Star fleet used to be explorers, scientists and adventurers. Visiting other planets, making contact with unknown alien races and becoming with them friends.
We fought the klingons, but when the empire was about to collapse, the fedaration didn't used it for their own advantage, instead we helped them to recover and some decades later a star fleet captain was choosen to support that race of honourful warriors to find a new leader.
Some time later when the dominion and cardissians teamed up to enslave the alpha and beta quadrant, the fedaration was forced to fight again. In the shadow of the fedaration, section 31 decided to create a powerful biolocigal weapon to kill all founders, but two officers of DS9 found a cure for their affected friend. While the council of the feds were against it, the same friend bought the cure to their enemy which lead into a peace treaty after one, very bloody but last battle.
And now, look what we have became.
Disruptors were seen as cruel weapons of war and now are equipped on many of our ships.
Sub space weapons were taken from elachi and now are installed in our ships.
We allow our allies, the romulan republic, to use thalaron weaponary and a ship type which nearly killed all life on earth. The republic even tried to stop remans to use it during the story missions of star trek online.
And now our latest weapon: ( Spoiler, don't read if you don't want anything from x2 spoiled )
http://i.imgur.com/862fDQj.jpg
The tantalus field. This weapon was powerful enough that goate spock could take over the terran empire by himself.
It's terrible enough that we use those tools of destruction, but we even use whole fleets of the enemy. 29th century ships which should be locked up instead of risking to anger the future fedaration. Species 8472/undine ships are under command. Nobody bothered to check if those bioships are sentinent beings like the creature in the TNG Episode Tin man. I look outside of a window of ESD and ask myself, is that the fleet of the star fleet?
We are at war with:
The remants of the romulan star empire and their hirogen allies.
The crystalline entity ( okay, it doesn't want to speak with us like the first one )
The tholians
The borg
The undine
The voth
The devidians
The breen
The iconians and their servants
The terran empire
And we only tried to find a diplomatic solution with the undine and after one failed attempt, we are at a full scale war with them which destroyed ESD and some unimportant klingon station of qou'nos.
Yes, some of those just want to watch the federation burn but it doesn't mean we should stop to talk with them.
And i got the bad feeling that x2 will bring us even more enemies.
We survived all those enemies by using weapons which were forbidden because of their wicked and cruel. We killed millions of npcs. Doesn't a single borc cube or was it a sphere have 300000 drones on them?
Is it really worth, to give up all ideals, everything which defined us, only to survive?
And all of that decline of values and corruption could only happened because quark's lobi empire want to sell their latest produtcs. Economy, money and poverty which were abandon in the 22-23th century returned with full force.
TL : DR Ferengi ruined the federation
Real TL : DR Do we really need to destroy every single bit canon in this game for game play? Originally i came here for the IP Star trek. I didn't expected to fly the enterprise but atleast to do something else than killing everything between me and my dilithium/ec/lobi/crafting mats. Even the new fed ships don't look star fleet at all.
Hmmm after so much ****posting for the lulz , i decided to make something useful this time
Edit: No, i won't leave, you can't have my stuff.
Comments
Not perfect mind...
The number of truly brilliant story based missions you will find ther FAR outnumbers the ones that Cryptic have made. not that i dislike their style, but sometimes you just want to relax and turn the pew pew down to more... realistic levels
This, precisely!
I agree with the KDF sentiments as well. When fighting first and talking later is routine protocol, things make for more sense.
That will be to tie in with the playable fraction in ten years time no doubt.
We are the last bastion of Star Trek canon in sto.
Have a problem with Fed ships using Disruptors? We have always used them.
CANON!
Dislike the new Federation policy of shooting first and never asking questions? The Klingon Empire has never had this policy.
CANON!
Integrated cloaks ruining your Star Fleet experience? We have been using them for over a century.
CANON!
JOIN THE KLINGON DEFENSE FORCES TODAY AND PRESERVE THE CANON AND THAT CLASSIC FEELING OF STAR TREK TODAY!
You will have to pay 1000 zen to unlock T6 playable faction undine around the introduction of the iconians as fightable enemies, but don't worry T5 characters, we're gonna take care of you!
Short answer:
Principles are a luxury.
We are in the desert here, pal.
Voth are from Earth they should be allowed to visit the home world of their origin. Why can't be make peace with them? Undine also they can look like us if they wanted to like in Star Trek Voyager Series. I do like exploration on the ground and in space. I do a lot of time travel missions in the Foundry.
