fix it until Thursday then that's a full week.

    The event is so much fun!
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • kapla1755kapla1755 Member Posts: 1,249
    edited February 2015
    themarie wrote: »
    I find it interesting...

    Saw virtually no one standing in-line at Q for the mission-pickups. Normally people are firing off new party-poppers as well -- have seen maybe three this year so far.

    Maybe it was just the time (afternoon to evening Central Time) but it doesn't look like very many people are lining up for this grind.
    /snip
    That's because 90% of the time, the daily people are getting is impossible to complete. I've had a daily active for three days now that I can't complete because there is no damned particle in Space above Bajor... So that's three days of the event that I'm just not able to complete it. If they don't fix it until Thursday then that's a full week.

    The event is so much fun!

    1. There may not be alot of ppl in line by Q because they are aware you can pick up the mission from your Journal overview page, thus avoiding all the ESD lag that was prevalent in the 1st couple of days.


    2. The particles above Sol and Bajor are not working correctly , but you can drop the mission and pick it up later and it will give you a different set of places to visit. The locations seem to cycle every couple of hours not sure the exact duration between cycle but I have been able to get Q-mendations everyday the event has been running so far on KDF, Rom, and Fed characters.


    Better Luck to you in the future.
    [SIGPIC][/SIGPIC]
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  • dustyhayesdustyhayes Member Posts: 49 Arc User
    edited February 2015
    5 years have gone by and still they can't fix an event launch. Don't get me wrong, I've been playing STO now for several years, got a lifetime membership and have probably invested far too many hours of my life into the game and I love it. But when you launch a massive event like this, have a certain amount of time to do it in and then half the time it doesn't work... This morning I tried doing the Omega molecule stabilization thing and the one around the sol system at Earth Spacedock completes, but it never registers as finished, hence my daily mission cannot be completed, no matter how many times I attempt to do the molecule event.

    I don't know if anyone else is having these kinds of problems, since nobody in the zones I'm in is answering, but it is very frustrating and I've been hearing from the developers that the rubberbanding & lagging, broken Omega molecule events and whatnot should have been cleared up by now and they have not. At this point, it's not even a matter of being able complete a mission. I have a hard time recommending a game like STO to people knowing that there are a lot of problems like this right now. For the developers, my simple question is this: Do you know what's causing the problems and how long before it is seriously fixed?
  • edited February 2015
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  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited February 2015
    kapla1755 wrote: »
    2. The particles above Sol and Bajor are not working correctly , but you can drop the mission and pick it up later and it will give you a different set of places to visit. The locations seem to cycle every couple of hours not sure the exact duration between cycle but I have been able to get Q-mendations everyday the event has been running so far on KDF, Rom, and Fed characters.


    Better Luck to you in the future.

    Yeah, I tried that. Several times. Sadly, each time I did it I always got Bajor as one of the locations to visit so I got bored and just decided not to play the game until they fix it.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • spookpwaspookpwa Member Posts: 316 Arc User
    edited February 2015
    Yeah, I tried that. Several times. Sadly, each time I did it I always got Bajor as one of the locations to visit so I got bored and just decided not to play the game until they fix it.

    They are in the mission with mirror universe. If you pick up that mission and go through it to Bajor it is possible to get those omega particles.

    They should have pushed the 5 year celebration until they had the patch tested and fixed for any bugs.:rolleyes:
    Double_e23652_217093.jpg

    A test server is supposed to be used to properly test patches before patching anything....
  • mrlailmrlail Member Posts: 10 Arc User
    edited February 2015
    Dear sir/madam


    Please can you fix the game, there are no particles above bajor and now the esd space is broken.
    im not sure how long the event is going to last but ive so far missed 2 days worth of qmendations due to this bug

    couple this with what I can only describe as the worst rubber banding ive ever seen in a game SWG doesn't have it as bad as this
    and the constant client crashes when the client lags too much, it is driving me away from this game, I have only started in October but im finding myself loggin off earlier each night and I still don't have a toon to 60 but I cannot bear the bugs.
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited February 2015
    spookpwa wrote: »
    They are in the mission with mirror universe. If you pick up that mission and go through it to Bajor it is possible to get those omega particles.

