I felt a great disturbance in the Force, as if millions of Scimitar pilots suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened.
I felt a great disturbance in the Force, as if millions of Scimitar pilots suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened.
Not a sci cap, I too posted that when this link was posted in the DPS channels.... I am finding the channels to be not very helpful... You need zemok to do 30k, you can do 30k with out zemok... use/dont use.... etc.... perhaps a workshop day would serve the community better than just giving conflicting advice...
Followed the advice which is very limited as no-one wants to give away their secrets and lose 10k dps in ISA....
It was said he does sci vessels, not "sci" or "sci captains." I do think that would be the actual challenge for Ryan though, piloting as a sci captain in a sci ship.
Yeah ! Science *****! :cool:
I can personally testify that was a 10k pug run because Ryan joined a private challenge opened by my friend 37LSKDC on his 50k Scimitar while I was with my pvp " experimental " torp ship ( my pvp toon's full name is Arthas Temer, as someone in arenas and C&H might remember :P )
I don't know where that phantom guy came from since my friend was calling people on the channel however it wasn't a pre-made.
Not a sci cap, I too posted that when this link was posted in the DPS channels.... I am finding the channels to be not very helpful... You need zemok to do 30k, you can do 30k with out zemok... use/dont use.... etc.... perhaps a workshop day would serve the community better than just giving conflicting advice...
Followed the advice which is very limited as no-one wants to give away their secrets and lose 10k dps in ISA....
Learn to play with sci and then came back and brag about it.. lmao.
Bringing a Sci Captain to PvE basically means doing less DPS by choice (though conservation of energy is kinda cool) which was not the goal. Trying to optimize therefore made me use a Tactical Captain, just assume a Sci/Eng will deal somewhat less damage, the build would still be close to optimal. (captains choice does nothing to the build, outside of losing Alpha, GDF, Tac Fleet... and gaining Sensor Scan and defensive stuffs)
I can't help you with your dislike of the games balance.
Conflicting advice is either given by players that are not actually that experiences themselves (e.g. 99% of youtube videos on builds) or if its not clear what exactly your talking about. Some builds work without zemok, some require it to deal highest possible DPS. For 30k you dont need much, but it makes it easier.
Saying advice is rarely given basically means you either didn't seriously try to find out... or like most people that claim that, you didnt like the advice which was given because it didn't fit your way of playing. We are not reinforcing your playstyle but actually trying to help optimize builds.
This is only a bragging post, please dont try to learn something from this. And dont even dare looking at the builds below the Video, its all fake!
This video gives me a little bit of hope that my science main could reach at least 75k sometime in the near future. Just need a bit more power creep, yay!
Nice piloting. Credit where it's due on using TBR pull effectively while avoiding core breaches lol.
This video gives me a little bit of hope that my science main could reach at least 75k sometime in the near future. Just need a bit more power creep, yay!
And i'm a science captain in a science ship that isn't too far off from what RyanSTO is doing. I also fly my ship similarly to how he does in the video.
But, he's bragging about DPS with a sci ship. C'mon, man enjoy the video. If you can't say something nice then go post on any Elite: Dangerous thread
U can do DPS on a shuttle with a tact captain. Easy and done by a lot of players. Now, do DPS with a sci/sci and then came a brag, until then: l2p sci.
Bla bla.. yea yea.. but then dont came here braging about DPS with sci.
Sorry dude, if you are going to brag about sci use sci, nut just a sci ship with tact capt that spam TBR and FAW.. lmao.
Why the **** would anyone fly a sci captain, sci captains are completely useless in all space content. Same thing goes for engineers, if you don't like it then ***** at craptic. We would like them to be worth flying to, but unfortunately they have been made obsolete due to poor game design.
The point of the video is he is doing 80k dps in a ship that someone like you wouldn't be able to pull 20k in. He is showing that even though cryptic chooses to make absolutely horrible ships you can still do DPS in them if you have the skill. Really puts to shame all those players who can't even break 30k in a scimitar now doesn't it.
