Lots of threads already about the rewards gutting,
extreme difficulty,
dilithium costs, and the
general bugginess that prevent us from moving forward. I know Cryptic is working on a solution, just as they did before.
I'm particularly looking forward to other players insights into how to use some of the new gear and ships effectively. For the moment - bugs and all - DR's a lot of fun.
So some first thoughts on the new release:
The Good
∆ The voiceover lineup was very good.
∆ Feeling like a newb again in impossible to finish STF pugs.
∆ T5-U ships work much better than expected. Absolutely NO NEED for XIV gear.
∆ The new KDF Raptor is a monster with an OP console. THIS is worth buying.
∆ Episodes that require a little thought. YES. Love it. Well done cryptic.
∆ Music, backgrounds and the Borg debris fields. Nice touch.
∆ The variety of new races to deal with. Awesome.
∆ Captain specializations - cool. Ship Mastery - about damned time
∆ New ships.... Still hovering in the good column. Just don't think they're worth buying in the Ops Pack.
The Bad (or Meh)
∆ Talaxian Duty Officer Management. About as fun as going to the bar for Scotty.
∆ 700 Zen upgrades. Should have been 500 Z. I would have upgraded more ships.
And the Ugly
∆ Boringly long slug fests with every villian. Found myself wondering about revisiting other games.
∆ Mission BUGS -
The Calavry has 100's of players jumping instances. Update:
being fixed tomorrow.
∆ Difficulty increases has all but killed the PvE queues. Pugging has become near impossible.
∆ Rewards gutting. A cheap move when you're adding dilithium sinks (astronomical sinks).
∆ Intelligence skills are akin to the specialty consoles. Useless 95% of the time, and then they look cool for 15 seconds.
Huge buyers remorse with the Operations Pack.
My Two Bits,
Admiral Thrax
Updates: Bug fixes inbound for The Calvary
Comments
Except for the Talaxian episode, love the new missions. More please.
I thought this was called user recourse hyper-bleeding
Like a machine powered 600 pints per second lol
Other then that is has been like, awesome and stuff, i like that they put Neelix in there.
if only Kess lived longer then 9 years
As for the upgrade price I was suprised it was 700 considering that upto 1000 was put out there. I was exdpecting the worst there but was happy at the price. If buying a 4 pack then it is only 500 each. Advantage is that like FSMs they are not bound so any you don't use you can sell on the exchange. A good dose of common sense on their part here, not oftenI will say that.
I've gone through a couple of these missions for both patrols again. Why haven they relocated enough memory buffering to these missions. I am sure In-house game model works so smoothly, but we players on the other end of the pipeline seems the bottleneck.
Some missions the enemy keeps on attacking until they run out of the ships. I keep shooting away keeping healing and shooting.. Never stops. So many hours to complete a few missions in patrols then I have to repeat them over for KDF and ROM after the FED run.
Weapons of choice have to be rotated I am seeing issues in weapons not doing as much damage as the should to the enemy. Targeting not locking on the target so the weapons never fire on them, you moving around but nothing on your end is firing.. I have to manual point to the target for firing..
That new Mark 13 Cluster Torpedo, I thought that had 10 mines in it? It seems to only have 4 and they can get shot down. My Mark 12 Breen Cluster Torpedo 10 mines works like a charm ever time, I increase the yield of damage it so it stronger but the new Cluster one is much more powerful. No specs on the yield it delivers though?
Time will only tell!
To you fanbois I say the same. See anyone can throw an insult out doesn't make it true, however it does invalidate your point. Shame you had to let yourself down with that little throw away ending.
I have had no problems yet, but I know others have. I can understand their frustration after going through it myself with the release of LoR. They have the right to complain if they want to, and iot may even get them fixed quicker, if so good on them. Does that make them haters? Nope. Just like your praise of a good experience so far, and I have had one too, does not make you a fanboi.
Looks like the bug fixes from the haters are being dealt with tomorrow.
But that Advanced difficulty scaling... wow.
Well, if this helps; can tell you that if you are within the blast radius of 4 of them when they detonate on the target, will strip 2/3 of your hull. :P
Sarah Knightly - Co-leader; Frontier Explorers - U.S.S. Witchblade
Rias Gremory - Leader; Frontier Marauders - I.K.S. B'ullwinkle
Flying a Jem Dread, I like not having to wait the full hangar cooldown so it's a bit unnerving when I launch my fighters and EXPECT to be able to launch again within 10 seconds only to see my cooldown is still going.
