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You either die a hero or you live long enough to see yourself become the villian

marcel314marcel314 Member Posts: 181 Arc User
Star fleet used to be explorers, scientists and adventurers. Visiting other planets, making contact with unknown alien races and becoming with them friends.

We fought the klingons, but when the empire was about to collapse, the fedaration didn't used it for their own advantage, instead we helped them to recover and some decades later a star fleet captain was choosen to support that race of honourful warriors to find a new leader.

Some time later when the dominion and cardissians teamed up to enslave the alpha and beta quadrant, the fedaration was forced to fight again. In the shadow of the fedaration, section 31 decided to create a powerful biolocigal weapon to kill all founders, but two officers of DS9 found a cure for their affected friend. While the council of the feds were against it, the same friend bought the cure to their enemy which lead into a peace treaty after one, very bloody but last battle.

And now, look what we have became.
Disruptors were seen as cruel weapons of war and now are equipped on many of our ships.
Sub space weapons were taken from elachi and now are installed in our ships.
We allow our allies, the romulan republic, to use thalaron weaponary and a ship type which nearly killed all life on earth. The republic even tried to stop remans to use it during the story missions of star trek online.
And now our latest weapon: ( Spoiler, don't read if you don't want anything from x2 spoiled )
http://i.imgur.com/862fDQj.jpg
The tantalus field. This weapon was powerful enough that goate spock could take over the terran empire by himself.

It's terrible enough that we use those tools of destruction, but we even use whole fleets of the enemy. 29th century ships which should be locked up instead of risking to anger the future fedaration. Species 8472/undine ships are under command. Nobody bothered to check if those bioships are sentinent beings like the creature in the TNG Episode Tin man. I look outside of a window of ESD and ask myself, is that the fleet of the star fleet?

We are at war with:
The remants of the romulan star empire and their hirogen allies.
The crystalline entity ( okay, it doesn't want to speak with us like the first one )
The tholians
The borg
The undine
The voth
The devidians
The breen
The iconians and their servants
The terran empire
And we only tried to find a diplomatic solution with the undine and after one failed attempt, we are at a full scale war with them which destroyed ESD and some unimportant klingon station of qou'nos.
Yes, some of those just want to watch the federation burn but it doesn't mean we should stop to talk with them.
And i got the bad feeling that x2 will bring us even more enemies.

We survived all those enemies by using weapons which were forbidden because of their wicked and cruel. We killed millions of npcs. Doesn't a single borc cube or was it a sphere have 300000 drones on them?

Is it really worth, to give up all ideals, everything which defined us, only to survive?

And all of that decline of values and corruption could only happened because quark's lobi empire want to sell their latest produtcs. Economy, money and poverty which were abandon in the 22-23th century returned with full force.

TL : DR Ferengi ruined the federation

Real TL : DR Do we really need to destroy every single bit canon in this game for game play? Originally i came here for the IP Star trek. I didn't expected to fly the enterprise but atleast to do something else than killing everything between me and my dilithium/ec/lobi/crafting mats. Even the new fed ships don't look star fleet at all.



Hmmm after so much ****posting for the lulz , i decided to make something useful this time :D

Edit: No, i won't leave, you can't have my stuff.
Post edited by marcel314 on
«13

Comments

  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited September 2014
    Go Red, our gameplay is far more accurate to the shows. :)

    Not perfect mind...
  • shaitan100shaitan100 Member Posts: 131 Arc User
    edited September 2014
    buh bi, bye bye, cya
  • svindal777svindal777 Member Posts: 856 Arc User
    edited September 2014
    If you want a peaceful Earth, then you gotta go find someone else, on another planet, to fight.
    Well excuse me for having enormous flaws that I don't work on.
  • banatinebanatine Member Posts: 250 Arc User
    edited September 2014
    If you are looking for 'true' Star Trek, then i would suggest searching through the Foundry.

    The number of truly brilliant story based missions you will find ther FAR outnumbers the ones that Cryptic have made. not that i dislike their style, but sometimes you just want to relax and turn the pew pew down to more... realistic levels :)
    Real Temporal Operative: Purchased the Special Temporal Agent pack before it was even officially announced!
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited September 2014
    cbrjwrr wrote: »
    Go Red, our gameplay is far more accurate to the shows. :)

    Not perfect mind...

    This, precisely! :D
    HQroeLu.jpg
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited September 2014
    STO is bizarro Trek in a separate timeline ... an IDIC fork formed sometime after canon ended
  • coupaholiccoupaholic Member Posts: 2,188 Arc User
    edited September 2014
    I just believe the conspiracy theory that the Federation is in fact the Terran Empire, and all this time - even under the Undine and Iconians noses - they have been pushing their own agenda to take over the entire prime universe.

