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What is the Arc Client?
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In-game /cmdlist commands

I had a malfunctioning game account. It was SO bad for me on a personal level that I was close to quitting the game. But I could not quit without knowing that I had tried everything. Lucky for me, the last thing I tried worked, and I was able to restore my account to full functionality. I did it by a careful analysis of the contents of...

/cmdlist

Wow, does this command line output a LOT of screen text. I had to spend close to an hour reading each command, trying a few, and then finding my place in the output to keep reading. But, the answer to my problems was in the list.

So in an attempt to make it easier for others to find their solution in the list, here is the contents of the list in a more readable form. This is the list as the system outputs it - a raw dump of the text. I am in the process of colorizing the list to make it more readable.

All of these commands are intended to be input to the chat window command line preceded by a '/'. Known arguments are '1', '0', 'On', 'Off', else stated in comment field, or make a good guess.

/(command) (argument)

===

Crewassignments Show/hide the status window/ship stations

Firetorps Fire all torpedoes

Firephaserstorps Fire all phasers and torpedoes

Ugcshowreviewgen Show the Foundry review dialog.

Setoffsettraybindsrow Set tray offset binds

Camfar Zoom the camera out

Keyboard Toggle keyboard display

Quitteam Leave your team

Request Request to join player's team

Lm Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)

Credits Show/hide game terms of use

Fleet Say something on guild chat.

Kick Remove player from your team

Tickets Show/hide the GM help and bugs window

Social Show/hide people UIs (friends, search, etc.)

chan Send a message to a channel.

Winamp Connects a running winamp instance

Setrallypoint Set a rally point for your current target

Mentor Enable or disable mentoring for this team (mentor 1 to turn on, mentor 0 to turn off)

Setquality Set team loot quality threshold (white, yellow, green, blue, purple)

Startchatreply Start typing chat, to reply

Lootrollpass Pass on the item currently being looted

Bootfromteam Remove player from your team

Jointeam Request to join player's team

Declinerequest Decline request from player to join your team

Focustargetclear Clear the focused target

Killme Will kill your character. Only use as a last resort if there is no other way to get unstuck

Pvequeues Pops up tray powers

W Send a tell to a specific player.

Lootrollgreed Roll Greed on the item currently being looted

Status Show/hide your status/overview

Termsofuse Show/hide game terms of use

Usetrayslot5 Execute a tray power, or play an error sound on failure

Traypowers Show/hide all your possible tray powers

Doff Show/hide the duty officer assignments UI

Pvpqueues Pops up tray powers

Keybinds Show the in-game mail interface.

Camzoomin Zoom the camera in

Buypointbrowser Show/hide the ZEN purchasing browser

Lootrollneed Roll Need on the item currently being looted

Switchactiveweapon Switch active weapon

Slq Set team loot quality threshold (white, yellow, green, blue, purple)

Fireprojectiles Fire all torpedoes and mines

Missiontoggletracked Toggle whether a given mission is tracked

Usetrayslot6 Execute a tray power, or play an error sound on failure

Setlootquality Set team loot quality threshold (white, yellow, green, blue, purple)

Accept Accept invite to join a team

Fleetlog Show/hide your Fleet's Log

Cancelteamrequest Cancel your request to join a team

Teamdisband Leave your team

Characterstatus Show/hide the status window

Fleetwindow Show/hide fleet UI.

Teamcancel Cancel your request to join a team

Episodes Show/hide the episodes

Duty Show/hide the duty officer assignments UI

Cursorexecute Pops up entity popup menu on friendly entity, attacks hostiles

Startchatsemicolon Start typing chat, with a Semicolon

F Say something on guild chat.

Communitymissions Show/hide the available community authored missions

Disband Leave your team

Teamquit Leave your team

Firemines Fire all mines

Calendar Show/hide the calendar.

Traits Show/hide the traits

Dilithiumexchange Show/hide the dilithium exchange UI

Setallcarrierpetmode Sets all hangar pets to one of the requested modes: Attack, Escort, Intercept, or Recall

t Send a tell to a specific player.

Skills Show/hide your Captain's Skills

Camlook Alias for Camera.Freelook {} $$ Camera.Rotate {}

Bugs Show/hide the GM help and bugs window

missions Show/hide the mission journal

Quality Set team loot quality threshold (white, yellow, green, blue, purple)

Lootquality Set team loot quality threshold (white, yellow, green, blue, purple)

Kickteam Remove player from your team

off Say something on guild officer chat.