The good:
1. New content for the most part is awesome, however FPS slowdowns for no apparent reason are NEVER a good thing.
2.Ship upgrades are an awesome idea just wish more of them were upgradeable.
3. Gear upgrade system rocks love it.
4. new STF's are nice.
5. increased level cap is a good thing.
The Bad:
1. Gear upgrades are WAY more of a dil sink than they need to be. lower the prices somewhat.
2. Ship upgrades should NEVER have been zen, already WAAAY to many Pay 2 have things in the game.Tokens while buyable thru EC or Dil if you feel like trading that way are still WAAY too expensive. No sense in having to spend another 700 zen on a ship i've already spent 2500 on or more. Just plain greedy.
3. STF revamp was a great idea EXCEPT advanced for the OLD STF's should have been left alone.
Certain factions this is the only way to gain marks or higher end marks gutting the rewards was a BAD MOVE. Making the Optionals required in advanced and adding a new optional was NOT required in the old STF's . Half the time Pugs have no CLUE about optionals past or present which leads to failing the EASIEST STF's in less than 5 mins because people don't pay attention and let stuff happen that isnt supposed to.
4. ALL tier 5 ships should have been upgradeable PERIOD. For instance i spent 2 fleet modules and a bundle of fleet credits to get my obilesk carrier (missed the free giveaway event) Love the ship but can't upgrade it .... why because it was a FREEBIE at one point.
Lobi store ships need to either a. have their price brought down, or b. lockboxes need to drop more lobi on average. or c. there needs to be another source of lobi grinding put into the game. I am not going to spend the equivelent of over $200 worth of zen to buy 1 ship...... that's INSANE.
5. Less (go here do this or go here fix this , talk to this person etc) quests Fetch quests are so REDUNDANT by this stage in the game you need to come up with something original other than using quest types that have already been beaten to death.
6. Since DR adds even more dil sinks into the game , why not increase the amount of dil we can refine a day to 16000 ? after all you already gutted Dil farming to a near snail's pace in some instances , why not at least let us have twice as much dil per day to cover it IF we feel like farming it out, at least that way when i upgrade 1 piece of gear i won't have to spend 2 days recovering the dilithium i used.
7. Rep Factions: are great BUT the items need their prices lowered since reward sources for marks and advanced marks,/dil have been reduced drasticly why should we have to spend twice as much time grinding out MK XII gear...... OR increase the MK of the rep gear to XIV to compensate but leave the costs the same.
I realize my bad outweighs my good points by a vast majority however after looking forward to this expansion for so long i can honestly say i'm VERY disappointed in what cryptic/pw has done with the game, yes we're F2P now and micro transactions are to be expected, however this Expansion is ALLL bout Dil/zen with the guise of new content to assauge our reluctance to part with our hard earned currency
Now if lvl 50 accessible advanced STF's are brought back in line with where they were at prior, Rewards readjusted to what they were prior and the lvl 60 Elite version is where the TRUE difficulty lies then i'll be much happier.
Basicly what i mean is this, give us back our old STFs the way they were pre expansion, and leave the difficulty spike for the new Elites. That way it caters to both crowds the casual and the hard core.
Oh, and last but not least : BRING BACK KER'RAT PRE SEASON 5!!!!!!!!!!!!!!!!!!!!!!!
agree with the bads, not with the goods.
The Good:
New story missions, people seem to be really liking them. Great voice acting. A new map region with new patrols and an adventure zone (once its bugs get fixed).
The Bad:
Everything else.
People are quick to complain about things, but few people thanked cryptic for things like free inventory space, or fast easy dilithium options.
- Judge Aaron Satie
because there is anything to thank Cryptic about. They've added more dil sinks but not new dil content or even raising the capo a bit
My character Tsin'xing
This is probably because so many people are here in the forums complaining about the expac or playing other games till they retcon most of their bad choices like hyper inflated ship upgrade costs (needing 1 upgrade token per ship in a pack for example, NEVER EVER EVER Buying another 3 pack again!), insane dilithium cost to upgrade a single item (Will NOT upgrade anything, will not bother farming anymore rep for MK XII gear.. total waste of time). Reduced rewards on STFs (why bother?) Oh yeah and wonderful moderators throwing gasoline on the fire!
In short.. from the global chat, fleet chat and my own circle of friends all I can say is.. as of this moment in time this game is bleeding off players faster than they will admit or want to see.
I will be on hiatus till all or at the very least most of the items listed above are fixed.
