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R&D Research XP Boosts

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Comments

  • architect13architect13 Member Posts: 1,076 Arc User
    edited February 2015
    The boosts are missing a zero or two at the end, right?!?
    Have you tried the new forum on your phone?
  • suavekssuaveks Member Posts: 1,736 Arc User
    edited February 2015
    zaichal wrote: »
    Only the most idiotic of players would waste real money or their dil reserves on this blatant cash grab.
    Those "boosts" are aimed at people who don't know any better. Casual players who either just started the game, or play very little. They see a boost and don't consider the actual benefit, but buy it just for the name. Because "hey, it's a boost, it may come in handy!"...

    That doesn't change the fact that this case is just borderline scam.
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  • max1002max1002 Member Posts: 69 Arc User
    edited February 2015
    I can't wait to get my hands on this :D
  • clcopelandclcopeland Member Posts: 50 Arc User
    edited February 2015
    I realize Trendy is just the messenger and that the game is on a "monetize everything" power trip, but this is absolutely not useful at all.

    If I were starting a brand new character tomorrow, I still would not find this useful at all given then way R&D works. It is not worth my time or money in any possible way.
  • hehulkhehulk Member Posts: 3 Arc User
    edited February 2015
    max1002 wrote: »
    I can't wait to get my hands on this :D

    Why would you not just spent the zen, if you really really had to power-level your R&D skill, on dil and get vastly more exp just from rushing project competitions? 800 zen is around 130,000 dilithium right now, which is enough to rush 7 projects for at worst (ie no crit bonuses) 42,000 exp.

    Actually, now that I do the math, totally worth spending 800 zen on these boosters :rolleyes:
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited February 2015
    zaichal wrote: »
    Waitasec.

    800zen for a 10,000 boost is 130,400 dil at the moment. Just completing the 20hour bonus research project for 18,000 dil works out cheaper.

    Only the most idiotic of players would waste real money or their dil reserves on this blatant cash grab.

    Solid catch, thank you.
  • raddamusraddamus Member Posts: 19 Arc User
    edited February 2015
    More proof, as if more was needed, that Cryptic has no idea what the player base wants.
    Sad, really.
  • thenoname711thenoname711 Member Posts: 204 Arc User
    edited February 2015
    Way overpriced for the effect, same as skill point boosts.
    Gameserver not found.
  • lpthomasmariklpthomasmarik Member Posts: 6 Arc User
    edited February 2015
    For a moment I thought this would be a good way to get caught up on my crafting. I've jujst not wanted to do the grind. Then I saw the prices and abysmal bonus.

    NOPE.
  • gazurtoidgazurtoid Member Posts: 423 Arc User
    edited February 2015
    I have absolutely zero problem with this.

    If people want to spend their money on this - let them! Them putting $ in Cryptic's pockets keeps the game free (well almost) for the rest of us.
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  • mhall85mhall85 Member Posts: 2,852 Arc User1
    edited February 2015
    rtk142 wrote: »
    nice, but how about a specialization respec?

    This, please. :)
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  • chivs116chivs116 Member Posts: 109 Arc User
    edited February 2015
    it’s all well and good to give players a boost at R&D...but why not give players a chance to us more of our EXP points

    Let us convert our excess EXP into something useful like more specialization points ...new players get more chance to complete their intel and NOW the command tree.
    Like most players I have over 8million EXP points I can’t use!! At this rate it’s gonna take months to do ½ the trees.

    Sorry rant over...but doing Algala mission over and over is getting tried
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  • john98837john98837 Member Posts: 761 Arc User
    edited February 2015
    800 zen for 10k XP bonus XP. Finish now on a research project awarding 6,000 XP = 18,000 Dil.

    800Z = about 128,000 Dil
    128,000 / 18,000 = 7.11 projects
    7 x 6,000 = 42,000 XP Instantly

    So why would anyone in there right mind pay you for a booster that awards less than 25% of the XP as just using dil to do the research projects, and get there XP instantly instead of waiting on the time gates. Seems kinda like your trying to take advantage of people who can't do basic math.
  • edited February 2015
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited February 2015
    The price seems unrealistic, and let's face it - a 20 % speed-up isn't worth bothering with either. Same problem as skill points, really.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • eltatuseltatus Member Posts: 291 Arc User
    edited February 2015
    LOOL

    And some ppl had hope that with the new boss thing were going to change.. LOL

    Nice trolling cryptic =)
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    [SIGPIC][/SIGPIC]
  • birzarkbirzark Member Posts: 634 Arc User
    edited February 2015
    They made it so you can slot 3 projects of the same school, 21000 xp a day. Why would i need a boost now? the 3x daily shaves off so much time a boost is just stupid, not to mention as others have pointed out the prices are crazy.
  • cebrocebro Member Posts: 0 Arc User
    edited February 2015
    Each day this getting more and more ridiculous.
  • imruinedimruined Member Posts: 1,457 Arc User
    edited February 2015
    It's already been said countless times, but I have to agree...

    The R&D points rewarded, for the Zen cost involved, is far too small, or the Zen cost is far too high...
    The entitlement is strong in these forums...

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  • captainkoltarcaptainkoltar Member Posts: 941 Arc User
    edited February 2015
    This is the stupidest thing I've ever heard.

