I think there are a few too elitist people out there, complaining about nothing, but I think "play how you like to" can also be the wrong advice. If your build is really clearly not working and hurting the team, then... Well, you're hurting the team. Your fun should not come at the expense of everyone's other fun. Adjust the build, consider not running Elite missions, or not runnign team missions.
So, there is a good (and large) middle ground. Dying once in an Elite queued event is not extra-ordinary bad. It happens all the time, and Elite queued events get finished with optionals and what not anyway. I'd say this is definitely middle ground.
"Team" is not semantically equivalent to "five people thrown together at random to accomplish a task." I think the more appropriate word is "group" (as in PUG), which has entirely distinct dynamics.
What is the definition of "not working" for builds? If you shoot something and eventually it blows up, then your build is working. Perhaps not as well as a different build, but that's a different set of qualifications. If you shoot something and it continues to survive, it's probably too powerful for you. If you shoot something and its hit points increase--then your build isn't working.
The opposite of "helping" is not "hurting." The opposite of "helping" is "not helping." "Hurting" the team would be actively doing them damage or interfering with their efforts. Being unable to provide sufficient support (DPS or otherwise) is not helping--but it's not hurting.
(Yes--not only am I a grammar and spelling N@zi, I'm a semantics N@zi.)
The whole line of complaint from the "uber" kids is that if everyone on the "team" doesn't have the same DPS output then they (the "uber" kids) are just wasting time in the STF. Yes--they're wasting time. The wasting of time starts at login and continues until logout. The entire point of STO (and all other MMORPGs) is the wasting of time. The argument that one isn't wasting time efficiently enough is fatuous, vain, and self-entitled. The "uber" kids act as if there's a delivery schedule to be met, which is clearly not supportable unless one has a terminal disease or a propensity for playing in traffic. Statistically that can't be true for all of them. It's axiomatic that one's self-imposed deadlines should not be imposed upon or impair other people's activities or schedules without prior agreement. Joining a PUG is not such an agreement.
Your suggestion that some players voluntarily refrain from certain game activities because of a perceived build inferiority carries an unfortunate taint of support for the sense of entitlement that seems to permeate the "uber" crowd. I argue, therefore, that there is an equal entitlement available to every player to participate as he or she sees fit in any game activity--and to do so without garnering abuse (verbal or otherwise) from other players.
One's fun should not come at the expense of someone else's fun? Perhaps not when actual compensible damages can obtain, which is not true for STO. When the loss of another person's "fun" is due to that other person's own vanity and sense of self-entitlement, then I've no problem with it. I've yet to meet an "uber" kid that wouldn't benefit from a good spanking and going to bed without supper (metaphorically speaking, of course).
If a person has skill and is not sabotaging the events I do not care what they wear as gear. My biggest pet peeve is the guy who joins a elite mission with like 20 injury's on them selves. There is just no reason with ship repair and healing being free. Or the guy who doesn't follow the group and goes off and sabotages the event like in infected going to the right when everyone goes left and blows up a generator spawning probes.
I have no problem with undergeared people.. as long as they are trying to help.
Here is the thing I hate. I love the freedom of builds, and by right no one is stopping you. I love that people have thier own unique builds and set to play how they like it. The problem is STO Code. You "win" only by DPS play. Why do you think Science ships are down a wall (I am 100% KDF so I cant say for FEDS)? By this, I mean in some things, the more "DPS" you do, the more points you get. Does not matter if you heal 1,000,000,000 Hull.... the game code does not give a TRIBBLE. This is more of a problem at the Crystaline Enitiy. Honestly I am all for your own builds, and I love you are doing them, and just so you know, its not anyone's fault but the Devs for making the game so DPS orientent.
Then, there is the whole other thing that since they focus on Space SOO MUCH, Ground becomes near TRIBBLE as well, so I hope they make more ground stuff since not all the fishes in the sea love swimming in nothing all thier lives and like some terrestiral contact other than a *lets kill one assasin and leave"
R'tolves Will Spread Thier Peace and Will Prevail Over the Hostiles Who Dare Hurt Such A Isolationist Consitutional Monarchy!