    I agree with the KDF sentiments as well. When fighting first and talking later is routine protocol, things make for more sense.
  • edited September 2014
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  • ashrod63ashrod63 Member Posts: 384 Arc User
    edited September 2014
    The only races we are actually "at war" with in the current story are the Undine, and Iconians, and Undine are being tricked, so expect some plto reveal where we prove it to them and they stop attacking us, justl ike what happened in Voyager.


    That will be to tie in with the playable fraction in ten years time no doubt.
  • abaddon653abaddon653 Member Posts: 1,144 Arc User
    edited September 2014
    JOIN THE KLINGON DEFENSE FORCES TODAY!

    We are the last bastion of Star Trek canon in sto.

    Have a problem with Fed ships using Disruptors? We have always used them.

    CANON!

    Dislike the new Federation policy of shooting first and never asking questions? The Klingon Empire has never had this policy.

    CANON!

    Integrated cloaks ruining your Star Fleet experience? We have been using them for over a century.

    CANON!

    JOIN THE KLINGON DEFENSE FORCES TODAY AND PRESERVE THE CANON AND THAT CLASSIC FEELING OF STAR TREK TODAY!
  • redz4twredz4tw Member Posts: 3
    edited September 2014
    ashrod63 wrote: »
    That will be to tie in with the playable fraction in ten years time no doubt.

    You will have to pay 1000 zen to unlock T6 playable faction undine around the introduction of the iconians as fightable enemies, but don't worry T5 characters, we're gonna take care of you!
  • kain9primekain9prime Member Posts: 739 Arc User
    edited September 2014
    cbrjwrr wrote: »
    Go Red, our gameplay is far more accurate to the shows. :)
    Exactly THIS.
    The artist formally known as Romulus_Prime
  • reynoldsxdreynoldsxd Member Posts: 977 Arc User
    edited September 2014
    marcel314 wrote: »
    Star fleet used to be explorers, scientists and adventurers. Visiting other planets, making contact with unknown alien races and becoming with them friends.

    We fought the klingons, but when the empire was about to collapse, the fedaration didn't used it for their own advantage, instead we helped them to recover and some decades later a star fleet captain was choosen to support that race of honourful warriors to find a new leader.

    Some time later when the dominion and cardissians teamed up to enslave the alpha and beta quadrant, the fedaration was forced to fight again. In the shadow of the fedaration, section 31 decided to create a powerful biolocigal weapon to kill all founders, but two officers of DS9 found a cure for their affected friend. While the council of the feds were against it, the same friend bought the cure to their enemy which lead into a peace treaty after one, very bloody but last battle.

    And now, look what we have became.
    Disruptors were seen as cruel weapons of war and now are equipped on many of our ships.
    Sub space weapons were taken from elachi and now are installed in our ships.
    We allow our allies, the romulan republic, to use thalaron weaponary and a ship type which nearly killed all life on earth. The republic even tried to stop remans to use it during the story missions of star trek online.
    And now our latest weapon: ( Spoiler, don't read if you don't want anything from x2 spoiled )
    http://i.imgur.com/862fDQj.jpg
    The tantalus field. This weapon was powerful enough that goate spock could take over the terran empire by himself.

    It's terrible enough that we use those tools of destruction, but we even use whole fleets of the enemy. 29th century ships which should be locked up instead of risking to anger the future fedaration. Species 8472/undine ships are under command. Nobody bothered to check if those bioships are sentinent beings like the creature in the TNG Episode Tin man. I look outside of a window of ESD and ask myself, is that the fleet of the star fleet?

    We are at war with:
    The remants of the romulan star empire and their hirogen allies.
    The crystalline entity ( okay, it doesn't want to speak with us like the first one )
    The tholians
    The borg
    The undine
    The voth
    The devidians
    The breen
    The iconians and their servants
    The terran empire
    And we only tried to find a diplomatic solution with the undine and after one failed attempt, we are at a full scale war with them which destroyed ESD and some unimportant klingon station of qou'nos.
    Yes, some of those just want to watch the federation burn but it doesn't mean we should stop to talk with them.
    And i got the bad feeling that x2 will bring us even more enemies.

    We survived all those enemies by using weapons which were forbidden because of their wicked and cruel. We killed millions of npcs. Doesn't a single borc cube or was it a sphere have 300000 drones on them?

    Is it really worth, to give up all ideals, everything which defined us, only to survive?

    And all of that decline of values and corruption could only happened because quark's lobi empire want to sell their latest produtcs. Economy, money and poverty which were abandon in the 22-23th century returned with full force.

