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I must be living under a rock, Science OP, what did I miss?

hyefatherhyefather Member Posts: 1,286 Arc User
I've been hearing alot about these Part-Gen builds doing OP damage. Would someone please explain to me when/how this happened. I have been using GW and TBR and see no diff. I haven't changed my build since season 9 tho. Just curious what all the hype is? I sure would like to have a better dps build on my science character than what I got.

P.S. I got my Science crafting level up to 16. Arn't I suppose to get some trait or something? I can't find anything New in my traits or accolades showing a buff. What am I missing here. With all this science talk I've missed. I must be living under a rock.
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  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,688 Community Moderator
    edited September 2014
    You've never heard of the Mega-Well build?
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
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  • kapla1755kapla1755 Member Posts: 1,249
    edited September 2014
    If what I have been reading is accurate this is what some are complaining about

    Science:
    Trait: Your Particle Generator skill gives up to 25% bonus crit chance on Science powers (at 100 PartGens)

    so the idea I'm hearing is that if you stacked partgens skill to 400 then you would have a 100% bonus crit chance on sci powers.
    [SIGPIC][/SIGPIC]
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited September 2014
    hyefather wrote: »
    I've been hearing alot about these Part-Gen builds doing OP damage. Would someone please explain to me when/how this happened. I have been using GW and TBR and see no diff. I haven't changed my build since season 9 tho. Just curious what all the hype is? I sure would like to have a better dps build on my science character than what I got.

    P.S. I got my Science crafting level up to 16. Arn't I suppose to get some trait or something? I can't find anything New in my traits or accolades showing a buff. What am I missing here. With all this science talk I've missed. I must be living under a rock.

    1) The trait is in your trait list.

    2) Max those part gens and exotic damage. Psychological warfare helps hike the annoyance.

    3) Delta Rising will hike things up even more on sci ships with unlockable ship traits.
  • hyefatherhyefather Member Posts: 1,286 Arc User
    edited September 2014
    rattler2 wrote: »
    You've never heard of the Mega-Well build?


    WUT??? Seriously?
  • hyefatherhyefather Member Posts: 1,286 Arc User
    edited September 2014
    kapla1755 wrote: »
    If what I have been reading is accurate this is what some are complaining about

    Science:
    Trait: Your Particle Generator skill gives up to 25% bonus crit chance on Science powers (at 100 PartGens)

    so the idea I'm hearing is that if you stacked partgens skill to 400 then you would have a 100% bonus crit chance on sci powers.


    BY THE GODS!!!!!!!!! I Believe I can do it. I just crafted a console earlier today that had 63.8 part-gens. I'm gonna try it. I'll be a god in pvp. Mwa HA HA HA HA...........your not pulling my leg are you?
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited September 2014
    dyson torp, plasma torp, torp spreads, gw, scan, scramble sensors, cscatter/bfaw, part gen, graviton gen, borg/ dyson parts, skills towards these skills, torpedo damage, aux power and yada, yada, yada.

    you apply all the above with some technicians, grav scientists and torp duty officers on a science heavy ship. the effect would be deadly. if you could find some tac positions open add to cscatter/bfaw with a2b or similar, or apb.
    T6 Miranda Hero Ship FTW.
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  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited September 2014
    hyefather wrote: »
    WUT??? Seriously?

    The mega well build with aftershocks really trolls Romulan cloaking vapers. From what I understand, you can make a close to 20km gravity well.
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited September 2014
    To parse the highest numbers with a gravity well particle generaters can only take you so far.

    Graviton Generators are where things get silly. Each point of graviton generators will increase the radius of your well by 0.015km. Which isnt going to do much, but there are enough ways to stack them that with full aux power and the right gear you can put out 15km diamiter wells as standard.

    Every ship you can catch multiplies the damage the gravity well can do. If you want to spke 40k dps in a science ship this and a gravametric torpedo are the way to go.