You know, a lot of people are saying play what you like...but I have to say, if your gonna do elite, you should have at LEAST the basic setup. a Scimmy that is doing 903 DPS is not good enough. A ship with a mark X shield in CCE...not good enough. If your ship can't stand and shoot the generator in ISE for a min while taking hits from 2 spheres...not good enough.
Come on down to the star trek Battles channel where the top weapons you can have is tier X and you have to have faction specific equipment like federation has to run straight phasers, torps and quantum torps.
We say BS we need that TRIBBLE and we go in anyways getting the job done without min-maxing our gear.
Good teamwork, trumps best equipment if people are doing their jobs.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
"Team" is not semantically equivalent to "five people thrown together at random to accomplish a task." I think the more appropriate word is "group" (as in PUG), which has entirely distinct dynamics.
What is the definition of "not working" for builds? If you shoot something and eventually it blows up, then your build is working. Perhaps not as well as a different build, but that's a different set of qualifications. If you shoot something and it continues to survive, it's probably too powerful for you. If you shoot something and its hit points increase--then your build isn't working.
The opposite of "helping" is not "hurting." The opposite of "helping" is "not helping." "Hurting" the team would be actively doing them damage or interfering with their efforts. Being unable to provide sufficient support (DPS or otherwise) is not helping--but it's not hurting.
(Yes--not only am I a grammar and spelling N@zi, I'm a semantics N@zi.)
The whole line of complaint from the "uber" kids is that if everyone on the "team" doesn't have the same DPS output then they (the "uber" kids) are just wasting time in the STF. Yes--they're wasting time. The wasting of time starts at login and continues until logout. The entire point of STO (and all other MMORPGs) is the wasting of time. The argument that one isn't wasting time efficiently enough is fatuous, vain, and self-entitled. The "uber" kids act as if there's a delivery schedule to be met, which is clearly not supportable unless one has a terminal disease or a propensity for playing in traffic. Statistically that can't be true for all of them. It's axiomatic that one's self-imposed deadlines should not be imposed upon or impair other people's activities or schedules without prior agreement. Joining a PUG is not such an agreement.
Your suggestion that some players voluntarily refrain from certain game activities because of a perceived build inferiority carries an unfortunate taint of support for the sense of entitlement that seems to permeate the "uber" crowd. I argue, therefore, that there is an equal entitlement available to every player to participate as he or she sees fit in any game activity--and to do so without garnering abuse (verbal or otherwise) from other players.
One's fun should not come at the expense of someone else's fun? Perhaps not when actual compensible damages can obtain, which is not true for STO. When the loss of another person's "fun" is due to that other person's own vanity and sense of self-entitlement, then I've no problem with it. I've yet to meet an "uber" kid that wouldn't benefit from a good spanking and going to bed without supper (metaphorically speaking, of course).
I don't think we can really base this on "a false sense of entitlement" issues. One could just as well argue it's a false sense of entitlement if you can go into a group content listed as "Ellite" difficulty with an ineffective build.
The uber leet DPSer should consider whether he really should run with pick up groups if he wants to max out performance, and is not better off with like-minded individuals, and someone that plays a build with known and considerably weaknesses for the type fo content should consider whether he should really join a random pick up group that tries to complete Elite Content with that build.
And whowever you are in - you should not resort to verbale abuse, nor end up being target of it.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
I blow up all the time and don't pay attention at all to the chat. It's usually because I've pulled all the agro from the first cube and spheres or I didn't see the warning of the Entity absorbing.
You know, a lot of people are saying play what you like...but I have to say, if your gonna do elite, you should have at LEAST the basic setup. a Scimmy that is doing 903 DPS is not good enough. A ship with a mark X shield in CCE...not good enough. If your ship can't stand and shoot the generator in ISE for a min while taking hits from 2 spheres...not good enough.
Attitude to those who wish to play the game in the way they want to......also not good enough.
