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Advanced is NOT equal to the old elite.

ioneonioneon Member Posts: 207 Arc User
To those who say that advanced STFs are equivalent to the old elite STFs, I challenge you to queue up for an advanced Khitomer space. Anyone who claims that advanced Khitomer space is anywhere even remotely in the same ballpark as the old elites is a liar, or hasn't actually tried it. Is it doable? Yes, It is. Is it enjoyable? No.

Of the three times I tried it only once did we complete it. It took an hour and a half. The other two times people left after the first 45 minutes, can't say I blame them. Probes have 130k health now and unless you have decent DPS could take even 2 people to kill probes per side. The tactical cube at the beginning took many minutes to kill. Do yourself a huge favor and don't even attempt this STF without an entire DPS team. Several times we had beam cruisers or Solanae science ships just whaling away at probes and barely managing to hold them off. Not so much in the beginning, but later when three or four at a time come out.

All of the incoming arguments are going to be based on my skill (been here since beta, pretty sure I don't suck), my ship (T6 running all mk 14s), or the skill of the other people in my team (they claimed to be mostly the equivalent).

The fact I'm trying to point out is that, though doable, KSA is not fun, and definitely NOT the same as the old KSE. And don't even get me started on the XP / reward for my hour + of work.

As with most everything in life, if you haven't tried it, you don't have much credibility when knocking it; So go try it before flaming me.
Post edited by ioneon on
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Comments

  • cypherpilot1cypherpilot1 Member Posts: 12 Arc User
    edited October 2014
    I'm not going to flame here, I'll agree that Advance is a little bit more difficult than classic Elite... which i don't necessarily mind, but they should have just renamed it from Khitomer Elite, Infected Elite, blah blah blah, to Khitomer Advance, Infected Advance etc etc etc.

    I did it twice tonight, first time failed, okay what ever shrug it off, do something else for 30 minutes lol, did it the 2nd time, pugged both. Cleared the 2nd time in 20 odd minutes, and I was handling probes fine myself, flying a T5U Fleet Akira HEC with Mk13's so.... either I got really lucky and ended up with a burn team, or they're not all that much harder than they use to be, but to each their own.
  • ioneonioneon Member Posts: 207 Arc User
    edited October 2014
    I hear what you're saying and believe me I'm not claiming that it isn't doable, but I seriously think you got lucky. Granted, neither one of us have the amount of data we'd need to form a solid conclusion on it, but I promise you your results differed greatly from mine. :P
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited October 2014
    It is harder, and yet it rewards less.

    That is what makes me angry.

    Much harder, but much less reward.


    Cryptic DURR HURR! Players will have harder content and less reward! Herp derp, they'll like it, or else! Durrppp!
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • cypherpilot1cypherpilot1 Member Posts: 12 Arc User
    edited October 2014
    ioneon wrote: »
    I hear what you're saying and believe me I'm not claiming that it isn't doable, but I seriously think you got lucky. Granted, neither one of us have the amount of data we'd need to form a solid conclusion on it, but I promise you your results differed greatly from mine. :P

    lol oh yeah, I'm pretty sure I got lucky with my team and I do believe you that they've differend 1.9mil Tac Cube, 125k (or 130k) Probes and 3.6mil Scimitar, plus the extra spheres when you pop the cubes open and other things does make it a pita, I tried Korfez tonight just for S&G and failed spectacularly lol
  • pwecangetlostpwecangetlost Member Posts: 538 Arc User
    edited October 2014
    They're noticeably more difficult. Pugs will struggle, a coordinated group should find no significant additional challenge. This is from my pugging experience anyway.
  • cypherpilot1cypherpilot1 Member Posts: 12 Arc User
    edited October 2014
    Oh yeah, pugging it now is a hit and miss every time
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited October 2014
    Korfez is tough, I'm thinking of doing an Ambi build tailored for that based on one of my sci control builds and by Sovi's healer build, that way I can help kill things in the beginning, manage enemies in section 2 and in section 3 I can play healer for one of the NPCs
    ZiOfChe.png?1
  • cypherpilot1cypherpilot1 Member Posts: 12 Arc User
    edited October 2014
    I run a unique Akira, alot of people will flame and bash, but I look at it this way, if it works for you, use it... plus having PDL, Torpedo Pod, and Graviton Pulse consoles help quite a bit, Especially when playing guard duty vs probes or Vaadwaur frigates
  • edited October 2014
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  • tpalelenatpalelena Member Posts: 1 Arc User
    edited October 2014
    skollulfr wrote: »
    old elite could be done using t2 and t3 ships with relative ease.
    end game, completed with starter gear, is not end game.

