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STO average male and female character model?

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  • dukeskyloaferdukeskyloafer Member Posts: 101 Arc User
    edited November 2014
    In my opinion, the biggest issue with female characters is the weapon scale. My female Trill captain is about 5'8", and the TR-116B is almost her entire height when it's on her back.
  • lawndart78lawndart78 Member Posts: 16 Arc User
    edited November 2014
    Carefull with all this talk about character models. Management doesn't take kindly to exploits and they WILL nerf them. Then you're going to be stuck, gimping around ESD with a one-legged Trill. You'll have to spend Zen to get the missing body parts back and use Dilithium to be able to use the sliders to make your character not look like Hilary Clinton.
  • nyx219nyx219 Member Posts: 207 Arc User
    edited November 2014
    None of mine use the seductive pose. I find it to be too "hoochie mama" for ST anyway. All of mine, including my KDFs, use the thoughtful stance. I try to have them proportioned for physical fitness. In other words, I try to make them look toned where possible.
    My Rigelian is a little muscular for a female, but her "meaty thunder thighs" are just enough of a lower body balance to make me think "Dang, if she was real, I wouldn't want to tick her off." I think she's also the only one that's at or right around 6 feet tall. The rest range from 5 foot 4 to 5 foot 7.

    And none of them are stacked in the chest. None. I try to keep them realistic, not many women actually have the ginormo-TRIBBLE we see on the toons in-game, those just look stupid. Couple hilariously bad over-sized TRIBBLE with the "torpedo boob" structural look, and yeah, the bigger they are, the more ridiculous they look.

    I think it would be interesting to compare the statistics for male and female players. We already know what in general, if the gazongas are huge, it's a male behind the screen. Do most males tend to have hilariously wonky alien gen toons, too? Or do us girls hold that honor?
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited November 2014
    In terms of body build, my males are generally about the same sliders. Height and such will vary.

    Females are the same thing. Different heights, but absolute minimum on the bust slider. Any other differences comes down to stuff like skin color, eyes, hair etc.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • mm06360mm06360 Member Posts: 71 Arc User
    edited November 2014
    Women look like Buxom models, and the guys look like Jonny Bravo.

    Speaking of that... I might have to create an alt that looks like Jonny Bravo...

    And still no additional maine styles for caitians and Ferasians. Dissappointing me cryptic.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited November 2014
    mm06360 wrote: »
    Women look like Buxom models, and the guys look like Jonny Bravo.

    Speaking of that... I might have to create an alt that looks like Jonny Bravo...

    And still no additional maine styles for caitians and Ferasians. Dissappointing me cryptic.

    Maybe one day...
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • feiqafeiqa Member Posts: 2,410 Arc User
    edited November 2014
    cecil08 wrote: »
    I see nothing but impossibly proportioned women with random colored hair running around ESD.

    And all of them use the "seductive" pose too.

    In fact, I would love to see a pic of someone's female character who does NOT use the seductive pose. I think it doesn't exist :P

    Your gonna make me take pictures.

    Feminine
    Thoughtful
    Swagger.

    More and more of mine start feminine at ensign/lt and switch to thoughtful as it has that unflappable captain look to it.

    Originally Posted by pwlaughingtrendy
    Network engineers are not ship designers.
    Nor should they be. Their ships would look weird.
  • robyvisionrobyvision Member Posts: 293 Arc User
    edited November 2014
    I wouldn't mind if criptic increased the size limit for gorns. And if it possible to add tail, fire breath as a special skill, and even lasers :D:P;)
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited November 2014
    robyvision wrote: »
    I wouldn't mind if criptic increased the size limit for gorns. And if it possible to add tail, fire breath as a special skill, and even lasers :D:P;)

    Neverwinter is that way-->
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
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  • bunansabunansa Member Posts: 928 Arc User
    edited November 2014
    I use standard or swagger usually, I have the seductive for my dress, I mean...it seemed right at the time...I dunno I might change it now..

    most of my characters are between 5'4 and 5'9 in height minus the male boffs which depending on race go from 5'9 to 6'4


    But, now you all know why Cryptic makes the interiors larger than they should be. There is a decent amount of guys that think a size 80 chest and 24 waist is normal, I doubt any of them even lift. (btw that goes for guys that play female characters too)

    Its somewhat hard to tell cup size with all the sliders, I try to stay in a C to D range only at most.

    Although, some outfits do seem to ....push them out farther than other outfits.
    tumblr_ndmkqm59J31r5ynioo2_r2_500.gif

  • philipclaybergphilipclayberg Member Posts: 1,680
    edited November 2014
    The height thing is another thing...standing there with my 6'4" Klingon and looking like a midget compared to everything because they've all maxed all the height/length sliders...cause everybody in Star Trek was over 7' tall...meh.