The uber leet DPSer should consider whether he really should run with pick up groups if he wants to max out performance, and is not better off with like-minded individuals, and someone that plays a build with known and considerably weaknesses for the type fo content should consider whether he should really join a random pick up group that tries to complete Elite Content with that build.
This. If you're going to PUG, then you shouldn't complain. There are plenty of channels set up so us "uber elitists" (:rolleyes:) can group with others of our ilk.
The opposite of "helping" is not "hurting." The opposite of "helping" is "not helping." "Hurting" the team would be actively doing them damage or interfering with their efforts. Being unable to provide sufficient support (DPS or otherwise) is not helping--but it's not hurting.
Actually, for some (many?) high DPS builds if your team is unable to provide sufficient DPS then you'll start blowing up. Rather than rely on defense or recovery abilities, they rely on destroying the enemy before the enemy can destroy them. The difference in a team composed entirely of +10k and a team where everyone else does ~3k is generally enough for those glass cannons to die repeatedly (especially since they'll end up with all the aggro).
Still, if you're going to PUG, you have no room to complain.
Frankly, I highly doubt it's an "uber DPS elitist" complaining, because if they/we actually cared, they/we wouldn't be in a PUG in the first place.
Ok, so i did my first Undine elite space today. Im running Borg gear. I die one time and everyone flips out on me.....I dont get it....Cant everyone grind the way that they want to....I mean come on isnt this just a game.....I even had people crying over the fact that im engineer running Fleet Avenger engineer style.....Are people so caught up in DPS that this game cant run with out it? I just want to play the way that i want to play......
Just wait till you bring your NOT T6 ship into their queues after the Expansion.
Oh oh...raises hand. That'll be me . I already get some flak for using my mirror mogai over the fleet I have.
Seriously? I use mirror ships all the time and do great. The mirror mogai is actually one of the better ones too. Whoever told you that needs to actually learn to play. Just lol and move on.
I'm actually using the mirror saber in cce for the event. Do I take a lot of damage? Yep but I often get first place for healing myself up and I have room for tach beam 1 to clear the shard buff. Great little ship.
I was told about a month ago that I shouldnt kill a cube and take probes in KASE by another pug in my team because he said it was less efficient. We ended up arguing the whole game (I probably should have just ignored him).
Some people just want you to play their game and not yours. If the stf is safely progressing then do it your way while being respectful to your team mates. As it is right now (may change with x2) pve is easy enough that one can get away with oddball builds and do well.
There's actually fleets out there that FORCE builds on their members? Why the hell would anyone wanna do that? I've always made my own builds, some better then others but that's the core of this game; experimentation. If you're always stuck with the same build I can imagine stuff gets boring quick. Then again, you need to look at it from a broader perspective, if you're in an escort that does near 0 damage then yeah... you can't blame people for being a tad upset obviously. But if you feel your pew pew is up to specs and you enjoy your ship/build, why'd you listen to anyone whining about it anyway?
This is just a shame. Play the way you want and enjoy it, no one can do anything otherwise so long as you don't intentionally disrupt other people's gameplay...and if you want to play Elite STF's in a little Connie pretending to be Kirk that's your prerogative as well. Don't listen to those people that blame you for blowing up.
Though I do suggest finding a casual fleet that is active to form a community of friends around. In our fleet we don't care who messes up an STF.
I still remember a fleet mate leaving the STF cause he had to go attend his child who happen to fall out of his bed while sleeping life happens, no one got mad.
If I wanted to get mad I would shut the game and go watch the news or something :P
Fleet Admiral Thomas Winston James a.k.a. The Grayfox Fleet Leader of:
Liberty Task Force/Liberty Honor Guard
Pride of the Federation/Pride of the Empire
Liberty Guardians U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class
There's actually fleets out there that FORCE builds on their members? Why the hell would anyone wanna do that? I've always made my own builds, some better then others but that's the core of this game; experimentation. If you're always stuck with the same build I can imagine stuff gets boring quick. Then again, you need to look at it from a broader perspective, if you're in an escort that does near 0 damage then yeah... you can't blame people for being a tad upset obviously. But if you feel your pew pew is up to specs and you enjoy your ship/build, why'd you listen to anyone whining about it anyway?
