can we get tribble opened back up for us serf's again so we can test and help debug without breaking stuff or sobbing in your coffee on holodeck? be much appreciated.
btw not having everyone debug is not that great but i figure those that read this already know that compared to those that decide this.
you want a better quality product? use an rcs system for bugs on tribble and when we the user submit a ticket. have it linked and cross checked against already reported issue.
then someone can take ownership of that issue or more than one person can using rcs.
just know the geeks and IT guys among us would love to make these game shine as user, but when you tie our hands (can't access tribble) we can't help you.
So given the difference between the Scyer and the Eclipse, why exactly is the Scryer a Science vessel? It has subsystem targeting and the weapons of a sci ship but nothing else. Please ungimp it by either giving it its sensor analysis or give it an extra weapon slot or hangar bay. Right now its not exactly the most desirable of ships.
Not to mention, not exactly one of the better looking ships either.
So I thought I'd give the Dauntless a spin, (I like the looks better).
Turned it right around and flew it back to my Wells....
Science didn't get any love in this expansion me thinks.
There are a lot of issues, but with everyone help here players an etc am I sure one day they will be where they should be. There should be attention to the major issues, networking and these mission are suffering from lag. Not every mission. DR first mission on Voyager that's okay! After that one things are sluggish.
Need to someone to their house like 100 miles or more away. Get on this game and play it for 8 hrs or more. Do a video conferencing from another PC at that location. So you got the player he can contact one of your QA when there is an issue then also have Networking Tech on standby.
Just can't test this in model office or model home player at headquarters it's a different ball game for the end user (player at his home). Of course some will try to play it at work. LOL
I wish I could help more, if you need just have to ask?
Bugs not listed that I've seen: Loadouts don't save skill trays and changing up skill trays never sticks--i.e. any changes you make are reverted on the first map change.
The old workaround works for that old bug.
Save your loadout, make a minor change (I just switch two identical beam arrays with each other), save it to a new loadout.
Im confused about the time announced of scheduled maintanance: UTC time equals GMT time right? And that equals to Zulu time right? So why is the maintanance in the afternoon instead of the morning? 02:00 hours UTC suppose to be 0200hours GMT and that doesnt add up when i convert it to my time GMT +1. According to this it should have been in my night/morning right?
Ive checked with world time and my own world clock... so am i mindfarting, or am i on the right trail to say that scheduled maintanance time is not displayed right in the launcher and website?
Im confused about the time announced of scheduled maintanance: UTC time equals GMT time right? And that equals to Zulu time right? So why is the maintanance in the afternoon instead of the morning? 02:00 hours UTC suppose to be 0200hours GMT and that doesnt add up when i convert it to my time GMT +1. According to this it should have been in my night/morning right?
Ive checked with world time and my own world clock... so am i mindfarting, or am i on the right trail to say that scheduled maintanance time is not displayed right in the launcher and website?
You're not mindfarting, the UTC times are stated incorrectly. Where it says 02:00, it should have been 14:00. UTC times for patches are consistently incorrect in that regard.
It's back up, but I can't remove Beam Barrage from my traits list anymore; it's stuck there. It appears on my active traits list but there's no entry for it in the sidebar.
The artist formerly known as PlanetofHats.
Actual join date: Open beta, 2009ish.
... C'mon, between level 52 & 53, you end the mission where your progress bar is just filled the 1st sector and then you don't get any missions afterwards till level 53. Meaning you need to replay, do several ground & space zones and whatever to grind up the level *facepalms*
Nothing new there. Try the KDF side where there's a 2 level jump between a couple missions fairly early on. At least there used to be pre-LoR, not sure if it's still that way since I haven't run a new pure KDF toon since then, but given Cryptic's track record of 'fixing' things I bet you'll still find the gaps there.
skills invalid. respec. yep, saw it on tribble, its made it onto holodeck.
Murphy's laws:
1- Murphy’s Law tells us that anything that can go wrong will go wrong.
2- And anything that does go wrong will get progressively worse.
3- And if you survive the first two laws it’s time to panic.