    Guilty as charged. Since I'm a 6' tall guy in real life, I simply chose to make all my characters (and boffs) as tall as possible. Nothing above 7' or so, though, probably because they wouldn't fit through doorways in STO.

    But I did try one time to shrink a character as much as possible, and couldn't get them to look like Angel (the episode where he looked like a muppet carrying a sword that was about twice as big as he was). That would've been hilarious to look at as they ran into combat.
  • cecil08cecil08 Member Posts: 163 Arc User
    edited November 2014
    valoreah wrote: »
    Don't get out much at all, do you?

    Looking at TRIBBLE sites and going to strip clubs doesn't count as getting out.

    I get out plenty and girls in real life don't stand like that.

    Slightly off topic: Is there a picture out there of all the stances for both male and female? My Google skills failed me for this.
  • vetteguy904vetteguy904 Member Posts: 3,908 Arc User
    edited November 2014
    I think the ones who go "average" with the women usually have a redheaded avatar.
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  • cecil08cecil08 Member Posts: 163 Arc User
    edited November 2014
    inkrunner wrote: »
    Please excuse me while I attempt to dislocate my hip...

    ...almost got it...

    ...let's try the other side....

    This exactly :P
  • taylor1701dtaylor1701d Member Posts: 3,099 Arc User
    edited November 2014
    My sci captain is very pretty, and she uses the seductive pose !

    What's the beef with Seductive pose ?
    Hip stretch's keep her limber and combat ready.


    Dont hate me because Im beautiful ;)
    [img][/img]OD5urLn.jpg
  • erei1erei1 Member Posts: 4,081 Arc User
    edited November 2014
    I think the ones who go "average" with the women usually have a redheaded avatar.
    I have a Doctor avatar, does that count ? :D
    cecil08 wrote: »
    In fact, I would love to see a pic of someone's female character who does NOT use the seductive pose. I think it doesn't exist :P
    None of my character have the seductive pose. It's a ridiculous pose. Even prostitutes you can see near the roads doesn't take that pose.

    I usually go for thoughtful/standard. With MACO armor costume and whatnot, brawler. And with off duty costume, I think I use feminine.
    I'm not even sure my only Orion female BOFF across all my character is using seductive, perhaps it's feminine.
    [SIGPIC][/SIGPIC]
  • bloodyrizbloodyriz Member Posts: 1,756 Arc User
    edited November 2014
    Let's see, my main (Shea) is a 5'10" Bajoran redhead who is using the swagger pose.
    signature.png
    We come in peace, SHOOT TO KILL!
  • theanothernametheanothername Member Posts: 1,511 Arc User
    edited November 2014
    Looking around on social hubs I see quite a diversity but most seem to be of the athletic pornstar/supermodel body type followed by the normal/average jane/joe body type followed by group c) the freakshow of deformations made for the sake of it.

    About stances: I use not only one stance per character. I almost never use the seductive stance for their uniform sets but usually on party/risa outfits together with relaxed.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited November 2014
    skollulfr wrote: »
    im curious as to what the average male and female character models look like for sto, accounting for all active player characters.
    any way to find this out?

    would they be strangely disfigured or relatively normal?

    your average sized female and im using uk sizing measurements would be 32D around 5'6",size 10 waist. in sto there are some features on the default model that strike me as being a bit out of shape and size, hands and fingers are usually too small, eyes are always too big. when players create their female toons its usually big chest scrawny legs, but thats not how body size works and it looks rather silly, on occasion you may see a woman in the real world who may have that rather large chest, but i doubt she was been working out to get at that point and what you see in these newspapers and magazines have mostly undergone digital fakery through photoshop before release to make the girl look more appealing then she appears.

    as for the males the default male looks okay, again hands, fingers and eyes out of size, and the hips cant be widened further either and the leg muscle sizing is also just as limited, so your upper body can only go so far before it looks like a heavily muscle man with silly scrawny legs. usually around 28-30 waist for males for typical size and around 6'0" on height.

    one thing i dont like about the female posing that is on sto, it looks silly, forced and very strange to look at, nothing like what you would expect, nothing natural looking about any of it, cute, sexy, seductive all look like they came out of the washing machine inside out.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited November 2014
    your average sized female and im using uk sizing measurements would be 32D around 5'6",size 10 waist.

    I think 32D is just a wee bit on the high end of things, according to what I've read elsewhere and been told, I'd say it's somewhere in the C range. For my main I aim for the high B to maybe mid C range.
    <Rest of post>

    I do agree with the rest of this, especially the posing stuff, it'd be nice if the character modelling team could go over this.
    ZiOfChe.png?1
  • lordkhoraklordkhorak Member Posts: 0 Arc User
    edited November 2014
    adamkafei wrote: »
    I think 32D is just a wee bit on the high end of things, according to what I've read elsewhere and been told, I'd say it's somewhere in the C range. For my main I aim for the high B to maybe mid C range.