Only the bad fleets. I heard rumor about a fleet who named their lowest fleet rank "pond scum"...
Most fleets don't care what you fly as long as it isn't awful.
Here is the thing I hate. I love the freedom of builds, and by right no one is stopping you. I love that people have thier own unique builds and set to play how they like it. The problem is STO Code. You "win" only by DPS play. Why do you think Science ships are down a wall (I am 100% KDF so I cant say for FEDS)? By this, I mean in some things, the more "DPS" you do, the more points you get. Does not matter if you heal 1,000,000,000 Hull.... the game code does not give a TRIBBLE. This is more of a problem at the Crystaline Enitiy.
Normally I would agree with you, but in all fairness, CCE is one of the few missions that actually puts healling points toward your score as far as placement. But yeah, with all the talk about metagame, the biggest problem with much of the PvE play is that the placement is based upon DPS and nothing else, really.
"Team" is not semantically equivalent to "five people thrown together at random to accomplish a task." I think the more appropriate word is "group" (as in PUG), which has entirely distinct dynamics.
What is the definition of "not working" for builds? If you shoot something and eventually it blows up, then your build is working. Perhaps not as well as a different build, but that's a different set of qualifications. If you shoot something and it continues to survive, it's probably too powerful for you. If you shoot something and its hit points increase--then your build isn't working.
The opposite of "helping" is not "hurting." The opposite of "helping" is "not helping." "Hurting" the team would be actively doing them damage or interfering with their efforts. Being unable to provide sufficient support (DPS or otherwise) is not helping--but it's not hurting.
(Yes--not only am I a grammar and spelling N@zi, I'm a semantics N@zi.)
The whole line of complaint from the "uber" kids is that if everyone on the "team" doesn't have the same DPS output then they (the "uber" kids) are just wasting time in the STF. Yes--they're wasting time. The wasting of time starts at login and continues until logout. The entire point of STO (and all other MMORPGs) is the wasting of time. The argument that one isn't wasting time efficiently enough is fatuous, vain, and self-entitled. The "uber" kids act as if there's a delivery schedule to be met, which is clearly not supportable unless one has a terminal disease or a propensity for playing in traffic. Statistically that can't be true for all of them. It's axiomatic that one's self-imposed deadlines should not be imposed upon or impair other people's activities or schedules without prior agreement. Joining a PUG is not such an agreement.
Your suggestion that some players voluntarily refrain from certain game activities because of a perceived build inferiority carries an unfortunate taint of support for the sense of entitlement that seems to permeate the "uber" crowd. I argue, therefore, that there is an equal entitlement available to every player to participate as he or she sees fit in any game activity--and to do so without garnering abuse (verbal or otherwise) from other players.
One's fun should not come at the expense of someone else's fun? Perhaps not when actual compensible damages can obtain, which is not true for STO. When the loss of another person's "fun" is due to that other person's own vanity and sense of self-entitlement, then I've no problem with it. I've yet to meet an "uber" kid that wouldn't benefit from a good spanking and going to bed without supper (metaphorically speaking, of course).
Why should I remain silent, polite, not hateful, when I see already for weeks that those that TRIBBLE a mission up get all the loot and those that have invested resources, real money or whatever, and willing to play the mission as they are intended, are getting insulted and desrespected by the devs in getting no rewards during the gameplay. Then I rather TRIBBLE it up a bit harder, so no one get something. Yeah, this hateful behavior is caused by the devs and Cryptic, not by the players.
OK, if I have to stay here for a while, your cieling ... looks idious.:D
There's actually fleets out there that FORCE builds on their members? Why the hell would anyone wanna do that?
For years it hasn't mattered in this game. However, if the devs make good on their promise to increase the challenge in PVE content in the next expansion, by creating nightmare or epic or whatever flag they deem fits, but really really REALLY hard content, you'll see this happen more often. And why? So you can defeat the content.