    I am calling BS on that. Unless it took like hours, and you call that relative ease. Which is BS.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • ioneonioneon Member Posts: 207 Arc User
    edited October 2014
    skollulfr wrote: »
    old elite could be done using t2 and t3 ships with relative ease.
    end game, completed with starter gear, is not end game.

    Did I say anything whatsoever about how fair, or hard it should be? Did I whine about how it used to be and claim that it should be the same now? No. What I DID do was state very, very clearly my only point: Advanced Khitomer space is NOT equal to the old pre DR Khitomer space elite as so many claim. You, I might add, through your own argument have just supported my claim of inequality among the two. Thank you, I appreciate your support sir.
  • cypherpilot1cypherpilot1 Member Posts: 12 Arc User
    edited October 2014
    I may have done the old Hive Space Elite with a buddy in T2 Cstore Constitutions... But was lvl50 and had full Mk12 UR's on it. Which again, supports your Arguement Ioneon
  • ioneonioneon Member Posts: 207 Arc User
    edited October 2014
    I may have done the old Hive Space Elite with a buddy in T2 Cstore Constitutions... But was lvl50 and had full Mk12 UR's on it. Which again, supports your Arguement Ioneon

    I'm glad that I'm not the only one here who clearly sees a big difference between the old and new STFs. I was honestly beginning to wonder, so many posts here or white knights defending the new difficulty on ESD, BOLDLY claiming that there is NO difference whatsoever. And that if you fail at an advanced STF then you suck, your ship sucks, and your team sucks and you wouldn't have been able to even complete the old elite STFs either.

    My only purpose for posting was to call Godzilla dong sized shenanigans on all of these claims.
  • nickcastletonnickcastleton Member Posts: 1,212 Arc User
    edited October 2014
    I have shouted this out many times.
    Advanced Mode – Formerly Known as Elite

    What you used to refer to as Elite in our queued events and STFs is now known as Advanced. In the new Advanced versions of the queues you will see a similar level of challenge in the enemies that you are used to when the queues were labeled Elite. In addition, players with Captains under max level will find themselves bolstered up to level 60, the same level as their opponents. You won’t gain seats or powers you didn’t have, but your damage and other numerical values for your Captain and ship will be scaled up to match what you would do at this higher level.

    Advanced does offer some new challenges as well. Many objectives that were optional in Normal mode are now required in Advanced mode. We hope you were paying attention during your playthroughs of Normal before jumping into Advanced. Beginning with the release of Delta Rising, failure to complete these formerly optional objectives will result in the immediate failure of the mission. Upon failure, you will receive a portion of the rewards that you would have received for completing the mission, so you still are rewarded for your time spent in the event.

    Advanced mode also brings with it one or more new optional objectives as well. This may be an objective to complete the mission in set amount of time, or some other goal that can be achieved. Failure to do these optional mission objectives will simply prevent you from getting the bonus rewards for Advanced mode, and will not result in failure of the mission.

    Successfully completing an Advanced version of an event will reward you with even more Marks than Normal as well as Dilithium Ore. In addition, you will receive a package of Advanced Queue R&D materials, with a chance at getting some of the highly sought after Very Rare R&D materials.
    http://www.arcgames.com/en/games/star-trek-online/news/detail/7006643-queue-revamp

    No where here does it say " we will also be upping the hp of enemies so u cant do it".