Fireall Fire all weapons

Releasenotes Show/hide the release notes

Contextaction Default behavior for clicking on a node or entity with a fallback to the context menu

Acceptrequest Accept request from player to join your team

Join Request to join player's team

Boot Remove player from your team

Yell Say something to the whole zone.

Ugchidereviewgen Hide the Foundry review dialog.

Decline Decline invite to join a team

People Show/hide people UIs (friends, search, etc.)

Setmentor Set the mentor for your team

Usetrayslot7 Execute a tray power, or play an error sound on failure

mail Show the in-game mail interface.

Transwarp Show/hide the transwarp chooser UI

Usetrayslot2 Execute a tray power, or play an error sound on failure

Cstore Show/hide the Micro-Transactions UI (for buying stuff with real money).

Needorgreed Set team loot mode to need-or-greed

Mode Set how you handle team requests (open, closed, or requestonly)

Say Say something to the people near you.

Usetrayslot9 Execute a tray power, or play an error sound on failure

Gu Say something on guild chat.

Usetrayslot Execute a tray power, or play an error sound on failure

Currencyexchange Show/hide the currency exchange UI

Camsetlocktotarget Lock or unlock the camera to the target

g Say something on team chat.

Aimwithcam Aim

Focustargetset Set the focused target

Mentoron Enable mentoring for this team

Promote Promote a player to become your team leader

Available Show/hide the available missions.

Map Show/hide the map window

Acceptteamrequest Accept request from player to join your team

Chat Say something to the people near you.

Reputation Show/hide the reputations

Usetrayslot1 Execute a tray power, or play an error sound on failure

Leaveteam Leave your team

Startchat Start typing chat

Cursorpopupmenu Pops up entity popup menu on selected entity

Startchatslash Start typing chat, with a slash

Setshooteroverlayrow Set tray overlay row

Mentoroff Disable mentoring for this team

message size limit reached.
Post edited by my1alts2alt3 on

Comments

  • my1alts2alt3my1alts2alt3 Member Posts: 176 Arc User
    edited November 2013
    Bulletins Show/hide bulletin UI.

    Usetrayslot3 Execute a tray power, or play an error sound on failure

    Invite Invite player to your team

    Sharemission Share a mission with nearby team mates

    Fullimpulsetoggle Toggle full impulse

    Declineteamrequest Decline request from player to join your team

    Inventory Show/hide your inventory

    Ugcmissions Show/hide the available community authored missions

    Clearrallypoint Clear the rally point for your current target

    Focustargetselect Target the focused target

    Leader Promote a player to become your team leader

    Terms Show/hide game terms of use

    Teamlootmode Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)

    Usetrayslot0 Execute a tray power, or play an error sound on failure

    Interactcursor Interact with specific object

    Pvpreport Toggles the PVP report UI

    Costume Show/hide uniform change UI

    Whisper Send a tell to a specific player.

    Foundry Show/hide the Foundry spotlight

    Showtraypowers Show/hide all your possible tray powers

    Teamboot Remove player from your team

    Tm Set how you handle team requests (open, closed, or requestonly)

    Roundrobin Set team loot mode to round robin

    Lq Set team loot quality threshold (white, yellow, green, blue, purple)

    Dutyofficers Show/hide the duty officer assignments UI

    Requestteam Request to join player's team

    Dofficer Show/hide the duty officer assignments UI

    Help Show/hide the GM help and bugs window

    Count Set team loot mode to count-based

    Bootteam Remove player from your team

    Freeforall Set team loot mode to free-for-all

    p Say something on team chat.

    Usetrayslot8 Execute a tray power, or play an error sound on failure

    Dutyofficer Show/hide the duty officer assignments UI

    c Send a message to a channel.

    Executeaction Default behavior for clicking on a node or entity

    Transwarpchooser Show/hide the transwarp chooser UI

    Setoffsettraybindscolumn Set tray offset binds

    Clearallrallypoints Clear all the rally points

    Disbandteam Leave your team

    O Say something on guild officer chat.

    Kickfromteam Remove player from your team

    Group Say something on team chat.

    Cancelteam Cancel your request to join a team

    Friends Show/hide friend UI.

    Rearrange Move or resize various elements on the screen

    Itunes Connects a running itunes instance

    Journal Show/hide the mission journal

    Helpnext Go to the next page in the Help/Tip window

    Teamleader Promote a player to become your team leader

    Dropmission Drop a mission

    Music Toggle MediaControl window

    Foundarymissions Show/hide the available community authored missions

    S Say something to the people near you.

    Showentitypopupmenu Pops up entity popup menu on selected entity

    Teamwindow Show/hide team UI.