This happens much more often in other MMOs and the reason is almost always the same:
- While learning endgame content, it's in place to coordinate the team effort and learn how to beat the encounter.
- When finally having defeated the encounter, it tends to remain in place to facilitate the efficient "farming" of that content.
A lot of games, like Rift, make this pretty easy to deal with since you have a very flexible infrastructure for multiple builds and build switching. So you can easy hop from a 'raid' build to a whatever the heck else you like to do build.
So that hopefully gives some insight into how and why this happens in MMOs. Star Trek Online and most Cryptic games haven't functioned like that much if ever. But, again, if the devs make good on their promise to make a NIGHTMARE mode (or whatever it gets called) you could see more serious-business fleets enforcing stricter build and gear requirements for their members.
To the OP, don't worry my klingon's a sci officer running a Fleet Mogh and I get hated on for it too (except by my own fleet). Only blown up once. And that was CE the other day.
Come on down to the star trek Battles channel where the top weapons you can have is tier X and you have to have faction specific equipment like federation has to run straight phasers, torps and quantum torps.
We say BS we need that TRIBBLE and we go in anyways getting the job done without min-maxing our gear.
Good teamwork, trumps best equipment if people are doing their jobs.
STB channel is amazing. The people are great. The atmosphere is excellent. The entire experience is something I can't recommend enough. The people in there have fun. And get stuff done. There's a lot of focus on Star Trek stuff, so whether you're serious or goofy there's thrilling gameplay involved for you in one facet or another.
The fact that they don't focus on rigid DPS standards isn't as horrible as you might seem to think. They focus on completing goals and finishing the content that they start. They just don't stress out about it as, say, the people who got on the OP of this thread.
It's worth a try. Considering how much of an old grump I am ... and I found it to be fun? That's saying something.
Ok, so i did my first Undine elite space today. Im running Borg gear. I die one time and everyone flips out on me.....I dont get it....Cant everyone grind the way that they want to....I mean come on isnt this just a game.....I even had people crying over the fact that im engineer running Fleet Avenger engineer style.....Are people so caught up in DPS that this game cant run with out it? I just want to play the way that i want to play......
Dude, you get this kind of attitude from all MMOs. There are some people who have absolutely no social life, no friends, no job, no nothing. All they do is play games like STO, and in their minds, they are "masters" of the game. And thus, expect everyone else to play the game exactly the same way. It's what we term, "cookie cutter builds" and such.
You are more than entitled to play your game, your way. If you're having fun - great! If not, then you need to make it fun, or try a different game. Don't let anyone else tell you how to play your game. But don't hesitate to take advice when it is given. There ARE players here that will do anything to help you become a great player, and let you play the game your way.
Talon's overstating the rules. I'm fairly sure my D'D runs over the DPS limit all the time and nobody really minds. The only real hard-and-fast one is you have to use canon, faction-appropriate weapons (i.e. phasers on Fed ships, disruptors on Klink ships, disruptors or plasma on Rom ships, etc.).
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
Comments
"Team" is not semantically equivalent to "five people thrown together at random to accomplish a task." I think the more appropriate word is "group" (as in PUG), which has entirely distinct dynamics.
What is the definition of "not working" for builds? If you shoot something and eventually it blows up, then your build is working. Perhaps not as well as a different build, but that's a different set of qualifications. If you shoot something and it continues to survive, it's probably too powerful for you. If you shoot something and its hit points increase--then your build isn't working.
The opposite of "helping" is not "hurting." The opposite of "helping" is "not helping." "Hurting" the team would be actively doing them damage or interfering with their efforts. Being unable to provide sufficient support (DPS or otherwise) is not helping--but it's not hurting.
(Yes--not only am I a grammar and spelling N@zi, I'm a semantics N@zi.)