    Things like the breach now require you to save the captured ships but doing so in time agros every voth ship in the area which in turn has them all move towards you your team and the spawn point.

    so for advanced either drop Many objectives that were optional in Normal mode are now required in Advanced mode or lower the hp of enemies more.

    if people still want a challenge they have the "new Elite"
    0bzJyzP.gif





    "It appears we have lost our sex appeal, captain."- Tuvok
  • phoeniciusphoenicius Member Posts: 762 Arc User
    edited October 2014
    I'm not going to flame here, I'll agree that Advance is a little bit more difficult than classic Elite... which i don't necessarily mind, but they should have just renamed it from Khitomer Elite, Infected Elite, blah blah blah, to Khitomer Advance, Infected Advance etc etc etc.

    I did it twice tonight, first time failed, okay what ever shrug it off, do something else for 30 minutes lol, did it the 2nd time, pugged both. Cleared the 2nd time in 20 odd minutes, and I was handling probes fine myself, flying a T5U Fleet Akira HEC with Mk13's so.... either I got really lucky and ended up with a burn team, or they're not all that much harder than they use to be, but to each their own.

    you have an interesting definition of little lol.
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited October 2014
    Things like the breach now require you to save the captured ships but doing so in time agros every voth ship in the area which in turn has them all move towards you your team and the spawn point.

    Clearly you never heard of engine power, evasive manoeuvres or engineering team, next time you try Breach Advanced try setting your engine power to max and then using evasive manoeuvres and not firing weapons until you've rescued the ships, if you get caught in the electricity field thing the Voth use, use engineering team.

    Then come back and complain about how impossible it is to get the ships.
    ZiOfChe.png?1
  • tpalelenatpalelena Member Posts: 1 Arc User
    edited October 2014
    adamkafei wrote: »
    Clearly you never heard of engine power, evasive manoeuvres or engineering team, next time you try Breach Advanced try setting your engine power to max and then using evasive manoeuvres and not firing weapons until you've rescued the ships, if you get caught in the electricity field thing the Voth use, use engineering team.

    Then come back and complain about how impossible it is to get the ships.


    You are wrong. ALL that allows is rescuing ONE ship. If you cloak skillfully, rescue one and than do that, maybe you can get to rescue two, but that's a very skilled player.

    So stop whiteknighting here.
    Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
  • nickcastletonnickcastleton Member Posts: 1,212 Arc User
    edited October 2014
    adamkafei wrote: »
    Clearly you never heard of engine power, evasive manoeuvres or engineering team, next time you try Breach Advanced try setting your engine power to max and then using evasive manoeuvres and not firing weapons until you've rescued the ships, if you get caught in the electricity field thing the Voth use, use engineering team.

    Then come back and complain about how impossible it is to get the ships.

    that is how i did it and it wasn't that they blew me up when i tried to rescue them or that i fired on them, i rescued them all and then the ships followed me around the map.
    0bzJyzP.gif





    "It appears we have lost our sex appeal, captain."- Tuvok
  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited October 2014
    tpalelena wrote: »
    You are wrong. ALL that allows is rescuing ONE ship. If you cloak skillfully, rescue one and than do that, maybe you can get to rescue two, but that's a very skilled player.

    Well then you are doing it wrong as I can get an Excelsior round the power room and get two ships before I run out of speed and with a little luck I can get the last ship from that room, then I can swap over to my shield power levels and do some tanking, if I were running an escort I'd balance my shields and engines and go for strafing runs to keep my defence up but overall, it's do-able.

    As for white knighting, you really don't follow my posts, I'm no Cryptic lover.
    ZiOfChe.png?1
  • zero2362zero2362 Member Posts: 436 Arc User
    edited October 2014
    Agreed advanced is way harder than cryptic claimed it would be.

    My fleet tried this STF just yesterday with all of us running on TF5U ships with Mk XIV fleet gear and it still took us almost an hour. Even my chimeras phaser lotus wasn't able to put much of a dent in the spheres let alone the cubes. It is doable but I wouldn't call it fun. We don't even dare touch the new elites
    343rguu.jpg

  • mosul33mosul33 Member Posts: 836 Arc User
    edited October 2014
    Of couse is not. Its ridicoulous. And if they wont bring it down more and increase the rewards, wanna bet how many players Cryptic will have after a month or so? Becouse very few will stay after finishing their story arc and maybe delta rep...
  • wilbor2wilbor2 Member Posts: 1,684 Arc User
    edited October 2014
    The new advanced are a lot harder then the old elite BoPs are as hard as the old raptors raptors are as hard to kill as the old neghs.