    Leave Leave your team

    Firephasers Fire all phasers

    Interactwindow Initiate interact gen

    Camzoomoutsmall Zoom the camera out slightly

    Guildwindow Show/hide fleet UI.

    Camzoominsmall Zoom the camera in slightly

    Setteammode Set how you handle team requests (open, closed, or requestonly)

    Party Say something on team chat.

    LootMode Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)

    Toggleaimwithcam Toggle Aim

    r Reply to recent tell.

    Setlootmode Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count)

    Uniform Show/hide the uniform change UI

    Helpprevious Go to the previous page in the Help/Tip window

    Diary Show/hide your Captain's Log

    Camzoomout Zoom the camera out

    Masterlooter Set team loot mode to master-looter

    Usetrayslot4 Execute a tray power, or play an error sound on failure

    reduce_mip Reduces the resolution of textures to only use the reduced (mip-map) textures.

    EM.Save No comment provided

    tex_memory_allowed Limits the total use of texture memory as a fail-safe against fatal allocation errors.

    Gates loading of new textures when the total memory loaded and in-use for loading is above

    this threshold. This value is initialized gfxStartupPreWorldLib, or by the command-line.


    HolsterToggle Attempt to holster or draw your weapons

    bind_pop_profile Pop the given key profile from the stack

    Follow Follow: Follows the targeted entity

    visscale Sets world detail scaling

    vsync Turns on or off vsync

    RememberWindows No comment provided

    highFillDetail Enables high fill detail objects

    ui_GenLayersReset Resets the layout, used for when the server updates movable window positions

    Target_Enemy_Player_Prev Targets the previous enemy player in view

    Unholster Attempt to draw your active weapon

    ThrottleAdjust No comment provided

    ContactDialogEnd Stop talking to the current contact. Safe to use if there is no current contact.

    This should be called instead of "ContactDialogEndServer" so that the client can

    validate that the player is actually in a contact dialog. Otherwise, there are

    some weird edge cases when multiple Contact Dialogs happen close together.


    Target_Enemy_Near_SideArc Targets the nearest enemy in view and within the given side firing arc (starboard and port)

    bind_push_profile Push a specific key profile onto the stack

    ExecActiveItemPowerInBag No comment provided

    GenRemoveWindowPCXbox Hide a gen on the window layer that is specific to PC or Xbox.

    TrayExecByTray TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot

    interactIncludeVolume Interact with the nearest interactable entity within range, followed by volume

    UGC.Map.Duplicate No comment provided

    NavToSpawn_ReceivePosition No comment provided

    rdrMaxFramesAhead Number of frames to allow the renderer to get

    camUseChaseCam No comment provided

    slow1 No comment provided

    printStallTimes Prints out the amount of time a stall took whenever a stall occurs

    slow No comment provided

    invertX Invert the horizontal axis for movement controls

    togglefullscreen Toggles fullscreen

    Target_Manual_Modal Find the previous targetable entity and target it.

    WorldDetail Sets world detail scaling

    bind_local Bind a key to a command.

    bind_load Load entity keybinds from ent_keybinds.txt.

    TrayExecByTrayNotifyAudio No comment provided

    Target_Button_ToggleModalCycle No comment provided

    useSM30 Uses full SM30

    GenListDoSelectedCallback If the given gen is a list, run the selected callback.

    ssao Enables and disables screen space ambient occlusion

    window_minimize Minimizes the window

    DisableCursorMode Disables cursor mode and returns to action combat if the param is true, otherwise does nothing

    process_priority 0 - default, normal always; 1 - normal in foreground, below normal in background/alt-tabbed; 2 - high always

    ThrottleSet No comment provided

    teamHideMapTransferChoice No comment provided

    DefaultAutoAttack


    gclAutoAttack_DefaultAutoAttack <1/0>: Enable or disable auto attack

    Target_Friend_Next Targets the next friend in view

    loc Global value for location

    Target_Enemy_Near_AftArc Targets the nearest enemy in view and within the given aft firing arc

    MacroRun No comment provided

    NavToPosition No comment provided

    chanaccess No comment provided

    GenSetFocus Set focus to the given gen.

    GenListActivate If the given gen is a list, activate the selected row.

    targetCursor Target the entity clicked on.

    entityTexLODLevel Sets the quality level for character textures. Normal values range from 0.5 to 10.0.

    Target_Enemy_Prev Targets the previous enemy in view

    UGC.Map.Delete No comment provided

    ChannelSend Send chat to a channel

    down1 No comment provided

    useSM20 Uses only SM20

    UGC.Undo No comment provided

    UGC.Item.Delete No comment provided

    unbind Unbind a key stored on your character.

