They say our DPS builds are too glassy to fly in a PUG.
They say we can't DPS without support from Recluses and Scimitars.
They say our Teamwork artificially inflates our numbers with exploit like debuff stacks.
They say our ships wouldn't get the DPS we claim they get in a PUG run with average/below average teammates.
I say they all have no absolutely no clue what they are talking about.
Comments
er no. Nukara shield. the build is in the Fed Shipyard section of the forums.
...again nope. Nukara Def and RomEngine.
Normally a Science Odyssey > Tactical Odyssey.
Ryan has managed to get his hands on a Tac Oddy so all bets are off.
What's your Crit Chance and Crit severity at? The amount of crits you get are insane.
I have notice a big difference with the forth tac slot on oddy so will be interesting to see what he does. But my toon is a eng so I know I won't be as high as him but I won't be that bad lol. Something more for me to work on.
base of 20.7% crtH and 126.9% crtD
Why is that? Because of SA?
I would have thought that a fourth Tac console spreading damage everywhere (via FAW) would be more valuable than boosting single target damage. Or am I missing something?
And while I'm asking - what is it that pops you back up to 100% with temp hitpoints? I've been away for too long
Attack Pattern Expertise from the Pilot Spec.
It's not 100% hp back up. its just a "Layer" of hit points on top. So it looks like 100%. Same way Romulans Quantum Singularity works. Whenever I pop the Eclipse new Console "Poof" 28k HP layer on top of whatever I was at, etc.
Thanks, but, My Tac is at 22% and I dont get anywhere near the amount of Crits as your Videos.
You wont get anywhere near Jena's crits if you got 22% CriTD.
If you meant CrtH, it still doesnt change the damage which is based upon CriTD.
Jena said base 126.9% base CrTD. So you still need to add the CrTD - abilities, weapons, debuffs and buffs to that just to get that damage.
The Bioneural Infusion Circuits gives +15.2%, the Tachyokinetic gives 7.6%, and the Assimilated Module gives 9.2%
You get 32% just form those three consoles, and that's before you upgrade.
It is a solid build, impressive from that Odyssey. But, who's they??
Just to clarify something here, with your "amounts"...are you talking damage "amounts" from Critical Hits or "amounts" of Critical Hits, as in the number of Critical Hits?
i have the same questions.
lol. yeah its amount of crits happening. Just everytime I watch one of jena's Videos seems to get crit hits more then normal hits. So figured his Crit chance would be alot higher then that.
Only time I get that many crits is in a ship with SS running.
That Oddy could solo ISA with timer intact, said pugs would need to be outright trying to fail on purpose in order for it to fail your proposed standard - you aren't testing Sarc's build by doing that, but the general population of STO players.
And the answer to that is yes unless you get some Cee yoU Next Tuesday deliberately trying to throw the run.
If you do 5 LtR at least 2 or 3 people will shoot Cube first and the other one or two wont f**k up a gen by themselves (too stupid to do enough damage afterall) meaning you sweep the far side gens down to 10% watching nearside gens for spray/noob fire, then pop Cube if the others haven't done it yet. Pop all 4 gens in tandem, nuke the transformer as hard as possible.
Repeat for other side.
Nuke Gateway and Tac Cube.
In other words, an adapted LtR Solo 10% rule.
^^ yep. Always be ready for the screwup team. But try to do what needs to be done solo. Rarely fail. Only time I do is if Im the only DPS, and the team scatters and Grav Wells the Generator as fast as they can. But still rarely fail when that happens. But, it does happen.
I do see if every member is low DPS Im sure it fails all the time. But if your at least up there you rarely fail even if your the only Competent one on the team.