[SIGPIC][/SIGPIC]
Campaign: The Battle of Neverwinter - NWS-DOQXFA4ZD
Prologue: A not so simple plan - NW-DCJG75B9D
Yes because anyone making note of bugs or complaining about them are haters. Because they should all be good little Cryptic lap dogs and be thankful...Cause its not like money went into Cryptics pocket to make this game, these expansions and missions. They did it out of the kindness of their hearts.
Honestly, the things they did right in this expansion would FAR outweigh the negatives if they just fixed the PVE Ques.
The Advanced Ques are game breaking, everything else is either fantastic or at least tolerable.
I have the non MVAM one :-(
So i have to buy it for 2500 Points and upgrade it with 700 Points, is it still worth? And is the MVAM Version really better? (Never compared these two)
-New storyline, finally. Even if we have "patrol there" mission, which are less fun, and more "cheap".
-We can (finally) bring our BOFFs to story mission. I don't remember when was the last mission where we were able to do so.
-BOFFs are called by name in the dialogues. I like it.
-Voice acting. The Doctor, Neelix, enough said. The others are nice to, but I prefer those two.
-Lvl cap increase, that might deal with the powercreep. Or not, since it's Cryptic, and sooner or later they are going to let powercreep rising so they can sell new ships.
The bad :
-Not enough XP to lvlup through storyline. I have to grind in between, which doesn't feel trek at all, and makes me remember the beginning of STO, when everyone complained about that.
-This expansions makes STO looks more like a generic space MMO than ST. We have the Tron ships, the SWTOR ground zone, and the random MMO lvlup grindfest.
The ugly :
-The Kobali Ground zone sound like it's coming directly from SWTOR. In fact, several time I felt myself playing on Alderaan with my trooper.
-Paying to upgrade a ship I already paid.
-Even if I pay to upgrade my ship, they'll never be as good as T6 ship, either released or to come.
-30K zen for a t6 ship. Such a joke.
-Some (many) t5 ships are forgotten in the upgrade.
-Grindfest for upgrading gear. And all the dil sink, money grab.
-No T6 free ship token/Free upgrade token for LTS/Gold.
-Various money grab I forget.
OP was posting his opinions, he was honest and not bashing Cryptic, and yet you say "bugger off" and "haters"? Really ?
I would have preferred to see older (any ship before season 7[excluding Romulan since they are still newer]) and lower tier ships to have a permanent price drop so when adjusted, the new tier 6 ships would cost 2500 Zen. With a lower price tag on lower tier ships, more players, especially newer players, will be more willing to pay for these older models.
Yes, the upgrade token for ship is way too expensive and the upgrade kits does cost too much Dilithium.
I won't say STO is pay-to-win, but it is slowly crossing that line and if Cryptic is smart, they need to reel themselves back in before it alienate players.
So while my Fed Main has been demoted to bikini eye candy on risa my KDF Mains ship went from fun to really fun & to my surprise was the first doing DQ missions (or rather the first mission) wich was really awesome
They were very cryptic about actual upgrade costs (500-1000?). I was hoping on 500 as I really enjoy playing with multiple ships and was looking to upgrade at least 3 of them. For 700 - I've only upgraded my escort. It just seems like for that price, I'd be better off saving for a T6....but then again that is probably the idea.
I can't believe how much dilithium it takes to upgrade my items. As a casual player, I've been saving up EC and dil for the past month in anticipation. I get to play an hour per night if I am lucky (and 10 minutes are wasted waiting for doff missions to complete - change this TRIBBLE back to how it was!). I upgraded my cutter and tact consoles and am now broke.
At least the story and voice-acting is enjoyable!
For me, a silver player, I've had no connection issues or CtDs. This is probably the best launch to date in terms of stability.
I got on one of my Romulan toons and tried to get him set up in a new ship. Boff training is totally messed up, I can't use boffs or captain training at all. Hoping they sort this it soon.
I love the Phantom but hate the Intel toggle. It should really be a passive like old sensor analysis, or be able to be put in tray or something...
I'm excited to try out some new build possibilities.
Happy to have gotten the DR Pack with converted dilithium.
New difficulty modes aren't actually more difficult, they just need more DPS. And with another round of reward nerfs the motivation to play them is diminishing.
I both like and dislike the xp nerf. I don't like waiting between levels, but it's nice to not insta-level like before. Probably just a perception problem I have.
That's all I can think of for now.
The ugly: spending more time outside the Delta quadrant griding until I'm a high enough level to continue than I am playing the new content.
The never thought I'd say this: Neelix is the most enjoyable and well acted character by a wide margin.