You really really want to look into my last post trendy, better now than discovering it 'after' the downtime. And I hope I'm wrong on this.
it's there all right, but i believe it's in for a reason. the r&d traits that got unlocked by accident don't get automatically unslotted, so we're given a free respec to fix that problem.
in my opinion that's a good thing, since unlike respec tokens, this actually allows me to fix the screwed up skill choices i made a year ago, which the respec token couldn't fix since it didn't work.
i didn't see your bug where it keeps becoming invalid. then again, none of my characters are level 60 yet.
Now clowns, that's another story. They scare the crap out of me.
We fight them too. Entire armies spilling out of Volkswagens.
We do our best to fight them off, but they keep sending them in.
Comments
https://www.youtube.com/watch?v=Hhy7JCOVqys
Shaka, when the walls fell.
https://www.youtube.com/watch?v=09CeQIg0fPU
btw not having everyone debug is not that great but i figure those that read this already know that compared to those that decide this.
you want a better quality product? use an rcs system for bugs on tribble and when we the user submit a ticket. have it linked and cross checked against already reported issue.
then someone can take ownership of that issue or more than one person can using rcs.
just know the geeks and IT guys among us would love to make these game shine as user, but when you tie our hands (can't access tribble) we can't help you.
regards,
Robert
Not to mention, not exactly one of the better looking ships either.
So I thought I'd give the Dauntless a spin, (I like the looks better).
Turned it right around and flew it back to my Wells....
Science didn't get any love in this expansion me thinks.
Need to someone to their house like 100 miles or more away. Get on this game and play it for 8 hrs or more. Do a video conferencing from another PC at that location. So you got the player he can contact one of your QA when there is an issue then also have Networking Tech on standby.
Just can't test this in model office or model home player at headquarters it's a different ball game for the end user (player at his home). Of course some will try to play it at work. LOL
I wish I could help more, if you need just have to ask?
Time will only tell!
God I love this guy.
https://www.youtube.com/watch?v=gHboxuzOeDg
The old workaround works for that old bug.
Save your loadout, make a minor change (I just switch two identical beam arrays with each other), save it to a new loadout.
It'll persist after that.
Dooooooom! Gaem Is Ded! Dooooom!
Ive checked with world time and my own world clock... so am i mindfarting, or am i on the right trail to say that scheduled maintanance time is not displayed right in the launcher and website?
Because much like Vegas, what happens on tribble, stays on tribble.
Still waiting to be able to use forum titles
You're not mindfarting, the UTC times are stated incorrectly. Where it says 02:00, it should have been 14:00. UTC times for patches are consistently incorrect in that regard.
Actual join date: Open beta, 2009ish.
~LaughingTrendy
Yay!
Back to the Delta Quadrant we go...
Nothing new there. Try the KDF side where there's a 2 level jump between a couple missions fairly early on. At least there used to be pre-LoR, not sure if it's still that way since I haven't run a new pure KDF toon since then, but given Cryptic's track record of 'fixing' things I bet you'll still find the gaps there.
I'm sure there's a legit reason for this sexist move. PC or canon related ?
Awoken Dead
Now shaddup about the queues, it's a BUG
Atenciosly
Escorts certainly did. My goodness, the Phantom is a beast when built right.
And I am still not done tweaking yet.
But here's my frequency, so hail me maybe?
1- Murphy’s Law tells us that anything that can go wrong will go wrong.
2- And anything that does go wrong will get progressively worse.
3- And if you survive the first two laws it’s time to panic.
it's there all right, but i believe it's in for a reason. the r&d traits that got unlocked by accident don't get automatically unslotted, so we're given a free respec to fix that problem.
in my opinion that's a good thing, since unlike respec tokens, this actually allows me to fix the screwed up skill choices i made a year ago, which the respec token couldn't fix since it didn't work.
i didn't see your bug where it keeps becoming invalid. then again, none of my characters are level 60 yet.
We fight them too. Entire armies spilling out of Volkswagens.
We do our best to fight them off, but they keep sending them in.
Atenciosly
Is it bugged or has anything been changed that would explain why we couldn't upload the virus in the last room?
Edit: They seemed to update and be properly removed after a second login.