    Of course in any situation where a bigger well fails to net you more ships the point of stacking graviton generators is lost, and you may as well go with particle gens.
    lucho80 wrote: »
    The mega well build with aftershocks really trolls Romulan cloaking vapers. From what I understand, you can make a close to 20km gravity well.

    Without consoles from the new crafting system 18km with the romulan rep power is doable. With the new consoles yes 20km is within reach, but not yet as standard... but we are getting there, mk XIV on the horizen and all ^.^
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited September 2014
    To parse the highest numbers with a gravity well particle generaters can only take you so far.

    Graviton Generators are where things get silly. Each point of graviton generators will increase the radius of your well by 0.015km. Which isnt going to do much, but there are enough ways to stack them that with full aux power and the right gear you can put out 15km diamiter wells as standard.

    Every ship you can catch multiplies the damage the gravity well can do. If you want to spke 40k damage in a science ship this and a gravametric torpedo are the way to go.

    Of course in any situation where a bigger well fails to net you more ships the point of stacking graviton generators is lost, and you may as well go with particle gens.

    I wonder if by combining the right mix of part gens, grav gens, psych warfare trait, consv of energy trait, and the science R&D trait with 135 aux you can get a nasty GW3 going.
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited September 2014
    lucho80 wrote: »
    I wonder if by combining the right mix of part gens, grav gens, psych warfare trait, consv of energy trait, and the science R&D trait with 135 aux you can get a nasty GW3 going.


    Its worth noting that the Psych W. Trait only effects pull strength sadly... I wish it effected radius, that would be epic... though it would increase the chance of a nerf.
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited September 2014
    lucho80 wrote: »
    I wonder if by combining the right mix of part gens, grav gens, psych warfare trait, consv of energy trait, and the science R&D trait with 135 aux you can get a nasty GW3 going.

    piloting a 135 aux vesta with GW3 and aftershock.... yes..... it's nice. I like it.
  • jslynjslyn Member Posts: 1,790 Arc User
    edited September 2014
    lucho80 wrote: »
    I wonder if by combining the right mix of part gens, grav gens, psych warfare trait, consv of energy trait, and the science R&D trait with 135 aux you can get a nasty GW3 going.


    With an area of effect cloak and a high yield temporal disruption device right down the center. :D
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,688 Community Moderator
    edited September 2014
    Throw in some Gravemetric Photons... and you know what you get?
    PING PONG WHIPLASH!
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited September 2014
    jslyn wrote: »
    With an area of effect cloak and a high yield temporal disruption device right down the center. :D

    Lol, throw in some warp plasma in for good measure and a grav torp spread.
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited September 2014
    rattler2 wrote: »
    Throw in some Gravemetric Photons... and you know what you get?
    PING PONG WHIPLASH!

    Watching large numbers of enemies in starbase fleet defence, no win, fleet alert or undine assault ping pong around is halarity multiplied by graviton generator skill value squared.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,688 Community Moderator
    edited September 2014
    Oh yea... you said it man! Love your Mega-Well. It is a beautiful thing.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited September 2014
    Watching large numbers of enemies in starbase fleet defence, no win, fleet alert or undine assault ping pong around is halarity multiplied by graviton generator skill value squared.

    LOL, oh yeah, those are the best places to set it off, especially the SB fleet defense...... I love just watching whole enemy NPC formations just collapse on themselves.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,688 Community Moderator
    edited September 2014
    And then the chain reaction warp core breaches is an added bonus.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
    normal text = me speaking as fellow formite
    colored text = mod mode
  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    edited September 2014
    Oh yes grav well can be a beautiful thing, Ive basically built my entire science toon and ship to max out that one ability and yes it is SUPREMELY fun with grav torp spread in PVE, "the washing machine effect" :D
    In PVP its a little different as there are a few ways to escape this ability, some can be overcome or prevented, some cant.
    Nimoysig1_zpsr79joxz3.jpg
    "If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
  • kintishokintisho Member Posts: 1,040 Arc User
    edited September 2014
    hmmm, so my wells sci wessel, temporal warfare set with console from other time ship, I have the traits (psych etc. ) only grav well 2 = redicu-hold I wonder if I can get to g well 3....
  • tekehdtekehd Member Posts: 2,032 Arc User
    edited September 2014
    kintisho wrote: »
    hmmm, so my wells sci wessel, temporal warfare set with console from other time ship, I have the traits (psych etc. ) only grav well 2 = redicu-hold I wonder if I can get to g well 3....