    I belive they said advanced would be the old elite but its way harder even after the last patch. Plus my ships now have a mix of upgraded fleet xiii n xiv gear.
    gs9kwcxytstg.jpg
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  • ioneonioneon Member Posts: 207 Arc User
    edited October 2014
    skollulfr wrote: »
    stop bleeding over your chair.

    So I did a Google search for "bleeding over your chair". You, sir, are the only person on the internet who uses that term. Congrats. Unfortunately, that's as far as I got. What followed was an annoying visual noise that made the soul of common sense die a little... My apologies.
  • wilbor2wilbor2 Member Posts: 1,684 Arc User
    edited October 2014
    skollulfr wrote: »
    only reason otherwise was and is sucky players not pulling their weight, egotistically demanding to
    past mk 11, boff layout and number & level of tac consoles was always more important than the weapons. mk11 blue weapons are fine, but if you dont have at least 3 blue mk11 or 3 green mk 12, your ship is a waste of pixels.

    Ok maybe i was not clear before DR came out my ships were fully loaded with mk xii fleet and rep stuff now ive upgraded to mk xiii n mk xiv stuff.
    I am one of the few players that has two mand the old CSE with 3 mins left on the optional clock i know how to make a DPS build for pve. Dps is a mix of your stuff plus timing on using ur captain and boff powers.
    Ive got the elite team commander accolade on all 5 of my chars and on the 1st 3 i got it old way by grinding alot of STF hoping for the tech drop. Way before any fleet stuff came out.

    Any way i think ur trolling this thread but im not a grass so i wont report you.
    gs9kwcxytstg.jpg
  • colonelchenchuancolonelchenchuan Member Posts: 0 Arc User
    edited October 2014
    ioneon wrote: »
    Of the three times I tried it only once did we complete it. It took an hour and a half. The other two times people left after the first 45 minutes,

    That's the issue for many of us. Its not more "challenging" its just takes forever. LoL.. i've died a few times simply because zoned out from the boredom.

    Anyway, since you are old skool like me, do you remember the original STFs here. They were hours long. People didn't not do them because of the difficulty but simply because no one wanted to spend 1 1/2 or more getting to the final room only to have another hour of that or having ONE person TRIBBLE it up for everyone.
    [SIGPIC][/SIGPIC]
  • lianthelialianthelia Member Posts: 7,896 Arc User
    edited October 2014
    Upset you can't 3 minute a elite anymore?
    Can't have a honest conversation because of a white knight with power
  • daka86daka86 Member Posts: 302 Arc User
    edited October 2014
    Agreed advanced about 50% harder that the old elite mode.
    I have play The Battle of Korfez i have found it challenging and the Vaadwaur difficult but not because of the HP ore DMG increase (and whit the normal for the MK14 gear).
  • ioneonioneon Member Posts: 207 Arc User
    edited October 2014
    Anyway, since you are old skool like me, do you remember the original STFs here. They were hours long. People didn't not do them because of the difficulty but simply because no one wanted to spend 1 1/2 or more getting to the final room only to have another hour of that or having ONE person TRIBBLE it up for everyone.

    I remember it well, back when you had to do both space and ground in 1 go to complete it. That's how I got my 1st Borg set. It was really hard back then when the best anyone had was mk X blues... and yet I don't think it took as long as it does now comparatively, if you just compare the space parts.



    lianthelia wrote: »
    Upset you can't 3 minute a elite anymore?

    No, I'm concerned that I can't 30 minute an advanced. Go back to your sad little cave, I won't acknowledge you again.
  • luk3gittinsluk3gittins Member Posts: 39 Arc User
    edited October 2014
    yup the difficulty has been ramped up, my mirror universe nova sciance ship with all mk xii gear used to be fine on elite now it explodes if i look at a sphere wrong, oh well

    looks like the days off haveing 5 tier 2 ships with fleet mates running ESTF's are over for now anyway
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