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Secondary Deflectors

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  • swamarianswamarian Member Posts: 1,506 Arc User
    edited January 2015
    rickpaaa wrote: »
    So already owned science ships don't get a secondary deflector, and a new one must be obtained... would upgrading a fleet sci ship to T5U do the trick?

    You could just buy/craft one.
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited January 2015
    "A good general rule of thumb is that if the ship has both Sensor Analysis and Subsystem Targeting, it will have a Secondary Deflector slot."

    So....... again..... how many KDF ships have sensor analysis.... LOL God what am I saying.... LMAO how many science ships does the KDF have.
  • vegeta50024vegeta50024 Member Posts: 2,336 Arc User
    edited January 2015
    Good news. Is there any ETA for when this will hit Holodeck?

    I am pretty sure that it'll be hitting holodeck around the actual anniversary.

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  • theraven2378theraven2378 Member Posts: 6,014 Arc User
    edited January 2015
    Will the Breen carrier get a secondary deflector shot?
    NMXb2ph.png
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    • gameversemangameverseman Member Posts: 1,110 Arc User
      edited January 2015
      robeasom wrote: »
      Q: Will my existing science ship automatically receive a Secondary Deflector?
      A: No. However, any newly claimed Science ships will receive a Secondary Deflector. Alternatively, you can purchase a common Secondary Deflector from any energy credit starship equipment vendor.


      Wow thats not cool what about the ships that we have already means we have to spend EC on each one to get that slot and IIRC the dauntless class vessel does not have one so it means I have to spend EC on a ship that I spent quite a bit on to get a secondary slot very uncool.

      Also will the Inhibitive secondary deflector affect the borg tractor beam at all. I don't think it will but my decision on which deflector I will get

      Funny thing is, in the blog it says, twice, that any science ship with sensor analysis and sub-system targeting will get the secondary deflector slot... yet, as you mention, the first Q&A says otherwise.
      Edit: I just realized the Q&A meant an actual deflector, not a deflector slot.
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    • myrnwynmyrnwyn Member Posts: 103 Arc User
      edited January 2015
      Funny thing is, in the blog it says, twice, that any science ship with sensor analysis and sub-system targeting will get the secondary deflector slot... yet, as you mention, the first Q&A says otherwise.

      I don't understand how people are confused by this. Slots for deflectors are not the same as deflectors. You don't get the item for free, you get a place to put the item. You know, exactly like how the primary deflectors work.
    • thlaylierahthlaylierah Member Posts: 2,987 Arc User
      edited January 2015
      So what will Escorts and Cruisers get to balance this Sci ship special addition? (Don't even start space mages!)
    • gameversemangameverseman Member Posts: 1,110 Arc User
      edited January 2015
      myrnwyn wrote: »
      I don't understand how people are confused by this. Slots for deflectors are not the same as deflectors. You don't get the item for free, you get a place to put the item. You know, exactly like how the primary deflectors work.

      Good job reading the edit... next time don't shoot your mouth off so fast and be so quick to be condescending. :)
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    • xablisxablis Member Posts: 236 Arc User
      edited January 2015
      "A good general rule of thumb is that if the ship has both Sensor Analysis and Subsystem Targeting, it will have a Secondary Deflector slot."

      So, since my upgraded Orb Weaver does not have sensor analysis (and still no ETA of that little issue ever being fixed) does that mean it should not be getting a secondary deflector, contrary to the list on tribble saying it will get one?
    • alcyoneserenealcyoneserene Member Posts: 2,414 Arc User
      edited January 2015
      So what will Escorts and Cruisers get to balance this Sci ship special addition? (Don't even start space mages!)