    Assist Assist <name>: Assists the Entity with the matching name. If no name is given, assists your current target.

    interactOptionPower No comment provided

    targetCursorOrAutoAttack Target the entity clicked on.

    PowerTrayExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot

    GenSetFocusOnCreate Set focus to the given gen as soon as it becomes ready.

    aim No comment provided

    water Enable water effects

    Target_Enemy_Player_Near_ForArc Targets the nearest enemy player in view and within the given forward firing arc

    gotoCharacterSelect Log out the current character.

    showmem Displays process memory usage

    ui_load Loads default UI Windows save file

    alphaInDOF Does world+character alpha objects before DoF pas

    MacroExec No comment provided

    cam_yaw_interp No comment provided

    TrayExec TrayExec <Active> <UITray> <Slot>: Attempts to execute the element in the UITray at the Slot

    Options Show the options screen.

    TerrainDetail Sets terrain detail scaling

    d3d9ex Use the Direct3D 9Ex renderer device type

    left1 No comment provided

    UGC.Item.Create No comment provided

    Power_Exec_Category Activate a power by category

    uiCancel Respond "Cancel" to an open dialog box; may not work in all dialogs.

    UGC.Save No comment provided

    aspectRatio Sets the aspect ratio. Common values are 0 (auto), 4:3, 16:9 (widescreen TVs), 16:10 (widescreen monitors)

    lookDown No comment provided

    cam_distance_interp_speed No comment provided

    walk1 No comment provided

    ShooterResetTrayBinds No comment provided

    cam_near No comment provided

    Whitelist_Emails Toggles the whitelist for all chat. If enabled, you will only receive emails from friends, SG members, and Team members

    bind Bind a key to a command, and store it on your character.

    reply No comment provided

    disableAutoAlwaysOnTop Disable setting the window to always on top while in the foreground

    ugcDemoMode Gamescom demo features

    dof Enable depth-of-field rendering

    Target_Button_ModalCycle No comment provided

    screenshot Save a screenshot

    Target_Button_SetModalCycle No comment provided

    camdist Sets the camera distance from the player

    Power_Exec_NearDeath Activates the appropriate NearDeath-related Power

    ShooterClearTrayBinds No comment provided

    ugcEditorExportProjectSafe No comment provided

    timerRecordStart Starts recording profiling information to the given filename

    Target_Button_Prev Find the previous targetable entity and target it.

    svSetMute No comment provided

    forceOffScreenRendering Forces off-screen rendering, may resolve rendering issues on some platforms (WINE)

    Target_Button_Clear No comment provided

    HardTargetLock No comment provided

    Target_Friend_Near Targets the nearest friend in view

    NotesServerName No comment provided

    ResourceOverlayLoad No comment provided

    disable_multimon_warning Disables displaying a warning about which monitor we're rendering on

    noSleepWhileWaitingForGPU Disables yielding the CPU while waiting for the GPU

    Login_Back From anywhere in the character creation / login process, go back.

    Where you go back to depends on where you are.


    ui_load_file Loads named UI Windows save file

    UGC.Map.Import No comment provided

    twitter_watch No comment provided

    dynFxSetFXExlusionList No comment provided

    Target_Enemy_Near Targets the nearest enemy in view

    demo_record Start recording a demo, save it into FILE.

    The demo will be saved in the demos/ data folder, as FILE.demo.

    Note that not all events are saved into the demo, but most are.


    invertibleup No comment provided

    CamReset No comment provided

    tactical No comment provided

    UGC.Map.Create No comment provided

    GenSliderSetNotch Set a slider's notch, if interactive.

    camButton_LockControllerControl No comment provided

    Target_Enemy_Player_Near_SideArc Targets the nearest enemy player in view and within the given side firing arc (starboard and port)

    useManualDisplayModeChange Manually change the display mode for fullscreen settings, rather than allowing Direct3D to make the mode switch.

    camoffset Sets the camera offset from the player

    GenSendMessage Send a message to a gen.

    turnleft No comment provided

    ShooterMoveOverlay No comment provided

    guild Send chat to other players in your guild.

    channel_join No comment provided

    RememberUILists Whether to remember UI List Column placement and width.

    comicShading Enables postprocessing, outlining, depth of field, and shadows.