Now go crawl back into your little sci captain loving hole until you come up with a video/dps parse of what you can do in one of these ships with your precious sci captain. I will be waiting.
apparently it's not a true science ship unless you are a science captain...
Wait, what about a sci in an escort or an engineer outside of a cruiser.... now I'm confused...
But seriously...They're going for max dps...we all know tac captains are the best at it so why would they not use one. Quit moving the bar...
EDIT: my main is a sci and I love playing a science captain in a science ship but thats not what this thread is about. It's about maximizing the dps in a science ship.
And i'm a science captain in a science ship that isn't too far off from what RyanSTO is doing. I also fly my ship similarly to how he does in the video.
It would actually be interesting to see how far it's possible to push the DPS of a sci captain on a sci ship, for all the guys who love playing their sci toons .
and Ryan nice build wonder what a sci/sci could do with it.
personal note in my temporal i can hit 12-15k with a crappy build using pols and not much less in my t5u intrepid.
so it is very possible a sci/sci using proper build could pull 20k-30k with some tweaking but it is a bit more complicated as i imagine Ryan found out working with these builds.
Out of curiosity, why did you choose a T5U Nova over the Tac variant (4 Tac consoles + 5 Sci consoles + hangar + more flexibility in BOff seating) of the Vesta?
I really like how people think one couldnt get near the result with a scichar. If Ryan would use a scichar on a sciship, you can bet it would score nearly the same. Especially if he would pug with it, as APA and TF lose their spikepotential there and the more defensive scicap-abilities allow for a more offensive build (if you go for no deaths).
What ppl seem to forget is, that for non-30k-runs (so no short runs), the other cap-classes can shorten the distance to tacticians by being able to use more offensive builds in the same ship.
Only in short runs tacs have an utter advantage, as spike becomes dps.
As for the varying advices in the channels, its now easy to do higher dps, so even not so experienced players can do 30k+, and what they think is needed for this (like zemok) becomes not needed for more experienced players. Marion dulmar is the best example of a doff becoming quite useless, but was like a god a few seasons ago.
I really like how people think one couldnt get near the result with a scichar. If Ryan would use a scichar on a sciship, you can bet it would score nearly the same. Especially if he would pug with it, as APA and TF lose their spikepotential there and the more defensive scicap-abilities allow for a more offensive build (if you go for no deaths).
What ppl seem to forget is, that for non-30k-runs (so no short runs), the other cap-classes can shorten the distance to tacticians by being able to use more offensive builds in the same ship.
Only in short runs tacs have an utter advantage, as spike becomes dps.
But to an extent, that's kind of a thing...things are not quite setup in that manner for the community are they, and in the end it doesn't negate the issue some folks are raising.
With the issue being Sci/Eng can't touch Tac, telling them to go play in the kiddy pool doesn't fix that.
With it just being a DPS thing, one could make the (bad) analogy of a racetrack having just a speed thing while having foot races, horse races, and car races...so the runners and jockeys would be, well - yeah, cause of the cars.
Something where you might see Eng DPS League, Sci DPS League, and Tac DPS League instead of just DPS League...or tables that perhaps better reflected which "class" folks were competing in, so to speak.
Personally, I'm thrilled that Cryptic avoided what I consider the plague of the MMO Trinity in STO; but it's hard not to notice that they took the dime a dozen DPS player from games where Tanks and Heals were kings and made the DPS folks kings in STO with everybody else the dime a dozen peons.
IMHO, they could have made everybody kings instead - they had the three careers and the base three ship types, they're the ones making the content; they could have done all sorts of things instead of what they did. With what they did, imho, feeling like a game designed by butthurt DPS players from other games wanting some revenge on the Tanks and Heals. I didn't play Tank nor Heals in other games, well 99.99% never did, so I'm one of those DPS players that would have loved to have knocked around some of those egotistical Tanks and Heals around with a large trout...but I would have much rather loved a game that did away with all that nonsense in general of folks hitting the upper class of the game because of what they chose rather than how they performed overall.
All of that discussion though, career balance - ship balance - content balance - it's all fundamental/core stuff that's not going to change. It would take a STO2 for any of that...it's woven into every thread in STO...it's not going to change.