      Our escorts and cruisers already got a giant boost in weapons power, which already scales disproportionately in favor of such ships with more weapons, unlike sci ships that have fewer. This helps to redress that balance, even if not by much.
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    • myrnwynmyrnwyn Member Posts: 103 Arc User
      edited January 2015
      Good job reading the edit... next time don't shoot your mouth off so fast and be so quick to be condescending. :)

      It turns out I can't read edits that haven't been made yet ;)

      You're hardly the only person who's been confused I figure I may as well make it as clear as possible.
    • talientalien Member Posts: 712 Arc User
      edited January 2015
      So what will Escorts and Cruisers get to balance this Sci ship special addition? (Don't even start space mages!)

      Cruisers already got command auras and Escorts are just generally better at damage output and damage avoidance (avoidance as in evasion, not soaking) which is #1 importance, so they don't need anything new.
    • forthegamerforthegamer Member Posts: 177 Arc User
      edited January 2015
      xablis wrote: »
      "A good general rule of thumb is that if the ship has both Sensor Analysis and Subsystem Targeting, it will have a Secondary Deflector slot."

      So, since my upgraded Orb Weaver does not have sensor analysis (and still no ETA of that little issue ever being fixed) does that mean it should not be getting a secondary deflector, contrary to the list on tribble saying it will get one?
      Most likely, it will not be getting Secondary Deflector, no.
    • thlaylierahthlaylierah Member Posts: 2,987 Arc User
      edited January 2015
      Escorts and Cruisers need a corresponding shiny new item slot for something as well, like for Escorts, we could get those Rear Firing Cannons from the Tempest.

      For the Cruisers pick something similar currently only available on a few ships. :)

      Or if we have to be role specific:

      A Secondary Impulse Engine slot for Escorts.

      A Secondary Shield slot for Cruisers.
    • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
      edited January 2015
      So what that means for the KDF is lockbox sci ships or varanus that doesn't have enough dps even with these lol. Since that is the extent of end game sci ships for the kdf lol.
    • hangman62hangman62 Member Posts: 0 Arc User
      edited January 2015
      ok so do the obulisk and breen carriers get this and when can we start crafting them?
    • kozar2kozar2 Member Posts: 602 Arc User
      edited January 2015
      I've not been the biggest fan of many recent changes or where developers time was being spent. But this? This I like. :cool:
    • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
      edited January 2015
      What about if you upgrade a ship to T5-U? Will it receive the Secondary deflector as well as another console slot?
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    • stellafeliusstellafelius Member Posts: 8 Arc User
      edited January 2015
      Escorts and Cruisers need a corresponding shiny new item slot for something as well, like for Escorts, we could get those Rear Firing Cannons from the Tempest.

      For the Cruisers pick something similar currently only available on a few ships. :)

      Or if we have to be role specific:

      A Secondary Impulse Engine slot for Escorts.

      A Secondary Shield slot for Cruisers.
      Cruisers and Escorts don't NEED a shiny new item, the secondary defector is to bring Science ships on par with THEM. Many people are of the opinion that science vessels are underpowered compared to tactical and engineering, which probably explains why most of the free ship giveaways it's usually science ships that are selected (presumably because they're the least likely to be bought on the Zen store?)

      This is not intended to exclude players who favour Cruisers and Escorts, but to include those who enjoy Science vessels. :)
    • lordhavelocklordhavelock Member Posts: 2,248 Arc User
      edited January 2015
      Finally! Yay!


      :)

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    • stellafeliusstellafelius Member Posts: 8 Arc User
      edited January 2015
      Since the developers have their attention on Science ships, how about a custom Vulcan interior for the D'Kyr and support shuttle? ;)

      (OK, I don't expect this will ever happen (same goes for the Caitian carrier for that matter, even though the free Breen ships got one!), but I think this would please a LOT of players, and along with the general improvement of science ships might encourage more purchases)

      Or how about more Vulcan vessels?

      OK, not really on topic I know. :p
    • khamseenairkhamseenair Member Posts: 2,640 Bug Hunter
      edited January 2015
      Escorts and Cruisers need a corresponding shiny new item slot for something as well, like for Escorts, we could get those Rear Firing Cannons from the Tempest.

      For the Cruisers pick something similar currently only available on a few ships. :)

      Or if we have to be role specific:

      A Secondary Impulse Engine slot for Escorts.

