test content
What is the Arc Client?
Install Arc

"Full Auto Rifle" Ground Gear = Totally Broken

eristhevortaeristhevorta Member Posts: 1,049 Bug Hunter
edited December 2014 in PC Gameplay Bug Reports
Some players might love the recent huge DPS increase of full auto rifles, butt honestly I think they're just totally broken right now. They deal more than double the DPS of a pulsewave and almost triple the DPS of any other ground weapon.

Example: My Lieutenant character is equipped with a crafted MK II full auto rifle, granted with triple DMG modifier, butt still it's ridiculous (171.5 DPS base)! Not even some of my MK XIV ultra gear can do that much DPS on my main! Sumfin must have gotten edited. :)
"Everything about the Jham'Hadar is lethal!" - Eris
Original Join Date: January 30th, 2010
Post edited by eristhevorta on

Comments

  • cowbertcowbert Member Posts: 0 Arc User
    edited December 2014
    Are you sure it's not a tooltip display bug? Since the actual damage pershot is unchanged? I would have thought that if it was really that high, they would have emergency patched it by now...
  • dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited December 2014
    Yeah, these seem pretty ridiculous right now. A team using four full autos completely decimated Bug Hunt Elite. BHE is an easy mission to begin with, but I've never seen one over as quick as that.

    Did the compression rifle actually benefit from the firing rate increase? I assume that's what was intended to get it.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited December 2014
    171.5 isn't bad at all since it's actually 3 shots (approx 57 hp X 3). I still wont use them as the full auto is total garbage since it misses most of the time.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • tk79tk79 Member Posts: 1,020 Arc User
    edited December 2014
    Yeah, these seem pretty ridiculous right now. A team using four full autos completely decimated Bug Hunt Elite.

    Full Auto Rifles were already the best single-target DPS weapon among all common types. It might be that the tooltip is wrong and the "decimated" part was just perception as the weapons were performing as usual.

    But if the real damage is indeed that high, then I'd say it's a bug, and report it as such.
    lordmalak1 wrote: »
    171.5 isn't bad at all since it's actually 3 shots (approx 57 hp X 3). I still wont use them as the full auto is total garbage since it misses most of the time.

    IIRC, all ground weapon damage is autohit unless enemy has dodge. I don't think many (if any) NPCs have dodge.
    U.S.S. Eastgate Photo Wall
    STO Screenshot Archive

  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited December 2014
    The tooltip bug has really grown in the past week. Had me fooled ;) thought I had found a hidden reserve of ultra powerful rifles.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited December 2014
    tk79 wrote: »


    IIRC, all ground weapon damage is autohit unless enemy has dodge. I don't think many (if any) NPCs have dodge.

    You'de think so but I found the full auto rifles to be slightly less usable that the minigun in it's exploit attack, which is 1 hit followed by at least 5 misses (unbuffed attack).
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited December 2014
    lordmalak1 wrote: »
    You'de think so but I found the full auto rifles to be slightly less usable that the minigun in it's exploit attack, which is 1 hit followed by at least 5 misses (unbuffed attack).

    You must be using it in shooter mode, otherwise RP mode they don't miss unless there is no enemies left, while still completing it cycle!
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • eristhevortaeristhevorta Member Posts: 1,049 Bug Hunter
    edited December 2014
    Well, I pretty much obliterate enemies with a full away team of autorifles right now, and that never has been the case before. I think it's not only a tooltip issue.
    "Everything about the Jham'Hadar is lethal!" - Eris
    Original Join Date: January 30th, 2010
  • cowbertcowbert Member Posts: 0 Arc User
    edited December 2014
    Can someone verify this with a combat log parser?
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited December 2014
    Is the Omega Force Auto Carbine messed up as well ?

    Seems to be doing tremendous dmg these days.
    [img][/img]OD5urLn.jpg
  • kriskringle3kriskringle3 Member Posts: 158 Arc User
    edited December 2014
    You may have just given me a reason to try upgrading the Dominion full auto.
  • tk79tk79 Member Posts: 1,020 Arc User
    edited December 2014
    You may have just given me a reason to try upgrading the Dominion full auto.