    I mean, really. Who priced these? Who thought this was a good idea? Because this decision actually proves incompetence by whoever made it. If I were their boss, they'd be sacked, or at least put on a formal warning. Seriously.
  • saurializardsaurializard Member Posts: 4,404 Arc User
    edited February 2015
    I really, really need to do some video game marketing courses just to see how they are shaping their students who later work in the VG industry.

    Because that'd probably give me several fits of healthy laughter. I mean, are they using Kraang/Iconian technology to brainwash them into reality-disconnected greedy zombies or something?
    #TASforSTO
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  • lamyrslamyrs Member Posts: 312 Arc User
    edited February 2015
    gazurtoid wrote: »
    I have absolutely zero problem with this.

    If people want to spend their money on this - let them! Them putting $ in Cryptic's pockets keeps the game free (well almost) for the rest of us.

    People won't buy that because it isn't worthing the price at all.
    I am from Belgium and english isn't my main language, sorry if I make mistakes.
  • tigerariestigeraries Member Posts: 3,492 Arc User
    edited February 2015
    zulisvel wrote: »

    WOOOHOOO! $120 to raise 1 level at 150k points I am so there! Just wait till I win the lotto first when I have cash to burn.
  • zaichalzaichal Member Posts: 96 Arc User
    edited February 2015
    lamyrs wrote: »
    People won't buy that because it isn't worthing the price at all.
    Not so sure about that. We've already had one player with no sense say he can't wait for this. Fools and their money.
  • shevetshevet Member Posts: 1,667 Arc User
    edited February 2015
    Well, I mean, by all means, put these things in the C-Store. Why not?

    Even the most cursory cost-benefit analysis, though, tells me I won't be buying them. They'd just be Zen down the drain. Sorry, but there it is.

    I have to say, in general, R&D is not well served, because it just doesn't keep up with player levelling. By the time you've reached a point, developing a research school, where you can reliably craft basic Mk II items, you're already needing Mk IVs at the very least. This was true with the old crafting process, and it hasn't changed with the new one. Spending a lot of Zen on a nugatory boost isn't going to help any.

    (I mean - well, I started my Talaxian toon just after playable Talaxians came out, and I'm playing her in the same desultory, casual sort of way I usually do. So she's now level 59, will reach 60 shortly, has three reputation trees maxed out and is flying a T6 ship... and she's reached level 14 in three crafting schools, and has a long way to go before reaching level 15, never mind 20. Now, by spending 800 Zen, I could cut the time needed to reach level 15 by 1/63rd! - not such a good deal, when you look at it like that.)
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  • gameversemangameverseman Member Posts: 1,110 Arc User
    edited February 2015
    You seriously just couldn't put it in a lockbox like all the other **** drops? You HAD to make it a money grab? ffs!
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  • cidjackcidjack Member Posts: 2,017 Arc User
    edited February 2015
    Positive:

    From a Cryptic point of view, it makes sense to add these to the C-store, as other boosts are in there as well.

    Negative :

    The player base has had enough time without paying with dil to remove the time gates to hit lvl 15 on crafting, so their is a reduction on the need to purchase them.

    The addition of being able to run 3 of the same school XP projects further reduces the needs for them.

    These boosts are available through the Vaddwarr lockbox, and are pretty cheap on the exchange, no one would be able to make the same amount of EC from selling keys then selling these boosts on the exchange.

    Just my observations.
    Armada: Multiplying fleet projects in need of dilithium by 13."
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  • gaulltgaullt Member Posts: 35 Arc User
    edited February 2015
    We're pleased to announce the arrival of our new R&D Research XP Boosts that will help Captains get a leg up on your research!

    These will be available to Captains in the Zen Store on February 5th, 2015.


    ~LaughingTrendy

    Why of cousre you are Oh GREEDY ONE,"Let them grind R&D KAKE for a year then dangle XP boosts for $$$$ in front of them and they will pay". We knpow why they changed COOs, the one we have is figuring how how to squ$$$$$Ze the fandom! How about you just boost the xp gained per instance or nerf that geometric curve a bit eh?

    GAWD I hope one of the CBS trustees has a kid that gives this a try and finds out what you are doing. Then you can deal with the massive CLASS ACTION from the consumers when the liscense is pulled and you have to sell out to the private trust to pay off/ settle the suit.......
    The Universe is a messy place, You are born a mess. Sustaining life usually involves cleaning up messes. You die and usually are a mess then too. All of these messes usually involve some blood- get over it.
  • gameversemangameverseman Member Posts: 1,110 Arc User
    edited February 2015
    gaullt wrote: »
    Why of cousre you are Oh GREEDY ONE,"Let them grind R&D KAKE for a year then dangle XP boosts for $$$$ in front of them and they will pay". We knpow why they changed COOs, the one we have is figuring how how to squ$$$$$Ze the fandom! How about you just boost the xp gained per instance or nerf that geometric curve a bit eh?

    GAWD I hope one of the CBS trustees has a kid that gives this a try and finds out what you are doing. Then you can deal with the massive CLASS ACTION from the consumers when the liscense is pulled and you have to sell out to the private trust to pay off/ settle the suit.......

    XD Here Here!
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  • tehbubbalootehbubbaloo Member Posts: 2,003 Arc User
    edited February 2015
    what you all need to realise is that this isnt intended for you. its intended to take advantage of the inexperienced new guy that doesnt know any better. disgusting.
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