    Power_Exec Activate a power by name

    channel_info No comment provided

    disable_windowed_fullscreen Disables going into full-screen windowed mode when maximized

    poissonShadows Enables and disables soft shadows (poisson filtering)

    Target_Enemy_Next_Exposed Targets the nearest enemy that is "exposed", and switches to a weapon that can exploit the target

    netTimingGraph No comment provided

    useFullSkinning Forces skinning to only two bones to improve performance ("Simple Skinning" in the Options screen)

    cam_mid No comment provided

    chanpromote No comment provided

    quit Close the window.

    unbind_local Unbind a key from a command (this happens automatically when rebinding as well).

    Whitelist_Tells Toggles the whitelist for all chat. If enabled, you will only receive tells from friends, SG members, and Team members

    right1 No comment provided

    gfxTransgamingSetFullscreen Transgaming fullscreen/windowed mode commands.

    Target_Enemy_Player_Near_AftArc Targets the nearest enemy player in view and within the given aft firing arc

    dofToggle No comment provided

    ui_save_file Saves UI layout to named UI Window save file

    uiOK Respond "OK" to an open dialog box; may not work in all dialogs.

    crouch No comment provided

    GenSliderAdjustValue Move a slider's value, if interactive, by the given amount.

    camButton_LockAutoAdjust No comment provided

    RestoreGameUI Restore the UI when escape is pressed

    camUseAutoTargetLock No comment provided

    ignore No comment provided

    Target_Friend_Player_Next Targets the next friendly player in view

    dynamicLights Enables dynamic lights

    ignore_spammer No comment provided

    backward1 No comment provided

    FriendComment No comment provided

    channel_create Create and join a new channel

    Target_Enemy_Player_Near Targets the nearest enemy player in view

    tell Private tell. Chat handles should be prefixed with an '@' character.

    autoForward1 No comment provided

    cam_autolevel_interp_speed No comment provided

    outlining Enable comic outlining

    Target Target <name>: Targets the Entity with the matching name

    GenListDown If the given gen is a list, move the selected row down by one.

    UGC.Do No comment provided

    SetFollow SetFollow: toggle follow

    channel_setcurrent No comment provided

    UGC.Item.Duplicate No comment provided

    maxShadowedLights sets the maximum shadow casting lights per frame

    GenAddWindow Show a gen on the window layer.

    OpenUrlCmd No comment provided

    Target_Friend_Player_Prev Targets the previous friendly player in view

    camTurnToFace No comment provided

    bind_save_file Save entity keybinds to the given filename.

    CursorPetRally_BeginPlaceForEntity No comment provided

    UseDevice Use an item in a given invetory slot

    sndEnable Enable playing of sound

    PowerSlotExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot

    camMouseLook No comment provided

    scattering 0 = scattering off, 1 = scattering on high res, 2 = scattering low res

    PowerExecStruggleIfHeld Attempt to struggle out of a power

    cam_yaw_speed No comment provided

    setMouseForward No comment provided

    CharacterDetail Sets entity detail scaling

    texLoadNearCamFocus Turn on/off loading textures near the camera focus, in addition to just near the camera.

    Chat_SetStatus No comment provided

    MakeCostumeJPeg Write out a character's costume (by slot index) It uses project specific defined

    camera angles and is a 300 x 400 shot

    screenshot_jpg Save a screenshot

    FoundryTips_Withdraw No comment provided

    gfxSettingsSetMinimalOptions Called when running on old drivers or unsupported hardware

    screenshot_ui Save a screenshot with the UI included

    maxInactiveFps Sets the maximum allowed framerate when the application is not in the foreground

    lookUp No comment provided

    SoftwareCursor Use a software cursor instead of hardware cursors (fixes issues on some video card configurations, but is less responsive)

    disableSplatShadows Turns off splat shadows

    left No comment provided

    ui_TooltipDelay Sets the additional delay, in seconds, before tooltips appear

    GammaCalibration_Reset No comment provided

    interactOverrideClear Clears current interact override

    channel_kick No comment provided

    rdrDisableSM2B Disables use of shader model 2.0b and higher for the renderer only, leaving full-featured materials

    bind_local_load_file Load keybinds from the given filename.

    showfps Displays frame rate

    who No comment provided

    svChannelJoin No comment provided

    channel_destroy No comment provided

    processMessagesOnlyBetweenFrames Prevents processing the device thread message queue except between frames.

    setGameCamYaw No comment provided

    bind_local_load Load keybinds from keybinds.txt.