    I suggest you don't rely on it, as it is likely to be a bug.
    U.S.S. Eastgate Photo Wall
    STO Screenshot Archive

  • eristhevortaeristhevorta Member Posts: 1,049 Bug Hunter
    edited December 2014
    I don't use cumbat log purrsers, butt sumbuddy could really do this, I wunder how much it's affecting ground gameplay in STF's for example (BHE or so). Right now it's still doing "terrible terrible damage". :)
    "Everything about the Jham'Hadar is lethal!" - Eris
    Original Join Date: January 30th, 2010
  • crypticfrostcrypticfrost Member Posts: 1,479 Cryptic Developer
    edited December 2014
    Issue verified. Thanks for the reports.
    STO QA Team
  • jonathanlonehawkjonathanlonehawk Member Posts: 674 Arc User
    edited December 2014
    Issue verified. Thanks for the reports.

    Verified as in too much damage or the tooltip is bugged/wrong? Non-specific answer is non-specific.
    Formerly Known as Protector from June 2008 to June 20, 2012
    STOSIG.png
    Please enable us to buy a token with Zen to faction change a 25th Century FED to a TOS FED.
  • gizmox64gizmox64 Member Posts: 322 Arc User
    edited December 2014
    Yea seeing 235 DPS, then in the 300+ when a Tac is with the team, was quite a surprise.
    Had to bring out my ol' full auto Omega, and have a good time on Dyson Ground.
    Noticed the new Delta Infused ones seem to pack more of a punch, just tearing threw the dinos.

    But yea Cryptic, please fix this as I'm sure it's not intended, but it's damn fun.
  • dragonsbrethrendragonsbrethren Member Posts: 1,854 Arc User
    edited December 2014
    Issue verified. Thanks for the reports.

    Yay! In before whining about them being nerfed when they never should've been buffed in the first place. :P
  • crypticfrostcrypticfrost Member Posts: 1,479 Cryptic Developer
    edited December 2014
    Verified as in too much damage or the tooltip is bugged/wrong? Non-specific answer is non-specific.

    Verified as they are doing too much damage. There is a fix inbound, but I don't know when it will be live.
    STO QA Team
  • tk79tk79 Member Posts: 1,020 Arc User
    edited December 2014
    Verified as they are doing too much damage. There is a fix inbound, but I don't know when it will be live.

    Thank you.
    U.S.S. Eastgate Photo Wall
    STO Screenshot Archive

  • cecil08cecil08 Member Posts: 163 Arc User
    edited December 2014
    I was wondering about this but was told it was "normal" in game.

    I guess now that my team is all setup with these, I'm going to be borked horribly when the fix comes in :(
  • jonathanlonehawkjonathanlonehawk Member Posts: 674 Arc User
    edited December 2014
    Verified as they are doing too much damage. There is a fix inbound, but I don't know when it will be live.

    While I enjoy the damage boost I guess it should be fixed. But Boo... :cool:
    Formerly Known as Protector from June 2008 to June 20, 2012
    STOSIG.png
    Please enable us to buy a token with Zen to faction change a 25th Century FED to a TOS FED.
  • mrspidey2mrspidey2 Member Posts: 959 Arc User
    edited December 2014
    Verified as they are doing too much damage. There is a fix inbound, but I don't know when it will be live.
    As long as you don't label players who have been using Full Autos as exploiters....
    2bnb7apx.jpg
  • gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited December 2014
    mrspidey2 wrote: »
    As long as you don't label players who have been using Full Autos as exploiters....

    They only do 12x more damage than other ground weapons, since it's not 17x more we should be safe.
  • omega4728omega4728 Member Posts: 10 Arc User
    edited December 2014
    Verified as they are doing too much damage. There is a fix inbound, but I don't know when it will be live.

    NOOO - Don't fix it. Its not a bug - its a FEATURE :-)
Sign In or Register to comment.