Which gets back to if it is going to be a case of Tacs telling Eng/Sci to go play in the kiddy pool...then maybe that play needs to be tracked as well. The Eng can compete with the Eng and the Sci can compete with the Sci...not having to feel like they're facing that losing competition with the Tac.
Or maybe the Eng/Sci folks should hit up some PvP where things change a bit compared to PvE...
Regardless, attacking Ryan for being a Tac in a Sci boat - I just don't get that...just a reflection of how toxic the community has become? I seriously figured all the folks wanting career balances and the rest would have jumped on this thread to attack Cryptic about it - not attack another player about it, lol, would have figured they would have thanked him for helping their cause...heh.
Comments
Eject Warp Plasma synergizes very nicely with that kind of setup as well - Meaning the D'kyr isn't actually as terrible as most people think it is.
Sci? But you play with tact capt.
LOL.. sorry, but not true sci.
Learn to play with sci and then came back and brag about it.. lmao.
[SIGPIC][/SIGPIC]
As usual the goalposts are moved again. Bads will be bads.
Followed the advice which is very limited as no-one wants to give away their secrets and lose 10k dps in ISA....
Does ryan own the Nebula? I would love to see what he could do with it. The D'kyr is actually nice since DR too.
I can personally testify that was a 10k pug run because Ryan joined a private challenge opened by my friend 37LSKDC on his 50k Scimitar while I was with my pvp " experimental " torp ship ( my pvp toon's full name is Arthas Temer, as someone in arenas and C&H might remember :P )
I don't know where that phantom guy came from since my friend was calling people on the channel however it wasn't a pre-made.
Bringing a Sci Captain to PvE basically means doing less DPS by choice (though conservation of energy is kinda cool) which was not the goal. Trying to optimize therefore made me use a Tactical Captain, just assume a Sci/Eng will deal somewhat less damage, the build would still be close to optimal. (captains choice does nothing to the build, outside of losing Alpha, GDF, Tac Fleet... and gaining Sensor Scan and defensive stuffs)
I can't help you with your dislike of the games balance.
Conflicting advice is either given by players that are not actually that experiences themselves (e.g. 99% of youtube videos on builds) or if its not clear what exactly your talking about. Some builds work without zemok, some require it to deal highest possible DPS. For 30k you dont need much, but it makes it easier.
http://sto-forum.perfectworld.com/showpost.php?p=21456851&postcount=19
Saying advice is rarely given basically means you either didn't seriously try to find out... or like most people that claim that, you didnt like the advice which was given because it didn't fit your way of playing. We are not reinforcing your playstyle but actually trying to help optimize builds.
This is only a bragging post, please dont try to learn something from this. And dont even dare looking at the builds below the Video, its all fake!
@rmy1081 same here ;D
And thanks to the guys who enjoyed watching.
best regards
RyanSTO
Bla bla.. yea yea.. but then dont came here braging about DPS with sci.
Sorry dude, if you are going to brag about sci use sci, nut just a sci ship with tact capt that spam TBR and FAW.. lmao.
[SIGPIC][/SIGPIC]
Nice piloting. Credit where it's due on using TBR pull effectively while avoiding core breaches lol.
Why? He uses a tact captain.
[SIGPIC][/SIGPIC]
And i'm a science captain in a science ship that isn't too far off from what RyanSTO is doing. I also fly my ship similarly to how he does in the video.
U can do DPS on a shuttle with a tact captain. Easy and done by a lot of players. Now, do DPS with a sci/sci and then came a brag, until then: l2p sci.
[SIGPIC][/SIGPIC]
Why the **** would anyone fly a sci captain, sci captains are completely useless in all space content. Same thing goes for engineers, if you don't like it then ***** at craptic. We would like them to be worth flying to, but unfortunately they have been made obsolete due to poor game design.
The point of the video is he is doing 80k dps in a ship that someone like you wouldn't be able to pull 20k in. He is showing that even though cryptic chooses to make absolutely horrible ships you can still do DPS in them if you have the skill. Really puts to shame all those players who can't even break 30k in a scimitar now doesn't it.