    TL : DR Ferengi ruined the federation

    Real TL : DR Do we really need to destroy every single bit canon in this game for game play? Originally i came here for the IP Star trek. I didn't expected to fly the enterprise but atleast to do something else than killing everything between me and my dilithium/ec/lobi/crafting mats. Even the new fed ships don't look star fleet at all.



    Hmmm after so much ****posting for the lulz , i decided to make something useful this time :D

    Edit: No, i won't leave, you can't have my stuff.


    Short answer:

    Principles are a luxury.
    We are in the desert here, pal.
  • coolheadalcoolheadal Member Posts: 1,253 Arc User
    edited September 2014
    Don't forget The Q race too can be a pest at times. STO just followings from the story-line from first ST, STNG, STDS9, STVG and STE. Along with all the movies.

    Voth are from Earth they should be allowed to visit the home world of their origin. Why can't be make peace with them? Undine also they can look like us if they wanted to like in Star Trek Voyager Series. I do like exploration on the ground and in space. I do a lot of time travel missions in the Foundry.

    But you do need to have some enemies in STO to deal with not every race going to be happy with our ways of conducting business in space.


    The Borg and the Iconians races are our biggest problem in space. The other races we can handle them. I am sure in time peace will prevail but the Borg and the Iconians will not let up at all. I am sure there are other Accient Races we have not even tap into yet. Like with Kirk era he had encountered so many more races but there was so much more we could learn from them, as we were not ready too learn back then.
    [SIGPIC][/SIGPIC]

    Time will only tell!
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  • iconiansiconians Member Posts: 6,987 Arc User
    edited September 2014
    CBS Studios owns the intellectual property rights to Star Trek, and thus is the only entity who can say what is Star Trek and what is not.

    CBS Studios says Star Trek Online is Star Trek. Therefore, Star Trek Online is Star Trek.

    Get over it.

    Enterprise is Star Trek too, and I find it deplorable. But you won't find me saying that it isn't Star Trek just because I think it's horrible.
    ExtxpTp.jpg
  • redz4twredz4tw Member Posts: 3
    edited September 2014
    Because they are crazy xenophobes who dont WANT to make peace with species they consider lesser then them.

    You cant make peace with someone or something that is unwilling, such as the Voth, Borg, and Iconians, or unable to, such as the Crystal Entity, accept peace.

    +1 you don't make peace, you own those enemies. It's what the feds should have done or attempted to do in the first place with the klingons. They didn't want peace, why did the federation insist upon shoving it down their throat like klingons are sasha grey at a certain.....event.
  • moonshadowdarkmoonshadowdark Member Posts: 1,899 Arc User
    edited September 2014
    coolheadal wrote: »
    Voth are from Earth they should be allowed to visit the home world of their origin. Why can't be make peace with them? Undine also they can look like us if they wanted to like in Star Trek Voyager Series.

    A) The Voth would be allowed to return to Earth if they weren't all mad that the mammals they used to eat didn't become the dominant species and display their dead ancestors in museums like a macabre art show.

    B) The Undine don't want to look like us because they like us. They do that to UNDERMINE us from within. It's a espionage tactic. Undine just want to be left alone in Fluidic space but, because of the Iconians, they think we're trying to invade. They tried listening when they met Janeway, but when the incursions happened again, they decided we had lied. You know the saying: "Fool me once, shame on you. Fool me twice, TRIBBLE you, I'm wiping out your damn species, you lying sons of bishies!"
    "A life is like a garden. Perfect moments can be had, but not preserved, except in memory. LLAP"

    -Leonard Nimoy, RIP
  • abaddon653abaddon653 Member Posts: 1,144 Arc User
    edited September 2014
    or unable to, such as the Crystal Entity, accept peace.

    Except they can talk to the CE, they figured out how in TNG, but thanks to that crazy nutter who killed the first one they encountered I doubt the others ever want peace. If someone killed a family member of mine I would never accept peace from them, I would want revenge.
  • iconiansiconians Member Posts: 6,987 Arc User
    edited September 2014
    abaddon653 wrote: »
    If someone killed a family member of mine I would never accept peace from them, I would want revenge.

    I want to say that was the theme to a few of the Star Trek movies.
    ExtxpTp.jpg
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  • abaddon653abaddon653 Member Posts: 1,144 Arc User
    edited September 2014
    iconians wrote: »
    I want to say that was the theme to a few of the Star Trek movies.