    Clear No comment provided

    Target_Enemy_Near_ForArc Targets the nearest enemy in view and within the given forward firing arc

    InventoryExec Executes the first power on the item in the bag at the slot

    UIRememberPositions Whether to remember UI sizes and positions. On by default.

    fpsgraph Enables a graph showing recent frame times

    rdr_debug_max_sync_waits No comment provided

    up1 No comment provided

    forward1 No comment provided

    ListCellSize If set, then this overrides the default cell size

    svSpeakersSetLevel No comment provided

    down No comment provided

    local Send chat to other players in your vicinity

    tacticalSpecial No comment provided

    freeMouseCursor No comment provided

    ShooterPrimary No comment provided

    autoEnableFrameRateStabilizer Auto-enables /frameRateStabilizer as it feels appropriate

    target_highlight 0 = simple targeting graphics, 1 = glowing outline/inline effect

    SkipFMV This allows the player to skip FMV

    UGC.ViewEULA No comment provided

    fxQuality No comment provided

    specialClassPower No comment provided

    RejectFriend No comment provided

    camUseAimCam No comment provided

    ugc_MaybeShowReviewGen No comment provided

    team No comment provided

    fpshisto Enables a histogram of frame times

    Follow_Resume No comment provided

    suspendForcedMouselook No comment provided

    Channel_RefreshAdminDetail No comment provided

    frameRateStabilizer Enables hack that seems to stabilize the framerate on some NVIDIA cards

    SetFocusToCurrentChatTextEntryWindow No comment provided

    joystick_save_file No comment provided

    higherSettingsInTailor If available, users higher detail settings when in character creation/customization interfaces

    camRotate No comment provided

    Channel_RefreshJoinDetail No comment provided

    bug Report a problem with the game.

    gfxForceProdModeDefaultSettings No comment provided

    joystick_load No comment provided

    videoMemoryMax Sets the maximum amount of video memory (in hundreds of MB) we will try to use.

    camToggleChaseCam No comment provided

    GenListUp If the given gen is a list, move the selected row up by one.

    sndDisable Disable all playing of sound

    useSM2B Uses only SM2B and lower

    GenRemoveModal Hide a gen on the modal layer.

    screenshot_ui_jpg Save a screenshot with the UI included

    noCustomCursor Disable custom cursors, will just use the default Win32 cursor on PC

    GenMovableBoxResetPosition Reset a movable box to its default position.

    unlit Turns off all lighting on objects and sets the ambient to the specified value

    joystick_load_file No comment provided

    d3d9 Use the Direct3D 9 renderer device type

    run No comment provided

    interact Interact with the nearest interactable entity within range.

    SafeLogin if true, then log the player back into their most recent static map instead of anything else. (For instance,

    if the player is having trouble doing client patching for a NS map, they might be effectively blackholed

    and have to use this to back out


    ui_save Saves UI layout to default UI Window save file

    demo_restart Restart a currently playing demo.

    Playback will start up back at the beginning of the demo.

    txaa Enables/Disables TXAA

    mute No comment provided

    WarpToRecruitHandle No comment provided

    cursorClick No comment provided

    backward No comment provided

    reverseMouseButtons Reverse the left and right mouse buttons

    camButton_Target_Lock_Toggle No comment provided

    invertUpDown Inverts the InvertibleUp and InvertibleDown commands

    gpuAcceleratedParticles Enables GPU-accelerated particle systems for increased performance on some systems

    alias Create a more convenient alias for a longer command. You can embed "{}" in the command

    to replace any arguments to the alias in the aliased command.


    perFrameSleep Adds a per-frame sleep to artificially reduce CPU/GPU usage to help with overheating (will also slow the game down)

    GenButtonClick If the given gen is a button, click it.

    up No comment provided

    Target_Clear No comment provided

    demo_record_stop Stop recording any demos started earlier with DEMO-RECORD.

    The demo will be saved into the filename previously specified.


    GenRemoveWindow Hide a gen on the window layer.

    softShadows Enables and disables soft shadows (poisson filtering)

    logout Log out the current character.

    cmds Print out client commands for commands containing <string>

    forward No comment provided

    GenCycleFocus Cycle focus between the given gens, or if called with just one gen name, set focus to that gen.

    PetCommands_GlobalPetTrayExec No comment provided

    GenJailSink Send the hovered jail to the bottom of the stack.

    Target_Friend_Player_Near Targets the nearest friendly player in view

    camToggleAimCam No comment provided

    camCycleDist Cycle the camera distance between several preset values.

    ClearTargetOrBringUpMenu If something is targeted, clear the target, If nothing is targeted, bring up the main menu.

    channel_invite No comment provided

    disableMRT Disables use of multiple render targets

    Queue_JoinQueueWithPrefs No comment provided

    trade Send trade chat to other players in the same zone.

    invertibledown No comment provided

    friend No comment provided

    replyLast No comment provided

    lightingQuality Sets various shader related rendering settings, only some values are allowed (0=low, 10=high)

    ForceLogOut No comment provided

    chandemote No comment provided

    turnright No comment provided

    findteams No comment provided

    ClearTargetOrBringUpMenuIgnoreMouseLook No comment provided

    GenSetText Set the text of a gen text entry.