But you do need to have some enemies in STO to deal with not every race going to be happy with our ways of conducting business in space.
The Borg and the Iconians races are our biggest problem in space. The other races we can handle them. I am sure in time peace will prevail but the Borg and the Iconians will not let up at all. I am sure there are other Accient Races we have not even tap into yet. Like with Kirk era he had encountered so many more races but there was so much more we could learn from them, as we were not ready too learn back then.
Time will only tell!
CBS Studios says Star Trek Online is Star Trek. Therefore, Star Trek Online is Star Trek.
Get over it.
Enterprise is Star Trek too, and I find it deplorable. But you won't find me saying that it isn't Star Trek just because I think it's horrible.
+1 you don't make peace, you own those enemies. It's what the feds should have done or attempted to do in the first place with the klingons. They didn't want peace, why did the federation insist upon shoving it down their throat like klingons are sasha grey at a certain.....event.
A) The Voth would be allowed to return to Earth if they weren't all mad that the mammals they used to eat didn't become the dominant species and display their dead ancestors in museums like a macabre art show.
The Undine don't want to look like us because they like us. They do that to UNDERMINE us from within. It's a espionage tactic. Undine just want to be left alone in Fluidic space but, because of the Iconians, they think we're trying to invade. They tried listening when they met Janeway, but when the incursions happened again, they decided we had lied. You know the saying: "Fool me once, shame on you. Fool me twice, TRIBBLE you, I'm wiping out your damn species, you lying sons of bishies!"
-Leonard Nimoy, RIP
Except they can talk to the CE, they figured out how in TNG, but thanks to that crazy nutter who killed the first one they encountered I doubt the others ever want peace. If someone killed a family member of mine I would never accept peace from them, I would want revenge.
I want to say that was the theme to a few of the Star Trek movies.
I know, I would make a good Trek villain, my acting is terrible and I can hold a grudge like no ones business.
There are a few--a few--MMORPGs out there in which people do nothing but raise crops and knit sweaters. They tend not to last very long. The remaining games fall into two broad categories, to wit:
Without conflict of some sort, and without a variety of different conflicts, MMORPGs languish. People get bored and move on. Yes, it's probably true that there's too much war and internecine conflict in STO, but without it, who's gonna play?
But seriously, I can see your point, I get very frustrated going into a mission without an option to hail the Enemy. I don't expect them to always back down or even answer the hail depending on their Factional attitude, But isn't it standard practice for Starfleet to attempt peaceful resolution where possible? ( Obviously I'm aware that this is a Video Game, and as such there are 'Mooks' to slaughter in their droves for our entertainment , but some of us wouldn't mind a bit more trek feeling and a little less "kill all the things" attitude
A simple, Hail the enemy button and your Boff saying "No response" as Worf would often say would be a small but appriciated step in the right direction I think
What I want is to be able to at least attempt communication, the little mission that has you negotiate the release of captive Deferi from a Breen vessel is a perfect example, You can talk them into it, Bribe them, and if you fail you can go into combat, but your Bridge officers will remark that you could have resolved it without blowing up a ship with innocents aboard.
Unfortunately this level of communication with an enemy ( Something that was very common in the TV shows) is a very rarely used part of the game play.
Common? Should be more often than that.
It is standard protocol for Starfleet to A) Attempt communications prior to any engagement or potential engagement, if Vessel refuses to respond, Yellow Alert, and C) Starfleet ships are only allowed to return fire, not initiate fire. (C is Novel canon, A is directive 010, B is General Order 12)
In STO, you never follow that procedure.
Yes. Just about everyone does not really want to talk it out. If the choices are people or ideals then people always win out. Once the Iconians and everyone else that seeks nothing less then our total end are dead everything can get back to normal.
Starfleet can get back on their high horse
Romulans can have their civil war and try to get rid of D'Tan
And the Klingons can get back to rolling around in the mud or what ever they do
Doesn't change anything, the two definite canon points are more than enough.
Because, in my experience with these sort of enemies, they generally don't give a frak if you want to talk. All that time you've sitting there jabbering, the other guy is targeting your shield emitters and weapons systems so they can put you dead in space and then BLOW YOU TO SMITHEREENS.
Nothing you say is going to sway them. Hell, even in the TV shows, diplomacy failed 9/10 times and the hero vessel ended up either killing the enemy or letting the enemy get away and then just kill them in the later seasons. So what point is there in talking?
-Leonard Nimoy, RIP