The whole line of complaint from the "uber" kids is that if everyone on the "team" doesn't have the same DPS output then they (the "uber" kids) are just wasting time in the STF. Yes--they're wasting time. The wasting of time starts at login and continues until logout. The entire point of STO (and all other MMORPGs) is the wasting of time. The argument that one isn't wasting time efficiently enough is fatuous, vain, and self-entitled. The "uber" kids act as if there's a delivery schedule to be met, which is clearly not supportable unless one has a terminal disease or a propensity for playing in traffic. Statistically that can't be true for all of them. It's axiomatic that one's self-imposed deadlines should not be imposed upon or impair other people's activities or schedules without prior agreement. Joining a PUG is not such an agreement.
Your suggestion that some players voluntarily refrain from certain game activities because of a perceived build inferiority carries an unfortunate taint of support for the sense of entitlement that seems to permeate the "uber" crowd. I argue, therefore, that there is an equal entitlement available to every player to participate as he or she sees fit in any game activity--and to do so without garnering abuse (verbal or otherwise) from other players.
One's fun should not come at the expense of someone else's fun? Perhaps not when actual compensible damages can obtain, which is not true for STO. When the loss of another person's "fun" is due to that other person's own vanity and sense of self-entitlement, then I've no problem with it. I've yet to meet an "uber" kid that wouldn't benefit from a good spanking and going to bed without supper (metaphorically speaking, of course).
I have no problem with undergeared people.. as long as they are trying to help.
Then, there is the whole other thing that since they focus on Space SOO MUCH, Ground becomes near TRIBBLE as well, so I hope they make more ground stuff since not all the fishes in the sea love swimming in nothing all thier lives and like some terrestiral contact other than a *lets kill one assasin and leave"
Come on down to the star trek Battles channel where the top weapons you can have is tier X and you have to have faction specific equipment like federation has to run straight phasers, torps and quantum torps.
We say BS we need that TRIBBLE and we go in anyways getting the job done without min-maxing our gear.
Good teamwork, trumps best equipment if people are doing their jobs.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
The uber leet DPSer should consider whether he really should run with pick up groups if he wants to max out performance, and is not better off with like-minded individuals, and someone that plays a build with known and considerably weaknesses for the type fo content should consider whether he should really join a random pick up group that tries to complete Elite Content with that build.
And whowever you are in - you should not resort to verbale abuse, nor end up being target of it.
Attitude to those who wish to play the game in the way they want to......also not good enough.
This. If you're going to PUG, then you shouldn't complain. There are plenty of channels set up so us "uber elitists" (:rolleyes:) can group with others of our ilk.
Actually, for some (many?) high DPS builds if your team is unable to provide sufficient DPS then you'll start blowing up. Rather than rely on defense or recovery abilities, they rely on destroying the enemy before the enemy can destroy them. The difference in a team composed entirely of +10k and a team where everyone else does ~3k is generally enough for those glass cannons to die repeatedly (especially since they'll end up with all the aggro).
Still, if you're going to PUG, you have no room to complain.
Frankly, I highly doubt it's an "uber DPS elitist" complaining, because if they/we actually cared, they/we wouldn't be in a PUG in the first place.
Just wait till you bring your NOT T6 ship into their queues after the Expansion.
They'll love me and my T4 mirror ship then
Seriously? I use mirror ships all the time and do great. The mirror mogai is actually one of the better ones too. Whoever told you that needs to actually learn to play. Just lol and move on.
I'm actually using the mirror saber in cce for the event. Do I take a lot of damage? Yep but I often get first place for healing myself up and I have room for tach beam 1 to clear the shard buff. Great little ship.
I was told about a month ago that I shouldnt kill a cube and take probes in KASE by another pug in my team because he said it was less efficient. We ended up arguing the whole game (I probably should have just ignored him).
Some people just want you to play their game and not yours. If the stf is safely progressing then do it your way while being respectful to your team mates. As it is right now (may change with x2) pve is easy enough that one can get away with oddball builds and do well.
Is it fair?
Yes.
Because it is also fair if you're lucky enough to get teamed with a bunch of 50k DPSers and get it all done in four minutes.
Pugs have an unavoidably random element to them.
Though I do suggest finding a casual fleet that is active to form a community of friends around. In our fleet we don't care who messes up an STF.