    I know, I would make a good Trek villain, my acting is terrible and I can hold a grudge like no ones business.
  • jbmonroejbmonroe Member Posts: 809 Arc User
    edited September 2014
    Well, I think the game the OP is looking for is called "Galactic Postal Service Online." Perhaps "Butterfly Collecting Online."

    There are a few--a few--MMORPGs out there in which people do nothing but raise crops and knit sweaters. They tend not to last very long. The remaining games fall into two broad categories, to wit:
    1. games where the players try to out-do each other in the flinging of flaming death at other players (or the environment), and
    2. games where the players pair up and talk dirty to each other. Or do that in groups of three. Or groups of seventy-one. Hey, I'm not here to judge. (Well, not right this moment, anyway.)

    Without conflict of some sort, and without a variety of different conflicts, MMORPGs languish. People get bored and move on. Yes, it's probably true that there's too much war and internecine conflict in STO, but without it, who's gonna play?
    boldly-watched.png
  • adverberoadverbero Member Posts: 2,045 Arc User
    edited September 2014
    Bear in mind that the Weak shall perish, We are just helping them on their way.

    But seriously, I can see your point, I get very frustrated going into a mission without an option to hail the Enemy. I don't expect them to always back down or even answer the hail depending on their Factional attitude, But isn't it standard practice for Starfleet to attempt peaceful resolution where possible? ( Obviously I'm aware that this is a Video Game, and as such there are 'Mooks' to slaughter in their droves for our entertainment , but some of us wouldn't mind a bit more trek feeling and a little less "kill all the things" attitude

    A simple, Hail the enemy button and your Boff saying "No response" as Worf would often say would be a small but appriciated step in the right direction I think

    What I want is to be able to at least attempt communication, the little mission that has you negotiate the release of captive Deferi from a Breen vessel is a perfect example, You can talk them into it, Bribe them, and if you fail you can go into combat, but your Bridge officers will remark that you could have resolved it without blowing up a ship with innocents aboard.

    Unfortunately this level of communication with an enemy ( Something that was very common in the TV shows) is a very rarely used part of the game play.
    solar_approach_by_chaos_sandwhich-d74kjft.png


    These are the Voyages on the STO forum, the final frontier. Our continuing mission: to explore Pretentious Posts, to seek out new Overreactions and Misinformation , to boldly experience Cynicism like no man has before.......
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited September 2014
    adverbero wrote: »
    Unfortunately this level of communication with an enemy ( Something that was very common in the TV shows) is a very rarely used part of the game play.

    Common? Should be more often than that.

    It is standard protocol for Starfleet to A) Attempt communications prior to any engagement or potential engagement, B) if Vessel refuses to respond, Yellow Alert, and C) Starfleet ships are only allowed to return fire, not initiate fire. (C is Novel canon, A is directive 010, B is General Order 12)


    In STO, you never follow that procedure.
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  • hyplhypl Member Posts: 3,719 Arc User
    edited September 2014
    Bickering about canon is the best part of being a fan of anything. :D
  • rosetyler51rosetyler51 Member Posts: 1,631 Arc User
    edited September 2014
    marcel314 wrote: »

    Is it really worth, to give up all ideals, everything which defined us, only to survive?

    Yes. Just about everyone does not really want to talk it out. If the choices are people or ideals then people always win out. Once the Iconians and everyone else that seeks nothing less then our total end are dead everything can get back to normal.


    Starfleet can get back on their high horse

    Romulans can have their civil war and try to get rid of D'Tan

    And the Klingons can get back to rolling around in the mud or what ever they do :D
  • cbrjwrrcbrjwrr Member Posts: 2,782 Arc User
    edited September 2014
    Novels aren't canon.

    and I honestly cant recall a time in STO where the enemy didn't point blank say beforehand that they were going to attack you, thus making attacking them not an issue since you already knew their intent.

    Doesn't change anything, the two definite canon points are more than enough.
  • moonshadowdarkmoonshadowdark Member Posts: 1,899 Arc User
    edited September 2014
    adverbero wrote: »
    Unfortunately this level of communication with an enemy ( Something that was very common in the TV shows) is a very rarely used part of the game play.

    Because, in my experience with these sort of enemies, they generally don't give a frak if you want to talk. All that time you've sitting there jabbering, the other guy is targeting your shield emitters and weapons systems so they can put you dead in space and then BLOW YOU TO SMITHEREENS.

    Nothing you say is going to sway them. Hell, even in the TV shows, diplomacy failed 9/10 times and the hero vessel ended up either killing the enemy or letting the enemy get away and then just kill them in the later seasons. So what point is there in talking?
    "A life is like a garden. Perfect moments can be had, but not preserved, except in memory. LLAP"

    -Leonard Nimoy, RIP
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