Now go crawl back into your little sci captain loving hole until you come up with a video/dps parse of what you can do in one of these ships with your precious sci captain. I will be waiting.
Then, it's "Only because you are in your own special, super-secret premade group"
Now, "Try that in a sci ship" is discounted because his Captain is tactical.
Just enjoy the videos for what they are, instead of searching for reasons to complain about them.
Wait, what about a sci in an escort or an engineer outside of a cruiser.... now I'm confused...
But seriously...They're going for max dps...we all know tac captains are the best at it so why would they not use one. Quit moving the bar...
EDIT: my main is a sci and I love playing a science captain in a science ship but thats not what this thread is about. It's about maximizing the dps in a science ship.
Even the notorious Vaadwaur hull sponges, just melt away.
It would actually be interesting to see how far it's possible to push the DPS of a sci captain on a sci ship, for all the guys who love playing their sci toons .
and Ryan nice build wonder what a sci/sci could do with it.
personal note in my temporal i can hit 12-15k with a crappy build using pols and not much less in my t5u intrepid.
so it is very possible a sci/sci using proper build could pull 20k-30k with some tweaking but it is a bit more complicated as i imagine Ryan found out working with these builds.
30k+ :P
so I guess if he was 60 and got all shiny 14 gear would be even better right?
What ppl seem to forget is, that for non-30k-runs (so no short runs), the other cap-classes can shorten the distance to tacticians by being able to use more offensive builds in the same ship.
Only in short runs tacs have an utter advantage, as spike becomes dps.
As for the varying advices in the channels, its now easy to do higher dps, so even not so experienced players can do 30k+, and what they think is needed for this (like zemok) becomes not needed for more experienced players. Marion dulmar is the best example of a doff becoming quite useless, but was like a god a few seasons ago.
But to an extent, that's kind of a thing...things are not quite setup in that manner for the community are they, and in the end it doesn't negate the issue some folks are raising.
With the issue being Sci/Eng can't touch Tac, telling them to go play in the kiddy pool doesn't fix that.
With it just being a DPS thing, one could make the (bad) analogy of a racetrack having just a speed thing while having foot races, horse races, and car races...so the runners and jockeys would be, well - yeah, cause of the cars.
Something where you might see Eng DPS League, Sci DPS League, and Tac DPS League instead of just DPS League...or tables that perhaps better reflected which "class" folks were competing in, so to speak.
Personally, I'm thrilled that Cryptic avoided what I consider the plague of the MMO Trinity in STO; but it's hard not to notice that they took the dime a dozen DPS player from games where Tanks and Heals were kings and made the DPS folks kings in STO with everybody else the dime a dozen peons.
IMHO, they could have made everybody kings instead - they had the three careers and the base three ship types, they're the ones making the content; they could have done all sorts of things instead of what they did. With what they did, imho, feeling like a game designed by butthurt DPS players from other games wanting some revenge on the Tanks and Heals. I didn't play Tank nor Heals in other games, well 99.99% never did, so I'm one of those DPS players that would have loved to have knocked around some of those egotistical Tanks and Heals around with a large trout...but I would have much rather loved a game that did away with all that nonsense in general of folks hitting the upper class of the game because of what they chose rather than how they performed overall.
All of that discussion though, career balance - ship balance - content balance - it's all fundamental/core stuff that's not going to change. It would take a STO2 for any of that...it's woven into every thread in STO...it's not going to change.
Which gets back to if it is going to be a case of Tacs telling Eng/Sci to go play in the kiddy pool...then maybe that play needs to be tracked as well. The Eng can compete with the Eng and the Sci can compete with the Sci...not having to feel like they're facing that losing competition with the Tac.
Or maybe the Eng/Sci folks should hit up some PvP where things change a bit compared to PvE...
Regardless, attacking Ryan for being a Tac in a Sci boat - I just don't get that...just a reflection of how toxic the community has become? I seriously figured all the folks wanting career balances and the rest would have jumped on this thread to attack Cryptic about it - not attack another player about it, lol, would have figured they would have thanked him for helping their cause...heh.
I think Engineers are fine, I like not blowing up. :P