    They should have pushed the 5 year celebration until they had the patch tested and fixed for any bugs.:rolleyes:

    Lol yeah I'm pretty sure that in the mirror universe everything is working completely as intended. It must be nice there, I should book a holiday.

    It's pretty annoying that there are so many bugs, and they've not decided to extend the event yet. This first week is pretty much a write-off for many people.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2015
    Lol yeah I'm pretty sure that in the mirror universe everything is working completely as intended. It must be nice there, I should book a holiday.

    It's pretty annoying that there are so many bugs, and they've not decided to extend the event yet. This first week is pretty much a write-off for many people.
    You do know that your vacation would involve an agony booth, right? :P
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited February 2015
    You do know that your vacation would involve an agony booth, right? :P

    Well it'd be a change of pace from the grind booth. :)
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
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  • wimpomanwimpoman Member Posts: 42 Arc User
    edited February 2015
    I'm curious as to how long we can keep crafting the Omega Upgrade kits.

    Can we continue to change the traces, slivers, shards and fragments into the kits after the anniversary event has ended (we just won't be able to collect more through the stabilization mini-game) or will we be stuck with whatever we have left over after the 26th of Feb?
  • zombieberryzombieberry Member Posts: 0 Arc User
    edited February 2015
    wimpoman wrote: »
    I'm curious as to how long we can keep crafting the Omega Upgrade kits.

    Can we continue to change the traces, slivers, shards and fragments into the kits after the anniversary event has ended (we just won't be able to collect more) or will we be stuck with whatever we have left over after the 26th of Feb?

    Particle stabilization will end when the Anniversary event ends, crafting they are not sure of yet. :rolleyes:

    I'm curious as to when the game will be playable.
  • wimpomanwimpoman Member Posts: 42 Arc User
    edited February 2015
    6 days and no official reply? Cheers PWE.
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited February 2015
    wimpoman wrote: »
    6 days and no official reply? Cheers PWE.

    There was a Dev response about this in the thread about Omega Tech Upgrades.
    We recently came to the decision to allow the Omega Projects to remain available indefinitely, after the conclusion of the Anniversary Event.

    We will be moving these projects to a new "Special Projects" R&D School in a future patch, so that they do not clutter up the Science R&D School as they currently are. The "Special Projects" School will behave very similarly to Officer Training in that it does not have any projects that reward, nor rely upon, Skill Levels or Research XP.

    As stated previously, the Omega Stabilization Mini-Game (and thus source of Omega materials) will go away when the Event is over. But anything you have gathered between now and then will be yours to keep, and continue to refine forever.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • wimpomanwimpoman Member Posts: 42 Arc User
    edited February 2015
    There was a Dev response about this in the thread about Omega Tech Upgrades.

    Ah right, cheers for the quote and the info. ;)

    In my defence though, this thread we're talking in is the official 5th Anniversary thread as linked at the bottom of the news article - http://www.arcgames.com/en/games/star-trek-online/news/detail/9064083-star-trek-online%E2%80%99s-five-year-anniversary

    Also, @theDevs - Thank you so much! This gives me (and players like me) a desperately needed chance to "catch up". :D
  • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
    edited February 2015
    wimpoman wrote: »
    Ah right, cheers for the quote and the info. ;)

    In my defence though, this thread we're talking in is the official 5th Anniversary thread as linked at the bottom of the news article - http://www.arcgames.com/en/games/star-trek-online/news/detail/9064083-star-trek-online%E2%80%99s-five-year-anniversary

    Also, @theDevs - Thank you so much! This gives me (and players like me) a desperately needed chance to "catch up". :D

    No worries man, it can be hard to keep track when there are so many different threads. Especially since they don't seem to be in a hurry to fix the Dev Tracker.
    Join date is wrong, I've actually been around since STO Beta.
    True alters don't have a "main". Account wide unlocks for all unique event rewards!!
  • pwlaughingtrendypwlaughingtrendy Member Posts: 2,966 Arc User
    edited February 2015
    Captains! I'm really excited to share with you some awesome news! We're going to be extending the Anniversary event till March 2nd!
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