      A Secondary Shield slot for Cruisers.

      For cruisers, there are already plans in the works (according to the upcoming content page) to turn the 'comm array' abilities tied to cruisers into an actual item like the secondary deflector. Though even without that change, cruisers got comm arrays, sci vessels are getting the new deflectors, so it's only really escorts left to get some sort of enhancement.
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    • cem3212cem3212 Member Posts: 138 Arc User
      edited January 2015
      I like what I read about the future of secondary deflectors for science(y) ships.

      As it's already been mentioned though SO much of Star Trek Online is about dps dps & ... dps.

      Will this good idea of diversifying & specializing science ships really matter or make a difference?

      Also, selfishly, I have to wonder will PWE/Cryptic be allowing a free respec of our skills because of the 2ndary deflectors?

      Again, as a player that enjoys flying science ships, from time to time, I read this with a smile & hope.

      Darn it, I should've splurged on that Pathfinder Package when it had it all & was cheapest. :confused:

      Good news nonetheless for Star Trek Online & science pilots so far.
    • rathe4rathe4 Member Posts: 3 Arc User
      edited January 2015
      I've been piloting one of these little ships for sometime now and have made tons of refinements to the little vessel. For me it has been a very enjoyable and challenging ship to fly and has become even more enjoyable with the improvements made to the consoles.

      In retrospect I've probably have more hours behind a 'Teir 4' science ship and had to live with one shot deaths in the PVE Queues from time to time, (keep in mind this was before the recent updates to PVE!) Still I was hesitant to get a 'Teir 5' version of the vessel and after I and made a few adjustments here and there then upgraded it to T5U I found the little ship to be even more enjoyable in most of the PVE missions.

      Is it up to par for the elite PVE? Well it is hard to say and largely depends on what others bring - (you will find yourself relying a awful lot on the firepower of others.) Granted I've had some levels of success in the Advanced PVE however, even on those levels the little ship seems to be under-gunned badly. So anything that helps it gets a 'thumbs up' in my book.

      Also while I know it'll probably never be a true destroyer, or huge hammer out there I've used a few variants very well out with various levels of success out there to either tank or support other ships with success out there. Can I save everyone out there? No. But I can make the DPS guys last a bit longer and contribute in degrading a target's defenses.

      To me it appears to be a very versatile class of ship with limitations and challenges that must be understood to keep it successful.
    • kintishokintisho Member Posts: 1,040 Arc User
      edited January 2015
      Glad these are finally here, my temporal science vessel has been waiting.. more drain on my tykens muahahahahahaha....
    • orangeitisorangeitis Member Posts: 5,222 Arc User
      edited January 2015
      So what will Escorts and Cruisers get to balance this Sci ship special addition? (Don't even start space mages!)
      The same thing Destroyers, Raptors, 97% of all Warbirds and Carriers get, I'm guessing.
    • thlaylierahthlaylierah Member Posts: 2,987 Arc User
      edited January 2015
      Cruisers and Escorts don't NEED a shiny new item, the secondary defector is to bring Science ships on par with THEM. Many people are of the opinion that science vessels are underpowered compared to tactical and engineering, which probably explains why most of the free ship giveaways it's usually science ships that are selected (presumably because they're the least likely to be bought on the Zen store?)

      This is not intended to exclude players who favour Cruisers and Escorts, but to include those who enjoy Science vessels. :)

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    • thlaylierahthlaylierah Member Posts: 2,987 Arc User
      edited January 2015
      orangeitis wrote: »
      The same thing Destroyers, Raptors, 97% of all Warbirds and Carriers get, I'm guessing.

      The addition of Flanking for the rest of the Escorts would be a nice touch.
    • raventomoeraventomoe Member Posts: 723 Arc User
      edited January 2015
      The addition of Flanking for the rest of the Escorts would be a nice touch.

      Problem...flanking is the only thing BoPs/Raiders have to keep up with Escorts.
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