    Target_Friend_Prev Targets the previous friend in view

    UGC.Redo No comment provided

    create Create and join a new channel

    unmute No comment provided

    version Displays the current build version

    dynFxExcludeFX No comment provided

    ui_resolution Print the current UI screen resolution.

    walk No comment provided

    Target_Focus Target the focus target

    dynFxDumpExcludedFX No comment provided

    tex_memory_unload_threshold No comment provided

    ShowGameUI No comment provided

    unignore No comment provided

    RemoveIgnore No comment provided

    disable_3d_texture_flush turns off flushing of 3D textures after device loss. Flush and reload takes longer but fixes problems on ATI and Intel GPUs

    netTimingGraphAlpha No comment provided

    officer Send chat to other players in your guild.

    GenSetValue Set a value on a gen

    GenSliderAdjustNotch Move a slider's notch, if interactive, by the given amount.

    svPushToTalk No comment provided

    Channel_RefreshSummary No comment provided

    Focus Focus <name>: Sets the Entity with the matching name as the focus target. If no name is given, focuses your current target.

    GenPrisonShow Show a set of jails in a prison

    Target_Button_Next Target the next enemy or friend in order

    zone Send chat to other players in the same zone.

    Holster Attempt to holster your active weapon

    UGC.PlayMission No comment provided

    maxfps Sets the maximum allowed framerate

    CombatPowerStateCycleNext No comment provided

    ThrottleToggle No comment provided

    timerRecordEnd Stops any current profiler recording or playback

    channel_leave No comment provided

    channel_access No comment provided

    TrayExecByTrayWithBackup TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot

    svChannelLeave No comment provided

    turnright1 No comment provided

    suspendForcedMouselookAndStopMoving Alters the forceMouselook mode and stops the player from moving at the same time

    deviceType Use the specified renderer device type (valid options: Direct3D11, Direct3D9Ex, Direct3D9)

    Target_Enemy_Next Targets the next enemy in view

    d3d11 Use the Direct3D 11 renderer device type

    TrayChangeIndex TrayChangeIndex <UITray> <Change>: Change the UITray's displayed Tray by a positive or negative amount. Will rollover in case of underflow or overflow.

    ShowGameUINoExtraKeyBinds This command does not add any keybinds for showing the UI when the user presses escape

    hdr_max_luminance_adaptation 0 = use log average luminance measurement, non-zero = use maximum luminance

    VersionSlow displays the version a second later, useful for debugging things that depend on slow command return

    GenCycleFocusReverse Cycle focus between the given gens in reverse, or if called with just one gen name, set focus to that gen.

    FollowUntilInCombatOrInRange No comment provided

    unifiedInteractAtCursor Interacts with the object under the cursor.

    LookingForGroup Send LFG chat to other players in the same zone.

    GenSliderSetValue Set a slider's notch, if interactive.

    renderSize Sets the pixel resolution to render the 3D world at

    window_restore Toggles the window between restored and maximized

    screen Sets or displays the current screen resolution. Usage: /screen Width Height

    soft_particles Smooth particle intersections with geometry by fading out near the intersection

    interactOverrideCursor Set entity/object under cursor to be interact target

    CursorPetRally_BeginPlaceForTeam No comment provided

    texAniso Sets the amount of anisotropic filtering to use, reloads textures

    caccess No comment provided

    Target_Teammate Target the Nth person in your team.

    GenPrisonHide Hide a the visible jails in the prison

    DisableRallyPointFX Toggle pet rally point FX

    Befriend No comment provided

    msaa Enables/disables multisample antialiasing

    UGC.CloseProject No comment provided

    CombatLog No comment provided

    bind_local_save_file Save keybinds to the given filename.

    motd No comment provided

    shadows Enable shadows

    svMicSetLevel No comment provided

    joystick_save No comment provided

    highDetail Enables high detail objects

    traceQueries Traces query use to the debugger.

    ToggleHolstered No comment provided

    GenAddWindowPCXbox Show a gen on the window layer that is specific to PC or Xbox.