    Average US and UK sizes have actually shot up to the DD.

    Don't get all happy, it's almost certainly because the US and UK are getting fatter and fatter.
    [SIGPIC][/SIGPIC]
  • opo98opo98 Member Posts: 435 Arc User
    edited November 2014
    lordkhorak wrote: »
    Average US and UK sizes have actually shot up to the DD.

    Don't get all happy, it's almost certainly because the US and UK are getting fatter and fatter.

    Well and to be clear, Starfleet is very much a military organization, and I would expect that crewmembers would maintain a certain fitness standard, alien or not. So fatness isn't really I trait i would expect in a military officer.

    As far as some of the human women I've seen in STO, well let's just say that I wouldn't trust them with carrying my phaser for fear their spine might fracture. :D
  • opo98opo98 Member Posts: 435 Arc User
    edited November 2014
    To add to this thread my thoughts on proportions,

    I've noticed many things in particular that don't align to real life in the character models of the "human" race.

    Females:

    - Body lacking substance; muscle structure receding under ribs too much.

    - Torso slightly too short

    - Legs slightly too long

    - Neck slightly too long

    Males:

    - Head too small.

    - Shoulders too broad.

    - Chest region too thick.

    - Waist is slightly too small.

    Anyways, just what I noticed reconciling with my friend in art school. He took notes on the ideal proportions of human beings.
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited November 2014
    opo98 wrote: »
    To add to this thread my thoughts on proportions,

    I've noticed many things in particular that don't align to real life in the character models of the "human" race.
    Real life? Ew.

    I always, ALWAYS go for anime-style or at the very least in the style of past MMOs I've played. I can't get used to IRL proportions at all.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited November 2014
    adamkafei wrote: »
    I think 32D is just a wee bit on the high end of things, according to what I've read elsewhere and been told, I'd say it's somewhere in the C range.

    in any event thats the natural shape and size of a female these days, you may occasionally find a woman who has not had any exercise and be flat chested or opposite, where hers are too big and causes upper back problems later on without proper support. whatever the case, the average size is from that point. and thats what the devs should be looking at.

    as for the males though maybe cryptic devs could dial back on a few of the other torso choices so you dont have these huge arms and scrawny legs, bring in at least some form of what proportion is supposed to be.

    esd maintains a gravity of what 1g? any alien gen toons coming to the station especially those thin tall rakes with massive heads or tiny toons with massive heads, i mean that just really really silly, there is no way a body should be able to support such weight on the upper torso and neck especially. there should be some diversity sure, but some basic things in physics and biology shouldnt be overlooked in the process.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • nikephorusnikephorus Member Posts: 2,744 Arc User
    edited November 2014
    The two that make me laugh the most are the male characters that look like Johnny Bravo using the brawler stance and the female characters with wide shoulders, huge TRIBBLE, and really twiggy long legs using the seductive stance.
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  • arrmateysarrmateys Member Posts: 466 Arc User
    edited December 2014
    those weird proportions have a reason for existing though.

    american cartoons, especially superhero ones have all of those problems as well, so i could see that rubbing off on people who used to watch them in the past, and they're just doing that unconsciously.

    super wide shoulders for men, big shoulders, small hips for women. both can be found in stuff by warner brothers for example.
    Now clowns, that's another story. They scare the cr​ap out of me.
    We fight them too. Entire armies spilling out of Volkswagens.
    We do our best to fight them off, but they keep sending them in.
  • lordkhoraklordkhorak Member Posts: 0 Arc User
    edited December 2014
    A lot of the problems can indeed be traced back to the fact that STO is running on an engine built for Champions Online. Semi-realistic Star Trek captains are being shoehorned into a system made for cartoonish superheroes. Every problem here suddenly isn't a problem at all if you put spandex and a cape on everyone.
    [SIGPIC][/SIGPIC]
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited December 2014
    lordkhorak wrote: »
    A lot of the problems can indeed be traced back to the fact that STO is running on an engine built for Champions Online. Semi-realistic Star Trek captains are being shoehorned into a system made for cartoonish superheroes. Every problem here suddenly isn't a problem at all if you put spandex and a cape on everyone.
    a someone who plays champs.... it's not THAT similar. Also.... the silly character ideas would look silly there too.

    This is a pretty typical character, although champs has a mindnumbing array of char types, most aren't really "cartoony".
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • lordkhoraklordkhorak Member Posts: 0 Arc User
    edited December 2014
    a someone who plays champs.... it's not THAT similar. Also.... the silly character ideas would look silly there too.

    This is a pretty typical character, although champs has a mindnumbing array of char types, most aren't really "cartoony".

    If you think your character there doesn't look ridiculous and cartoony, then I have a rainbow bridge to Asgard to sell you.

    Barely used. Bargain.
    [SIGPIC][/SIGPIC]
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