I still remember a fleet mate leaving the STF cause he had to go attend his child who happen to fall out of his bed while sleeping
If I wanted to get mad I would shut the game and go watch the news or something :P
Fleet Leader of:
Liberty Task Force/Liberty Honor Guard
Pride of the Federation/Pride of the Empire
Liberty Guardians
U.S.S. Liberty, NX-42813-L, T-6 Legendary Odyssey Class
Game Handle: Grayfox@GrayfoxJames
Website: https://www.libertytaskforce.com
Armada (STOFA Member Fleet): https://www.libertytaskforce.com/stofa
Discord: https://discord.gg/bGp9N7z
Twitter: STOFA@LTFGrayfox
Email: CSDynamix@Hotmail.com
Most fleets don't care what you fly as long as it isn't awful.
My character Tsin'xing
Normally I would agree with you, but in all fairness, CCE is one of the few missions that actually puts healling points toward your score as far as placement. But yeah, with all the talk about metagame, the biggest problem with much of the PvE play is that the placement is based upon DPS and nothing else, really.
So limiting. SO sad.
Why should I remain silent, polite, not hateful, when I see already for weeks that those that TRIBBLE a mission up get all the loot and those that have invested resources, real money or whatever, and willing to play the mission as they are intended, are getting insulted and desrespected by the devs in getting no rewards during the gameplay. Then I rather TRIBBLE it up a bit harder, so no one get something. Yeah, this hateful behavior is caused by the devs and Cryptic, not by the players.
For years it hasn't mattered in this game. However, if the devs make good on their promise to increase the challenge in PVE content in the next expansion, by creating nightmare or epic or whatever flag they deem fits, but really really REALLY hard content, you'll see this happen more often. And why? So you can defeat the content.
This happens much more often in other MMOs and the reason is almost always the same:
- While learning endgame content, it's in place to coordinate the team effort and learn how to beat the encounter.
- When finally having defeated the encounter, it tends to remain in place to facilitate the efficient "farming" of that content.
A lot of games, like Rift, make this pretty easy to deal with since you have a very flexible infrastructure for multiple builds and build switching. So you can easy hop from a 'raid' build to a whatever the heck else you like to do build.
So that hopefully gives some insight into how and why this happens in MMOs. Star Trek Online and most Cryptic games haven't functioned like that much if ever. But, again, if the devs make good on their promise to make a NIGHTMARE mode (or whatever it gets called) you could see more serious-business fleets enforcing stricter build and gear requirements for their members.
It all depends.
Live Long And Suck It. - Wil Weaton
That sounds horrible. Except the teamwork part.
STB channel is amazing. The people are great. The atmosphere is excellent. The entire experience is something I can't recommend enough. The people in there have fun. And get stuff done. There's a lot of focus on Star Trek stuff, so whether you're serious or goofy there's thrilling gameplay involved for you in one facet or another.
The fact that they don't focus on rigid DPS standards isn't as horrible as you might seem to think. They focus on completing goals and finishing the content that they start. They just don't stress out about it as, say, the people who got on the OP of this thread.
It's worth a try. Considering how much of an old grump I am ... and I found it to be fun? That's saying something.
Dude, you get this kind of attitude from all MMOs. There are some people who have absolutely no social life, no friends, no job, no nothing. All they do is play games like STO, and in their minds, they are "masters" of the game. And thus, expect everyone else to play the game exactly the same way. It's what we term, "cookie cutter builds" and such.
You are more than entitled to play your game, your way. If you're having fun - great! If not, then you need to make it fun, or try a different game. Don't let anyone else tell you how to play your game. But don't hesitate to take advice when it is given. There ARE players here that will do anything to help you become a great player, and let you play the game your way.
Talon's overstating the rules. I'm fairly sure my D'D runs over the DPS limit all the time and nobody really minds. The only real hard-and-fast one is you have to use canon, faction-appropriate weapons (i.e. phasers on Fed ships, disruptors on Klink ships, disruptors or plasma on Rom ships, etc.).
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
Holy TRIBBLE.
You....you cracked a smile?
Perhaps chuckled?
I may need to try this miracle elixir.......