    If you have GW2 you can get GW3 as they occupy the same commender level spot in boff abilities. A Boff can be trained in it by a sci player with at least 6 levels to the grav gen skill.
  • fallenhawkfallenhawk Member Posts: 6 Arc User
    edited September 2014
    Someone do this and take lots of Screen shots. I want see some epic ping pong. I would do it but don't have the money and If I did get to around it be nerf by then.
    [SIGPIC]http://i4.photobucket.com/albums/y136/Badbones/Mysig.png[/SIGPIC]
    I can still move.
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  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited September 2014
    fallenhawk wrote: »
    Someone do this and take lots of Screen shots. I want see some epic ping pong. I would do it but don't have the money and If I did get to around it be nerf by then.
    Most of these builds require R&D, 250k fleet credits, and some rep and lobi stuff, but you can get pretty close with cheaper stuff.
  • hyefatherhyefather Member Posts: 1,286 Arc User
    edited September 2014
    Well I got my crit up to 63%, not bad.
  • finaltom5finaltom5 Member Posts: 2 Arc User
    edited January 2015
    kapla1755 wrote: »
    If what I have been reading is accurate this is what some are complaining about

    Science:
    Trait: Your Particle Generator skill gives up to 25% bonus crit chance on Science powers (at 100 PartGens)

    so the idea I'm hearing is that if you stacked partgens skill to 400 then you would have a 100% bonus crit chance on sci powers.

    I really hope this is true. I am running a Dauntless science vessel, as a torp boat with 417 part, gens and full aux power. With the ability from the Delta set my cannon has crits at 25k with 100% shield pen, and GW and TR are sick. Can't wait till I get 15 in Science R&D.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited January 2015
    Sci has been OP for years now...

    Still wondering how people havn't noticed...
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  • heckgoblinheckgoblin Member Posts: 685
    edited January 2015
    Good. It's a nice change from Tac being OP. Now it's just the poor engis that suck :p
    I AM WAR.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited January 2015
    lucho80 wrote: »
    1) The trait is in your trait list.

    2) Max those part gens and exotic damage. Psychological warfare helps hike the annoyance.

    3) Delta Rising will hike things up even more on sci ships with unlockable ship traits.

    SCI Captains can make it work nicely.

    TAC Captains really make the PGen/Exotic Dmg Builds shine.

    FYI OP: It takes a lot of resources to get to those crazy performance numbers.
    XzRTofz.gif
  • questeriusquesterius Member Posts: 8,505 Arc User
    edited January 2015
    SCI Captains can make it work nicely.

    TAC Captains really make the PGen/Exotic Dmg Builds shine.

    FYI OP: It takes a lot of resources to get to those crazy performance numbers.

    And that is why science power is such a guarded secret. If used correctly it can be devastating, but compared to tactical abilities or A2B it is difficult to master.
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited January 2015
    On Tribble we get new Secondary Deflectors, one is adding radiation damage to gravity wells (and other powers, of course).


    I am not convinced it's op. But it's at least effective and can help you blow through hit point bags even in PvE. (And it's damn useful often in STFs where you need to stop NPCs from reaching particular locations.)


    But I still miss the days of my Shield Draining (Charged Particle Burst + Tachyon Beam) Tri-Cobalt bomber. Still lots of skills that could use a buff.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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