    Unfriend No comment provided

    LootCancel Don't take loot, just destroy the client list

    highQualityDOF Enables/disables high quality depth of field

    cam_pitch_interp No comment provided

    bind_load_file Load entity keybinds from the given filename.

    bloomQuality Sets bloom quality, range = [0, 3]

    CombatReactivePowerExec No comment provided

    GenMovableBoxResetAllPositions Reset a movable box to its default position.

    UGC.PlayMap No comment provided

    ShooterSetOverlayRow No comment provided

    STOTrayExecByTray No comment provided

    Whitelist_Chat Toggles the whitelist for all chat. If enabled, you will only receive messages from friends, SG members, and Team members

    GenSetTooltipFocus Set tooltip focus to the given gen.

    unbind_all Unbind all keys for the current keybind profile

    channel_description No comment provided

    cam_pitch_speed No comment provided

    channel_uninvite No comment provided

    autoForward No comment provided

    turnleft1 No comment provided

    renderScale Sets the percentage of the display resolution to render the 3D world at

    ItemUpgradeUI_SetUpgradeTime No comment provided

    screen_pos_size Sets the current screen position and resolution. Usage: /screen_pos_size X Y Width Height

    Target_Self Target the current player

    screenshot_depth Save a screenshot with the depth only

    bind_save Save entity keybinds to ent_keybinds.txt.

    RemoveFriend No comment provided

    chaninvite No comment provided

    gamma Changes the gamma

    right No comment provided

    channel_motd No comment provided

    bind_local_save Save keybinds to keybinds.txt.

    ToggleDefaultAutoAttack


    ToggleDefaultAutoAttack: Toggles the state of auto attack

    GameMenu Opens the game pause menu

    mouseForward No comment provided

    cam_far No comment provided

    netgraph No comment provided

    Target_Enemy_Player_Next Targets the next enemy player in view

    cmdlist Print out all commands a
  • stevencherylstevencheryl Member Posts: 0 Arc User
    edited November 2013
    Quite the list... and probably the most updated one there is.

    Perhaps you should join the sto-wiki community and help them with this.

    Its marked at the bottom, "Category: Pages needing cleanup".

    Just a thought...
    Steve@SCCreations - Fleet General - Persistent Officer Title & Accolade
    Deceiver's Lair Fleet
    [SIGPIC][/SIGPIC]
  • smokinssoulmatesmokinssoulmate Member Posts: 0 Arc User
    edited November 2013
    List printed and now on my wall awesome
  • my1alts2alt3my1alts2alt3 Member Posts: 176 Arc User
    edited November 2013
    Quite the list... Just a thought...

    A quick look at their list and my list, and I would say that with each season/patch that the available commands change. There are some differences. My list is a raw dump from the game this morning. I had considered alphabetizing the list, But it will only be current until a patch introduces new commands and removes old ones. A lot of work for little return. I kinda figure that if people are at the point of sifting this list for game fixes then they are savvy enough to cope with the disorganized format of the list. It is in the order I got it from inside the game. I would rather be philanthropic and avoid cult of personality. Just passing along information that helped me. Sorry it is in two parts, I am an amateur at this sort of thing.

    EDIT:
    If you find any of these commands useful then please 'bump' the thread so others can easily find their solution as well. Thanx.
  • flannelsalmonflannelsalmon Member Posts: 5 Arc User
    edited January 2015
    anybody have any success using either of these?

    Had hoped they might be similar to the old CoH/CoV '/macro' command but I haven't had any success... I'm also using syntax from a dead game that was coded over 10 years ago
  • kerygankerygan Member Posts: 254 Arc User
    edited January 2015
    impressive , most impressive , ty for your time . I wonder if i can make macros with those commands
  • catonikjamescatonikjames Member Posts: 46 Arc User
    edited January 2015
    A quick look at their list and my list, and I would say that with each season/patch that the available commands change. There are some differences. My list is a raw dump from the game this morning. I had considered alphabetizing the list, But it will only be current until a patch introduces new commands and removes old ones. A lot of work for little return. I kinda figure that if people are at the point of sifting this list for game fixes then they are savvy enough to cope with the disorganized format of the list. It is in the order I got it from inside the game. I would rather be philanthropic and avoid cult of personality. Just passing along information that helped me. Sorry it is in two parts, I am an amateur at this sort of thing.

    EDIT:
    If you find any of these commands useful then please 'bump' the thread so others can easily find their solution as well. Thanx.

    Wow.....



    I'll throw these in a database for easy indexing/sorting.

    @OP Did you type these all out, or did you find a way to dump/export from in game?
    "The dead one tried to show me h3ll, but it was a pale imitation of the horror I can paint on the darkness in a quiet moment.” - Mark Lawrence
This discussion has been closed.